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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Honestly, random shit with the sea, bottles one unit off the floor, etc. how can I put this politely? I DON'T CARE.
I like how most people only bother to post if they find something they're not happy about lol.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Honestly, if it was just bottles one unit off the floor, I wouldnt have reported it, like I said earlier and you ignored. Most of those models and even the metal brush is floating.
I wouldnt have commented, but when I saw this:
I felt, that it was directed at me and wanted to just say, that I also said good things about the map, not just bugs reportedAnd btw, I use pillars/walls a lot with grenades. I never just throw grenade on floor with zombies behind me, I almost always use wall or pillar, dunno why, old habit, lol. Im writing this politely and trying to not stir up trouble, so I ask the same for anyone, who quotes me.
Honestly, if it was just bottles one unit off the floor, I wouldnt have reported it, like I said earlier and you ignored. Most of those models and even the metal brush is floating.
I wouldnt have commented, but when I saw this:
I felt, that it was directed at me and wanted to just say, that I also said good things about the map, not just bugs reportedAnd btw, I use pillars/walls a lot with grenades. I never just throw grenade on floor with zombies behind me, I almost always use wall or pillar, dunno why, old habit, lol. Im writing this politely and trying to not stir up trouble, so I ask the same for anyone, who quotes me.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
It was purely amazing! I loved how the zombies would move around when you aimed at times, once you got to the third round, even after a head shot it would come after you then die, it was just amazing!!!! thank you oh so much!![]()
It was purely amazing! I loved how the zombies would move around when you aimed at times, once you got to the third round, even after a head shot it would come after you then die, it was just amazing!!!! thank you oh so much!![]()
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Alright I'm going to post some notes I did on the map.
Some may be wrong as I'm not very skilled at zombies.
Overall the map was not bad at all. It was a nice re-imagined version of Oil Rig.
I found some minor mapping bugs. I loved the ports and guns. Very nicely ported.
Here is a short list of what I didn't like and may need to be fixed:(Image removed from quote.)
- I see that you tried to balance the big amount of zombies with often power ups. I'm not sure if this works well.
- Sprinting zombies were too hard when I had LMG due to playermovespeedscape modification.
- The bosses were too OP! At least for me.
- The PAP weapon power up pissed me off as I had a weapon I liked and it accidentally replaced it.
- After Zombie Blood power up some zombies were stuck.
- I think the HUD point system bugged out it it was just there by mistake.
- After an early round I was looking for zombies to end the round and there wasn't any around. When I found it it was walking slowly. Usually I see the last zombie go to sprint mode instead of keep walking slowly.
I didn't make it too far to collect all parts or reach/find PAP so that's all for now.
Cheers.
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Turns out the G_spawn error I had was just random Got to I think it was round 9 but then my stupidity got the best of me <
did you set the options that stuffy said - coz we already worked out that causes it sometimes - infact will also cause you issues on any map ( eg - with corpses above tiny on any map with a thundergun, 90% of the time it wont "fling" zombies - they will just freeze in place )
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I noticed on BO3 the corpses are deleted at the start of every round. And there's no in-game option to adjust it either.