In co-op. That happened after restarting map. When i respawned, i had just a pistol.Then i bought Commando on the wall, took Olympia from the Box and i choose M1911 to replacing. But i observed that i got 3 guns, M1911 didn't replace to Olympia. Then i bought from the Box M16 and Ray Gun, so i could choose between that 5 guns. I didn't bought more guns after that, but i suppose i could take more and more guns 8) Hope it'll be helpful!
Last Edit: February 14, 2017, 07:54:57 pm by Evil_Jared
This is a great map, the amount of detail (especially in the cave area) is awesome. I need to figure out how to enable noclip to see all the neat little things you put in it.
The only suggestion I have would be to give the shotguns the fixed crosshairs for hipfiring rather than the rifle/SMG style where they become less accurate on the move, and probably change the KS-23 to have a 3+1 round mag and a whole wack more damage (It's a 6.23 gauge/23mm shotgun after all).
I love this map, to my mind it is the best custom !
But something is wrong ...
The zomb's spawn is far too close to you and that way, the map is less enjoyable because it's no use to do tricks with them and run away
So please c.h.n (i already do this in the t4m map oil rig and it works well ! ) can you indicate me the line where i can change the nomber wich determine the zomb's spawn range... (moreover the entire way : folder etc...) !
Thank you a lot for your help (per advance ... I'm 15 so don't blame me for my bad english
I like it, but it isn't challenging enough in my opinion. No boss zombies or anything. I played with 4 people and it was just too easy. When we finally went down it was because we'd lost all will to live.
Does the ReShade mod override t4m? I know, I know, this map doesn't use t4m but I do play quite a few maps on a regular basis that need t4m and I also love that I can use "cg_fov 90" without having cheats enabled.