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Contact Support - Help Center Get help on the UGX Discord. Join it now!Hello, I have a map with a central spawn zone that is adjacent to 4 doors a player can take, each with their own zones.
When testing zones in the "red fort" in my map, I noticed that the zone adjacent to spawn (red1) works fine and activates spawners properly, but red2 and any subsequent ones don't. As a result the start_zone_spawners and red1_spawners are the only ones that spawn.
Here's are the zones in the mapname.gsc:
The doors and triggers have the same KVPs except of course for the zone names. The zones aren't touching and I heard both that the zones should and shouldn't touch, so I'm unsure which it is.
thanks
A - who ever said you needed to get "every" gun
B - this is the definition of a cheaper but "random" box
C - cheating - as the other guy pointed out - usually means script weapons just will not work - as well as causing other issues with numerous game features
D - this is call of duty zombies - not call of guns
God Damnit Hex I just wanted to use the Give All command to see all the guns and you ruined it for me ( RIP )
Hey, me and my friend are having a hard time figuring out where the power switch is.... Can someone tell us so we dont need to suffer for another 10 hours trying to find it please?
Ok can you direct me to a safe download link and maybe an installation guide? Thanks for the reply!
So the map has a tendency to freeze/crash and causes my computer to go black screen if i ctrl alt delete. Any idea on how to fix this?
Turn off specular maps and turn your graphics down from Extra to High.
Double Post Merge: August 22, 2016, 03:14:45 pm
That will tried to be fixed in the next update.
highly doubtful lol
i used lanfixed and still
how?