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ToX1k_GhOsT's Groups
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Last post by ToX1k_GhOsT - 2 months ago
THIS IS MY FIRST MAP
HOUSE
 
INSPIRED BY NACHT DER UNTOTEN

I've been interested in making maps for BO1 Zombies so I watched a bunch of CoDWaW tutorials on YT from GAM3VIDZ to learn the basics and made this map for WaW in the process. so shout out him for the in depth tutorials! and shout out to 5and5 & Ville Sarastus on YT for the Black Ops mod tool tutorials! (i dont understand russian ;-; ) Shout out all the UGX mappers for making my childhood awesome :) also RIP YOTESLAYA!
 
This map was inspired by Nacht Der Untoten, hence the small map layout, few-but-effective wall weapons, and a risky camping spot.
I haven't been able to last more than about 14 rounds (pause) because of how hard this map is (i probably just suck):keyboardslam:
The zombies start going crazy and running after round 2 or 3 so good luck.
 
There is probably only one area in this map u can camp in but if you dont use the right weapon you will become overwhelmed quickly. I unintentionally made this map pretty difficult  :troll:
*I know "House" is a dull, generic name but I'm new to this and didn't want to risk messing up my map by renaming files*
 
 
FEATURES
JUGG
QUICK REVIVE
DOUBLE TAP
SPEED COLA
PACK A PUNCH
 
ONCE YOU LAUNCH THE MOD    'HOUSE'     OPEN CONSOLE AND ENTER    '  map house  '     TO LAUNCH MAP
 
UGX map Install EXE
MAP DOWNLOAD
https://www.mediafire.com/file/5zrh283jj7rv622/House.exe/file
 
Also I make music so if u wanna check out my soundcloud here's the link, I might make some songs for future maps once I learn how to add EE songs
(If I continue mapping)
https://soundcloud.com/ghxst888
 
MAP IMAGES

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Last post by ReubenUKGB - 2 months ago
Quistion  can i recieve the steam achievement while playing it solo ?:derp:
Yes, that's the whole point of these mods, there's no need to use Plutonium.
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Last post by Bachir - 2 months ago
Hello
The map seems great but power doesn't work on Multiplayer.
The game crashes directly after you activate it.
i will fix this soon dont worry
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Last post by Drago Boss - 2 months ago
Thank You! I've sent a request on Discord (my handle is 3rdshockarmy).
:thumbsup-smiley:1
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Last post by TheSkyeLord - 2 months ago
Hello Skye,
 
I'm new here and I'm a complete rookie to BO modding. For the last couple of days, I've been trying to find a way to enable the KS-23 in BO1 Zombies. However, I haven't really been able to accomplish that or find a mod that does it. I found Your port for BO3, but I'm not sure how to use it to enable the KS-23 in BO1. Is that even possible with this port, and if yes, is there a decent guide on how to accomplish it? That's literally all I'm interested in – KS-23, nothing more. I'd really love to see it in BO1.
 
Thanks in advance,
Drago
Hey! In BO1, the KS-23 was a campaign exclusive weapon. That being said, to get it into zombies or multiplayer in BO1 and assuming it isn't already present in the BO1 mod tools, you'll have to extract the KS-23's assets and "port" it back in to the BO1 tools so you can load it where you want.
 
As far as the port that's on my page, it will only work with BO3, since the viewarm bone structure totally changed going from WaW/BO1/BO2 up to BO3.
 
If you have any questions on how to get the KS-23 into BO1 zombies, I am happy to try and help. Please message me on Discord (@theskyelord) if you want to do so.
 
Thanks!
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Last post by Fromage Dexter - 2 months ago
Hello
The map seems great but power doesn't work on Multiplayer.
The game crashes directly after you activate it.
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Last post by Al ًlA - 2 months ago
QUISTION since i can play solo easter eggs can i receive the steam achivment ?
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Last post by Drago Boss - 2 months ago
Hello Holy_Buckets,
 
First of all, I wanna thank You for this awesome mod! My brother, our childhood friend and I are having a blast playing it. We're all fans of shotguns and the Trench Gun has never been better. That being said, I've been trying to find a mod/submod that adds my favorite shotgun, the venerable KS-23. I've seen some ports to BO3, but nobody seems to be doing it for BO1. So, I humbly ask for Your help with porting KS-23 to Your mod. What would You suggest I do first, because I'm a complete newbie to CoD modding (I've been modding some other games, like the Total War and Command & Conquer series)?
 
Best regards,
Drago
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Last post by Bachir - 2 months ago
                                                      NOTE: Get inside the teleporter and press F cuz there is no text
 
                                                                                               
                                                                               MW2 Weapons
                                                                              Timed Gameplay
                                                                               BO2/BO3 Perks
                                                                               Kino Teleporter
                                                                               Buyable Ending
                                                                     The power will be already on
 
                                                                              DOWNLOAD LINK
                                                       https://www.mediafire.com/file/yr7pu88lx9xpoe7/NOClipped.rar/file
                                                                                                               fix for the freaking power you just need this
                                                                                                 https://www.mediafire.com/file/3qlefmtzti0nmtl/FIX2.rar/file   
                                                                               and put the files from the fix rar in the mod folder "NOClipped" and replace 3 files
                                                                                                            zombie_noclipped.ff / mod.ff / zombie_noclipped.files
                                                                                       
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Last post by Delta - 2 months ago
The UGX-Mods Knowledge Base has been shutdown (on 27th Feb 2024) and replaced with our new UGX-Mods Community Wiki at https://wiki.ugx-mods.com.
 
It has the same content as before, but with some cleanup and restructuring.
It is now possible to contribute changes yourself <3Simply take a look at our GitHub Repository at https://github.com/UGX-Mods/community-wiki.
 
Our Knowledge Base was available for over 10 years, the migration to our new WikiJS instance took quite some time and effort and hopefully it will last for at least another 10 years ;)
 
If you need help, found an issue or want to leave feedback then simply post under this topic or join our UGX-Mods Discord and have  a look at the #community-wiki room.
 
Please note: It's not 100% perfect yet. Over time it will be improved (or you contribute changes yourself ;))!
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