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Zombie Destroyer
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Total Members Voted: 110
Total Members Voted: 109
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Love this map. So detailed and cool.
Omg thanks ! now the game run in full screen while playing this amazing map
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Finished the map last night..a truly unique map, up there with Requiem & Oil Rig (IMO) .
Gonna download V1.1 and play again tonight. Thanks MC !
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Me and some friends played it last night, had a good time.
I really enjoyed the uniqueness of the map, along with some of the coolest weapons I have ever see ported to zombies.
Despite being a cool map, me and my friends found some game breaking bugs, like some clipping issues and our game crashing when we were saving up souls in the gravitron on gun game.
Here is the vid:
(Content removed from quote.)The clipping issue happened at 18 minutes exact, try to watch that for a minute or two to see other things we found.
There was an issue with sprinting a a gun or two @ 31:17
The crash happens in the last minute or so.
Anyways, thanks for the cool map
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Really cool map and unique, beated on round 13
(Image removed from quote.)
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Just played it all the way through on 1.1 update. For some reason I thought there was a more complex EE, and I was surprised it ended so soon on round 17 after filling the souls. When I tried to take a screenshot of the victory it crashed again . To me it ended before a full experience was seen.
I do think the detailing was little low on some of the areas. The loading bay looked great though.
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Just played it all the way through on 1.1 update. For some reason I thought there was a more complex EE, and I was surprised it ended so soon on round 17 after filling the souls. When I tried to take a screenshot of the victory it crashed again . To me it ended before a full experience was seen.
I do think the detailing was little low on some of the areas. The loading bay looked great though. The effects of station orbit was very cool as well.
Thanks man, and your rightSpoiler: click to open...There is more after the souls. There are a few vids posted of it.[close]
The main campaign ee, isn't too difficult I guess, but it was meant to be fun rather than hard, but there are 4 more ees on the way, also. Most pretty easy too. I spent more time fighting ORBiT then making it, lol.
Not sure why it's crashing for you, I can take screen shots even with my laptop, while playing. Im sorry to hear that. And like tudark said, we hit some limits and had to trade one thing for another, and people said no t4m,, so some of tudarks detail was removed, I think aw models might have been an issue for us with the size of the map. I may have been fighting the memory limit. I tried for months to get it in. You'll see some of what was deleted in his next project I think though, ICARUS. Hope you had fun!
The update will keep increasing levels, making zombies stronger, the longer it takes.
There is HARD difficulty if it was too easy
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Yeah I should try the hard difficulty. It was very open in several areas so plenty of area to move about.
There is more? after the souls filled, the map immediately ended, so we couldnt check anything afterwards.
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I started to play this map, and got to like round 20, and was looking for that last keycard, could you help me on letting me know where abouts the last keycard, like to I have to teleport or is it in the main areas and im just not lookinf lol thanks
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Map leaves me more questions than answersSpoiler: click to open...What did you do to our AA-12
Why is every gun have to be 2000.
Wheres all the halo weapons
why does the crawler despawn as it defeats the purpose
Why is there Der riese quotes when you promised us Custom or muted
Why is it that it took me 30 minutes just to get Pap (SHADOWS ALERT)
Where is the other 2 bosses promised to us
Why does certain perks have different models and not matching
Why does Electric cherry work differently from BO2
Where is the playable earth areas
Where is my BO3 Weapons?
Wheres my Intervention
Why does WAW Weapons (or the PPSH) have the stock camo and not the other camo
Why U no Doubletap 2.0
Why is there 2 gas zombie models with the same 3 functions[close]