[BO2] Bus Depot 2065

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Created 1108 days ago
by TotalModzHD
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Dat feel when anims "fall from sky" ;)
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highly doubtful lol

It's certainly possible. I remember saying the same thing for BO1 ever having custom zombie maps and look at where we are now :)
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It's certainly possible. I remember saying the same thing for BO1 ever having custom zombie maps and look at where we are now :)
I'm Sure When the bo1 radiant is done. Se2Dev will eat a bullet and RIP. Jk thou lol.
I don't think so. as far as engine goes, bo2 is Way more stronger than bo1 with the limits and other stuff.as an Ex : Just look at motd (Model and Fx Spam) But good map thou.
Last Edit: August 13, 2016, 07:43:41 am by Tim Smith
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hello just wondering if i could get some help?
im doing what is said, but not is working, sometimes it loads but in my steam account and others it just says check black ops 2 website, so yh if you think im doing somthing wrong please just say, or make a video showing how to do it??
thanks  :)
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Hi Brazil Custom Zombies Mapper Here!
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Oh Yeah BO2 Mods  :nyan: :nyan: :nyan:
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hello just wondering if i could get some help?
im doing what is said, but not is working, sometimes it loads but in my steam account and others it just says check black ops 2 website, so yh if you think im doing somthing wrong please just say, or make a video showing how to do it??
thanks  :)
Sure mate dm me on steam
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Wouldn't say that, we got someone making a bo1 map, give it time and BO2 will get it too, in a year or 2 lmao
Crowzo for BO1 we got all the mod tools except for Radiant, Black Ops 2 doesn't even support loading mods AFAIK. Whole thing is a big hack, unlike the proper tools we have for BO1.
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Looks good, don't know how I can go to packapunch though..
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Looks good, don't know how I can go to packapunch though..
Sorry but you are not allowed to view spoiler contents.
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Don't know if it's possible to port them to Black Ops 2. Will most likely be impossible

Well, Radiant for WaW got modified by a modder to be compatible for BO1. Wouldn't surprise me if someone took BO3's Radiant and made it compatible with BO2
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Well, Radiant for WaW got modified by a modder to be compatible for BO1. Wouldn't surprise me if someone took BO3's Radiant and made it compatible with BO2
bo3 is completely different - there's absolutely no way it'll work with bo2

Anyway radiant isn't the issue, the only thing needed to make bo1 work was a rewrite of the "compiler"
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Anyway radiant isn't the issue, the only thing needed to make bo1 work was a rewrite of the "compiler"
Not a rewrite, just a modification, just like t4m
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Not a rewrite, just a modification, just like t4m
my point - is radiant wasn't really changed
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Good work !
Can you compile the gsc for console or in gscr please ?
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Good work !
Can you compile the gsc for console or in gscr please ?
I tried compiling for console and I tested on PS3 but it was very glitchy, half the models didn't load, perk machines didn't work etc. Send me a PM on NGU, I have the same name :P
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I cant find the buyable ending.
 :rainbow:

 

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