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UGX V.I.P.
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Contact Support - Help Center Get help on the UGX Discord. Join it now!UGX V.I.P. |
What you’ll be doing:
• Work with design leadership, artists, and other level designers to deliver environments that embody the creative vision of the game.
• Research subject matter related to the history and look of locations portrayed in a level.
• Collaborate with other designers, artists, animators and engineers to create levels that are not only incredibly fun, but look great and run well.
• Detail and polish geometry based on photo reference and concept art.
• Prioritize and self-manage to meet deadlines.
What you’ll be doing:
• Implement, debug and optimize systems in C/C++ and other languages
• Spearheading development of innovative gameplay experiences
• Contributing to game architecture and technical designs
• Performing data and code analysis to identify improvement opportunities
• Providing mentorship to less experienced engineers
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has the ability to mute, kick, or ban chat members for being abusive or breaking the rules of the forum. | |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
UGX V.I.P. |
Here are some descriptions of the jobs, although they are for senior positions, you'd be applying for mid-level or associate so less on the management part than what the links detail out.
UGX V.I.P. |
It's like a norm in the industry (from what I've heard regarding several other non-indie companies) that you won't hear back once you apply, unless they want to bring you in for interview or give you a design test.
Did you already apply?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Question: What's a typical workday like?
Answer: Here's a straightforward overview: Start at 10:00am, clock in and resume any tasks you have. Maybe a small team meeting in the morning. Lunch at noon, lot of food trucks and restaurants nearby. Back in from lunch, resume working on tasks. Maybe some more meetings mixed in. Follow up with team mates or leads on stuff you're working on. Out at 7:00pm.
before i read i imagine this:
(Image removed from quote.)
(thanks to delta for the image)
UGX V.I.P. |