hi everyone some of the zombies dress texture is dirty and messy but the original texture is not dirty.I need this for my custome zombie.. Does anyone know what to do? Thanks!
in _zombiemode_spawner.gsc, this is probbably what you mean, if you wanna remove it add // before it
thanks for replying death_reaper0.I have quad zombie in my map and add this line that you said but nothing cahnge and all quad spawned without "random_tan"...
Last Edit: September 09, 2018, 05:21:37 pm by nikfar1
If you want scripts / features made for you, then contact me by PM or email / skype etc it will cost you tho so if you have no intention of reciprocating don't even waste my time
To get tanning to work on custom materials you can set this at the bottom in asset manger. // Materialfeaturetype clothcharr Mask = char_burning_mask.dds (no alpha) Color = char_body_burn_swatch.dds (no alpha) Normal = char_burned_swatch.tga(no alpha) // You can get the images from raw/images or create your own. The xmodel char_ger_honorgdz1_1 has other charr materials for leather/linen and head.
To get tanning to work on custom materials you can set this at the bottom in asset manger. // Materialfeaturetype clothcharr Mask = char_burning_mask.dds (no alpha) Color = char_body_burn_swatch.dds (no alpha) Normal = char_burned_swatch.tga(no alpha) // You can get the images from raw/images or create your own. The xmodel char_ger_honorgdz1_1 has other charr materials for leather/linen and head.
hi codmodd .thanks so much,you helped me a lot.you gave me exact location that I need it.good job.+1