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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
how hard is to to add co-op seriously
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Bugs and Problems W/ The Map
Problems
1. I think the very beginning is a bit too cramp. I'm always leaving early Round 2 or leaving right after Round 1 (5 Knife Kills, 100 Perk Points)
2. This one's major. If you take the Right side route from Spawn, all the way to the ladder, you're able to get onto the ledge next to Jugg and jump into the Box room. Zombies can't get up there, and the zombies that do spawn up there rarely spawn. Brutus can spawn up there, but doing it again means he can't.
3. The first few times I played the map, I couldn't find the Power at all. I think the power needs to be more shown to players. The Power Room isn't a room in the normal map so you don't expect to look there.
4. Some of the triggers for the doors are only one way, and some of them aren't long enough.
5. Wunderfizz Machine doesn't have electricity coming from the one it's at.
6. Zombies climbing the ladders can attack you while on the ladders, and they push you off too often.
7. On the right route for spawn, you can prone next to the wall where Stamin-Up is and get the 100 points through the wall.
Bugs
1. I don't know how / when this occurs, but sometimes you'll die from 1 hit. It may be from Thunder Wall.
2. Sometimes you'll get more ammo than normal on spawn / Max Ammo.
3. Vulture Aid doesn't show Banana Colada.
4. The Purifier doesn't use the 100 ammo it's given, it's a Flamethrower reskin.
This isn't a bug or anything like that, but can you add an option that disables Knife Lunging? Other than that, it's a great map!
I highlighted the important issues needed to fix red. I highlighted the ones that I could fix, but not important. I highlighted the ones yellow that I will not fix, as they are useless. The ones underlined are Harry's perks fault. Most of the things you gave as "problems" aren't big, the map is still playable and enjoyable with them. Also, are you playing the newest version? Also, I need to move the Purfier's hud icon. Also, I am using BO1 knifiing, so to prevent lunging, back-up than knife. Works in every game except WaW, which I fixed.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Please give me beta access, I would LOVE to test CO-OP
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
found a bug with your brutus.
If you leave him to be the last zombie alive, he breaks from his slow sprint into a sprint that moves faster than the player when they walk (the default W@W sprint anim, commonly seen in the campaign with NPC's)
This bug, although nothing gamebreaking, it is very annoying, when you're trying to buy ammo, but brutus is just always right behind you.
with regards,
JiffyNoodles.