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UGX Mod v1.1 Devlog 2/28/2014

HOT
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Created 10 years ago
by treminaor
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I have a question regarding one of the changes: along with UGX options, do your levels and character customization carry over all UGX modded maps?
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I have a question regarding one of the changes: along with UGX options, do your levels and character customization carry over all UGX modded maps?
These work with a different data system and cannot be carried across maps nearly as easily (if at all). I don't want to flat out say it isn't going to ever happen, but at the same time I'm not going to make any promises or hints that it ever will. And I can say with reasonable certainty that you won't see that functionality at launch for v1.1.
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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These work with a different data system and cannot be carried across maps nearly as easily (if at all). I don't want to flat out say it isn't going to ever happen, but at the same time I'm not going to make any promises or hints that it ever will. And I can say with reasonable certainty that you won't see that functionality at launch for v1.1.

Isn't there a way to write information to a player profile that can be read by any mod or is that limited to only just the mod that writes the data?
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Isn't there a way to write information to a player profile that can be read by any mod or is that limited to only just the mod that writes the data?
This:
limited to only just the mod that writes the data
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You best that we are awaiting this big time.
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Topic moved to the public Announcements section.

This topic was posted in the donor's section on 2/28/2014, giving them exclusive early access to information on UGX Mod v1.1 progress. Now that it has been in the Donor's section of the forum for over a month I think it is time to start moving these topics to the public section of the forum one at a time so that people are aware of the progress being made.

 
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