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ORBiT [Added 2 polls about development of v2.0]

POLLHOT
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Created 8 years ago
by MakeCents
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Poll

Question: Randomized starting spawns include planet maps or just on space station?

Include Planet map starting spawns
44 (38.3%)
Just on space station.
21 (18.3%)
Make it a setting in the menu
50 (43.5%)

Total Members Voted: 110

Poll

Question: Respawn downed players in coop

Respawn players where they first spawned
17 (14.9%)
Respawn players in the area they died in
46 (40.4%)
Respawn players exactly where they died
16 (14%)
Make it a setting in menu
35 (30.7%)

Total Members Voted: 109

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Love this map. So detailed and cool.

Thanks!

Omg thanks ! now the game run in full screen while playing this amazing map

That is awesome to hear!
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Finished the map last night..a truly unique map, up there with Requiem & Oil Rig (IMO) .

Gonna download V1.1 and play again tonight. Thanks MC !
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Finished the map last night..a truly unique map, up there with Requiem & Oil Rig (IMO) .

Gonna download V1.1 and play again tonight. Thanks MC !
We are glad your enjoying it.
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Me and some friends played it last night, had a good time.
I really enjoyed the uniqueness of the map, along with some of the coolest weapons I have ever see ported to zombies.
Despite being a cool map, me and my friends found some game breaking bugs, like some clipping issues and our game crashing when we were saving up souls in the gravitron on gun game.
Here is the vid:
The clipping issue happened at 18 minutes exact, try to watch that for a minute or two to see other things we found.
There was an issue with sprinting a a gun or two @ 31:17
The crash happens in the last minute or so.

Anyways, thanks for the cool map
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Me and some friends played it last night, had a good time.
I really enjoyed the uniqueness of the map, along with some of the coolest weapons I have ever see ported to zombies.
Despite being a cool map, me and my friends found some game breaking bugs, like some clipping issues and our game crashing when we were saving up souls in the gravitron on gun game.
Here is the vid:
(Content removed from quote.)The clipping issue happened at 18 minutes exact, try to watch that for a minute or two to see other things we found.
There was an issue with sprinting a a gun or two @ 31:17
The crash happens in the last minute or so.

Anyways, thanks for the cool map

Awesome, I'll check it out. I've had reports if it crashing on gun game so this should be helpful, cause I can't get it to crash. Was it on v1.1 or the release?

Edit: Okay, I see its v1.1. I see some bugs too. You should not have gotten to the center when you did!! Damn, I'm clueless on how that happened. I'll update more bugs Monday or Tuesday it looks like. That will prob be the last though.
Last Edit: May 07, 2016, 04:30:10 pm by MakeCents
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Really cool map and unique, beated on round 13  :)
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Really cool map and unique, beated on round 13  :)
(Image removed from quote.)

Thanks! That's awesome. The rounds stop once you start the gravatron, I was thinking of still having them increase after that, what do you think?

Edit: I just added it. In the next update, depending on difficulty, the rounds will increase after the gravatron is stabalized and increase at different rates, Easy not at all, normal every 120 seconds and hard every 60.
Last Edit: May 07, 2016, 07:59:51 pm by MakeCents
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Just played it all the way through on 1.1 update. For some reason I thought there was a more complex EE, and I was surprised it ended so soon on round 17 after filling the souls. When I tried to take a screenshot of the victory it crashed again :(. To me it ended before a full experience was seen.

I do think the detailing was little low on some of the areas. The loading bay looked great though. The effects of station orbit was very cool as well.
Last Edit: May 07, 2016, 10:36:48 pm by Nathiri
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Just played it all the way through on 1.1 update. For some reason I thought there was a more complex EE, and I was surprised it ended so soon on round 17 after filling the souls. When I tried to take a screenshot of the victory it crashed again :(. To me it ended before a full experience was seen.

I do think the detailing was little low on some of the areas. The loading bay looked great though.
We agree about some areas but it had to be scaled back to get it all to work, glad you enjoyed it.
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Just played it all the way through on 1.1 update. For some reason I thought there was a more complex EE, and I was surprised it ended so soon on round 17 after filling the souls. When I tried to take a screenshot of the victory it crashed again :(. To me it ended before a full experience was seen.

I do think the detailing was little low on some of the areas. The loading bay looked great though. The effects of station orbit was very cool as well.

Thanks man, and your right
Spoiler: click to open...
There is more after the souls. There are a few vids posted of it.

The main campaign ee, isn't too difficult I guess, but it was meant to be fun rather than hard, but there are 4 more ees on the way, also. Most pretty easy too. I spent more time fighting ORBiT then making it, lol.

Not sure why it's crashing for you, I can take screen shots even with my laptop, while playing. Im sorry to hear that. And like tudark said, we hit some limits and had to trade one thing for another, and people said no t4m,, so some of tudarks detail was removed, I think aw models might have been an issue for us with the size of the map. I may have been fighting the memory limit. I tried for months to get it in. You'll see some of what was deleted in his next project I think though, ICARUS. Hope you had fun!

The update will keep increasing levels, making zombies stronger, the longer it takes.

There is HARD difficulty if it was too easy
Last Edit: May 07, 2016, 11:39:10 pm by MakeCents
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Thanks man, and your right
Spoiler: click to open...
There is more after the souls. There are a few vids posted of it.

The main campaign ee, isn't too difficult I guess, but it was meant to be fun rather than hard, but there are 4 more ees on the way, also. Most pretty easy too. I spent more time fighting ORBiT then making it, lol.

Not sure why it's crashing for you, I can take screen shots even with my laptop, while playing. Im sorry to hear that. And like tudark said, we hit some limits and had to trade one thing for another, and people said no t4m,, so some of tudarks detail was removed, I think aw models might have been an issue for us with the size of the map. I may have been fighting the memory limit. I tried for months to get it in. You'll see some of what was deleted in his next project I think though, ICARUS. Hope you had fun!

The update will keep increasing levels, making zombies stronger, the longer it takes.

There is HARD difficulty if it was too easy

Yeah I should try the hard difficulty. It was very open in several areas so plenty of area to move about.

There is more? after the souls filled, the map immediately ended, so we couldnt check anything afterwards.
Last Edit: May 08, 2016, 02:01:53 am by Nathiri
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Yeah I should try the hard difficulty. It was very open in several areas so plenty of area to move about.

There is more? after the souls filled, the map immediately ended, so we couldnt check anything afterwards.

Sent you a message. On HARD you only get points for kills, and there are more sprinters, and bosses have more health.
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I started to play this map, and got to like round 20, and was looking for that last keycard, could you help me on letting me know where abouts the last keycard, like to I have to teleport or is it in the main areas and im just not lookinf lol thanks
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I started to play this map, and got to like round 20, and was looking for that last keycard, could you help me on letting me know where abouts the last keycard, like to I have to teleport or is it in the main areas and im just not lookinf lol thanks

Sure, I'll send you a message!
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You ever going to respond to my questions?

Map leaves me more questions than answers
Spoiler: click to open...
What did you do to our AA-12
Why is every gun have to be 2000.
Wheres all the halo weapons
why does the crawler despawn as it defeats the purpose
Why is there Der riese quotes when you promised us Custom or muted
Why is it that it took me 30 minutes just to get Pap (SHADOWS ALERT)
Where is the other 2 bosses promised to us
Why does certain perks have different models and not matching
Why does Electric cherry work differently from BO2
Where is the playable earth areas
Where is my BO3 Weapons?
Wheres my Intervention
Why does WAW Weapons (or the PPSH) have the stock camo and not the other camo
Why U no Doubletap 2.0  :yuno:
Why is there 2 gas zombie models with the same 3 functions

 
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