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Contact Support - Help Center Get help on the UGX Discord. Join it now!Started up the map and ran into so many texture glitches. I made sure I had T4M then I messed around with all of the texture settings in game including changing it to high texture settings from extra. Sadly nothing is working.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Just letting you guys know there is a glitch where, if you use a teleport grenade to the left of the teleporter (under the brige - right side, if you where facing spawn) you can bypass the invisible barrier and swim + go under the castle and zombies cant get you. its hard to explain but the barrier im on about comes into the map by like a meter i would say and then using teleportation you can just leave the map by jumping over the wall. Hopefully you guys can fix itamazing map btw loving it so far!
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Server Script Compile Error
Animation "unarmed_cowerstand_idle" not defined in anim tree "generic human" (see console for details)
I woulda checked the console, but it was overflowed with "missing sound alias bo_music_mainmenu" or whatever. Any fix for this?
Its in generic human, restart your map, w@w may have just not loaded the animtree in that instance.