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[MAP ADD-ON 2] Electric Cherry

HOT
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Created 12 years ago
by jei9363
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UM Member, Mapper and 3d Modeler
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Mapper Has released one or more maps to the UGX-Mods community.
for some reason there is not fx for me  :'(
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for some reason there is not fx for me  :'(
Same here. :(
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I have a problem with perk shocking zombies through floors and walls sometimes even 2 floors down.

anyway to fix the height of shock damage radius
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Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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I have a problem with perk shocking zombies through floors and walls sometimes even 2 floors down.

anyway to fix the height of shock damage radius

Change the .iwd to .zip and open the cherry script under maps. There should be something in there about the radious.
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Change the .iwd to .zip and open the cherry script under maps. There should be something in there about the radious.

no need to change the file to .zip cause it opens in winrar
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I'm having some trouble with adding the electric cherry, i followed all the steps and i even triple checked it to make sure i haven't made any mistake.
In game, the perk works but there is no shader, bottle or perk model, but i can see it's there because the activate light is on (this is included in the patch file so this one is correct), so when i buy it i get some kind of freeze until i buy another perk. The effect works perfect.
So i guess its the iwd file that is working incorrectly? I have placed it in the folder you mentioned.

I am also using your five zombies, could that cause the problem?
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I'm having some trouble with adding the electric cherry, i followed all the steps and i even triple checked it to make sure i haven't made any mistake.
In game, the perk works but there is no shader, bottle or perk model, but i can see it's there because the activate light is on (this is included in the patch file so this one is correct), so when i buy it i get some kind of freeze until i buy another perk. The effect works perfect.
So i guess its the iwd file that is working incorrectly? I have placed it in the folder you mentioned.

I am also using your five zombies, could that cause the problem?

Add his patch again and this time don't compile it.
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I redid all the steps 3 more times and still nothing (everything in the correct folder).
I noticed in the iwd.file that the mod.csv file is empty, could that cause the problem? Are there people who recently downloaded/added the files and can confirm that it works?

I can buy the perk and the effect works, but i don't see the machine and the shader.
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for me it works perfectly unless for the fx, which isn't played. but i think that is because my map doesn't use the required _tesla/_net gsc files  :'(
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for all them who haven't the fx, put in your dlc_code.gsc
Code Snippet
Plaintext
level._effect["tesla_bolt"]				= loadfx( "maps/zombie/fx_zombie_tesla_bolt_secondary" );
level._effect["tesla_shock"] = loadfx( "maps/zombie/fx_zombie_tesla_shock" );
level._effect["tesla_shock_secondary"] = loadfx( "maps/zombie/fx_zombie_tesla_shock_secondary" );
after that lines:
Code Snippet
Plaintext
// Create FX

if( isDefined( level.DLC3.myFX ) )
{
[[level.DLC3.myFX]]();
}
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I redid all the steps 3 more times and still nothing (everything in the correct folder).
I noticed in the iwd.file that the mod.csv file is empty, could that cause the problem? Are there people who recently downloaded/added the files and can confirm that it works?

I can buy the perk and the effect works, but i don't see the machine and the shader.

Did you not read my previous reply?

And yes it works perfectly for me the first time I tried it.

 
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