Some sort of base hidden underground. Lots of rocks.
Something I decided to put together to demonstrate a few important aspects of level design in games.
Inspiration is from a post on artist station
Layout is basically done (80% of zones and spawns are done too):
Turn your anti-aliasing off and some of the settings down and it should be fine
Yeah, that doesn't fix it.
Edit: You can keep AA on max and every other setting on max and...
Haven't I seen that mystery box somewhere else?