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Oil Rig (T4M/BO3 Update)

HOT
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Created 8 years ago
by Deleted User
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  • steviewonder87
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steviewonder87
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I thought that, but i dont think it is actually every round, seems to be when there is a lot present "at" the start of a round

Coz i had several rounds with bodies sat in front of me, and noticed instantly when they dissapeared

There has been code since BO2 to clean up remaining corpses tho, think its just better utilized now

Let's hope G-spawns will be a thing of the past in BO3 then. ;)
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Harry Bo21's Groups
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Let's hope G-spawns will be a thing of the past in BO3 then. ;)
Yea, the entire engine seems 10x more stable, but only time will tell i guess lol
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Hello if anybody wants to play this with me plz add me! my steam and waw name is : Mob_Tatted
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it is great map!

nice Quality and good Features!
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Was playing co-op, and the venom-x cause us to g-spawn on round 22.
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  • steviewonder87
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steviewonder87
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Was playing co-op, and the venom-x cause us to g-spawn on round 22.

Did the host have corpses on small/tiny? No reason why the Venom would cause a G-spawn, it just makes fx and kills zombies as normal. I've used it plenty of times on higher rounds than that and it hasn't caused any issues.
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Was playing co-op, and the venom-x cause us to g-spawn on round 22.


I have thee same prob when i am playing Co-Op too :o
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1500+ kills in 32 rounds, now i'm just a couple maps away from a heart attack  :D
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me and my friend have played this for awhile and we keep getting a G_script error or zomin i have no idea what is causing this problem.
does anyone know how to fix this
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Did the host have corpses on small/tiny? No reason why the Venom would cause a G-spawn, it just makes fx and kills zombies as normal. I've used it plenty of times on higher rounds than that and it hasn't caused any issues.
I was hosting and the corpse count was to tiny. If it wasn't the venom-x, then I wonder what caused it.
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Very good map Stevie.Only had 2 problems with it: The map is VERY laggy and VERY hard ;)
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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Very good map Stevie.Only had 2 problems with it: The map is VERY laggy and VERY hard ;)

Runs fine for me and my PC is far from decent.
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  • steviewonder87
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Very good map Stevie.Only had 2 problems with it: The map is VERY laggy and VERY hard ;)

You must have a terrible PC then, even my old shitty GPU could manage a solid-ish 30fps on this map...:-\
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While an absolutely beautiful map, my friends and I just can't get into it due to it's difficulty. We are not bad at zombies, but we play to have fun rather than to be super challenged, so it was hard for us to have fun on it. Even though we really wanted to.

Some guns seemed cooler than the power they had, when compared to the enemies power and how many there were at a time. A menu where you could adjust difficulty or frequency of these bosses would be great. As well as the runners that I swear were fast than me. I didn't like that at all. Very emasculating, lol.

Felt like I had to buy a door every 30 feet, so I had no cash to get perks or weapons to defend ourselves, without a good points weapon wall weapon within the first 5 debris busy. We were finally able to get past round 8 when we decided to sacrifice one players points and life, for the greater good of the others, but still were defeated when quad, jug, and the boss, ass-faced us all at the same time.  :o

Stunning map, great features, nice looking guns, just wasn't fun getting pummeled repeatedly before round 10. If your goal was a beautiful hard map, you succeeded  :D. If you decide to make it easier/more fun later, we will revisit the map to see all the guns and try to play through again.

Thanks for the map stevie.
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  • steviewonder87
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While an absolutely beautiful map, my friends and I just can't get into it due to it's difficulty. We are not bad at zombies, but we play to have fun rather than to be super challenged, so it was hard for us to have fun on it. Even though we really wanted to.

Some guns seemed cooler than the power they had, when compared to the enemies power and how many there were at a time. A menu where you could adjust difficulty or frequency of these bosses would be great. As well as the runners that I swear were fast than me. I didn't like that at all. Very emasculating, lol.

Felt like I had to buy a door every 30 feet, so I had no cash to get perks or weapons to defend ourselves, without a good points weapon wall weapon within the first 5 debris busy. We were finally able to get past round 8 when we decided to sacrifice one players points and life, for the greater good of the others, but still were defeated when quad, jug, and the boss, ass-faced us all at the same time.  :o

Stunning map, great features, nice looking guns, just wasn't fun getting pummeled repeatedly before round 10. If your goal was a beautiful hard map, you succeeded  :D. If you decide to make it easier/more fun later, we will revisit the map to see all the guns and try to play through again.

Thanks for the map stevie.

Thanks for the feedback.

'Very emasculating' haha, I guess your first few goes might be, personally I find when you have a good tactic you can get decent guns before round 8 and you can (if you're lucky) get Jugg too. It helps when you know your way around the map, I obviously have always known it so it's hard for me to imagine it from the perspective of someone who has never played it. But the first Panzer isn't that hard to take out, and if you do manage to get past the first couple of boss rounds unscathed and get some wonder weapons and gershes and stuff, things get a bit easier. :)

 
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