Reichskanzlei

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Created 175 days ago
by cpt_johnson1
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Reichskanzlei

"Fight the undead SS Honor guard in the New Reich Chancellery!"
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Features:
Verruckt style with Pack-a-Punch
Buyable ending
5 hit Jugg
Teddy bear easter-egg (not a song)
Bo1 Scavenger (not in box)
FOV slider
Bo1 knifing
Ambience from Nacht Der Untoten, Verruckt, and Downfall (last campaign mission)
Soviet player models
Medium-sized map

Credits:
Tom_BMX: buyable ending
Scobalula: FOV slider
isaacscott935: teddy bear script
Rorke: scavenger
Thanks to gympie6 for helping me with the zombie models, and to the UGX community for all the tutorials

Additional notes:
The Scavenger is not upgradable because I was having a lot of issues with it, sorry
I just realized the Scoped Kar98k doesn't have a camo on it when Pack-a-Punched, but it still works
This map was inspired by the New Reich Chancellery, the Reichstag, Kino Der Toten, Verruckt, and Das Herrenhaus

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Location: usCity 17, Sector 17, Europe, Earth
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Huh, this came out of the blue. The screenshots look very nice though, seems like a detailed map; I'll give it a shot when I get home. Congrats on release!
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Thank you!
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Wow....Im Impressed...Make More Maps Mabye You Can Revive the WAW modding community if you keep pumping out maps like this.....Bravo :D
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Wow....Im Impressed...Make More Maps Mabye You Can Revive the WAW modding community if you keep pumping out maps like this.....Bravo :D
Thank you very much, I already started working on my next map 
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This map is fantastic, outstanding work my man :D :D . 
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This map is fantastic, outstanding work my man :D :D .
Thank you, I'm really glad you enjoyed it :)  
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Visually, the map looks great! (although a bit boxy). this boxyness could easily be changed for future maps by adding differences in elevation and having more outdoor areas. However, there are a few lighting bugs along some of the walls that can be fixed very easily.

Gameplay, the placement of the mystery box and especially the buyable ending was pretty underwhelming. Having the buyable ending near the beginning of the map kind of ruins the anticipation and the curiosity for exploration of the rest of the map (same with the mystery box). Also having objectives in order to access the buyable ending too would be a good gameplay feature to add. Although others may disagree with me on this, I dislike the open area at the start of the level, it makes training zombies and the difficulty of the map far too easy (although this map is made tougher by the sprinting zombies, which I approve of.)

Overall, great map! Looking forward to any improvements made to this map!
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Visually, the map looks great! (although a bit boxy). this boxyness could easily be changed for future maps by adding differences in elevation and having more outdoor areas. However, there are a few lighting bugs along some of the walls that can be fixed very easily.

Gameplay, the placement of the mystery box and especially the buyable ending was pretty underwhelming. Having the buyable ending near the beginning of the map kind of ruins the anticipation and the curiosity for exploration of the rest of the map (same with the mystery box). Also having objectives in order to access the buyable ending too would be a good gameplay feature to add. Although others may disagree with me on this, I dislike the open area at the start of the level, it makes training zombies and the difficulty of the map far too easy (although this map is made tougher by the sprinting zombies, which I approve of.)

Overall, great map! Looking forward to any improvements made to this map!
Thank you for the feedback. I do agree with your points. I could've spent longer on this map making things better, but I already started new things and I just wanted to release the map. Also, I started making this map a month after I downloaded the mod tools, so I wasn't too great at layouts (that's why the start area is so huge) but I added the sprinters to make it a little more difficult to train. My next map will be more challenging and hopefully better detailed. Thanks! 
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Thanks a lot  for interest map and mapper.
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Very nice. downloading now
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Tears Of The Fallen | Join the project [You are not allowed to view external links. Register or Login to see them]
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This one looks really good and I enjoyed playing it. Besides of some small things you did great work
Keep it up! :)
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Fun map and I can definitley appreciate the soviet love ;)
+1!
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Thanks for all the replies, I'm glad you all played my map :)
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It's a fun map, that's for sure.
I just can't find a way to get through the door to the pack a punch.

 

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