You can find Bam's tutorial on how to add black ops perk into your map here:
We've all seen it. That 80% of customs maps that have solo quick revive that doesn't help you in any way, shape, or form. If you're now thinking about a hundred zombies piling up on top of you while you're down, just waiting for you to get back up so that they can instantly knock you right back on your ass, then you're correct!
We all hate that....so why does this problem keep reoccurring? I'm guessing when people read Bam's tutorial for Black Ops perks, they get too overwhelmed and excited to have some fresh, new Black Ops perks in their map, that they completely ignore a very important part of his tutorial. (Or there may be a problem with Script Placer Z, but I don't use that so I can't be sure)
Anyway, this fix is insanely simple and I would really like for new mappers to see how easy the solution is:
- Go into zombiemode.gsc and add this:
level.revive_point = getEnt("revive_retreat_point","targetname");
- Now open your map in radiant and add a script_origin where you want your zombies to run to when you go down (for best results, put it in a corner or somewhere players will most likely not be)
- Now press 'N' on your keyboard and enter this KVP:
targetname : revive_retreat_point
- Save and close your map.
PLEASE NOTE: I do not claim any ownership of the solo quick revive script or any of the Black Ops perks/scripts mentioned in this topic. I am merely trying to help out the community by attempting to create a topic that will hopefully be seen by many who do not realize that this will make their map a whole lot more enjoyable.