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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
- Added some new sniper and assault rifles to the mod which have replaced similarly-classed guns from CoD4.
- Added real Ray Gun Mark II, M11927, and XM8 animations from their respective games
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
https://www.youtube.com/watch?v=PXH811uQXvQ&list=UU9bcAfn8RAeQ7mgzx81w5Tg&feature=c4-overview
this weapons keep in the mod?
i wanna ask this before but i never do it
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
The gravity bomb is still on the R700 (removed soon) but will be migrated to a new sniper rifle.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
the new gun, "that's classified"?
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Have the damage/reload values for the weapons been fixed? I know you guys said that the weapons where going to be tweaked so i thought i'd ask.
Also, could footsteps & ambient sounds be added back into the mod? It just feel odd not being able to hear your footsteps when walking & not having some type of sound playing in the background after rounds.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I dig the ported over animations and hitmarkers. Adds very much to the mod's authenticity.
Also, snipers.
We have tweaked the damage settings to be more balanced and will continue to do so based on the feedback from the beta testers later. I am not aware of any incorrect reload times in v1.0.3 (or at least if there were it's been so long since I fixed them that I no longer remember). Anything of this sort which is found during beta testing will be fixed obviously.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I thought this was a changelog for the Mod so far, which would've been quite a list.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |