what the effect of the perk "banana colada" on this map ? :/While sprinting, hit crouch. Your character will slide, leaving behind a trail that makes zombies slip
Just played the map and was wondering why the map requires t4m. While I was playing, I didn't notice anything too major, and honestly the map is kind of bare.It's not the mapping the reason why it uses T4M. It's because of the weapons, mostly. If anyone could help me with the assets, that would be lovely.
It's not the mapping the reason why it uses T4M. It's because of the weapons, mostly. If anyone could help me with the assets, that would be lovely.
Everyone, this maps release was very broken. I will release it later today with the zones fixed (Not my fault lol), and the shield problems fixed. Oh, and most of the known issues.May be a stupid question, but did you add the Co-Op spawns?
May be a stupid question, but did you add the Co-Op spawns?That's not the problem lol. The map name was too long, I tried adding it to new map with shorter name, same error.
I did not have this problem myself. He didnt update to the latest version of Banana that fixes issues with LMG's and does damage to the zombies, but shouldnt be the problem with diving because like I said I didnt dive once while using the map
While sprinting, hit crouch. Your character will slide, leaving behind a trail that makes zombies slipMy caracter make a dolphin dive.
man i told you to check your weapons, ive hit the box twice so farI guess the next update is the weapon fixing update =P
1st enfield. clip 30 reserve 60
2nd rk5. on round 4 i made a crawler and it literally took 84 knifes to kill him
I guess the next update is the weapon fixing update =PLol awesome;P
2nd rk5. on round 4 i made a crawler and it literally took 84 knifes to kill him and honestly im not sure if he just died off or if i finally killed himactually that's my rk5 and this never happened to me. i could check it.
By having it require T4M you are limiting the number of people who can play the map (let's be honest, some people are just too lazy to install T4M).or if you're like me and for some reason t4m crashes my game and doesnt exactly start an instance of it, ;-;
Here is the T4M fix:already got it lmaoSpoiler: click to open...Get over it and buy bo3 where the limits will be much greater than even T4M. Until then we can all just "get over it"
Here is the T4M fix:+1Spoiler: click to open...Get over it and buy bo3 where the limits will be much greater than even T4M. Until then we can all just "get over it"
Good haha. I am done with WaW. So done. If I get bo3 mod tools (:please: yeah right) I can promise everyone that I will bail on all my WaW projects. Good news would be that all my projects for bo3 would eventually get released as well
I shot a zombie with the crossbow and the mod crashed and i got this errorI have used the crossbow A LOT on my map, and I have never gotten that error.
"AimTarget_GetTagPos: CAnnot find tag [j_head] on entity"
Lol i guess your zombies dont work well with crossbows :P
I have used the crossbow A LOT on my map, and I have never gotten that error.Thats weird, maybe its because i shot the crossbow bolt at the zombies head and it glitched? Ill try it one more time and update...
I have played this map a few times and it seems good so far. I have come across some errors thoughFixed most draw distance, fixed swat, screenshots seem your side.
-Draw distance seems rather low
-It keeps crashing when I take a screenshot
-When I got the swat 556 out of the box and had zombie blood activated,it made the pap sound as well as using the pap muzzle flash. I couldn't get a screenshot as my game crashed when I attempted to
Here is the T4M fix:That's a bit rude, to be honestSpoiler: click to open...Get over it and buy bo3 where the limits will be much greater than even T4M. Until then we can all just "get over it"
Here is the T4M fix:Spoiler: click to open...Get over it and buy bo3 where the limits will be much greater than even T4M. Until then we can all just "get over it"
I just played this map, and some bugs to reportI don't know how to fix the muzzle flashes on dual wield weapons (It would be nice if someone told me), missing hud elements are Harry's perks fault, and Brutus was added to make it harder (I couldn't think of any other boss). I'm not sure how to change the quotes or remove them, but all of the other issues will be fixed! Thanks for the report!Spoiler: click to open...The Locus Fires much slower than its BO3 counterpart and the Arrythmic Durge's sight is un-usable
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2F7VHgPm9.jpg&hash=8f37fb2ba35c793428536a0bcee3407c9169c76b)
B23R and RK5 Dual Wielded only have right side Muzzle Flashes and Pistol Ejects
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FteCGj5h.jpg&hash=bb6480e023556cbb843416a91956e25b2773c68b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FdiOKd9s.jpg&hash=95c05e35e62de98aad5e0ca6b7de0ad91dc0ba3f)
You have both the Destroyed Car and untouched Car Models combined together, so it looks very weird
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FbWTQ4zq.jpg&hash=07c7b7babda3a3697018b93fc51699df84a83898)
Typhoid and Mary only has Right hand Muzzle Flashes.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FG8UcgPJ.jpg&hash=0e4599993b3ef9a820dce31a893636931f241526)
The MP5K is missing a PAP variant, so it can't be PAP'ed
The Gullinbursti (PAP'ed Razorback) is missing entirely
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FMjmYB9O.jpg&hash=c84ce8705bc1c386ec8086d64aa8e3723ab41646)
The Crocuta's (Kuda PAP'ed) Red Dot Sight is severely Misaligned
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FMd0tIhE&hash=ae76f433a3f56bff565d95939e662d6d159cdd18)
The Commando, AK-47, RPK and HK-21 are missing HUD elements
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FhuZNDk9.jpg&hash=ec5dcf4ba2447901a307d697b3bf2e63f91f51c8)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FtnosSdc.jpg&hash=c5e8fb4e8d939d3ba04ba269080c6b113235d9fb)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FBHqnrT0.jpg&hash=d758cd9ff4df9a4950d38ac57347d6e2f02ef520)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2Fz1I8bdF.jpg&hash=5945d5fad8dbb6b58bb88ee0a34b6cfd17c0b86b)
Reznov's Revenge (AK-47 PAP) is missing a section of the gun
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FjcAO37l.jpg&hash=77389f28a528a3f38dff14deb3d4224020e05f2d)
The INFUSED Arbalest's (Ballista PAP'ed) ACOG reticle is very blurry and hard to see, and you mis-spelled the PAP name
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2F1S1ZQ1Z.jpg&hash=1c7fea5f12c6d0577a52d1cfb39266354eaa6b85)
The Purifier's Heat Gauge is off screen, so it's impossible to see how close you are to over-heating
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FhLO5Zpm.jpg&hash=005f5bdf2d4559e8f4fb00e0f8a8a78f94b4ec92)
The Mist Maker (KSG PAP'ed) has both the Iron Sights and Red DOt sight on the gun at the same time
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2F1uDPXlW.jpg&hash=d78d1ed7229abcfb0747b589ff7e866bce2fad50)
The HS-10 and SPAS-12 have switched fire sounds (HS-10 has SPAS-12, and Vice Versa)
and you have Tranzit Viewhands, but have W@W quotes (Had Russman hands and Nikolai quotes)
And I have no idea why you have Brutus boss, with Buried zombies, but hey, it's not my map.
I just played this map, and some bugs to reporti literally gave him the the lines to make it sync. but i guess he didn't do it.Spoiler: click to open...B23R and RK5 Dual Wielded only have right side Muzzle Flashes and Pistol Ejects
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FteCGj5h.jpg&hash=bb6480e023556cbb843416a91956e25b2773c68b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FdiOKd9s.jpg&hash=95c05e35e62de98aad5e0ca6b7de0ad91dc0ba3f)
i literally gave him the the lines to make it sync. but i guess he didn't do it.You did? I don't think you gave them to me.
it is an amazing update that I was actually able to play this one and have fun.The Easter Egg is shooting all 20 targets. The wolfs are for the hells retriever, it's optional. You will know when you shot all targets. AK-47 is to balance out the box, bad and good weapons. I guess I'll spawn Brutus more often.
1:i dunno if its even worth keeping but the Ak-47 (the Assault Rifle one) is horrible as the damage seems so low its unusable
2: is there a EE as I did the wolves and shot most of the targets I could see
3: spawn more Brutus like two every 4 rounds
I just played this map, and some bugs to reportHey, I just checked in-game about the weapons, and it seems they work fine about the HUD. Did you give all? That happens when the ammo count is above 1k.Spoiler: click to open...The Locus Fires much slower than its BO3 counterpart and the Arrythmic Durge's sight is un-usable
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2F7VHgPm9.jpg&hash=8f37fb2ba35c793428536a0bcee3407c9169c76b)
B23R and RK5 Dual Wielded only have right side Muzzle Flashes and Pistol Ejects
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FteCGj5h.jpg&hash=bb6480e023556cbb843416a91956e25b2773c68b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FdiOKd9s.jpg&hash=95c05e35e62de98aad5e0ca6b7de0ad91dc0ba3f)
You have both the Destroyed Car and untouched Car Models combined together, so it looks very weird
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FbWTQ4zq.jpg&hash=07c7b7babda3a3697018b93fc51699df84a83898)
Typhoid and Mary only has Right hand Muzzle Flashes.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FG8UcgPJ.jpg&hash=0e4599993b3ef9a820dce31a893636931f241526)
The MP5K is missing a PAP variant, so it can't be PAP'ed
The Gullinbursti (PAP'ed Razorback) is missing entirely
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FMjmYB9O.jpg&hash=c84ce8705bc1c386ec8086d64aa8e3723ab41646)
The Crocuta's (Kuda PAP'ed) Red Dot Sight is severely Misaligned
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FMd0tIhE&hash=ae76f433a3f56bff565d95939e662d6d159cdd18)
The Commando, AK-47, RPK and HK-21 are missing HUD elements
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FhuZNDk9.jpg&hash=ec5dcf4ba2447901a307d697b3bf2e63f91f51c8)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FtnosSdc.jpg&hash=c5e8fb4e8d939d3ba04ba269080c6b113235d9fb)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FBHqnrT0.jpg&hash=d758cd9ff4df9a4950d38ac57347d6e2f02ef520)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2Fz1I8bdF.jpg&hash=5945d5fad8dbb6b58bb88ee0a34b6cfd17c0b86b)
Reznov's Revenge (AK-47 PAP) is missing a section of the gun
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FjcAO37l.jpg&hash=77389f28a528a3f38dff14deb3d4224020e05f2d)
The INFUSED Arbalest's (Ballista PAP'ed) ACOG reticle is very blurry and hard to see, and you mis-spelled the PAP name
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2F1S1ZQ1Z.jpg&hash=1c7fea5f12c6d0577a52d1cfb39266354eaa6b85)
The Purifier's Heat Gauge is off screen, so it's impossible to see how close you are to over-heating
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FhLO5Zpm.jpg&hash=005f5bdf2d4559e8f4fb00e0f8a8a78f94b4ec92)
The Mist Maker (KSG PAP'ed) has both the Iron Sights and Red DOt sight on the gun at the same time
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2F1uDPXlW.jpg&hash=d78d1ed7229abcfb0747b589ff7e866bce2fad50)
The HS-10 and SPAS-12 have switched fire sounds (HS-10 has SPAS-12, and Vice Versa)
and you have Tranzit Viewhands, but have W@W quotes (Had Russman hands and Nikolai quotes)
And I have no idea why you have Brutus boss, with Buried zombies, but hey, it's not my map.
can you make a video or guide on their locations? I got all the obvious ones and then that sneaky one by the Wolf head that is on the Ak-74u wallYea I will soon.
Also in this week i'll upload more ports of bo3 n.n, my first one using original anims was the Dingo ;D so if you want in the future do a update you can add my new ports ;D
Dingo Pre-view ;D
https://twitter.com/ricko0z/status/762427829036339200 (https://twitter.com/ricko0z/status/762427829036339200)
Also in this week i'll upload more ports of bo3 n.n, my first one using original anims was the Dingo ;D so if you want in the future do a update you can add my new ports ;DGuess what's coming in the next update ;)
Dingo Pre-view ;D
https://twitter.com/ricko0z/status/762427829036339200 (https://twitter.com/ricko0z/status/762427829036339200)
the map guide?The Dingo lol
The Dingo loldon't forget to fix the rk5 knifing issue :
The Easter Egg is shooting all 20 targets. The wolfs are for the hells retriever, it's optional. You will know when you shot all targets. AK-47 is to balance out the box, bad and good weapons. I guess I'll spawn Brutus more often.
Double Post Merge: August 08, 2016, 04:40:15 pm
Hey, I just checked in-game about the weapons, and it seems they work fine about the HUD. Did you give all? That happens when the ammo count is above 1k.
Are u going to make coop available? Playing on sole is super boring...Co-Op is the next update ;)
I have had map crash with one throw of tomahawk in one game the with getting scavenger perk in another. Other than that great map.i cant even load the map it continually crashed on the activision screen. Any help?
i cant even load the map it continually crashed on the activision screen. Any help?Do you have T4M installed?
oshawat750 there are a few glitches with firing range 1.1. the upgraded locus has a problem where u cant see through the scope because the camo overlaps the scope, the crocuta has a model glitch with its red dot sight its offset and slanted, the upgraded razorback model is missing, all u can see is the hands, i hope that u can fix this soon because i really like using the bo3 weapons and when are glitched in that way it really takes away from an amazing map u have made, by far my favorite and i have played a lot of custom zombie maps, by the way. if u could please add more bo3 weapons, that would be awesome.Look at the "Known Issues" section. Those are the things that WILL be fixed.
Really good map. One recommendation I have is to work on making the zombies not huggers. I find myself getting killed by that a lot in this map. Otherwise I really like it.Will add non-huggers, I hate them myself too.
Also, most of the weapons need a damage buff in my opinion.
When bae gives you new toys:I love the new toys.
(https://i.gyazo.com/000233a5d4945fbe207a5ae141ef073c.gif)
(https://i.gyazo.com/02dd340c02533f6a6277a222b04fb227.gif)
<3 ricko0z
Do you have T4M installed?yes i do itll stay on the activision screen but the game keeps playing so im just looking at a blank screen with all the game noises active
Double Post Merge: August 10, 2016, 05:14:38 am
Look at the "Known Issues" section. Those are the things that WILL be fixed.
Double Post Merge: August 10, 2016, 05:15:06 am
Will add non-huggers, I hate them myself too.
Help i cant play the map is stuck on loading screen forever even with T4M. :(i even redownloaded t4m and the version v.2 is still stuck and freezing on the loading screen idk what to do
NEW VERSION! UPDATED TO V1.2! CHECK THE CHANGELOG TO SEE WHAT HAS BEEN CHANGED!
i even redownloaded t4m and the version v.2 is still stuck and freezing on the loading screen idk what to doWell i can play it now with new updates.
ADD MR6 as inicial weapon :vYea, I need to get it first :P
Yea, I need to get it first :P::).
how hard is to to add co-op seriouslyIdk what's wrong, it just gets stuck at synchronizing, I really need help with this.
I highlighted the important issues needed to fix red. I highlighted the ones that I could fix, but not important. I highlighted the ones yellow that I will not fix, as they are useless. The ones underlined are Harry's perks fault. Most of the things you gave as "problems" aren't big, the map is still playable and enjoyable with them. Also, are you playing the newest version? Also, I need to move the Purfier's hud icon. Also, I am using BO1 knifiing, so to prevent lunging, back-up than knife. Works in every game except WaW, which I fixed.Bugs and Problems W/ The Map
Problems
1. I think the very beginning is a bit too cramp. I'm always leaving early Round 2 or leaving right after Round 1 (5 Knife Kills, 100 Perk Points)
2. This one's major. If you take the Right side route from Spawn, all the way to the ladder, you're able to get onto the ledge next to Jugg and jump into the Box room. Zombies can't get up there, and the zombies that do spawn up there rarely spawn. Brutus can spawn up there, but doing it again means he can't.
3. The first few times I played the map, I couldn't find the Power at all. I think the power needs to be more shown to players. The Power Room isn't a room in the normal map so you don't expect to look there.
4. Some of the triggers for the doors are only one way, and some of them aren't long enough.
5. Wunderfizz Machine doesn't have electricity coming from the one it's at.
6. Zombies climbing the ladders can attack you while on the ladders, and they push you off too often.
7. On the right route for spawn, you can prone next to the wall where Stamin-Up is and get the 100 points through the wall.
Bugs
1. I don't know how / when this occurs, but sometimes you'll die from 1 hit. It may be from Thunder Wall.
2. Sometimes you'll get more ammo than normal on spawn / Max Ammo.
3. Vulture Aid doesn't show Banana Colada.
4. The Purifier doesn't use the 100 ammo it's given, it's a Flamethrower reskin.
This isn't a bug or anything like that, but can you add an option that disables Knife Lunging? Other than that, it's a great map!
I highlighted the important issues needed to fix red. I highlighted the ones that I could fix, but not important. I highlighted the ones yellow that I will not fix, as they are useless. The ones underlined are Harry's perks fault. Most of the things you gave as "problems" aren't big, the map is still playable and enjoyable with them. Also, are you playing the newest version? Also, I need to move the Purfier's hud icon. Also, I am using BO1 knifiing, so to prevent lunging, back-up than knife. Works in every game except WaW, which I fixed.I'm using the newest version, yes. I guess everything is sorta unneeded except for the red, but they'd be nice to fix.
found a bug with your brutus.idk if that's something to fix, I wanted Brutus to be a pain :troll:
If you leave him to be the last zombie alive, he breaks from his slow sprint into a sprint that moves faster than the player when they walk (the default W@W sprint anim, commonly seen in the campaign with NPC's)
This bug, although nothing gamebreaking, it is very annoying, when you're trying to buy ammo, but brutus is just always right behind you.
with regards,
JiffyNoodles.
It will sometimes happen to me on requiem but restarting the map usually fixes it. So I don't understand.t4m pushes waw "past" it's limits
how do i fix the textures? its like super stretched out and i have t4m installedTurn off specular maps and turn your graphics from extra to high.
No coop? :'( Noooooooo :nyan:oooooooo!sadly, I don't know how to fix it
when a update plz HAAAAAA PLZZ i want play this map on co-op this map is fucking fuck OMG this is the map of the TIME !!!!!!!!! plz update plz update for play on co-op and add more gun plz plz this map is best than oil rig i love you the creator of firing rangeDont be so hyped for the update, and also there is other map update with bo3 contents and i wont spoil you till you find out :troll:
Dont be so hyped for the update, and also there is other map update with bo3 contents and i wont spoil you till you find out :troll:i know that there are map with contents of bo3 but this map is the best for ever
If I were you oshawat, I would remove as many weapons as possible or soundailiases or what have you to make this map NON-T4M. By having it require T4M you are limiting the number of people who can play the map (let's be honest, some people are just too lazy to install T4M).Where is the download link
Where is the download link
(http://image.prntscr.com/image/88b676a3246241a893f77e092deaf59f.png)
(http://image.prntscr.com/image/88b676a3246241a893f77e092deaf59f.png)Still having trouble finding it. Can you send me a whole 30 step Wikihow on where the download link is?
everytime i try to load it up my game just crashes any ideas? :'( :accepted:Did you installed t4m my friend? If not then this is the link https://ugx-mods.com/forum/index.php/topic,8092.msg134319.html#msg134319.Download it and extract d3d9.dll in your waw folder
everytime i try to load it up my game just crashes any ideas? :'( :accepted:Have you T4M installed ?
cant find the download any more downloaded it on a friends laptop but now i cant find it anymoreDude there was a big red download file.png at the start of the thread.
i downloaded it because i didn't and now everything is stretchy is i cant see anything and everything looks bad on my endTurn off specular maps and turn your graphics down from Extra to High.
Not sure if its a bug but the purifier has an ammo counter and then cooldown, I think it should just use ammo instead like in the game but if it's meant to be cooldown it looks kind of odd, half the flamethrower cooldown icon is off the screenThat will tried to be fixed in the next update.
Turn off specular maps and turn your graphics down from Extra to High.Other than the bug I put, great job, it's fun and has some really nice weapons to use, any idea if there will be anymore bo3 weapons being added soon?
Double Post Merge: August 22, 2016, 03:14:45 pm
That will tried to be fixed in the next update.
Other than the bug I put, great job, it's fun and has some really nice weapons to use, any idea if there will be anymore bo3 weapons being added soon?Depends on someone and me ::).
Where, can I find the download link for this map???? can someone link it for me? :-\ :-\ :-\
Zombies always spawn behind debris that isn't open. Its bad enough we have to go all the way around the map to open certain ones. Juggernog is too hard to get, because the doors are too expensive. The Bootlegger anims look so glitchy with an increased FOV. After I get the Hell's Retriever, the hound doesn't go away and stays. Some triggers on the debris don't even pop up half the time, the other half is you needing to go around the map to the other side. This map is so bare and boring. It would be more fun if you didn't need to go to the other side of the map to open a certain door, and they weren't so expensive.I did that so that the map wouldn't be too easy. Please report problems that are on the map, like the zombie spawning behind debris (I have tried everything to fix it).