Hanoi [V1.2]

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Created 1534 days ago
by ihmiskeho
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Been waiting for this map, downloading now!
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Loved the original map actually, sadly it wasnt very often in rotation.
Congrats on release! Will try it out as soon as i can.
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Round 63 on Encampment and 94 on Der Keres
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i csnt figure out how to get last meteor from behind the grate thing i manged to get it first game by luck and have no idea how i did it help anyone ?

*hint hint* grenades  ;)

currently stuck on zapping the panels, found 3 of them, not sure what to do next ???
Edit: Just beat it, But apparently the journey has just begun  ;) that 4th green panal was so hard to find tho! Loved the map, loved the easter egg aspect!

Where did you find the last panel? cant find it at all...
Last Edit: July 13, 2016, 11:08:22 am by HitmanVere
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I played it and I tried to do the easter egg without tutorials and doing it solo, It's just to confusing but I got to the part where you have the updraded lightning hands and where you gotta shoot the panels around the map only found and shot two :P, But great map keep up the good work 8)
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Grate map man have had alot of fun playing it
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*hint hint* grenades  ;)

Where did you find the last panel? cant find it at all...
Same here that one's hard to find

Double Post Merge: July 13, 2016, 07:46:16 pm
Same here that one's hard to find
Never mind, found it, damn that's a good spot xD
Last Edit: July 13, 2016, 07:46:16 pm by Donkey22
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Version 1.1 is coming tomorrow. New version will include:
-Less script entities (hopefully fixing the g-spawn in coop)
-Fix for the pap weapon glitch
-Small changes to the Easter egg (to use less entities)
-Some texture and terrain fixes
-Some weapon file fixes and tweaks
-Some perk adjusting
-Other minor fixes and changes
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I posted a fix for the "always hear Dempsey's quote" thing. It's pretty simple. Let me know if it works for you too, if not, I have another fix for it. It's step 8.1
Last Edit: July 13, 2016, 09:13:56 pm by MakeCents
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So I dont know if this was intended (Highly doubt it is), but when I would PaP I would loose the other weapon that I had. I then bought another wall gun and tried to do the same thing again and once again I lost the other weapon that I had. Also the zombies wouldn't target the player, would group in in random areas and stand still.
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Same here that one's hard to find

Double Post Merge: July 13, 2016, 07:46:16 pm
Never mind, found it, damn that's a good spot xD

Tell me?
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Tell me?
It's hard to explain, I have a video made up on it but basically it's on top of one of the building by PhD next to the little rectangular grass area
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Decent remake, though I felt like it was a 180 degrees off (that the map needed to be turned 180 degrees). This may seem just a small thing, but I had some trouble navigating because it looked rather different from the original.

I found a couple glitches. The first one is a clipping error on the stairs railing on the back part, you can then go along the wall and outside the map.  The 2nd may just be a normal waw thing which can happen sometimes like it also happened to me on Nacht Reimagined. I came out of the mantling animation here, then did a jump into the window and it put me up on top inside the window and into the house. Everything here was muffled, and the zombies i couldnt see though they could hit me. I also couldnt swap weapons or throw nades. I ended up having to cook a nade and down myself which pushed me under and fully inside the house.

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Last Edit: July 14, 2016, 04:07:50 pm by Nathiri
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Please give me beta access, I would LOVE to test CO-OP
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So far, not a bad map.
Got an unhandled exemption caught when I teleported to some room with an electric barrier on it. Wasn't sure what to do there, so i stayed there, and then it crashed the game when the door closed on it.
Anyway, here's a screenshot of a mate somehow getting caught in the window frame from jumping into it.
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Got an unhandled exemption caught when I teleported to some room with an electric barrier on it. Wasn't sure what to do there, so i stayed there, and then it crashed the game when the door closed on it.

This was v1.0 wasn't it? I had people reporting that this happened on coop. Version 1.1 changes this step a bit so it shouldn't happen anymore.

And the window glitch is caused by dive to prone. I have an older version of Harry's perks. The old dive to prone caused these issues
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This was v1.0 wasn't it? I had people reporting that this happened on coop. Version 1.1 changes this step a bit so it shouldn't happen anymore.

And the window glitch is caused by dive to prone. I have an older version of Harry's perks. The old dive to prone caused these issues
Yeah, Version 1.0

 

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