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Black Ops 3 Closed Mod Tools Alpha Started! + Screenshot and Videos!

HOT
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Created 8 years ago
by CabCon
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Purple Square Worshipper
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Anyone else noticed that it is only for mp? Nothing about zm tools
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so do they hand out the tools to select individuals based on talent or who ever gives the best handjob? just curious
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so do they hand out the tools to select individuals based on talent or who ever gives the best handjob? just curious
The mapper united site made a post saying some of the people who got the tools, they also said they aren't allowed to tell why they got the tools or something like that
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The mapper united site made a post saying some of the people who got the tools, they also said they aren't allowed to tell why they got the tools or something like that

basically that means they are friends with someone at the company lol
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basically that means they are friends with someone at the company lol
Lol not taking that out of the equation
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Anyone else noticed that it is only for mp? Nothing about zm tools
From what I know they did invite some modders who are known for their zombie mods, so it's same to assume zm tools will be included if not I'm sure we can easily get hands on the scripts to make a zombies mod ourselves.
Last Edit: April 22, 2016, 02:25:15 am by SoulTaker
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if for some reason they dont give us zm tools, im sure someone like se2dev would be able to get it to work like he did with bo1, except this time he has an actual map editor to work with :P
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Here's info and theories that I've gathered.
Mod tools come with everyone's favourite map which is Combine.
FX Editor is merged with radiant.
FX, anims, etc. can be previewed in the editor.
No total conversions (Mods tab is gone in the launcher).
Huge potential for Steam Workshop support.
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The Last of Us
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Will we get a zombie map tutorial like the giant or a tutorial map with all the spawns and shit sorted?
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It seems likely.
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Here's info and theories that I've gathered.
Mod tools come with everyone's favourite map which is Combine.
FX Editor is merged with radiant.
FX, anims, etc. can be previewed in the editor.
No total conversions (Mods tab is gone in the launcher).
Huge potential for Steam Workshop support.

Its exciting to know that we may be able to view fx and animations within radiant. Also its cool seeing radiant loading instead of waiting after clicking a button not knowing if its frozen or not :P
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i just hope radaint doesnt crash if u close ur laptop screen or ur computer goes to sleep, or when playing a game etc
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