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Created 9 years ago
by Tim Smith
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Hi , sorry for my yesterday post didn't know if I can ask for raw assests whatever.

My new map is getting very wierd like when I get hurt the screen goes black
And when I get the nuke powerup my screen show that pink and black tiles

Sorry I don't have an image for it

Help plz ???
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Sounds like a graphics card issue to me
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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together until it compiles (with warnings)..."

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Sounds like a graphics card issue to me

Thats what it sounds like to me too.

Do a clean uninstall of your GPU drivers(uninstall all GPU software, restart, and install new drivers.)
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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Press F12 to take a screenshot, screenshots are saved under Documents\Activision\CoDWaW\screenshots.


I'm the same boat as the guys above, it might be a GPU issue, maybe drivers, does it happen in other games? Does it happen ONLY on your map? If it's only WaW, try the CoD 4 Demo (it's a hefty 1.4GB download sorry to say) and see if happens in that as they both use similar engines:


http://www.fileplanet.com/223320/download/Call-of-Duty-4-Demo


If CoD 4 works try re-installing WaW.



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does anyone remember what that graphics setting is you can change on the exe or something?

I know theres a thing that causes most people issues, so we have to turn it off. I forget what it is. Maybe he should try changing that to the opposite of whatever its set too

I think I read about this on the released maps that are in beta (i forget which, ill look a little later)
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Sorry guys but I don't think it is a driver proplem ...

Because every time I make a map at some point this happens to me and I leave the map

Now icant leave this map and my pc has everything that's  in the market now from rams to fans imean it's the best for maps making

What should I do now ? Should I take a screenshot ?
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And when I get the nuke powerup my screen show that pink and black tiles

You mean the default texture that shows up when a texture isn't loaded?
The white flash is just a white material, named "white". Maybe you have it in an ignore file, or messed with that?


Code Snippet
Plaintext
nuke_flash()
{
players = getplayers();
for(i=0; i<players.size; i ++)
{
players[i] play_sound_2d("nuke_flash");
}
level thread devil_dialog_delay();


fadetowhite = newhudelem();

fadetowhite.x = 0;
fadetowhite.y = 0;
fadetowhite.alpha = 0;

fadetowhite.horzAlign = "fullscreen";
fadetowhite.vertAlign = "fullscreen";
fadetowhite.foreground = true;
fadetowhite SetShader( "white", 640, 480 );

// Fade into white
fadetowhite FadeOverTime( 0.2 );
fadetowhite.alpha = 0.8;

wait 0.5;
fadetowhite FadeOverTime( 1.0 );
fadetowhite.alpha = 0;

wait 1.1;
fadetowhite destroy();
}

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You mean the default texture that shows up when a texture isn't loaded?
The white flash is just a white material, named "white". Maybe you have it in an ignore file, or messed with that?


Code Snippet
Plaintext
nuke_flash()
{
players = getplayers();
for(i=0; i<players.size; i ++)
{
players[i] play_sound_2d("nuke_flash");
}
level thread devil_dialog_delay();


fadetowhite = newhudelem();

fadetowhite.x = 0;
fadetowhite.y = 0;
fadetowhite.alpha = 0;

fadetowhite.horzAlign = "fullscreen";
fadetowhite.vertAlign = "fullscreen";
fadetowhite.foreground = true;
fadetowhite SetShader( "white", 640, 480 );

// Fade into white
fadetowhite FadeOverTime( 0.2 );
fadetowhite.alpha = 0.8;

wait 0.5;
fadetowhite FadeOverTime( 1.0 );
fadetowhite.alpha = 0;

wait 1.1;
fadetowhite destroy();
}



First Of all thx for the script but where can i find that piece of script

here is a video on how it's showing

zombie hit

https://www.youtube.com/watch?v=4NoNgFdicCY&feature=youtu.be

nuke

https://youtu.be/tB6dRAlzaqw


and one time i runed console it says

R_AddCmdDrawStretchPic: NOT DRAWING WITH MATERIAL "white", because it uses the depth buffer. Set materialType to 2d.
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Marked as best answer by Tim Smith 9 years ago
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You might have accidentally deleted or replaced the material called "white". It happened to me when i converted 2000+ textures from l4d2 and when i checked the console, it said something about that material not being a 2d material. Check the console if you have the same error message and if you do, copy the original white material (from raw/materials/white and raw/material _properties) from an untouched mod tools copy.
Last Edit: May 28, 2015, 05:00:23 pm by johndoe
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Thx jhondoe and HitmanVere For The Help

Bluntstuffy You are Awesome !!

Solved !!

 
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