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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
-All 1.1 fixes (released the second day the map was out) are included in this patch
-Allowed 2 people to press all of the buttons instead of 4 people (2 player EE)
-Added max ammo at the end of the generator step
-Added 5 second grace period in punch room before spawning
-Made punch room training a lot harder after 60 seconds
-Fixed an infinite gun glitch with the PES and diving
-Fixed player hack triggers not showing for the hacker
-Removed QED down all players outcome
-Added kill script to people doing pile up glitches
-Fixed G-Spawn with firesale
-Fixed speed cola/double tap glitch
-Changed clamore to now takes up fewer ents
-Added Wavegun and Zap Guns
-Added clip to fix a few pile up spots
-Added clip to fix an out of the map glitch
-Added new player quotes
-Fixed not recieving max ammo if one was picked up when a player was diving
-Fixed a glitch where zombies would teleport into the 1 inch punch room when no one was in there
-Slowed down excavator startup rate to be similar to moon (it is still faster)
-Fixed excavators staying stuck in the upright position for clients in a coop game
-Added origins robot enter sound to players entering sub
-Changed the sub enter transition to match the sound effect and to make it less likley to clip inside the sub
-Fixed various clipping issues
-Added sound effect for finishing various EE steps
-Fixed infinite points glitch
-Fixed sprinters glitching out on traversials
-Fixed tunnel 11 digger terrain patch being invisible in the corner
-Added 7 claymore limit per player
-Added new FX for entering/exiting the water
-Added 3rd person anims for dual weild weapons/crossbow/g11/ballistic knives
-Added claymore place sound
-Fixed flashing perk shaders when entering and exiting the sub
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Is the Wave Gun yours PieMan, back from that Christmas map? Where the zap guns actually did something?
Credit to offthewall for his Wavegun model/anims port
Is the Wave Gun yours PieMan, back from that Christmas map? Where the zap guns actually did something?
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Is the Wave Gun yours PieMan, back from that Christmas map? Where the zap guns actually did something?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
The wave gun/zap guns are scripted by me. The un-upgraded zap guns are like moon, and can only kill 2 zombies per shot (because 2 guns). When it is upgraded it becomes more like my Christmas map but not as super OP as it was there, if the zombies are bunched up you can probably kill 10 per shot because the bullets carry through and zombies that are hit can chain to other zombies close by.
2 MAN EE. Sweet!
will have to revisit this awesome map
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
I was running fully up whilst downed