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Cryogenic

POLLHOT
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Created 9 years ago
by MidgetBlaster
0 Members and 1 Guest are viewing this topic.
218,779 views

Poll

Question: Free download to Cryogenic Original Sountrack?

Yes
16 (94.1%)
No
1 (5.9%)

Total Members Voted: 16

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I had an amazingly good time playing this map with all the escape route each building had, the really fun weapons, the fact that 2.5 seconds after a round begins every zombie is already nicely packed into a crowd behind you just waiting to get annihilated and the extremely disturbing dialogue my character was saying was...um, disturbing. Very fun map though, Midgetgenocideman, thank you.
Last Edit: March 08, 2015, 05:14:28 am by tomikaze
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A Player, Mapper, Engineer, & Team Player(Zombies)
  I really enjoyed it, but found nothing that puts it in the awesome category . but its fresh & different .
 still some issues to fix but this id something to grow on.
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To the people who think 420k ending is a lot, it 's certainly not
Just put some money in the bank, I put 10k in and after 30 minutes I had half of it
Only if these banks were real... :'(
But great map by the way, only zombie blood and quick revive need  to be fixed
i played the map for nearly 2 hours and used bank from start putting in 2k every other rnd or similiar in early rnds after withdrawing enough for ending half way thro, near end i checked on money in bank , it was 74 million  :o
Last Edit: March 08, 2015, 01:15:35 pm by greeniezk5
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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You didn't credit me for the random box start location tutorial/variable(http://ugx-mods.com/forum/index.php?topic=5561.0).
Last Edit: March 08, 2015, 05:49:51 pm by daedra descent
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You didn't credit me for the random box start location tutorial/variable(http://ugx-mods.com/forum/index.php?topic=5561.0).
How do you know he got it from you? I first found out about that from a post YaPhil made a while ago on ZM for example...

However pretty sure that's JR Imagine's MOTD hud and I don't see him in the credits...
Last Edit: March 08, 2015, 06:27:48 pm by steviewonder87
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done in 32 round thx for sharing
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How do you know he got it from you? I first found out about that from a post YaPhil made a while ago on ZM for example...

"a while ago" - there hasn't been any custom maps that i've seen in the last few months with that variable, so if he did post it "a awhile ago" don't you think there would be more maps with it in them?

He also placed the variable under the _zombiemode_weapons comment in mapname.gsc where i said to put it. Considering he just dumped all his function calls and all other variables at the bottom of main() i'm pretty sure he used my tutorial.

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"a while ago" - there hasn't been any custom maps that i've seen in the last few months with that variable, so if he did post it "a awhile ago" don't you think there would be more maps with it in them?

He also placed the variable under the _zombiemode_weapons comment in mapname.gsc where i said to put it. Considering he just dumped all his function calls and all other variables at the bottom of main() i'm pretty sure he used my tutorial.


http://www.zombiemodding.com/index.php?topic=15983.msg148118#msg148118
I could've sworn I saw it first in a post YaPhil made before this, but nonetheless JBird posted this about a year ago, and I had it on the first version of Oil Rig from about the same time ago... :please:
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You didn't credit me for the random box start location tutorial/variable(http://ugx-mods.com/forum/index.php?topic=5561.0).

I used script z placers and that did it for me, I did not follow your tutorial at all. Im not sure if script z placers took it from you or not.
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http://www.zombiemodding.com/index.php?topic=15983.msg148118#msg148118
I could've sworn I saw it first in a post YaPhil made before this, but nonetheless JBird posted this about a year ago, and I had it on the first version of Oil Rig from about the same time ago... :please:

So your saying he went to ZM and started looking at year old help topics and tutorials? Doesn't seem very likely unless he was extremely desperate for custom features.
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There is alot of tutorials over 3years old that are just as useful now as last year, its not like the engine changes. If i build half of the map id still would not ask for credit. Id do it for fun so maby you do it for the wrong reasons lol pretty sure a tutorial is made to help people not for personal gain daedra.
Last Edit: March 09, 2015, 01:23:55 am by RadimaX
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There is alot of tutorials over 3years old that are just as useful now as last year, its not like the engine changes. If i build half of the map id still would not ask for credit. Id do it for fun so maby you do it for the wrong reasons lol pretty sure a tutorial is made to help people not for personal gain.
+1 :yeah:
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I have a text in the middle of the screen saying ui showlist how do I get rid of it?
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Dogs stuck while using the teleporters somehow..
Last Edit: March 08, 2015, 10:33:27 pm by elitebaer
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Very fun and creative map! Even with the few bugs that other people pointed out, I still had a blast. That Blundergat is way OP but it was still fun to use. Even though the buyable ending is 420k, with the bank, it made it way easier. Only took a few rounds to gain enough interest to beat the map.

Good map man! Cant wait to see more maps from you. This was your first map as well  :o wow!

 
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