Sorry, I found some bugs and I would fix it in next version just wait me a few days, maybe. These bugs are all from the original author's version such like game would be false in round 25...
I'm a little tired of it when I edit dozens of maps so I need a rest.
Hi Shippuden! i was trying to use this code in a map and it worked! Thanks for the help with the fx's, but there was a little error in the array_thread part, is something simple but i leave it here if someone else want to try this (Btw i tried the code in World at War and works just fine )
I have checked the file where this cost is defined but it does not need any extra configurations so what you have is fine. The only suggestion I can give are:
1. Have you also compiled the map? The zombie.str only gets updated after compiling the map. 2. Are the KVP's alright in Radiant?
I think that it has something todo with the trigger, if the string cannot be found you will get something like: 'undefined string'. That is here not the case.
If you're wondering how you probably setup this you can look at these screenshots.