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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Hey, at least mod tools are better than no modtools.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
^ like me you mean, thats why i was slightly upset as i know WaW modding will die and i wont be able to experience the BO3 maps unless they allow custom maps to be played on consoles - which is easily possible. When i get a job i will for sure save up for a gaming pc or laptop
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
yeah why are people complaining? this is exciting news.. like i say i hope it gets the go a head and it works but who cares if its not like the World at War mod tools, it could be improved or even if its worse.. nothing stopping you from releasing a World at War map still
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
2) Since no porting or scripting has to be done you won't have to try as hard to make a map. ( I think this is what is being said) Since you don't have to port over weapons since all the BO3 weapons will already be ready for you to use there is no need to port until people get bored of stock weapons and features. So I suggest people port over WAW weapons to BO3!!!!
GSC is GSC, most of it will easily move over, porting older scripts forward is significantly easier than porting newer scripts backwards anyway
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
yep. like right out the door someone could copy paste everything from bo2 to bo3 and have a ton new features with minimal effort
I said "easy" not "drag and drop... ofc some editing would be required. But by contrast, porting the retriever from BO2 to waw took 4 hours and was merely a case of creating the missing functions - which would not have been missing were i porting the other way around...
the language, synta, and a good portion of the functionality is still gonna be there. Anyone who can code in GSC, will not have trouble adapting
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Totally agree. However, i feel its worth noting that Treyarch has probably revised parts of the zombiemode code a few times now and atleast some of the functions that we know exist in the current zombiemode(and scripts used thereof) probably don't exist in BO3 in an effort to clean up the code and make things more efficient(god knows the scripts need it).