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Dark floors

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Created 9 years ago
by Eggies
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So basically I have a sun with these KVPs:



The problem is that everything except for the floors are working. The floors are nearly black. Also it seems EVERY wall (including the one that is facing the moon) is almost black like the floors. HOWEVER the models are completely fine. Those and the players and zombies are fine. Simply the floors and walls are nearly black for some reason. Any help would be greatly appreciated.  :)
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Do you have lightgrid volume added in map? And caulkbox?
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since reflection_color_correction is pitch black either remove that or make it a light blue color
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Why the hell would you think its a good idea to make the color corection plain black anyways. I didnt even know that was a command  :lol:
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Wait so that color correction thing is black, so thats why the floor is black? ITS THAT SIMPLE?!!?1
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Sadly fixing the color_corrrection from black to a dark shade of blue did NOT work. Any other ideas?
 :(
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did you try it without sunisprimarylight only 5 maps out of 41 has that and maby its for a reason.
Did not see in the first time around since i was chocked by the black reflections lol :P
Last Edit: September 21, 2015, 11:37:45 am by RadimaX
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Well a 'dark shade of blue' is not that different to black is it so why would that work? Why don't you try what Radimax said and make it LIGHT BLUE or just remove it entirely, I've never even seen that KVP before why do you even need it?
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I've deleted both KVPs. Still no luck. Maybe it's the brightness? But IDK because everything else seems fine. Also I still cant get a pic in game. Any programs to capture it?
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I've deleted both KVPs. Still no luck. Maybe it's the brightness? But IDK because everything else seems fine. Also I still cant get a pic in game. Any programs to capture it?

are you playing it through steam? just hit F12 :)
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Thanks for telling me how to make a screenshot. As I was saying maybe it's the brightness? My KVPs are still the same ones as the last picture I posted, except that the "Sunisprimary light" and "color correction" KVPs have been removed.

EDIT: I forgot to link the picture XD http://i.imgur.com/FtwBl4n.jpg
Last Edit: September 30, 2015, 07:30:46 am by Tiyoushi
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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id just copy the der reise world spawn settings of cod repository ( or where ever it is, i forget )
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So it seems it may not be caused by the sun KVPs. Harrybo gave me a set of worldspawn KVPs and I changed them. Everything was fine except the floor STILL, which led me to believe, it might just be the floor. What I did for the floor was I stacked 2 patches, one non blend and one blend, on top of each other. The non blend one is just a grass texture and the blend one is a dirt texture. The dirt texture has been blended into a circle to fit around the fountain in the middle of the entry way. I think what the problem is is that the dirt patch has been cut up into a bunch of small individual patches to perfectly fit without overlapping other patches. This may be the problem. Any ideas?  ???

 
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