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at what point should I say the zombie has too much health to be killed by cherry, instead of stunned? didnt play MOtD that much
Zombie Health
Round 01 = 150
Round 02 = 250
Round 03 = 350
Round 04 = 450
Round 05 = 550
Round 06 = 650
Round 07 = 750
Round 08 = 850
Round 09 = 950
Round 10 = 1045
Round 11 = 1150
Round 12 = 1264
Round 13 = 1391
Round 14 = 1530
Round 15 = 1683
Round 16 = 1851
Round 17 = 2036
Round 18 = 2240
Round 19 = 2464
Round 20 = 2710
Round 30 = 7030
Round 40 = 18234
Round 50 = 47295
Round 60 = 122673
Round 70 = 318183
Round 100 = 5552108 (5.5 million health)doesnt the cherry was calculayted depending on the bullets in your mag? o.O less bullets = more power



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To me electric cherry seemed like it stopped being effective past round 20, but of course like everyone else said it does depend on your guns, that perk to me seemed like it was only necessary for the blunder gat/acid gat. of course since this is custom zombies, you can pretty much change it to how you think it would benefit the players the most.
right now the radius ranges from 32 to 256 units depending on the clip. and is one shot kill up to round 10.
