What do you mean, certain console information you don't want to see like audio errors?Yes but I'm pretty sure there isn't a way to filter everything, only certain things that arent the biggest spam offenders (like fiends list check spam, dvar set info)
You can hide/show console channels using the CMDs con_showchannel, con_hidechannel, con_visiblechannellist, and con_channellist
When you enable it, on top left it should list all the zones and their states. It takes up too many HUD elements though and they all won't show (it uses NewDebugHudElem() which is unlimited but not available in public EXE, can switch it to normal hud element). I suppose someone can just think of a smart way to merge the hud elements but still somehow convey the info.Yeah since WaW is ridiculously limited on hudelems we just used menufiles + dvars whenever possible for UGX Mod. Otherwise as an example we would not have even been able to display 10 perks onscreen reliably with the default 3arc points update hud that creates a new hudelem every time someone earns 10 points ??? I assume using dvars + menufile would be the easiest way to display the zone debug info as well, although println()'s in console got the job done for me recently.
I saw in the dev comments of the code that debughudelem is unlimited but as you said this is one of the many nice things we were not graced with