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Messages - LuftwaffeKlink

I like it, but it isn't challenging enough in my opinion. No boss zombies or anything. I played with 4 people and it was just too easy. When we finally went down it was because we'd lost all will to live.
7 years ago
 ;D I did a very complain-ey review a few hours ago. I came back with some buddies and we realized that the parkour isn't godawful if you're able to get pHD first  :P

Sorry for my stupidity.

However we spent a few hours playing the map and got the buyable ending by round 27.

We found the following bugs/issues in the map.

- Mule kick bug. When one of us got it, we all had the 3 gun effect for the rest of the game. (I think. Either that or we all had    it from the start without knowing.)

-Sound bug. When an ally was shooting a zombie across the map, I heard their gun like it was my own. (very loud ) This gets surprisingly annoying.

-Map glitch. In urban bikini bottom, grenades and monkeys just fall through the floor like it's not even there.


Also I have a few suggestions. Take them with a grain of salt, as I don't know the effort you've to put into this.

*maybe you could add more guns.
* dog rounds?
---chum bucket plankton boss----- 8) 8) 8) 8)

Great map --- keep up the good work! It's fun.
8 years ago
I have a great suggestion I think. There should be a switch at the end of each parkour challenge to fill in the floor or something. I don't know. It's just such a pain in the ass getting Jugg. Maybe spike traps like in Shangri-la would be less AIDS? Sorry, I really do like the map, but it's frustrating because of the parkour and the multiplayer reset thing. Pleasepleaseplease put a switch at jugg and at other perks that fill in the preceding floor  :please:  :'( :-[
8 years ago
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