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Messages - animallover

im now getting this error :(

ERROR: MAX_MAP_TRIANGLES (3072000) exceeded
1136 days ago
finding triangle windings...


finished in 13 seconds


assigning primary lights...


splitting windings into lightable areas...

coalescing coincident windings...




after this nothing else happens? any reason why
1137 days ago
Can I change the loading distance for my lights? It seems when I walk far away they turn off.. Any way to fix this?

1412 days ago
So i'm just about to release a map and I do one final update and I get this.. tried going back a few steps but can't seem to find the problem someone help?

UmbraConvert: smallest_occluder=72.000 small_hole=4.000
[19:32:00] INFO: T: 288 O: 72 H: 4 B: 50
[19:32:14] INFO: Tile grid 2200x2636x612 (at -1344,-1728,-108) created for scene: 8548 tiles (551 empties not included) in 14.420 seconds
WARNING: SN-DBS is not installed, tome will be compiled locally
WARNING: SN-DBS service is not running, tome will be compiled locally
UmbraConvert: fetching tiles with 6 worker threads
UmbraConvert ERROR:
loadTileResult failed

UmbraConvert failed (1)
["C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\bin\UmbraConvert" -input_scene=c:\UmbraDebug\zm_kalach_linker.scene -input_params=c:\UmbraDebug\zm_kalach_linker.params -output_tome=c:\UmbraDebug\zm_kalach.tome -compress -use_all_cores -disable_sndbs]

Linker will now terminate.
1448 days ago
Anyone know how to make a model move? I want some planes to be flying over the map
1501 days ago
How can i change the lightning state? For example like use a trigger or something and the skybox changes? Is this possible?
1507 days ago
Someone please please please assist in helping me.. I really can't seem to find a answer to how I make sounds play if in a certain area..

I just want sounds to play when teleported to a certain area..

Thanks! :)
1521 days ago
same as here:,15252.msg150745.html#msg150745 just with your sound instead of a song

you sure this works for bo3? i couldn't get it to work
1536 days ago
how do I make it so a sound plays when i walk into a trigger? I don't want the player to click anything just walk into a trigger and the sound plays once
1540 days ago

1550 days ago
Is it possible to add custom audio sounds when you open a debris? if so.. How? :)

1561 days ago
I would like to know this too
1680 days ago
Hahaha was about to try this but i guess I wont incase I get the same problem lol
1681 days ago
Here is craftdanimations wall weapon tutorial no need to use triggers for that

Thank you very much but what about custom imported weapons? Lets say I dont want to include them into the box
1684 days ago
Title says it all really.. As the new dlc weapons aren't wallbuys how do I make it so you can still buy these?
1684 days ago


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