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[WIP] Ragnarok RELEASED

POLLHOT
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Created 8 years ago
by Deleted User
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Poll

Question: Map name final

Ragnarok
15 (39.5%)
Tabula Rasa
3 (7.9%)
Return of the Dead
6 (15.8%)
The Science of Evil
0 (0%)
New Order
6 (15.8%)
Black Sun
8 (21.1%)

Total Members Voted: 33

Poll

Question: Map name?

Iron Prometheus
14 (28%)
Return of The Dead
36 (72%)

Total Members Voted: 47

Poll

Question: What weapons do you want?

Thunder Gun
1 (1.9%)
Ray Gun and Ray Gun MK2
2 (3.7%)
Winters Howl
0 (0%)
WunderWaffe
0 (0%)
Ragnarok DG-4
7 (13%)
Wrath of the Ancients
7 (13%)
Staffs of the Ancients
1 (1.9%)
Gersch Device
1 (1.9%)
Nesting Dolls
1 (1.9%)
Scavenger
0 (0%)
VR-11
0 (0%)
Shrink Ray
2 (3.7%)
Wave Gun
2 (3.7%)
QED
0 (0%)
Jet Gun..... jk
3 (5.6%)
Sliquifier
0 (0%)
Blundergat
3 (5.6%)
Hell's Retriever/Redeemer
0 (0%)
Golden Spork of the mad god King Cafeterious
2 (3.7%)
Paralyzer
3 (5.6%)
G Strike
0 (0%)
Good god this list is getting long
5 (9.3%)
One Inch Thrust... oops I mean Punch
2 (3.7%)
Custom Wonder Weapon
12 (22.2%)

Total Members Voted: 50

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I have a few ideas:

 1. Your a villager and you have to make it to the castle with the antenna parts to bring Frankenstein's monster alive to help you fight the zombies, you have epic battles that don't let you pass to next part until they are over
      - Village battle, find the parts for the antenna before passing to the bridge.
      - Bridge, fight your way across one section at a time, with like 5 or 6 buyable debris
      - Castle battle is more serious, with soul boxes needed to be filled to charge antenna array
      - The wall would be just an open part or where you go to climb the ladder to place the parts.
      - The map ends with someone saying "It's alive!".
      - Could be made longer if you had to fight your way from the castle to the village to get parts and then back again.

 2. Dr Frankenstein is making these zombies and you have to go stop him.
      - You start in the village hut with zombies coming in the windows
      - You collect zombie skulls that randomly drop from zombies to give to a man that will give you a key to the castle
      - Once you have the key you can cross the bridge, but then have to fight Frankenstein's monster in the middle.
      - Then you enter the castle and have to destroy the Dr's machine that is producing the zombies with Frankenstein boss rounds?


I voted Iron Prometheus, but I am now thinking Castle-Stein, prepare to wake the dead.

I kinda like Your 1st Idea, you could add to the idea that the Monster could fight with you, like the civil protector from SoE
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ahhh, i love castles, can't wait for this :P
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Hex, since I know you must love cheesy B-movies given your previous work, I would like to make a heartfelt appeal that you ignore the pleblords voting for "Iron Prometheus" and just roll with "Science of Evil". It perfectly encompasses every shitty drive-in sci-fi horror title perfectly, and also will prevent confusion with Treyarch's (obviously much worse) "Iron Dragon" knockoff.
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and also will prevent confusion with Treyarch's (obviously much worse) "Iron Dragon" knockoff.

Science of Evil doesnt confuse people with Shadows of Evil then? :please:
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Science of Evil doesnt confuse people with Shadows of Evil then? :please:
Erm... guess I didn't catch that one  :-[

How about "The Evilest of Science"?
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ok

this "also" kicks my castles ass

lol
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Walls need to be bigger or gate needs to be smaller.
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Walls need to be bigger or gate needs to be smaller.

lol - no, the player is somewhat smaller than the tower entrance arch.

Double Post Merge: December 23, 2015, 01:30:01 am
Walls need to be bigger or gate needs to be smaller.

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lol - no, the player is somewhat smaller than the tower entrance arch.

Double Post Merge: December 23, 2015, 01:30:01 am
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M8, it's not about the player. It's about making sure the gate not going through the walkway if you raise it. Doesn't seem like there's a lot of space between the gate top and the walk way path.

Also, holy shit those walls are tall.
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M8, it's not about the player. It's about making sure the gate not going through the walkway if you raise it. Doesn't seem like there's a lot of space between the gate top and the walk way path.

Also, holy shit those walls are tall.

anything u think of ive already thought about - the fence goes down - not up.

and yeah.. its a castle map - things will be big.
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anything u think of ive already thought about - the fence goes down - not up.

and yeah.. its a castle map - things will be big.
I don't care if it's meant for everyone else to say, but I'm saying it: #MAKlogic
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I don't care if it's meant for everyone else to say, but I'm saying it: #MAKlogic

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love the map look fkin cool
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