multiplayer mods only confirmed :II can only imagine that it goes without saying that of course they will be zombie mods.
This might be great but i also thinks this is really bad and dissapointing, now we dont really need to port or anything like that anymore, its just place and compile and play basiccly.:o
And What will happen with Custom Zombies for the WAW Community, if this happens it will end and people will start making shit for BO3 instead but it is really dissapointing if we cant make maps for the consoles.
But i dont really see the point of them releasing it, WAW will die then and then it will be too easy to make maps, even people who dont know anything will be able to make a map, because it will include so much and no need for porting and the limits are increased which is a good thing though but it has to be difficult, and things wont be much of a custom zombie if we use the pre ingame models.
Then its just like a fricking Farcry 3 - 4 Editor which u just place the shit and then play.
I dont even think they will use pathnodes xD thats a good thing though
I might be wrong in something so please no hate :)
I can't wait till bo3 guns are considered bad to have in your map :D
I can't wait till bo3 guns are considered bad to have in your map :DSo... will that mean having COD4/W@W guns in your map be a good thing? :o
Lets just hope they keep their word.
Because if during the alpha and beta stages of the mod tools people go crazy and start ripping shit for everywhere they may just pull the plug like with BO1.
So... will that mean having COD4/W@W guns in your map be a good thing? :o:kidding: no
This might be great but i also thinks this is really bad and dissapointing, now we dont really need to port or anything like that anymore, its just place and compile and play basiccly.
And What will happen with Custom Zombies for the WAW Community, if this happens it will end and people will start making shit for BO3 instead but it is really dissapointing if we cant make maps for the consoles.
But i dont really see the point of them releasing it, WAW will die then and then it will be too easy to make maps, even people who dont know anything will be able to make a map, because it will include so much and no need for porting and the limits are increased which is a good thing though but it has to be difficult, and things wont be much of a custom zombie if we use the pre ingame models.
Then its just like a fricking Farcry 3 - 4 Editor which u just place the shit and then play.
I dont even think they will use pathnodes xD thats a good thing though
I might be wrong in something so please no hate :)
this point isn't really valid as it will go threw the same cycle was did at first there will be only bo3 guns but as the years go by it will start to change and we will start to look at custom made or ported contentTold you guys. We'd reach a high at some point and this will be it. Nothing to port because our current weapons would be crap and the only thing fueling the features department of maps will be custom made. I is happy.
Box Mapsbox maps... we can rebuild them, make them better, create a new evolution of btoxmaps.... we can create box maps++
box maps... we can rebuild them, make them better, create a new evolution of btoxmaps.... we can create box maps++
:'( all my "impossible" models will be possible now! curse u treyarch! treyarch is now below sledgehammer (the bottom) on my like list. well i can always port a 1 trillion vert model, if maya can stay open durring the export :Dgee bill! 1 trillon verts?
i can see the first map coming out being a box map, and as soon as the tools are released people will get to work with cool maps, but one guy will wanna be the first to get a custom map out for Bo3, and it'll be a box map.A box map with Shadows of Evil stuffs :pffft:
i can see the first map coming out being a box map, and as soon as the tools are released people will get to work with cool maps, but one guy will wanna be the first to get a custom map out for Bo3, and it'll be a box map.Exactly the reason why there will be a closed alpha, don't you think?
Exactly the reason why there will be a closed alpha, don't you think?I wonder who they plan on getting for this closed alpha? Maybe they will select some people from out community :P
Exactly the reason why there will be a closed alpha, don't you think?What if the people in the closed alpha make a box map
I wonder who they plan on getting for this closed alpha? Maybe they will select some people from out community :P
What if the people in the closed alpha make a box mapI think that there will be probably a signup thing where you have to apply and link to a portfolio showing stuff you made in earlier cods.
I think that there will be probably a signup thing where you have to apply and link to a portfolio showing stuff you made in earlier cods.
and what if the people in charge of this sign up are big fans of box maps?Then we're fucked
its great news but lets not forgot...Sooner or later they will need to upgrade. I mean I feel bad for them having to play on probably such low resolutions.
A awful lot of people from this site can barely even run waw, and make the argument "some of us cant just go out and buy new hardware"
Now i am in full support of "if you cant afford it then you need to save up" - but when i said that - i got my head absolutely chewed off because apparently that statement is outrageous
So If these people cant afford the other cod games, cant afford a proper rig to actually run the game, and claim saving up is impossible. Are we really sure these tools are gonna be helpful? lol
Im all for em, but think only those of us who take this stuff really seriously are gonna find any use for it at all
Sooner or later they will need to upgrade. I mean I feel bad for them having to play on probably such low resolutions.again, I said this
again, I said thisI have to admit (not trying to bash those people) people like that are just as bad as the people who refuse to buy a new console yet complain that they don't get the newer games coming out.
they said
"$%^^ you Harry! some of us aint rich and cant just blow 10000000 of $$$$$$$$ on whatever we want" yada yada yada yada
Then when i said "you save up over a month, or two, even a year or more"
then they said
"$%^^ you Harry! some of us aint rich and cant just blow 10000000 of $$$$$$$$ on whatever we want" yada yada yada yada
I don't need 60fps to enjoy the game, 30fps does well for me too.As long as it's a constant 30 although I do love 60 more. I'm fine but if it jumps down even a little to 25 FPS I'll lower the settings.
I don't need 60fps to enjoy the game, 30fps does well for me too.I agree, but half these guys cannot even run waw above 800x600 at 20FPS lol
soooo..... anyone wanna donate to the buy arc a new pc foundation :P^ See
I'm disappointed though.. by the time this comes around i probably won't be able to run it on the pc or upgrade ;-;
so ill have fun watching the stuff on youtube :P
Hey, at least mod tools are better than no modtools.no contest ;)
^ like me you mean, thats why i was slightly upset as i know WaW modding will die and i wont be able to experience the BO3 maps unless they allow custom maps to be played on consoles - which is easily possible. When i get a job i will for sure save up for a gaming pc or laptopPossible yes, but the reason they dont is to lock down consoles from modding "period" as it is too risky ( leader boards, compos and dlcs, leaving the game open in many ways for people to abuse it ) as well as there being legal ramifications with MS and PSN - as it goes through their servers, consoles have never had support for deidcated or local servers
yeah why are people complaining? this is exciting news.. like i say i hope it gets the go a head and it works but who cares if its not like the World at War mod tools, it could be improved or even if its worse.. nothing stopping you from releasing a World at War map stillPeople are complaining for two reasons I believe.
2) Since no porting or scripting has to be done you won't have to try as hard to make a map. ( I think this is what is being said) Since you don't have to port over weapons since all the BO3 weapons will already be ready for you to use there is no need to port until people get bored of stock weapons and features. So I suggest people port over WAW weapons to BO3!!!!GSC is GSC, most of it will easily move over, porting older scripts forward is significantly easier than porting newer scripts backwards anyway
GSC is GSC, most of it will easily move over, porting older scripts forward is significantly easier than porting newer scripts backwards anywayyep. like right out the door someone could copy paste everything from bo2 to bo3 and have a ton new features :P with minimal effort
yep. like right out the door someone could copy paste everything from bo2 to bo3 and have a ton new features :P with minimal effortI said "easy" not "drag and drop... ofc some editing would be required. But by contrast, porting the retriever from BO2 to waw took 4 hours and was merely a case of creating the missing functions - which would not have been missing were i porting the other way around...
I said "easy" not "drag and drop... ofc some editing would be required. But by contrast, porting the retriever from BO2 to waw took 4 hours and was merely a case of creating the missing functions - which would not have been missing were i porting the other way around...
the language, synta, and a good portion of the functionality is still gonna be there. Anyone who can code in GSC, will not have trouble adapting
Totally agree. However, i feel its worth noting that Treyarch has probably revised parts of the zombiemode code a few times now and atleast some of the functions that we know exist in the current zombiemode(and scripts used thereof) probably don't exist in BO3 in an effort to clean up the code and make things more efficient(god knows the scripts need it).also agreed
Yeah, just heard about this and I don't even know what to think. So, I decided that I just won't think about it at all.With how much their sales fucking SKYROCKETED in 1 day on PC after the mod tools were announced, I don't think they'll try pulling out this time. Forge mode would be possible, but, once again, the community will not accept anything less than full mod support this time around. For PC, they're laying all their cards on the table and any underhand moves will result with them being kicked from the table forever. They still got consoles, but I don't think they're PC market would ever recover after this because it's just a huge promise that, if failed, would undermine people's faith in the developer and god knows we have a lot of faith in Treyarch. Also, IMO, they need the community to get some of their ideas. A couple crazy things pop up now and then that I'm sure they see somehow and they build on it. I personally feel like they've run out of ideas and this is just them getting a little help (The functionality of Widow's Wine is a testament to how low they've run on ideas).
The post was so vague... it implies a definite confirmation of custom MP maps and modes... but that could literally mean a fucking Halo forge, lol. No mention of zombies in the post either.
I cannot bring myself to get hyped -- if this turns out to be some sort of sick fucking joke, and the tools are just basic map/mode editors or MP only, I would have a total mental breakdown. I reserve enthusiasm until they're actually out.
And my God, it would be an absolutely astronomical shift for the community. Astronomical. I'd wager it would bring custom zombies to the forefront of gaming culture, rivaling Skyrim/Fallout mods on the Nexus. IDK how many current members could run the game, but I think, again, that we'd get a lot of new blood anyway.
That's all I can possible even think right now. Fingers crossed for the best.
Yeah, just heard about this and I don't even know what to think. So, I decided that I just won't think about it at all.
The post was so vague... it implies a definite confirmation of custom MP maps and modes... but that could literally mean a fucking Halo forge, lol. No mention of zombies in the post either.
I cannot bring myself to get hyped -- if this turns out to be some sort of sick fucking joke, and the tools are just basic map/mode editors or MP only, I would have a total mental breakdown. I reserve enthusiasm until they're actually out.
And my God, it would be an absolutely astronomical shift for the community. Astronomical. I'd wager it would bring custom zombies to the forefront of gaming culture, rivaling Skyrim/Fallout mods on the Nexus. IDK how many current members could run the game, but I think, again, that we'd get a lot of new blood anyway.
That's all I can possible even think right now. Fingers crossed for the best.
Treyarch knows that the zombie community is as popular, or more popular, then their MP community so it would be stupid to only have the mod tools for MP and not for zombies.
Also with how many people switched their preorders from consoles to PC as soon as mod tools were announced, if they try and back out now, they will lose the PC community entirely. I for one, would lose all respect for treyarch and will stop buying their products altogether, and i'm sure I am not alone in that situation.
I'm with you on this one the thing that sucks is that the mod tools for BO1 are still in "Beta" stage as Radiant was never released so it makes me wonder if this time around they'll back out and not release Radiant or a piss poor version of it to try to make us happy.to be fair to them, with BO1, they actually said there would be no map support. This time, they havent explicitly stated either way
to be fair to them, with BO1, they actually said there would be no map support. This time, they havent explicitly stated either wayThe post quite explicitly states there will be mapping tools though. Otherwise I would have been cynical that they would pull another 'BO1' too.
Modding & Mapping Tools Coming to Black Ops 3 PC in 2016
We’ve been listening to one of your top requests and are excited to announce that modding and mapping are coming to Call of Duty: Black Ops 3 PC!
You will be able to create Maps & Game Modes and more!
The post quite explicitly states there will be mapping tools though. Otherwise I would have been cynical that they would pull another 'BO1' too.well in that case i think theres no question
Seems pretty unambiguous to me?
im still upset that they did it :'( bo3 engine isnt worth box maps as well as throwing all my hard work under the bus... i mean seriously, how am i supposed to beat limits i cant even reach?(http://i.imgur.com/pLYylXj.jpg)
Why is everyone mad about this? I'm super hyped for this even if you cant add this or that at least we have something.. along side some world at war maps I think this is great news.. And I give all my support to the team for even thinking about the community and giving it a goIt's not 'everyone', it's a few whiners, whining for the sake of whining, what's new? ::)
It's not 'everyone', it's a few whiners, whining for the sake of whining, what's new? ::)
Personally I agree that Treyarch have seen what the community can do and are releasing it to unnecessarily expand the lifespan of BO3.
Why?
They've seen how an 8 year old game (WaW) is still selling and a significant rate compared to their other games, so, if they decide to release mod/mapping tools, they will release it in full to gain more money in the long term. ;)
Personally I agree that Treyarch have seen what the community can do and are releasing it to unnecessarily expand the lifespan of BO3.activision realized that pc sales were going down, and saw that custom zombies was growing... so they saw an opportunity to get $60 per game instead of $20. it has little if nothing to do with quality on an old engine. they only saw $ in it and saw competition with fallout 4. this is my theory, either way im going to have to buy a new computer for this just so i can run bo3 without black screen... cough cough aw
Why?
They've seen how an 8 year old game (WaW) is still selling and a significant rate compared to their other games, so, if they decide to release mod/mapping tools, they will release it in full to gain more money in the long term. ;)
activision realized that pc sales were going down, and saw that custom zombies was growing... so they saw an opportunity to get $60 per game instead of $20
And if they do this welland if they dont do this well, itll kill custom zombies. part of what grew custom zombies is how cheap it is. IDK about you, but i dont think box maps galor is worth $60. sure the occasional few maps will be treyarch worthy, but this also means they may "steal" our maps to save on the money and effort used to making a map. if this is what activision is thinking, then the future of activision games will be community orientated, which in my opinion will allow them to get lazy and get away with it. A good example of this is Destiny, the year 1 was shit. people played it just cuz they had friends playing it. so they were able to release dlc of content already in the game that was cut. not only were they lazy, they were able to bank off it. as year 1 ended, they realized the community still didnt like it so much. thus the year 2. year 2 is shit in mmo terms, but since we just wanted something (anything) better than what we had, we thought it was amazing. That is an example of us letting ourselves promote these kind of actions, if we stood up to bungie in year one, most of the year 2 features would have been in year 1, and the new year 2 might actually be worth the price. but w condole these actions and take the shit they give us.
and if they dont do this well, itll kill custom zombies. part of what grew custom zombies is how cheap it is. IDK about you, but i dont think box maps galor is worth $60. sure the occasional few maps will be treyarch worthy, but this also means they may "steal" our maps to save on the money and effort used to making a map. if this is what activision is thinking, then the future of activision games will be community orientated, which in my opinion will allow them to get lazy and get away with it. A good example of this is Destiny, the year 1 was shit. people played it just cuz they had friends playing it. so they were able to release dlc of content already in the game that was cut. not only were they lazy, they were able to bank off it. as year 1 ended, they realized the community still didnt like it so much. thus the year 2. year 2 is shit in mmo terms, but since we just wanted something (anything) better than what we had, we thought it was amazing. That is an example of us letting ourselves promote these kind of actions, if we stood up to bungie in year one, most of the year 2 features would have been in year 1, and the new year 2 might actually be worth the price. but w condole these actions and take the shit they give us.... I love how some peoples minds just instantly go
also this site is called "ugx mods" not custom zombies mods, meaning this site can change to any game without having to change url or servers. they can just clear the databases and change a few graphics/board names and they are easily changed to another game. so this site has a low chance of dying as long as games support custom content.
also custom zombies are still able to die, the whole thing about the idea of custom zombies is to have something diffrent from the base game, but if box maps become the norm, then custom zombies will become like the base game and lose its potential
... I love how some peoples minds just instantly gothe point of what i was saying is we dont want to promote laziness to them, they are a paid development team. where as more than 1/2 of us barely know how to use maya except from what we learned from rollons/toms/elfen's videoes. so of course those people would use content that was from newer cods. Even i use these content, but i use it to do stuff that people say is impossible to me. as a major franchise, if we support laziness from cod, not only will the games feel repetitive, other franchises will see that they can succeed at being lazy, so why not them.
awesome - .... wait no they will steal from us!
Weve been stealing from them for like 8 years now...
the point of what i was saying is we dont want to promote laziness to them, they are a paid development team. where as more than 1/2 of us barely know how to use maya except from what we learned from rollons/toms/elfen's videoes. so of course those people would use content that was from newer cods. Even i use these content, but i use it to do stuff that people say is impossible to me. as a major franchise, if we support laziness from cod, not only will the games feel repetitive, other franchises will see that they can succeed at being lazy, so why not them.yes, coz every feature in waw bo1 and bo2 was old ofc :D
as for stealing from them, i personally hate it. it removes the "new" vibe from the content. sure it many be "new" to waw, but for someone like me who has played every cod except cod 2... i want my "new" features to be actually new
and if they dont do this well, itll kill custom zombies. part of what grew custom zombies is how cheap it is. IDK about you, but i dont think box maps galor is worth $60. sure the occasional few maps will be treyarch worthy, but this also means they may "steal" our maps to save on the money and effort used to making a map. if this is what activision is thinking, then the future of activision games will be community orientated, which in my opinion will allow them to get lazy and get away with it. A good example of this is Destiny, the year 1 was shit. people played it just cuz they had friends playing it. so they were able to release dlc of content already in the game that was cut. not only were they lazy, they were able to bank off it. as year 1 ended, they realized the community still didnt like it so much. thus the year 2. year 2 is shit in mmo terms, but since we just wanted something (anything) better than what we had, we thought it was amazing. That is an example of us letting ourselves promote these kind of actions, if we stood up to bungie in year one, most of the year 2 features would have been in year 1, and the new year 2 might actually be worth the price. but w condole these actions and take the shit they give us.Why are you so obsessed with box maps? Just because you are incapable of making a map with more than one room doesn't mean that applies to the rest of us. ::)
also this site is called "ugx mods" not custom zombies mods, meaning this site can change to any game without having to change url or servers. they can just clear the databases and change a few graphics/board names and they are easily changed to another game. so this site has a low chance of dying as long as games support custom content.
also custom zombies are still able to die, the whole thing about the idea of custom zombies is to have something diffrent from the base game, but if box maps become the norm, then custom zombies will become like the base game and lose its potential
box maps..box maps..box maps..box maps..box maps..box maps.. thats all im hearing from everyone ;Dthey did this when i said i would release all my packs too
and im sure the good mappers wont make box maps.. people need to get over it.. yes some new mappers will.. who cares? im gonna make a box map when i start.. i really dont see the big issue at all...I say give it time and you'll see some amazing content.I think , as the argument always goes
who remembers the day when you just played - for the sake of playing?
Whenever i jump into a custom map i just play and never even think to look for bugs unless its a beta test. But if i see an unexpected bug a long the way ill report it to the map maker.And this my friend, is how i wish everyone else would act :D
But yeah like i say im super hyped! But i dont wanna get all cheerful yet as this could something worse than what we are used to.. so lets hope :)
Everyone is talking about custom zombies but we forgot all about custom Free-Run maps... :'( :'( :'( :'( :'( :'( :'( :'(because this is a
Everyone is talking about custom zombies but we forgot all about custom Free-Run maps... :'( :'( :'( :'( :'( :'( :'( :'((http://images.sodahead.com/polls/004328227/5415656334_Guess_What_Nobody_Cares_xlarge.jpeg)
because this is aSpoiler: click to open...custom zombies site, devoted to custom zombies and filled with zombie content?
:troll:
Please don't get me wrong, I love zombies and am a huge fan of Treyarch. My prediction is the mod tools wont be released publicly until next October/November. I think the closed alpha and beta will start next spring and go through the summer before release. This way Treyarch can release all of its DLC without too much competition from us. :D Then once the're finished with their DLC the mod tools will release and persuade more people to buy BO3 on into the future. It's a win win for Treyarch and us. They make money and we get to prolong the life of BO3 just as we have with World at War.What would be awesome would be if there was a proper in-depth Wiki on everything, and you could ask questions and get answers from an actual dev about stuff.
I'm personally looking forward to the mod tools. I hope they give us more capabilities and are easier to use/learn.
Please don't get me wrong, I love zombies and am a huge fan of Treyarch. My prediction is the mod tools wont be released publicly until next October/November. I think the closed alpha and beta will start next spring and go through the summer before release. This way Treyarch can release all of its DLC without too much competition from us. :D Then once the're finished with their DLC the mod tools will release and persuade more people to buy BO3 on into the future. It's a win win for Treyarch and us. They make money and we get to prolong the life of BO3 just as we have with World at War.Alpha and beta in March. May is release. They're releasing without competition anyway because we'd have to pull a lot of shit out of our asses to get a good map out in time for it to actually seem like competition.
I'm personally looking forward to the mod tools. I hope they give us more capabilities and are easier to use/learn.
What would be awesome would be if there was a proper in-depth Wiki on everything, and you could ask questions and get answers from an actual dev about stuff.
yeah they really want to makes sure to bank in on the pre orders and season passes then induvidual dlc´s as much as possible before people make amazing maps for free :P i still dont know what ALPHA means like what 10 people gonna get tools to try them out before they actually release modtools for everyone or something hahait means the entire frame work is down but theres likely to be multitudes of issues for compatibility between its inner workings
it means the entire frame work is down but theres likely to be multitudes of issues for compatibility between its inner workings
so in a state of "complete but buggy including known issues"
also means the feature list may still have more added, where as beta is basically final testing
I think he means more like who is going to get access to this alpha and how will they choose them.Treyarchs quality assessment team, or any quality bodies they pay for such things. Closed = internal