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(WIP) Oil Rig

HOT
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Created 10 years ago
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  • steviewonder87
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steviewonder87
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Added this today -

Credit to redspace200 and echo000  ;)

Also this;

oh okay, could you look into getting better animations for the panzersoldat then?

The ones in my map will now be the official ones from Origins  :D
Last Edit: July 23, 2015, 06:38:53 pm by steviewonder87
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How's the mapping coming along?
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The Doctor
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try to not go too overboard with features as this will become another project viking  - a sexy looking map that will never get released because of too many problems with the features
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try to not go too overboard with features as this will become another project viking  - a sexy looking map that will never get released because of too many problems with the features
Bro, I couldn't agree more. I'd donate a kidney if it would ensure this map would come out. It's looking so freakin' good.
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Wow a new zombie map for Black Ops 2!! Oh wait, it's just a custom zombie map on WAW......even better!!!!
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Dat feel when anims "fall from sky" ;)
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I could be wrong, but looking at the bottom right, it seems like the minigun in the picture is one of those guns in WaW (the turrets, I believe), where it has unlimited ammo but will overheat if you shoot it for too long, forcing you to wait for a while until you can use it again.

If you ask me, I personally think it would *maybe* be a bit overpowered leaving it like that since it never runs out of ammo. If you gave it an ammo counter like it was in Mob of the Dead (where you could reload it, run out of ammo, etc.), I think it would be better like that IMO
Last Edit: May 11, 2014, 07:10:40 am by CyberMan1011
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(Image removed from quote.)

I could be wrong, but looking at the bottom right, it seems like the minigun in the picture is one of those guns in WaW (the turrets, I believe), where it has unlimited ammo but will overheat if you shoot it for too long, forcing you to wait for a while until you can use it again.

If you ask me, I personally think it would *maybe* be a bit overpowered leaving it like that since it never runs out of ammo. If you gave it an ammo counter like it was in Mob of the Dead (where you could reload it, run out of ammo, etc.), I think it would be better like that IMO

You mean OP like the Paralyser? Lol, anyway I've adjusted the heat up/cool down times to the point I don't think it's too OP, also you can't run with it so it's not actually that easy to use  ;)

Bro, I couldn't agree more. I'd donate a kidney if it would ensure this map would come out. It's looking so freakin' good.

Kidney gratefully accepted, never know when it might come in handy  :D
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try to not go too overboard with features as this will become another project viking  - a sexy looking map that will never get released because of too many problems with the features

Depends who's helping scripting it ^^
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If you added the MOTD Deathmachine, no-one would pick it up because its shit - and the idea of it is to be a decent weapon (Wonder Weapon tier), IMO it kind of has to be OP for anyone to appreciate it, it just got you killed in MOTD as it wasnt balanced well enough (similar to the jetgun).

Post Merge: May 11, 2014, 10:49:59 am
Last Edit: May 11, 2014, 10:51:51 am by timelordalex
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Dat feel when anims "fall from sky" ;)
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If you added the MOTD Deathmachine, no-one would pick it up because its shit - and the idea of it is to be a decent weapon (Wonder Weapon tier), IMO it kind of has to be OP for anyone to appreciate it, it just got you killed in MOTD as it wasnt balanced well enough (similar to the jetgun).

Post Merge: May 11, 2014, 10:49:59 am

I'm curious, why do you think the MOTD Death Machine is shit?

Then again, I've never played MOTD so I really can't tell for myself lol
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Then again, I've never played MOTD so I really can't tell for myself lol
:poker:

I'm curious, why do you think the MOTD Death Machine is shit?
Slow reload and only 2-3 full reloads with the low ammo reserve.
Last Edit: May 11, 2014, 06:17:36 pm by mrpeanut188
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I'm curious, why do you think the MOTD Death Machine is shit?

Then again, I've never played MOTD so I really can't tell for myself lol

1. Your running speed is the equivalent of your walking speed, you try and walk with the DM you are dead
2. Takes to long to swap over - will also get you killed
3. You dont have a lot of ammo and it goes fast
4. And lets not the forget the ridiculous reload which doesnt even make sense for the death machine and is too slow that will also get you killed

While it has slightly higher damage than most guns, there are more cons than pros much like the Shit Gun (Jet Gun) so its not balanced well enough. The Death Machine should remain as it was in BO1, 30 sec powerup and there was no con besides that you couldnt run
Last Edit: May 11, 2014, 06:35:57 pm by timelordalex
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The Death Machine should remain as it was in BO1, 30 sec powerup and there was no con besides that you couldnt run
Or revive people.
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If he does add the motd death machine, he could make it worth while, have high damage, medium mobility(similar to that of the bo1 version) and faster reload, also more ammo
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It has high damage and no reload (it's all one clip in the non-upgraded version), and super slow ass movement speed, while the upgraded version has infinite ammo and slightly faster movement speed, it's a beast weapon and well worthwhile having, but takes some skill to use, you cant exactly run trains with it, if you don't like it no-one's gonna force you to use it - there are plenty of other guns you can use  ;)

try to not go too overboard with features as this will become another project viking  - a sexy looking map that will never get released because of too many problems with the features

As for problems, you shouldn't immediately assume because you see something from BO2 it's gonna be buggy and broken, in fact the only real issues I've had so far are with Bam's latest addons...  ::)

Anyway very small update, I finally got round to adding the nova wall walk traverses which look badass, and also added a new sprint animation - the one from COTD when George gets angry and makes the zombies sprinters and also used in Origins when zombies are chasing the tank..

Also added some more detail around the map, fixed some things in Radiant that were bugging me and changed the vision file to be a bit brighter and more colourful  :)
Last Edit: July 23, 2015, 06:39:19 pm by steviewonder87

 
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