UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: steviewonder87 on April 29, 2014, 09:48:35 pm

Title: (WIP) Oil Rig
Post by: steviewonder87 on April 29, 2014, 09:48:35 pm
This will be my first (released) map. It's a re-working of the MW2 Oil Rig mission from Spec Ops (or 'The Only Easy Day... Was Yesterday' from campaign) and I started mapping it in June of 2014.

Features:

Nova/EMP crawlers (hybrid between Moon and Die Rise versions)
Panzer Soldat
MW2 Juggernauts
Buildables
Sidestepping zombies
Tranzit Style Points sharing bank
New Powerups
Ammomatic Perk (with sting, bottle, player quotes and shader)
EE
Lots of other shit :P


(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2Fe9387f9de976f59e666c80b30d8a6e4a.jpg&hash=5c9c60534dbdce5bcbd834e9d358165c0df38d36)

Weapon list -

Spoiler: click to open...
BO1-
Aug
Minigun (as Death Machine drop)
Commando
Thundergun
Scavenger
Gersh Device
QEDS

BO2-
M1911
B23R
Five-Seven (D/W)
KAP-40
Ballista
DSR
AN94
Skorpion EVO
PDW
Chicom
MP5
Executioner
HAMR
KSG
LSAT
Remington 870
RGM2
SCAR-H
Storm PSR
Type 25
M8A1
RPG
RPD
Ray Gun (Buried model)
Galil (BO2 model, BO1 everything else)
M16 (ditto)
Fal (ditto)
Sliquifier
Blundergat (all 4 versions)
Galvaknuckles

MW3-
PP90
Desert Eagles (D/W)

Ghosts -
M27-IAR
Venom-X

AW-
S-12
Tac-19
Bulldog
MK14
AK12
ASM-1
AE4
CEL-3 Cauteriser
ARX

Titanfall-
RE45 (D/W)
G2A4
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on April 29, 2014, 09:56:58 pm
wow this looks amazing man
Title: Re: (WIP) Oil Rig
Post by: JBird632 on April 29, 2014, 09:57:49 pm
Smexy  :)
Title: Re: (WIP) Oil Rig
Post by: daedra descent on April 29, 2014, 09:58:44 pm
Looks really nice. Is the PanzerSoldat the same as the one in Sumpf? And where the hell did you get the Ammo-O-Matic model!? I've been looking for that damn thing forever and could only find the mtl files for it.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 29, 2014, 10:03:01 pm
Smexy  :)
wow this looks amazing man

Thanks appreciated, have to say both your new maps look amazing too  ;D

Looks really nice. Is the PanzerSoldat the same as the one in Sumpf? And where the hell did you get the Ammo-O-Matic model!? I've been looking for that damn thing forever and could only find the mtl files for it.

The model is Staminup (thought it was pretty obvious lol  ???) I made the texture myself based on the original, glad you like it..and yeh the Panzer is Bluntstuffy's work, most of the scripting in this map is his work tbh  :D
Title: Re: (WIP) Oil Rig
Post by: RamboBadass on April 29, 2014, 10:07:19 pm
great work man looks very nice
Title: Re: (WIP) Oil Rig
Post by: Ege115 on April 29, 2014, 10:21:59 pm
Looks very, very good stevie!

Maybe add some boats outside the map at the sea? :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 29, 2014, 10:25:03 pm
Looks very, very good stevie!

Maybe add some boats outside the map at the sea? :D

Yeh I was thinking about that, are there normally boats near oil rigs though?  ??? I was maybe gonna have some EE thing where you have to shoot something on a boat really far away and you need a sniper to do it...
Title: Re: (WIP) Oil Rig
Post by: P0tZ on April 29, 2014, 10:33:12 pm
wow
Looks sexy as hell
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on April 29, 2014, 11:16:49 pm
Jesus this map looks amazing! Amm-o-matic too, i always thought the original texture resembled stamin-up! plz, if you can - maybe after release i can borrow the model, script, bottle, ext? (would love to see the shader if it has one) but in all fairness nice job, looking forward to release! ;) :D   
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on April 29, 2014, 11:22:57 pm
This looks fantastically beautiful...  :rainbow:

For your first map, this looks really impressive!
Title: Re: (WIP) Oil Rig
Post by: fatboypro on April 29, 2014, 11:23:39 pm
looking good!  :rainbow:
Title: Re: (WIP) Oil Rig
Post by: Cold_banana on April 29, 2014, 11:58:34 pm
WTF FIRST MAP!?!?!?!? lol
My mind is blown

Its a shame that mappers dont work together it wastes alot of potential for other creative things that can be put in maps. For example, ive seen several mappers ported those guns but each of them individually. If they all had worked together and then shared it maybe you wouldn't have had to spend so much time porting the same guns and added all sorts of other cool features.

I guess that's what treyarch has over the community a TEAM not a bunch of individuals. Dont get me wrong there are many examples of teamwork in the community but there is alot of fuss about who gets credit and ideas being stolen etc.
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on April 30, 2014, 12:00:23 am
WHAT THE FUCK!!?? THE MAP LOOKS AWESOME MAN! please, dont cancel this, i am excited viewing the images  :D :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 30, 2014, 12:30:34 am
Jesus this map looks amazing! Amm-o-matic too, i always thought the original texture resembled stamin-up! plz, if you can - maybe after release i can borrow the model, script, bottle, ext? (would love to see the shader if it has one) but in all fairness nice job, looking forward to release! ;) :D

I might make a tut for Ammomatic after the map is released coz I would like to see it on more maps,
the shader looks like this (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F1okm4j.jpg&hash=7b4c55d00636b05a45347eb7d8504d1a18dfd37d) BioAftermath made it  :) It also has a custom bottle (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F24xjbk0.jpg&hash=6f3d8c24eae37012ed324623113b415a180c49cd) but tbh since perk bottles take up weapon slots I was considering taking them out and just using maybe 1 generic bottle (I know that's kinda crappy but you only see the bottle for a second and not many people even care) as then I could add more guns (would be about 8 extra weapons in total), as it is whenever I add a new weapon I have to remove another, which really sucks  >:( I don't know, what do you guys think? Perk bottles or more guns?
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on April 30, 2014, 01:13:39 am
I might make a tut for Ammomatic after the map is released coz I would like to see it on more maps,
the shader looks like this (http://i60.tinypic.com/1okm4j.jpg) BioAftermath made it  :) It also has a custom bottle (http://i60.tinypic.com/24xjbk0.jpg) but tbh since perk bottles take up weapon slots I was considering taking them out and just using maybe 1 generic bottle (I know that's kinda crappy but you only see the bottle for a second and not many people even care) as then I could add more guns (would be about 8 extra weapons in total), as it is whenever I add a new weapon I have to remove another, which really sucks  >:( I don't know, what do you guys think? Perk bottles or more guns?

I'm not sure if this would go along with map detail, but personally, I would like to see you use the AmmoMatic bottle instead of using a generic one.
Title: Re: (WIP) Oil Rig
Post by: tomikaze on April 30, 2014, 01:14:59 am
"Too. Much. Custom..."
Somewhere, Daedra Descent just hung himself.
Title: Re: (WIP) Oil Rig
Post by: MAK911 on April 30, 2014, 01:18:29 am
Better than you saying a map sucks for having no modern weapons, but a great atmosphere.
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on April 30, 2014, 01:22:29 am
I might make a tut for Ammomatic after the map is released coz I would like to see it on more maps,
the shader looks like this (http://i60.tinypic.com/1okm4j.jpg) BioAftermath made it  :) It also has a custom bottle (http://i60.tinypic.com/24xjbk0.jpg) but tbh since perk bottles take up weapon slots I was considering taking them out and just using maybe 1 generic bottle (I know that's kinda crappy but you only see the bottle for a second and not many people even care) as then I could add more guns (would be about 8 extra weapons in total), as it is whenever I add a new weapon I have to remove another, which really sucks  >:( I don't know, what do you guys think? Perk bottles or more guns?
awesome shader, about the bottle to guns, id keep the bottle for the public but not use it for your map (if thats what you decide) for the gun slots, because some/most other people may want to keep the bottle. cant wait to use it tho, it looks VERY official - if trem kept going with ammomatic for 1.1 he couldnt have done it better then you stevie! awesome work! :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 30, 2014, 01:31:11 am
Better than you saying a map sucks for having no modern weapons, but a great atmosphere.

I'd rather not have the argument over stock vs custom here, but let's just say although I do in general find stock maps boring (unless the mapping is truly exceptional) I'd take a good stock map anyday over a crappy designed map with half-arsed broken ported guns (of which I see far too many unfortunately) However I can assure you that I've spent time making sure all my weapons function and look as close as I could get to the real deal, save for the ones which are not in zombies which I tried my best to make as realistic as possible  :D
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on April 30, 2014, 01:54:00 am
Wow... surprised I missed this one. From the images posted, this map looks ridiculously good! First released map as well!? Damn...  :o

I like the Nuketown zombies. Fit with the map theme perfectly. Good work man... good work indeed!
Title: Re: (WIP) Oil Rig
Post by: treminaor on April 30, 2014, 02:04:22 am
Excellent job so far, always nice to see people spend a lot of time on their first release instead of just releasing their first boxmap...

The atmosphere reminds me a lot of BO1 and CoD4. I like the texturing you did on the guns and it's nice to hear someone besides me put a masterkey on one of the assault rifles - correct me if I'm wrong but I haven't seen anyone else do it.

Looking forward to release.
Title: Re: (WIP) Oil Rig
Post by: Gunoftruth on April 30, 2014, 02:41:30 am
Awesome map Stevie :). Great looking for first map really! :) Keep it up alright? :D ~Gun.
Title: Re: (WIP) Oil Rig
Post by: MrSlagovich on April 30, 2014, 03:11:26 am
:bman1:
Title: Re: (WIP) Oil Rig
Post by: geh233 on April 30, 2014, 04:01:48 am
looks amazing! i would recomend the setting at night and a harsh thunderstorm, like wet work from cod4 :)
Title: Re: (WIP) Oil Rig
Post by: NascarFanatic24 on April 30, 2014, 06:15:22 am
Awesome
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 30, 2014, 07:24:46 am
Thanks for all the really positive feedback appreciated  ;)

looks amazing! i would recomend the setting at night and a harsh thunderstorm, like wet work from cod4 :)

A few people have mentioned about changing the setting to night, and it did cross my mind, however I played around with a few other skyboxes and I didn't really like the look as much, also I think there are so many maps with the whole dark, rainy, foggy atmosphere I thought I'd go for something different...having said that if enough people convince me I may reconsider  :)
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on April 30, 2014, 07:41:23 am
Thanks for all the really positive feedback appreciated  ;)

A few people have mentioned about changing the setting to night, and it did cross my mind, however I played around with a few other skyboxes and I didn't really like the look as much, also I think there are so many maps with the whole dark, rainy, foggy atmosphere I thought I'd go for something different...having said that if enough people convince me I may reconsider  :)

It's quite hard for me to decide which looks better... XD

I like the daylight theme that you put for this map, but having a rainy, foggy, dark atmosphere for a map like this seems a lot more interesting...

If you don't mind me asking, for how long have you been working on this map? :)
Title: Re: (WIP) Oil Rig
Post by: superviseur54 on April 30, 2014, 08:35:53 am
when can we download and play to this amazing map ?



Post Merge: April 30, 2014, 09:03:14 am
plaese can you add electric cherry , vultur aid , and some other perks because i love maps with lots of perks and if i you can bo2 perks shaders
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 30, 2014, 09:42:43 am
when can we download and play to this amazing map ?



Post Merge: April 30, 2014, 09:03:14 am
plaese can you add electric cherry , vultur aid , and some other perks because i love maps with lots of perks and if i you can bo2 perks shaders

I see you're asking this question on pretty much every WIP on here, and the answer is when it's ready...???
There's a lot more mapping left to be done, and some more stuff that I hope to add which isn't finished yet, EC is already in the map (might change it for Bam's version at some point), might add Vulture Aid if and when Bam releases his add-on for it, coz I sure as hell am not gonna go to the trouble of making it lol  :P
Title: Re: (WIP) Oil Rig
Post by: superviseur54 on April 30, 2014, 10:19:16 am
ok thank you
Title: Re: (WIP) Oil Rig
Post by: RonanMerriman on April 30, 2014, 10:21:59 am
Lovin' the guns man, reminds me of MW2's oil rig missions. Can't wait for release!
Title: Re: (WIP) Oil Rig
Post by: Alwoke78 on April 30, 2014, 10:54:30 am
OMFG  i cant wait for this map! :D
Title: Re: (WIP) Oil Rig
Post by: P0tZ on April 30, 2014, 11:05:03 am
This map looks unreal bro. Attention to detail is great. And for a first map....Damn!!!!
Anyway, I look forward to seeing this one released, whenever that may be.
Big kudos bro :troll:
Title: Re: (WIP) Oil Rig
Post by: timelordalex on April 30, 2014, 01:02:45 pm
looks flippin amazing man for a first map and yet most people who make their first map believe it entitles them to make a box map and expect not to get hate because its their first map.
 
Title: Re: (WIP) Oil Rig
Post by: jjbradman on April 30, 2014, 04:26:26 pm
i dont know man. to me this map looks just like another zombie_bridge wannabe xD. but good luck i hope that one day whe finished your map will be as awsome as zombie_bridge, the community needs more maps like those, i even made mine with that map in mind and i hope that you did the same ;) xD
Title: Re: (WIP) Oil Rig
Post by: timelordalex on April 30, 2014, 04:45:55 pm
i dont know man. to me this map looks just like another zombie_bridge wannabe xD. but good luck i hope that one day whe finished your map will be as awsome as zombie_bridge, the community needs more maps like those, i even made mine with that map in mind and i hope that you did the same ;) xD

steviewonder dislikes cowmans maps much like myself, i sincerely doubt this guys first map will be anything like that level and the community does not need more maps like bridge
Title: Re: (WIP) Oil Rig
Post by: tomikaze on April 30, 2014, 04:49:54 pm
i dont know man. to me this map looks just like another zombie_bridge wannabe xD. but good luck i hope that one day whe finished your map will be as awsome as zombie_bridge, the community needs more maps like those, i even made mine with that map in mind and i hope that you did the same ;) xD

Wow really JJ, still? It might have taken Cowman 10 tries but at least he finished his map. Speaking of your 3 year old unfinished map project, not everyone's idea of working on their map is just changing the name and increasing the color saturation until it looks like a 5 year old's cartoon. How 'bout we put this one to rest, huh?

Oh yea, don't want to derail this topic. StevieWonder, this map is looking badass, can't wait to play it  :)
Title: Re: (WIP) Oil Rig
Post by: jjbradman on April 30, 2014, 04:56:59 pm
didnt anyonw saw the word "sarcasm" written all over my last coment?
Title: Re: (WIP) Oil Rig
Post by: timelordalex on April 30, 2014, 04:58:45 pm
didnt anyonw saw the word "sarcasm" written all over my last coment?

Sarcasm is best easy to spot from ones voice, not a comment.
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on April 30, 2014, 05:01:58 pm
didnt anyonw saw the word "sarcasm" written all over my last coment?

I could tell you were being sarcastic, or at least I assumed you were.
Title: Re: (WIP) Oil Rig
Post by: jjbradman on April 30, 2014, 05:02:41 pm
Wow really JJ, still? It might have taken Cowman 10 tries but at least he finished his map. Speaking of your 3 year old unfinished map project, not everyone's idea of working on their map is just changing the name and increasing the color saturation until it looks like a 5 year old's cartoon. How 'bout we put this one to rest, huh?

Oh yea, don't want to derail this topic. StevieWonder, this map is looking badass, can't wait to play it  :)
you're right. wine will get canceled, cause it doesnt deserve to be in released section with zombie_bridge :'(

Post Merge: April 30, 2014, 05:03:22 pm
I could tell you were being sarcastic, or at least I assumed you were.
thank god someone understood the message lol
Title: Re: (WIP) Oil Rig
Post by: InFInIX on April 30, 2014, 05:24:00 pm
O.O
Looks nice
Title: Re: (WIP) Oil Rig
Post by: daedra descent on April 30, 2014, 05:52:10 pm
and yeh the Panzer is Bluntstuffy's work, most of the scripting in this map is his work tbh  :D

oh okay, could you look into getting better animations for the panzersoldat then?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 30, 2014, 06:14:14 pm
i dont know man. to me this map looks just like another zombie_bridge wannabe xD. but good luck i hope that one day whe finished your map will be as awsome as zombie_bridge, the community needs more maps like those, i even made mine with that map in mind and i hope that you did the same ;) xD

Whoah there! I don't want people to get their expectations too high! You don't fuck with a classic  :D If this turns out to be 1/10 as good as Bridge I will be satisfied....

oh okay, could you look into getting better animations for the panzersoldat then?

Unless Tom randomly decides to release Lemon between now and when the map's done I very much doubt it...besides I think Bluntstuffy did a great job  :)
Title: Re: (WIP) Oil Rig
Post by: jjbradman on April 30, 2014, 06:29:52 pm
Whoah there! I don't want people to get their expectations too high! You don't fuck with a classic  :D If this turns out to be 1/10 as good as Bridge I will be satisfied....

then you have a long road ahead mate xD we both have, good luck. ;)
Title: Re: (WIP) Oil Rig
Post by: MrSlagovich on April 30, 2014, 06:57:05 pm
Cool looking map so far man, keep it up.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 30, 2014, 10:40:01 pm
Some other minor features I didn't mention;
There will be slow zombies in high rounds like BO2 (Thanks to YaPhil) and also the occasional Verruckt sprinter - I want to make training as hard as possible if I can  ;)
Doubletap 2 will work like BO2 and unlike a lot of maps it won't increase your firerate - it will just double your damage - and also I'm using the BO2 model for it.
Title: Re: (WIP) Oil Rig
Post by: pashan on May 01, 2014, 12:01:32 am
Well done map keep it up

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL1KCgcc.gif&hash=b0453fdb3f7a67f1908f2e092570e766ea036eef)
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 01, 2014, 05:13:22 pm
you have made DT worth buying for me, thank you
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 01, 2014, 05:36:38 pm
OK so since no-one is able to fix the 400fx error I'm getting - http://ugx-mods.com/forum/index.php?topic=2656.0 (http://ugx-mods.com/forum/index.php?topic=2656.0) - and I'm sick to death of reinstalling the mod tools over and over trying to fix this and getting nowhere, this map is effectively cancelled... :'( This topic can be closed
Title: Re: (WIP) Oil Rig
Post by: RonanMerriman on May 01, 2014, 05:57:58 pm
https://www.youtube.com/watch?v=umDr0mPuyQc (https://www.youtube.com/watch?v=umDr0mPuyQc)
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 01, 2014, 06:07:53 pm
Noooooooooooo, you see it is fact, a good map comes along and gets cancelled
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 01, 2014, 07:55:09 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSPPNWQz.jpg%3F1&hash=389e60542f67a97c65012939d546ac1e66432202)

I am genuinely sad to see this one end, thanks for giving it your best effort Stevie  :'(
Title: Re: (WIP) Oil Rig
Post by: JadenSzewczak on May 01, 2014, 08:07:40 pm
perhaps you should give what you got to another mapper or just take a break from it for a bit, REALLY disappointing to see this one get canceled
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 01, 2014, 08:12:20 pm
perhaps you should give what you got to another mapper or just take a break from it for a bit, REALLY disappointing to see this one get canceled

I am willing to give the files to another (competent) mapper to possibly finish this map, or perhaps I might offer out my 'mod' with everything included for another mapper to use as long as I deem the map good enough, because I would really like to see this stuff in at least one release and it would be a shame to see it go to waste. If anyone is interested in either of these PM me.
Title: Re: (WIP) Oil Rig
Post by: Dust on May 01, 2014, 08:16:19 pm
sad to hear this map got cancelled. i would say i could finish it but i would probably screw it up more than it already is xD
Title: Re: (WIP) Oil Rig
Post by: fatboypro on May 01, 2014, 08:21:39 pm
you can always give me the mod  :troll:
Title: Re: (WIP) Oil Rig
Post by: xjonesy421 on May 01, 2014, 08:37:36 pm
just curious, how much did you have left to finish?
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 01, 2014, 08:41:57 pm
Dat pap camo tho.. it's beautful...
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 01, 2014, 08:43:11 pm
just curious, how much did you have left to finish?
About 50% if the mapping, maybe more
Title: Re: (WIP) Oil Rig
Post by: daedra descent on May 01, 2014, 08:47:56 pm
Got Skype or Teamviewer?
Title: Re: (WIP) Oil Rig
Post by: Ege115 on May 01, 2014, 09:28:46 pm
This map was too good to be true. :'(
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 01, 2014, 11:43:04 pm
Just to say I MAY have 'fixed' this problem, so don't close this topic just yet...
Title: Re: (WIP) Oil Rig
Post by: xjonesy421 on May 02, 2014, 12:01:32 am
Just to say I MAY have 'fixed' this problem, so don't close this topic just yet...

awesome to hear, map looks amazing
Title: Re: (WIP) Oil Rig
Post by: fatboypro on May 02, 2014, 12:13:18 am
i thought you said you where happy the map was canceled i started loading my gun and turned on my tracking device! XD
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 02, 2014, 03:23:36 am
OK problem looks to be resolved, recompiled and no error, so this map is back on  :D
Big thanks to all the people who went out of their way to help me out, and special mention to codmoddd1234 who was particularly helpful  ;)
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 02, 2014, 03:54:47 am
and special mention to codmoddd1234 who was particularly helpful  ;)
Seriously man, codmoddd1234 is a freaking custom zombie ninja. So silent, but oh so deadly helpful  :)
Glad to hear you're back in business!
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 02, 2014, 06:00:16 am
Seriously man, codmoddd1234 is a freaking custom zombie ninja. So silent, but oh so deadly helpful  :)
Glad to hear you're back in business!

Thanks also for your invaluable moral support too Tomikaze  :P

Anyway I was thinking, my Ammomatic perk currently works by giving you a random % chance (like between 15 and 30% depending on the weapon) of giving you set amount of ammo (which again varies depending on how much ammo your gun can hold, with a few exceptions for Wonder Weapons and stuff) per kill...so for example if I have an MG and I kill 3 zombies I have 90% chance of getting 5 bullets back (something like that anyway)...but I came to realise that this is very similar to one of the effects of Vulture Aid..so I guess I have 2 choices; I can either not include one of these perks, or I can change the effect Ammomatic has...so if I go for the 2nd option (which I'd prefer) does anyone have any good suggestions as to what Ammomatic's new effect could be?
Title: Re: (WIP) Oil Rig
Post by: jjbradman on May 02, 2014, 06:18:35 am
Thanks also for your invaluable moral support too Tomikaze  :P

Anyway I was thinking, my Ammomatic perk currently works by giving you a random % chance (like between 15 and 30% depending on the weapon) of giving you set amount of ammo (which again varies depending on how much ammo your gun can hold, with a few exceptions for Wonder Weapons and stuff) per kill...so for example if I have an MG and I kill 3 zombies I have 90% chance of getting 5 bullets back (something like that anyway)...but I came to realise that this is very similar to one of the effects of Vulture Aid..so I guess I have 2 choices; I can either not include one of these perks, or I can change the effect Ammomatic has...so if I go for the 2nd option (which I'd prefer) does anyone have any good suggestions as to what Ammomatic's new effect could be?
maybe ammomatic could gives you max ammo when you get revived? .-. sometimes you die, revive and have 0 bullets.
other option could be to increase mag capacity and reserve ammo.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 02, 2014, 06:47:56 am
I think the first option is a bit shit coz the perk would only be useful very rarely (for me anyway I never get downed  :P), the 2nd option is better, but I'm not sure how easy it would be to script..? Wouldn't you need a separate weapon file to increase clip/reserve size?


Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 02, 2014, 01:38:55 pm
couldnt you limit ammomatic to 3 uses per player, costs 4000 points and it gives you max ammo for everything
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 02, 2014, 01:50:51 pm
Yes that would be possible, but I'd rather not have it just give you max ammo...I think it's kind of boring, and also it's not really a 'perk' (having a shader and a bottle would be pointless then I think) more like a limited buyable max ammo drop, I want it to be a constantly useful perk that you would want to use up one of your 4 perk slots on.

But I just had an idea while I was typing that...how about it increases the chance of you getting a max ammo from the random drops, and if more than one player has the perk it stacks, so if one player has Ammomatic the chance of a max ammo dropping is increased by 10%, if 2 players have it 20%, etc. What do you think? Good idea or stupid?

Also if you're playing solo the chances would increase more, let's say for example 20% instead of 10%, so would you buy this perk if it was in the map?
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 02, 2014, 02:53:21 pm
Yes that would be possible, but I'd rather not have it just give you max ammo...I think it's kind of boring, and also it's not really a 'perk' (having a shader and a bottle would be pointless then I think) more like a limited buyable max ammo drop, I want it to be a constantly useful perk that you would want to use up one of your 4 perk slots on.

But I just had an idea while I was typing that...how about it increases the chance of you getting a max ammo from the random drops, and if more than one player has the perk it stacks, so if one player has Ammomatic the chance of a max ammo dropping is increased by 10%, if 2 players have it 20%, etc. What do you think? Good idea or stupid?

Also if you're playing solo the chances would increase more, let's say for example 20% instead of 10%, so would you buy this perk if it was in the map?

i like that idea but it wouldnt be one of my 4 perks id buy if your adding a perk limit
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 03, 2014, 09:45:33 am
i like that idea but it wouldnt be one of my 4 perks id buy if your adding a perk limit

How about with this as the jingle?  ;D

http://www.youtube.com/watch?v=LJfJPxLntZU# (http://www.youtube.com/watch?v=LJfJPxLntZU#)
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 03, 2014, 10:27:16 am
if you want lol
Title: Re: (WIP) Oil Rig
Post by: RamboBadass on May 03, 2014, 10:29:34 am
Seriously man, codmoddd1234 is a freaking custom zombie ninja. So silent, but oh so deadly helpful  :)
Glad to hear you're back in business!
haha yea he is lol ninja is a perfect word . hes helped me since day one
Title: Re: (WIP) Oil Rig
Post by: P0tZ on May 03, 2014, 06:49:22 pm
that jingle tho :troll:
Makes me wanna set up shop & camp right in front of the ammomatic just to hear the song
Awesome :nyan:
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on May 03, 2014, 06:49:48 pm
Imo Ammomatic should either regen ammo over time slowly or slightly buff drops in favour of Max Ammo - idk about the numbers nor stacking with more people but will see what you decide on

Imagine reason Treyarch dropped it was due to what its function should be
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 03, 2014, 07:09:32 pm
Imo Ammomatic should either regen ammo over time slowly or slightly buff drops in favour of Max Ammo - idk about the numbers nor stacking with more people but will see what you decide on

Imagine reason Treyarch dropped it was due to what its function should be

Originally it regened ammo over time, but then I thought players could just leave a crawler at the end of a round and wait until they got all their ammo back again..so I changed it so you needed kills, but then that's too similar to Vulture Aid...(damn you Bam bringing out all these great packs  ;D)

And the numbers were by no means final, just a random thought I had, and I had the exact same thought about this being the reason Treyarch (and apparently UGX) dropped it...it's surprisingly hard to have a balanced and useful ammo perk, although how I had it before was pretty spot on I thought, I wonder what UGX were planning to do with it?

Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 03, 2014, 08:09:00 pm
my suggestion is making it how trem did before he dropped the idea. Once consumed, bullet weapons (excluding WWs) will be given extended mags (maybe 5-15 clip extension depending on the type of weapon) and at the end of each round the player with amm-o-matic will recive a small ammo bonus depending on how high the round is. For example, at round 5 ill get 5 bullets and by about round 10 i will get 10 bullets (only for the weapon you are holding excluding WWs). the extended mags and ammo bonus will be lost when downed, as expected. cost - 4000-5000. 
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 04, 2014, 08:52:16 am
The number would have to stack, otherwise there would be no point in more than one player buying the perk   ???
But how about instead of that idea, you just get a max ammo after every 100 or so kills? I think I might buy it then...

Also I have added Bam's Electric Cherry, Vulture Aid and Wunderfizz....and I also replaced the Hazmat zombies with these because I thought they suited the map better....gotta love WAW sometimes, remove some materials/models for perk machines and end up with this... :o
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 04, 2014, 11:57:00 am
i like it, but you should include the extended mags as well. :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 05, 2014, 04:28:20 am
New weapon added today -
NB. I did not hand over a single penny for any weapon you see in this map  ;)

Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on May 05, 2014, 04:49:58 am
Got any plans for an easter egg of some sorts?  :)
Title: Re: (WIP) Oil Rig
Post by: n123q45 on May 05, 2014, 05:12:38 am
dat quality in dose pics  :rainbow: :rainbow: :rainbow: :rainbow: :rainbow:
Title: Re: (WIP) Oil Rig
Post by: MrSlagovich on May 05, 2014, 08:19:14 am
Map looks awesome so far
Title: Re: (WIP) Oil Rig
Post by: adfgdagasdf2 on May 05, 2014, 12:06:30 pm
Um, (clears throat) gimme a sec... I gotta clean jizz out of my pants... (sets notifications and shuffles off)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 05, 2014, 12:13:51 pm
Got any plans for an easter egg of some sorts?  :)

Other than that there will be one...not really...why you have any ideas? ;)

Um, (clears throat) gimme a sec... I gotta clean jizz out of my pants... (sets notifications and shuffles off)

They'll be none of that on this thread thankyou very much, this is a family map  :D
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on May 05, 2014, 02:10:43 pm
Other than that there will be one...not really...why you have any ideas? ;)

I'm not really much of a person that can come up with easter eggs, but I'm just curious :)
Title: Re: (WIP) Oil Rig
Post by: dadadodo on May 05, 2014, 02:24:52 pm
This will be my first (released) map, mapping is about 50% done although it is fully playable as of now  :)

Unlike some other WIPs I won't just stand in front of a wall holding a ported gun...I will try and actually show you at least some of the map  ;D

Features include many ported guns, I've spent a long time trying to get my guns working as close as possible to the originals, so for example the upgraded AUG and M16 have a masterkey and grenade launcher, sounds, damage and reload times and other stuff should match BO1/2 as much as was possible, (nothing WAW and I've hit the weapon limit, although do plan to add a couple more... ;)), nova crawlers (gas and teleporting versions), custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters and viewhands, custom round sounds and hud, buildable power and PAP, some other stuff I forget, full credits will be in the release so don't bug me about it now  ;D
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F286uyrm.jpg&hash=4085053909b42010d48182e3122c16a5e0ab850b)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F2cwr8dj.jpg&hash=13a63a07e15c602bae5a239db12c6f642911ad3f)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F1j23if.jpg&hash=ccfd05a8b38550f3ee9466bb24d5103e734843a0)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2Fjsew68.jpg&hash=68938df474da798750d62b4830cabc96161af94b)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F20f6z9u.jpg&hash=21bb05d8d40fa703f9720e2a8a422ee60cd482b5)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F334uc82.jpg&hash=383712209c98ae194f45a005b447cb233996b1be)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F28hmko8.jpg&hash=9d7b55130ee2850720786d6d0ae25dc2a9093270)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F351b96d.jpg&hash=27cfcc4e1ac89884a2b6df0f4197c495da0bac98)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2Fbf2xw8.jpg&hash=ef701ac9645bf0567dbe85d50c2204c986dc13f9)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F126bndw.jpg&hash=b5c8d011db4ebe02164ea8a0667daf72d8e38fcf)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F1088nc6.jpg&hash=4c5b2b4b7c0165e497ce5c4d1d03ba5adefc22fd)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2Fqsw0v7.jpg&hash=89bd8ba26014c421d2c6f64e7b2091ce798033a8)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi62.tinypic.com%2F4hsgu0.jpg&hash=cf8633f67ae13ed2e16774bf84339ada001e2c60)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F2e3put0.jpg&hash=bb74d8f12ff5dcde847dd2b544da964e8ef09f16)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2Fnxrvq1.jpg&hash=e03c0169e8f74b43612e9b2b59f4f67ebb503468)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F2gvpnww.jpg&hash=da364debd86f735810023143b3c12ea53dba5828)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2Fifd2qt.jpg&hash=5c0b1e8774d5f73dc707b95f6fd94028c0efed46)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F2us8opi.jpg&hash=9d799cf2c7bd378f5a6c101a8fd86ea28e9bbfe9)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F2dkwu1y.jpg&hash=16af2aeb3c168e48829e1ca04b4097638b07f0e1)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F2rhbx38.jpg&hash=d34f9e5702ffb63929ac17d05849de2d83207f64)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F20f2bk4.jpg&hash=1472da3f2cdd9c84858123128fdb8d0fe93f585c)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F142yom0.jpg&hash=9bbfda3a9a7e32e73f01a153434a21117474df2d)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F2dbnuiu.jpg&hash=586105a4e679f9199f4d0ee3426aec6a8e5872c9)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F350mdjp.jpg&hash=c38b52e4f373a52b175f1bacc8c4a08d122109f9)
i like it when is the release
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 05, 2014, 02:38:20 pm
i like it when is the release

you serious?
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on May 05, 2014, 10:35:32 pm
Regarding ammo regen - say have an MG42 [or similar high-capacity weapon] and the regen rate is 1 bullet every 5 seconds - sure someone could stall and get full ammo back but time it would take would make the game drag

Imo given choice between stalling and maintaining the flow I'd grab a reliable wallbuy and keep on slaying :)
Title: Re: (WIP) Oil Rig
Post by: dadadodo on May 06, 2014, 02:46:46 pm
you serious?
yeah i'm sirious
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 06, 2014, 02:54:31 pm
yeah i'm sirious

It says in the OP that the map is around 50% complete. Maybe try asking again when it is nearer to completion.
Title: Re: (WIP) Oil Rig
Post by: dadadodo on May 06, 2014, 02:58:20 pm
It says in the OP that the map is around 50% complete. Maybe try asking again when it is nearer to completion.
ok sorry but nice mapping
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 06, 2014, 03:06:28 pm
ok sorry but nice mapping

It sure is. :)
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on May 06, 2014, 05:40:46 pm
This map is looking beast! Keep on working, boy. Do you have betatesters or only you testing bugs?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 06, 2014, 09:09:36 pm
Added this today -


Credit to DualVII for the scripts  :)
Title: Re: (WIP) Oil Rig
Post by: Dust on May 06, 2014, 09:11:52 pm
wow that acid gat looks beast
Title: Re: (WIP) Oil Rig
Post by: DuaLVII on May 06, 2014, 09:19:25 pm
Next thing I need to do is make some nappy's for those zombies the poor things.
Title: Re: (WIP) Oil Rig
Post by: BrianGeee_ on May 07, 2014, 12:23:18 am
download??? :rainbow:
Title: Re: (WIP) Oil Rig
Post by: Dust on May 07, 2014, 12:27:09 am
download??? :rainbow:

This is the work in progress section, not the releases section. Therefore, the map is not out yet and there is no download for it
Title: Re: (WIP) Oil Rig
Post by: DuaLVII on May 07, 2014, 11:41:34 am
download??? :rainbow:

When he's finished making it and uploads it for public download.
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on May 07, 2014, 09:38:08 pm
Tremendous looking Blundergat, bravo :)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 10, 2014, 04:34:25 am
Added this today -

Credit to redspace200 and echo000  ;)

Also this;

oh okay, could you look into getting better animations for the panzersoldat then?

The ones in my map will now be the official ones from Origins  :D
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 10, 2014, 04:45:52 am
How's the mapping coming along?
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 10, 2014, 05:26:55 pm
try to not go too overboard with features as this will become another project viking  - a sexy looking map that will never get released because of too many problems with the features
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 10, 2014, 06:03:06 pm
try to not go too overboard with features as this will become another project viking  - a sexy looking map that will never get released because of too many problems with the features
Bro, I couldn't agree more. I'd donate a kidney if it would ensure this map would come out. It's looking so freakin' good.
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 10, 2014, 07:40:10 pm
Wow a new zombie map for Black Ops 2!! Oh wait, it's just a custom zombie map on WAW......even better!!!!
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on May 11, 2014, 05:52:53 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2Fbf2xw8.jpg&hash=ef701ac9645bf0567dbe85d50c2204c986dc13f9)

I could be wrong, but looking at the bottom right, it seems like the minigun in the picture is one of those guns in WaW (the turrets, I believe), where it has unlimited ammo but will overheat if you shoot it for too long, forcing you to wait for a while until you can use it again.

If you ask me, I personally think it would *maybe* be a bit overpowered leaving it like that since it never runs out of ammo. If you gave it an ammo counter like it was in Mob of the Dead (where you could reload it, run out of ammo, etc.), I think it would be better like that IMO
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 11, 2014, 07:44:08 am
(http://i58.tinypic.com/bf2xw8.jpg)

I could be wrong, but looking at the bottom right, it seems like the minigun in the picture is one of those guns in WaW (the turrets, I believe), where it has unlimited ammo but will overheat if you shoot it for too long, forcing you to wait for a while until you can use it again.

If you ask me, I personally think it would *maybe* be a bit overpowered leaving it like that since it never runs out of ammo. If you gave it an ammo counter like it was in Mob of the Dead (where you could reload it, run out of ammo, etc.), I think it would be better like that IMO

You mean OP like the Paralyser? Lol, anyway I've adjusted the heat up/cool down times to the point I don't think it's too OP, also you can't run with it so it's not actually that easy to use  ;)

Bro, I couldn't agree more. I'd donate a kidney if it would ensure this map would come out. It's looking so freakin' good.

Kidney gratefully accepted, never know when it might come in handy  :D
Title: Re: (WIP) Oil Rig
Post by: DuaLVII on May 11, 2014, 09:17:38 am
try to not go too overboard with features as this will become another project viking  - a sexy looking map that will never get released because of too many problems with the features

Depends who's helping scripting it ^^
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 11, 2014, 10:48:01 am
If you added the MOTD Deathmachine, no-one would pick it up because its shit - and the idea of it is to be a decent weapon (Wonder Weapon tier), IMO it kind of has to be OP for anyone to appreciate it, it just got you killed in MOTD as it wasnt balanced well enough (similar to the jetgun).

Post Merge: May 11, 2014, 10:49:59 am
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on May 11, 2014, 06:03:06 pm
If you added the MOTD Deathmachine, no-one would pick it up because its shit - and the idea of it is to be a decent weapon (Wonder Weapon tier), IMO it kind of has to be OP for anyone to appreciate it, it just got you killed in MOTD as it wasnt balanced well enough (similar to the jetgun).

Post Merge: May 11, 2014, 10:49:59 am

I'm curious, why do you think the MOTD Death Machine is shit?

Then again, I've never played MOTD so I really can't tell for myself lol
Title: Re: (WIP) Oil Rig
Post by: mrpeanut188 on May 11, 2014, 06:16:29 pm
Then again, I've never played MOTD so I really can't tell for myself lol
:poker:

I'm curious, why do you think the MOTD Death Machine is shit?
Slow reload and only 2-3 full reloads with the low ammo reserve.
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 11, 2014, 06:35:07 pm
I'm curious, why do you think the MOTD Death Machine is shit?

Then again, I've never played MOTD so I really can't tell for myself lol

1. Your running speed is the equivalent of your walking speed, you try and walk with the DM you are dead
2. Takes to long to swap over - will also get you killed
3. You dont have a lot of ammo and it goes fast
4. And lets not the forget the ridiculous reload which doesnt even make sense for the death machine and is too slow that will also get you killed

While it has slightly higher damage than most guns, there are more cons than pros much like the Shit Gun (Jet Gun) so its not balanced well enough. The Death Machine should remain as it was in BO1, 30 sec powerup and there was no con besides that you couldnt run
Title: Re: (WIP) Oil Rig
Post by: mrpeanut188 on May 11, 2014, 06:49:37 pm
The Death Machine should remain as it was in BO1, 30 sec powerup and there was no con besides that you couldnt run
Or revive people.
Title: Re: (WIP) Oil Rig
Post by: Dust on May 11, 2014, 06:50:59 pm
If he does add the motd death machine, he could make it worth while, have high damage, medium mobility(similar to that of the bo1 version) and faster reload, also more ammo
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 12, 2014, 04:23:02 pm
It has high damage and no reload (it's all one clip in the non-upgraded version), and super slow ass movement speed, while the upgraded version has infinite ammo and slightly faster movement speed, it's a beast weapon and well worthwhile having, but takes some skill to use, you cant exactly run trains with it, if you don't like it no-one's gonna force you to use it - there are plenty of other guns you can use  ;)

try to not go too overboard with features as this will become another project viking  - a sexy looking map that will never get released because of too many problems with the features

As for problems, you shouldn't immediately assume because you see something from BO2 it's gonna be buggy and broken, in fact the only real issues I've had so far are with Bam's latest addons...  ::)

Anyway very small update, I finally got round to adding the nova wall walk traverses which look badass, and also added a new sprint animation - the one from COTD when George gets angry and makes the zombies sprinters and also used in Origins when zombies are chasing the tank..

Also added some more detail around the map, fixed some things in Radiant that were bugging me and changed the vision file to be a bit brighter and more colourful  :)
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 12, 2014, 04:35:24 pm
Detailing looks top notch man. Good job!
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 12, 2014, 05:29:10 pm
I said what I said because from what i heard its the features of project viking that are prolonging its release particularly the sliquifier and then i saw you adding it in here, i just dont want to wait forever for this map like we've had too with project viking
Title: where to download it...
Post by: JiffyNoodles on May 13, 2014, 10:40:27 am
Looks great and all, but where is the download link?
Title: Re: where to download it...
Post by: DeathBringerZen on May 13, 2014, 10:55:11 am
Looks great and all, but where is the download link?

This map is still in development,  hence the reason it is currently in the WIP section. Completed mas are found in the 'Released' section, or on the map manager.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 13, 2014, 10:57:05 am
Seriously, can someone from UGX please make a sticky post in the WORK IN PROGRESS section warning noobs to stop asking either where the download link is or when the map is gonna be released? I don't mean to be rude but I see it on like every WIP on here and it's starting to get just a little bit annoying.

Thanks
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 13, 2014, 11:03:33 am
To be perfectly honest,  I doubt adding a sticky at the top of the section would help any as most people enter these threads via the homepage, but I will mention it to the others and see if it is viable.
Title: Re: where to download it...
Post by: chromastone10 on May 13, 2014, 06:45:22 pm
Looks great and all, but where is the download link?

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.anarchorob.com%2F.a%2F6a0120a8795c4a970b01a3fc0e41d4970b-500wi&hash=65e43d7143a869740472835d7165e263d715d0e3)

Title: Re: where to download it...
Post by: CyberMan1011 on May 13, 2014, 07:35:04 pm
(http://www.anarchorob.com/.a/6a0120a8795c4a970b01a3fc0e41d4970b-500wi)

Just for that, imma give you a +1

I really don't understand why people go to a WORK IN PROGRESS thread and ask where the DL link is

It's really confusing  :poker:
Title: Re: where to download it...
Post by: Alerion on May 13, 2014, 08:28:52 pm
I really don't understand why people go to a WORK IN PROGRESS thread and ask where the DL link is

It's really confusing  :poker:

Maybe it's because of that:

This will be my first (released) map, mapping is about 50% done although it is fully playable as of now  :)

but still not too wise.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 13, 2014, 08:37:40 pm
What? Because I said the map is 50% done he should expect a DL link??  ???
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 13, 2014, 09:40:35 pm
Don't mean to sound like a noob but how far away is the map from completion? because the map looks incredible :rainbow:
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 13, 2014, 10:21:35 pm
Don't mean to sound like a noob but how far away is the map from completion? because the map looks incredible :rainbow:

facepalm once again
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 13, 2014, 10:39:14 pm
facepalm once again

Sorry, just being curious is all.  :'(
Title: Re: (WIP) Oil Rig
Post by: RamboBadass on May 14, 2014, 04:01:59 am
its looking great man I love the camos and I hope it all works out great no delays  :)
Title: Re: (WIP) Oil Rig
Post by: Alerion on May 14, 2014, 05:18:52 am
What? Because I said the map is 50% done he should expect a DL link??  ???

Rather because you said that it's basically playable by now. Some ppl don't read what they don't want to see:D
Title: Re: (WIP) Oil Rig
Post by: BrianGeee_ on May 17, 2014, 11:44:02 pm
download?? Jk, very nice map man , and its your first! Wish i was you lol :alone:
Title: Re: (WIP) Oil Rig
Post by: dadadodo on May 18, 2014, 02:09:15 pm
ok nice i can't wait
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 21, 2014, 12:47:26 pm
Update since last time -

Spoiler: click to open...
Added 27 new official Panzer Soldat anims (including some ones that were cut from Origins) also for those that care about this kind of stuff I added the Buried/Origins style Ray Gun.
Mapping wise the layout is almost done (about 70% I would say) but a lot of detailing still needs to be done  ::)
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 21, 2014, 01:09:05 pm
Very impressive work with these new additions Stevie. Map is looking amazing!

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.quickmeme.com%2Fimg%2Ffa%2Ffae2e5b8606d8ee004e6e3883376de6ebb087e8104abcf21b964134f3b15e965.jpg&hash=4e7dd28d10c4d3522449df48b0382f630ee08537)
Title: Re: (WIP) Oil Rig
Post by: Dust on May 21, 2014, 01:11:37 pm
Wow i am excited to see how the psr will be used in game if its going to be a wonder weapon.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 21, 2014, 01:15:43 pm
Haven't decided what the Storm is actually gonna do yet (right now it's just a beast sniper), although would like to implement the charging up function like it has in SP, any ideas? I just had an idea right now that since it's called Storm it could make some kind of lightning bolt come out the sky or something lol, but idk how practical an idea that is to implement....
Title: Re: (WIP) Oil Rig
Post by: RonanMerriman on May 21, 2014, 01:48:26 pm
Super epic work man, those guns look awesome!
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 21, 2014, 04:46:32 pm
nice though tbh i never liked the Ray gun original re-skin in Buried, I preferred in BO2 before it had changed, and for the updated FN/Galil models, not bothered by the models but ensure they maintain there BO1 firing sound, i hated the copy and paste from another weapon 3arc did in BO2
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 21, 2014, 04:58:32 pm
nice though tbh i never liked the Ray gun original re-skin in Buried, I preferred in BO2 before it had changed, and for the updated FN/Galil models, not bothered by the models but ensure they maintain there BO1 firing sound, i hated the copy and paste from another weapon 3arc did in BO2

They're exactly the same anims, sounds etc. as BO1, just changed the models (mainly for the textures and sights), pretty sure in BO2 they have the same sounds as BO1 as well don't they?
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 21, 2014, 08:42:59 pm
They're exactly the same anims, sounds etc. as BO1, just changed the models (mainly for the textures and sights), pretty sure in BO2 they have the same sounds as BO1 as well don't they?

no they used other gun sounds from BO2 for the galil anyway

Post Merge: May 21, 2014, 08:47:11 pm
Haven't decided what the Storm is actually gonna do yet (right now it's just a beast sniper), although would like to implement the charging up function like it has in SP, any ideas? I just had an idea right now that since it's called Storm it could make some kind of lightning bolt come out the sky or something lol, but idk how practical an idea that is to implement....

if you cant think of anything more creative, perhaps give it the effects of the Wunderwaffe with the firing sound like a rumble of thunder?
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on May 21, 2014, 09:16:17 pm
Sweet update!

Regarding the Storm PSR I'd have it like a railgun type weapon where it shreds through zombies that are lined up where precise shots get the best results
Wish it was in BO2 Zombies, missed opportunity imo, even having it as a buildable would've been awesome

Regarding the reskins, I like them, as for sounds I liked the BO2 FAL's sound but feel the Galil sounded better in BO1

More I see of this map the more my anticipation builds, take all time you need to test and get things 'perfect' - with so much potential you don't want to squander it [doubt would do so but best to be cautious]
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on May 21, 2014, 09:17:10 pm
Haven't decided what the Storm is actually gonna do yet (right now it's just a beast sniper), although would like to implement the charging up function like it has in SP, any ideas? I just had an idea right now that since it's called Storm it could make some kind of lightning bolt come out the sky or something lol, but idk how practical an idea that is to implement....

if you cant think of anything more creative, perhaps give it the effects of the Wunderwaffe with the firing sound like a rumble of thunder?

Why not use something like Alex suggest, but have it shoot like Crossbow bolts, that sticks for awhile and then cause the chain effect? That would look so sick
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on May 23, 2014, 12:21:37 am
Launch please, please, please man!! I excited with the images, i need to play this!  :D :D

Post Merge: May 23, 2014, 12:40:30 am
Back again!! Ehhhhhhhh!!!! Please launch a Beta version for all  :'(
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 23, 2014, 12:42:50 am
Why not use something like Alex suggest, but have it shoot like Crossbow bolts, that sticks for awhile and then cause the chain effect? That would look so sick

Use the UGX version of the pack-a-punched of the dragonov that when you shoot through a line of zombies, a few of them would get directly shocked and any zombies near them would get chained. Just a suggestion  :nyan:

Post Merge: May 23, 2014, 12:43:31 am
Use the UGX version of the pack-a-punched of the dragonov that when you shoot through a line of zombies, a few of them would get directly shocked and any zombies near them would get chained. Just a suggestion  :nyan:

Not the gun, but the effect
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 23, 2014, 12:54:35 am
I'd rather not try and ripoff something UGX did and would prefer it to do something more original tbh...and I've not used that gun but your description sounds pretty much the same as a Wonderwaffe to me?  ???
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 23, 2014, 01:21:33 am
Someone needs to design a gun that can shoot out circular saw blades that can cut off heads and limbs, that would be a pretty original gun.
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 23, 2014, 01:38:53 am
Someone needs to design a gun that can shoot out circular saw blades that can cut off heads and limbs, that would be a pretty original gun.

I would love to see someone port over the Gravity Gun from Half-Life 2. I remember picking up saw blades using that and firing them at headcrab zombies.

Maybe that could work?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 23, 2014, 01:46:18 am
Someone needs to design a gun that can shoot out circular saw blades that can cut off heads and limbs, that would be a pretty original gun.

I would love to see someone port over the Gravity Gun from Half-Life 2. I remember picking up saw blades using that and firing them at headcrab zombies.

Maybe that could work?

Way ahead of you guys...already drawn up a prototype...
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fncmlvn.jpg&hash=a052d84ccc6fa70b20682654c32a0d110e7b56c3)

But seriously as epic as that sounds that would be A LOT of work modelling/animating and scripting that, and I don't even know how feasible that idea would be in WAW, also I wouldn't want to be the one reloading that thing... :o
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on May 23, 2014, 01:51:11 am
You have the launch day of this map?
This map is awesome, good job for all  ;)
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 23, 2014, 01:54:25 am
Way ahead of you guys...already drawn up a prototype...
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fncmlvn.jpg&hash=a052d84ccc6fa70b20682654c32a0d110e7b56c3)

Genius. I would get that bad boy patented before someone else comes in and steals it. :P
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 23, 2014, 01:54:36 am
Guys? It's just my map lol, and no I don't have a planned release day yet.
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on May 23, 2014, 01:57:50 am
Sorry, I put the S unintentionally, I type fast lol  :)
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on May 23, 2014, 06:38:41 am
I would love to see someone port over the Gravity Gun from Half-Life 2. I remember picking up saw blades using that and firing them at headcrab zombies.

Maybe that could work?

Correct me if I'm wrong, but I'm not even sure if it's possible to port a weapon like the Gravity Gun from Half-Life 2 into WaW...  :o
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 23, 2014, 07:20:35 am
I'd rather not try and ripoff something UGX did and would prefer it to do something more original tbh...and I've not used that gun but your description sounds pretty much the same as a Wonderwaffe to me?  ???

The UGX version was it had a laser pointing out of their heads, so the ones who had that laser would get shocked first and any zombie nearby that one zombie would be chained. but if you want to make your own cool, electric thing, fine by me, but don't use the electric crossbow style thing because TMG already took that idea for their crossbow in TMG Alcatraz.  :poker:
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on May 23, 2014, 09:39:04 am
The UGX version was it had a laser pointing out of their heads, so the ones who had that laser would get shocked first and any zombie nearby that one zombie would be chained. but if you want to make your own cool, electric thing, fine by me, but don't use the electric crossbow style thing because TMG already took that idea for their crossbow in TMG Alcatraz.  :poker:

Did they? I dont remember that :D But I just give suggestions
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 23, 2014, 10:04:02 am
Did they? I dont remember that :D But I just give suggestions

Yeah, they called it the thor bolt and when it hit a zombie, it would do the wunderwaffe style chain effect.  :nyan:
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on May 23, 2014, 11:37:27 am
Yeah, they called it the thor bolt and when it hit a zombie, it would do the wunderwaffe style chain effect.  :nyan:

Didnt it only kill one zombie?
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 23, 2014, 12:15:14 pm
Didnt it only kill one zombie?

I don't think so... i think it chained to a few zombies at least but i am not 100% sure.
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 23, 2014, 02:25:20 pm
Didnt it only kill one zombie?

in alcatraz it did, it kills 15 in tmg christmas
Title: Re: (WIP) Oil Rig
Post by: Cold_banana on May 23, 2014, 06:06:32 pm
Someone needs to design a gun that can shoot out circular saw blades that can cut off heads and limbs, that would be a pretty original gun.

You mean this

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg1.wikia.nocookie.net%2F__cb20090101061908%2Fresistancefallofman%2Fimages%2F8%2F85%2FChimera_20_420_317.jpg&hash=b1e86b14b8e61322921eccbd150b747bab6f1874)
Title: Re: (WIP) Oil Rig
Post by: n123q45 on May 23, 2014, 09:00:09 pm
lets get some red mist spreading :)
Title: Re: (WIP) Oil Rig
Post by: tygramcrackers on May 24, 2014, 05:10:53 pm
When's this gonna be released I'm so hyped  ;D And can i get a early URL im a youtuber i can get the map out there more  8)
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 24, 2014, 05:26:54 pm
When's this gonna be released I'm so hyped  ;D And can i get a early URL im a youtuber i can get the map out there more  8)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.stack.imgur.com%2FjiFfM.jpg&hash=479ed090492df5a0e514dc0b9f2735fab81d6ba9)
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on May 24, 2014, 07:02:45 pm
Im excited, i need to play this map!!!  :'(
This looking fuck awesome!!
Good work  :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 24, 2014, 08:32:04 pm
When's this gonna be released I'm so hyped  ;D And can i get a early URL im a youtuber i can get the map out there more  8)

No...just no... :poker:
Title: Re: (WIP) Oil Rig
Post by: timelordalex on May 24, 2014, 09:25:18 pm
No...just no... :poker:

You know hes a kid wanting early access to a map
Title: Re: (WIP) Oil Rig
Post by: djg62 on May 25, 2014, 06:49:25 pm
This map looks amazing! :D
Title: Re: (WIP) Oil Rig
Post by: johndoe on May 25, 2014, 07:01:49 pm
Correct me if I'm wrong, but I'm not even sure if it's possible to port a weapon like the Gravity Gun from Half-Life 2 into WaW...  :o
porting the weapon's model can't be too hard for me :P but i think it's gonna be a lot harder to script it and you can't use most of the models as dynamic models.
Title: Re: (WIP) Oil Rig
Post by: InFInIX on May 25, 2014, 07:28:38 pm
I want more pictures i'm so in love with the pictures :D
It looks like a new BO2 realese is comming out!
Title: Re: (WIP) Oil Rig
Post by: RonanMerriman on May 25, 2014, 07:30:49 pm
porting the weapon's model can't be too hard for me :P but i think it's gonna be a lot harder to script it and you can't use most of the models as dynamic models.


Why, are you pro at porting guns from other games?



Title: Re: (WIP) Oil Rig
Post by: pashan on May 25, 2014, 08:06:50 pm
i did have enemy humans but i got rid of them but it still doesn't work  :'(
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 25, 2014, 08:10:18 pm
i did have enemy humans but i got rid of them but it still doesn't work  :'(

Err, what???  ???
Title: Re: (WIP) Oil Rig
Post by: pashan on May 25, 2014, 08:11:33 pm
Err, what???  ???

Oops i typed it in the wrong post sorry
Title: Re: (WIP) Oil Rig
Post by: johndoe on May 26, 2014, 12:00:26 am


Why, are you pro at porting guns from other games?
no, i was only talking about the gun's model. not the entire process of porting a weapon. since i don't know how to rig and animate, i can't say i know how to port guns from source engine. but i can port the models from a game built on source engine, and not only that, i can also port an entire map from a source game as well.
Title: Re: (WIP) Oil Rig
Post by: mrpeanut188 on May 26, 2014, 02:42:48 am
no, i was only talking about the gun's model. not the entire process of porting a weapon. since i don't know how to rig and animate, i can't say i know how to port guns from source engine. but i can port the models from a game built on source engine, and not only that, i can also port an entire map from a source game as well.
Porting models from Source is well documented, it's pretty easy if you know how to already do the steps.
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on May 26, 2014, 04:56:03 am
porting the weapon's model can't be too hard for me :P but i think it's gonna be a lot harder to script it and you can't use most of the models as dynamic models.

Porting the gun model is something that could possibly be done easily, I suppose.

The gun actually picking up stuff and shooting it (like it does in HL2) is what I was trying to say that couldn't be done in WaW.

...Whether it's possible or not, I don't really know tbh
Title: Re: (WIP) Oil Rig
Post by: johndoe on May 26, 2014, 05:07:44 am
Porting the gun model is something that could possibly be done easily, I suppose.

The gun actually picking up stuff and shooting it (like it does in HL2) is what I was trying to say that couldn't be done in WaW.

...Whether it's possible or not, I don't really know tbh
not just that, you'll also have to rig and animate the model as well because as far as i know you can't extract the animations from a source engine model and use it on waw.
Title: Re: (WIP) Oil Rig
Post by: dadadodo on May 27, 2014, 08:21:33 pm
how is the progressing of the map
Title: Re: (WIP) Oil Rig
Post by: superviseur54 on May 28, 2014, 10:53:55 am
first please where is the progresing and second did you made a limit of 4 perks or all perks can actually buy
Title: Re: (WIP) Oil Rig
Post by: haxman123 on May 28, 2014, 12:46:36 pm
Any news on the maps progress?
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on May 28, 2014, 05:45:50 pm
I viewed on the Call of duty Wiki that the Amm-o-matic give you a max ammo for 10000 points
Title: Re: (WIP) Oil Rig
Post by: InFInIX on May 28, 2014, 06:36:27 pm
I viewed on the Call of duty Wiki that the Amm-o-matic give you a max ammo for 10000 points
no... it regst one bullet all 5 seconds...
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 28, 2014, 08:09:33 pm
no... it regst one bullet all 5 seconds...
your thinking of ammo-regeneration (regen) it's a custom perk that was featured in many old custom maps. Such as the zct mod and zombie forts. The real function of Amm-o-matic was to quote on quote "supposedly gives a max ammo to the player when brought". The real cost was 5000 points and can only be bought by a player 3 times. It was supposed to be featured in shi no numa and der riese. It was removed at the cost of being too over-powered. And also had a great tasting flavor. Quotes can still be obtained in the sound files of the characters after they consumed the perk, they said the following;

Dempsey: An ammo machine? Genius...

Nickoli: An ammo machine?! What a brilliant idea!

Takeo: This must be a mourn from the emperor!

Rhictofen: Ammo machine!? What a vundafal idea!!!     
Title: Re: (WIP) Oil Rig
Post by: daedra descent on May 28, 2014, 09:15:28 pm
The script "nazi_zombie_sumpf_ammo_box" suggests that the supposed perk "Ammo-O-Matic" wasn't even a perk, but was a box that whenever a player used it, it would open and give ammo to the player before closing.

The cost of the supposed perk, if it is the same as the script that i found, was 10000+ points. I say "+" because you would need 10000 just to use the box. Then it would take ALL your points.

Whats odd about it is that its not mentioned(as far as i can remember) as actually being a perk within the perks script for shi no numa. On top of that, they just up and decide to place the code into its own GSC instead of adding it to the maps GSC which isn't something that Treyarch does often for small scripts like this one.



Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 28, 2014, 10:55:17 pm
That script is most likely not for Ammomatic then Deadra, since it actually has textures that were unused and are clearly for a perk and not just a box....
Title: Re: (WIP) Oil Rig
Post by: imreigning on May 29, 2014, 01:24:18 am
Lookin good. If you need custom perk icons, menu or anything like that i can do it. steam: imreigning
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 29, 2014, 01:55:29 am
Great map mate, looking forward to the final product! Also i can't believe you were able incorporate the under-barrel shotty and 'nade launcher for the M16 and AUG. Keep it up and can't wait for the finished map
cheers
JiffyNoodles
 :rainbow: :nyan: :troll:
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on May 29, 2014, 02:32:49 am
Are there any other map ideas you have in your head that you plan on doing after this map?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 29, 2014, 02:17:15 pm
Any news on the maps progress?

I'm actually currently thinking about completely remapping the majority of the map (about 50% to 70%) because I'm not really happy with the layout and it doesn't really have the feel I was intending it to have when I started out  :(
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 29, 2014, 03:57:54 pm
So, are you going to remap it with exactly how you want people to progress through the map in mind? Starting with the "path" and then adding the detail around the framework of the way people with move through the map. If so, that is very smart and a gutsy move, but I think it will pay dividends in the end.
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on May 29, 2014, 11:43:56 pm
I cant wait to play! :D :D
When will the beta be out (if available)?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 29, 2014, 11:46:18 pm
Seeing as I just deleted a large portion of the map it's not likely to be released any time soon...
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on May 30, 2014, 07:27:12 am
No rush man, rather you release something you're happy with than go 'That'll do'
Hope redesign goes smoothly for you and look forward to seeing how this develops :)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 02, 2014, 12:35:05 pm
Little update -

Spoiler: click to open...
Added some more detail to this area and also the Chicom and S12 and M8A1 -

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2Fzyc369.jpg&hash=a16f179d6c31eda8df703f3d1db0b6b09c12053c)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F24xgcb8.jpg&hash=3106a0977ed8e61d3b7100a1c5cd0a3dddb66d2f)

Added my fav MP gun from BO2 the Type 25, and PAP version has not 1, not 2, but 3 extra attachments ;)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fakkivs.jpg&hash=cd26e94a38dc7d9f6e09b514ca5cc1cfb3f71571)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F1zfu3jb.jpg&hash=f5c37819de002fc01e03fee4990c2670dd497eb2)

And also this from Ghosts -
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F313k41w.jpg&hash=0c506f1d5f36a48c6734696e702f25dcd7d36219)

As you can see I've changed the world spawn to make it a bit darker and give it more atmosphere, and I'm currently redoing the majority of the layout of the map so there's not a lot more to show at this point, but I'm 100% sure it's gonna be much better than before  ;)

Oh I forgot, also added a proper normal map to my PAP camo and looks 100x better now, you can see all the bumps and creases and stuff you need to see it in game for the full effect, but these pics give you an idea (these are old pics btw) -

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F2echmy8.jpg&hash=5ea78f55b67f36f45f83d1cd7bd2065a69b49806)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F2iky0hv.jpg&hash=12e4eca04c27ec70e694b16956a5c7d8f0038870)


Title: Re: (WIP) Oil Rig
Post by: Alwoke78 on June 02, 2014, 12:46:54 pm
awesome  :)
Title: Re: (WIP) Oil Rig
Post by: niatkul on June 02, 2014, 12:53:29 pm
Those images look AMAZING!!!! cant wait for the map :-)  As soon as it come out i will be  :nyan: :nyan: :nyan: :alone:
Title: Re: (WIP) Oil Rig
Post by: InFInIX on June 02, 2014, 07:53:27 pm
haha hope it comes out in the holidays so i can play this 6 weeks without sleeping!!!!
awesome looking map :) love it
Title: Re: (WIP) Oil Rig
Post by: SoulTaker on June 02, 2014, 08:48:08 pm
It's people like you that make custom zombies amazing man.
<3
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 05, 2014, 09:51:29 am
Nothing to see here  ::)

what is the 3rd attachment on the type 25? :nyan:

Type 25 attachments are reflex, fast mag and noob tubes  ;)
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 05, 2014, 10:18:35 am
to put it simply...BADASS!!! also what is the 3rd attachment on the type 25? :nyan:
Title: Re: (WIP) Oil Rig
Post by: dadadodo on June 05, 2014, 06:32:07 pm
how is the map going? ;)
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 05, 2014, 08:17:46 pm
Nothing to see here  ::)

Type 25 attachments are reflex, fast mag and noob tubes  ;)
Does are some pretty badass attachments mate! keep up the good work
Title: Re: (WIP) Oil Rig
Post by: Needsmorewub on June 05, 2014, 08:59:25 pm
Guns and camos are very nice, some of the model placement like the barrels look a bit odd though, maybe place them against a wall slanted rather than in the middle of a path in the 3rd and 4th pic.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 05, 2014, 09:12:55 pm
They're intentionally there to get in your way  ::)
Title: Re: (WIP) Oil Rig
Post by: tomikaze on June 05, 2014, 09:22:35 pm
Guns and camos are very nice, some of the model placement like the barrels look a bit odd though, maybe place them against a wall slanted rather than in the middle of a path in the 3rd and 4th pic.

I can see what you are saying but it is fun to have objects to run zombies around and plus it makes the terrain more diverse as apposed to just having bottlenecks in places where there is no way around an obstacle.
Honestly, I really liked the direction Stevie was going with the layout before he overhauled it so I'm EXTREMELY curious to see what it will look like upon release. #SendMeABetaPlease
Title: Re: (WIP) Oil Rig
Post by: timelordalex on June 05, 2014, 09:56:37 pm
sure i saw some galva knuckle pics on here earlier? btw can you give the type 25 more ammo and less recoil? - its downfall in BO2 zombies
Title: Re: (WIP) Oil Rig
Post by: Dust on June 06, 2014, 12:03:58 am
Guns and camos are very nice, some of the model placement like the barrels look a bit odd though, maybe place them against a wall slanted rather than in the middle of a path in the 3rd and 4th pic.

If it was against the wall then it would be too easy to train, i like them in the way because you have to constantly keep turning around, making sure you dont bump into them and get stuck.
Title: Re: (WIP) Oil Rig
Post by: JadenSzewczak on June 06, 2014, 04:12:30 am
can't wait to play this map! an oil rig is quite the unique location :gusta:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 06, 2014, 12:40:25 pm
can't wait to play this map! an oil rig is quite the unique location :gusta:

Having seen your thorough :o feedback on JBird's map, I will definitely be getting you to beta test my friend, nothing gets past you  :D
Title: Re: (WIP) Oil Rig
Post by: JadenSzewczak on June 06, 2014, 01:35:09 pm
Having seen your thorough :o feedback on JBird's map, I will definitely be getting you to beta test my friend, nothing gets past you  :D
i'd love to beta test this map for you :rainbow:
Title: Re: (WIP) Oil Rig
Post by: InFInIX on June 07, 2014, 05:11:02 pm
can we see a video of the weapons?
or do you have the original anims for all the guns ??
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 10, 2014, 07:07:34 pm
can we see a video of the weapons?
or do you have the original anims for all the guns ??
All anims are originals yes.

Ok so I started my map again from scratch (I may still use parts of the old map further down the line) and I'm now kinda basing it on the MW2 'Oil Rig' Campaign mission. I started 2 days ago so obviously this is not the finished product but this is a small preview of what I've done so far..

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2Fkd1wua.jpg&hash=f1a29a38897a9b82637fefc310ec4ecd4288a89c)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fotkuv6.jpg&hash=3d4bb39f661fd50ee6d0ff4fe70fbbca72e0e7d8)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F2rhpfkk.jpg&hash=ca39fd12832927402930dd43c4b6cc5317f199fd)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fsg4ok3.jpg&hash=ea29995a0244c770055ddb3b8f2a2467b3eeb889)
Title: Re: (WIP) Oil Rig
Post by: JadenSzewczak on June 10, 2014, 07:14:10 pm
All anims are originals yes.

Ok so I started my map again from scratch (I may still use parts of the old map further down the line) and I'm now kinda basing it on the MW2 'Oil Rig' Campaign mission. I started 2 days ago so obviously this is not the finished product but this is a small preview of what I've done so far..

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2Fkd1wua.jpg&hash=f1a29a38897a9b82637fefc310ec4ecd4288a89c)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fotkuv6.jpg&hash=3d4bb39f661fd50ee6d0ff4fe70fbbca72e0e7d8)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F2rhpfkk.jpg&hash=ca39fd12832927402930dd43c4b6cc5317f199fd)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2Fsg4ok3.jpg&hash=ea29995a0244c770055ddb3b8f2a2467b3eeb889)
verticality is a very good thing. Die Rise did it all wrong. being able to run around above, inside of and even possibly underneath the oil rig is something i'd really like to see <3
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on June 15, 2014, 10:58:39 pm
Updates?
Title: Re: (WIP) Oil Rig
Post by: MikeVLC on June 17, 2014, 01:53:05 pm
ported guns, nova crawlers, custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters , custom round sounds and hud, buildable power and PAP and wait... full credits will be in the release??
is not yours work.
are you not a genius that can make all features of his map by himself??
what a dissapointment dude!!!
p.d.
texture of floor in the pic of mp7 ugpraded looks too much unreal, this floor is floor of gold? why reflexs light like would be water? is very strange :D
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on June 17, 2014, 02:17:57 pm
ported guns, nova crawlers, custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters , custom round sounds and hud, buildable power and PAP and wait... full credits will be in the release??
is not yours work.
Your right, its all treyarchs work! xD Serious, this map is awesome


Quote
what a dissapointment dude!!!
:lol:
Title: Re: (WIP) Oil Rig
Post by: MikeVLC on June 17, 2014, 02:28:53 pm
Your right, its all treyarchs work!
Yeah and treyarch do all these features easy to port WaW no??   :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 17, 2014, 02:48:04 pm
ported guns, nova crawlers, custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters , custom round sounds and hud, buildable power and PAP and wait... full credits will be in the release??
is not yours work.
are you not a genius that can make all features of his map by himself??
what a dissapointment dude!!!
p.d.
texture of floor in the pic of mp7 ugpraded looks too much unreal, this floor is floor of gold? why reflexs light like would be water? is very strange :D

HAHAHA, guy gets all butt-hurt coz I questioned whether he actually had any of the features he listed in his WIP (which evidently he doesn't.. ::)) If you notice buddy, EVERY SINGLE MAP HAS A CREDITS IN IT!!!! No-one makes a (good) map without any help, maybe if you weren't such an ass people might even have been willing to help you..

And if you had read the latest posts you would've realised that the mp7 room went a long time ago and the map is being redone almost completely, what a royal twat....
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on June 17, 2014, 03:08:00 pm
ported guns, nova crawlers, custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters , custom round sounds and hud, buildable power and PAP and wait... full credits will be in the release??
is not yours work.
are you not a genius that can make all features of his map by himself??
what a dissapointment dude!!!
p.d.
texture of floor in the pic of mp7 ugpraded looks too much unreal, this floor is floor of gold? why reflexs light like would be water? is very strange :D

None of what you have said is a valid comment and is obviously just an attempt to have a go at Stevie. Please drop it.
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on June 17, 2014, 04:37:52 pm
Yeah and treyarch do all these features easy to port WaW no??   :D
I was joking, that guy was being a whiner :P
Title: Re: (WIP) Oil Rig
Post by: MikeVLC on June 17, 2014, 06:30:14 pm
HAHAHA, guy gets all butt-hurt coz I questioned whether he actually had any of the features he listed in his WIP (which evidently he doesn't.. ::)) If you notice buddy, EVERY SINGLE MAP HAS A CREDITS IN IT!!!! No-one makes a (good) map without any help, maybe if you weren't such an ass people might even have been willing to help you..

And if you had read the latest posts you would've realised that the mp7 room went a long time ago and the map is being redone almost completely, what a royal twat....

dont be wrong, one thing is to help and another is to say that I will help or I would help, and another thing very different is go to post to another people to discredit and lack respect to work of another person, like you have been doing.

Is like you require me that I be able to create by myself all features of my map when you are receiving help and probably not a little help.
Of course that I need help to make my map, I need help like you and like most of people who make maps.
But the fact that to have or not to have is not your problem, is my problem, and you didnt make that question for help, one thing is to help someone and another thing is to try discredit someone.
I have received and important and very valuable help of people on this forum, without any discredit.
Only help, not discredit.
Do you understand the difference?
this is to be an hypocrite

Post Merge: June 17, 2014, 06:36:20 pm
None of what you have said is a valid comment and is obviously just an attempt to have a go at Stevie. Please drop it.
Wooooooooow  :lol:  :rainbow:
you have a very interesting perception, you have seen this by yourself (congratulations) but you dont see nothing suspect in the words of this guy in my post?
to see things wiht objectivity is not your best specialty.




Post Merge: June 17, 2014, 06:42:20 pm
I was joking, that guy was being a whiner :P
whiner? I have to support discredit and attacks of people, but I try to deffend my work I am whiner  :nyan:
your sense of that be just is interesting, is better for you and all is that I am silent while I am being injured.
Very logical.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 17, 2014, 06:49:18 pm
Please stop posting on my WIP, I have no idea what you're so butthurt about and you are barely understandable, and whatever you're trying to say is nonsense and no-one agrees with you. If I were you I'd spend more time working on your map because it looks like you have A LOT of work to do  :lol:
Title: Re: (WIP) Oil Rig
Post by: tomikaze on June 17, 2014, 07:16:37 pm
Stevie, I applaud you for even being able to follow what Mike VLC was saying in the least. All it looks like to me was that someone detonated a dictionary and in whatever order words landed that's what got sent.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fyv5UFRG.jpg%3F1&hash=4767d204663d94e93ccc90c7fff380b8d36fcca4)
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on June 17, 2014, 07:44:35 pm
you have a very interesting perception, you have seen this by yourself (congratulations) but you dont see nothing suspect in the words of this guy in my post?
to see things wiht objectivity is not your best specialty.

My perception is fine. What I saw was you coming into this thread with the sole intention of having a go at Stevie because you took wrong what he posted in yours. You criticism is not genuine... you are just trying to continue a pointless arguement.

Either way, when I said "let it go", I was not asking you, I was telling you. If you have any other issues with Stevie, take it to PM otherwise a warning will be issued.
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on June 17, 2014, 07:51:27 pm
Stevie, I applaud you for even being able to follow what Mike VLC was saying in the least. All it looks like to me was that someone detonated a dictionary and in whatever order words landed that's what got sent.

(http://i.imgur.com/yv5UFRG.jpg?1)

Holy crap, Mad Libs still exists?

I thought that stuff died years ago...that shit was hilarious :lol:

+1 for bringing back memories of this to me
Title: Re: (WIP) Oil Rig
Post by: MikeVLC on June 17, 2014, 07:59:38 pm
My perception is fine. What I saw was you coming into this thread with the sole intention of having a go at Stevie because you took wrong what he posted in yours. You criticism is not genuine... you are just trying to continue a pointless arguement.

Either way, when I said "let it go", I was not asking you, I was telling you. If you have any other issues with Stevie, take it to PM otherwise a warning will be issued.
ok. you dont know comments that stevie going to my topic made?
your way of to say let it go, and I was not asking you is very diplomatic, democratic and elegant.
people are as the way are talking, how do you think about your way to talk me?

Really I am tired of ruin time with this, now I know that with some people of here, if they discredit me or provoking me or attack me I must to be silent to they dont feel bad.
ok
gotcha
please can you stop this ?
all of you are right and me not
 :nyan:
peace
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on June 17, 2014, 08:05:57 pm
I think you will find that I replied to Stevie in your own thread telling him to stop and he did. I asked you politely to drop it and instead of doing so you replied with a rant and both me and Stevie. I was in no way disrespectful.

I am not trying to have a go at you, but the thread is going off-topic and I would like to put an end to it. Again, please take any other issues to PM's, thank you.
Title: Re: (WIP) Oil Rig
Post by: JadenSzewczak on June 17, 2014, 10:12:38 pm
Still looks awesome dude! Any progress?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 17, 2014, 11:06:51 pm
Still looks awesome dude! Any progress?


I'm not gonna update this WIP at all until the map is much nearer completion, and I probably won't post any more pics.
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on June 23, 2014, 06:26:39 pm
I love the Sliquifier, then are amazing, she functional equal to the original, then make the chain and etc? Keep up with the good work :)
Title: Re: (WIP) Oil Rig
Post by: dadadodo on June 26, 2014, 07:43:54 pm
if you done the map could you release a beta version? if you want
Title: Re: (WIP) Oil Rig
Post by: tomikaze on June 26, 2014, 07:47:49 pm
if you done the map could you release a beta version? if you want
As an ambassador of the mapper himself you have my word that he will PM you a copy the moment he is done.
Title: Re: (WIP) Oil Rig
Post by: dadadodo on June 26, 2014, 07:52:01 pm
ok
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on June 26, 2014, 09:08:06 pm
I don't know why, but I always get bothered when I see people asking for a beta when the map isn't even close to being done yet... :derp:

I feel like people just ask so that they can get an early shot at playing the map first without really paying close attention at checking for any bugs in the map
Title: Re: (WIP) Oil Rig
Post by: timelordalex on June 26, 2014, 10:40:25 pm
I feel like people just ask so that they can get an early shot at playing the map first without really paying close attention for checking at any bugs in the map

^This, certainly the case for noobs on here with less than 100 posts
Title: Re: (WIP) Oil Rig
Post by: P0tZ on June 27, 2014, 10:01:09 am
All it looks like to me was that someone detonated a dictionary and in whatever order words landed that's what got sent.

(http://i.imgur.com/yv5UFRG.jpg?1)


Tom never fails to make me smile!


Looking
^This, certainly the case for noobs on here with less than 100 posts

100 club FTW :p

Eagerly anticipating this one.
Any further progress made Stevie?
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 27, 2014, 08:45:04 pm
^This, certainly the case for noobs on here with less than 100 posts
Damn... :-[
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on June 28, 2014, 04:53:15 am
^This, certainly the case for noobs on here with less than 100 posts

I was about to say "ive tested a lot of maps and found bugs without having a 100 posts", but then I decided to check how many posts I did have, and holy crap I didnt realize I haz over 200 posts o_0
Title: Re: (WIP) Oil Rig
Post by: Cold_banana on June 28, 2014, 05:07:56 am
I have less than 100 noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!
 :-\
Title: Re: (WIP) Oil Rig
Post by: mrpeanut188 on June 28, 2014, 05:23:06 am
^This, certainly the case for noobs on here with less than 100 posts
Not true. Just because someone has a limited number of posts doesn't mean they just want to just get an early shot at the map. A better way to test it would to set the zombie_cheat to 3 so no zombies spawn, then release the map.
Most bugs could be found this way.

Also, I've mapped for Source and GoldSrc before so I know how to look for geometry and script bugs, but I don't have 100 posts.

[Edit]
Holy shit, then, nevermind I do have >100 posts. Time flies when you're having fun?
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on June 28, 2014, 05:46:59 am
[Edit]
Holy shit, then, nevermind I do have >100 posts. Time flies when you're having fun?

SEE?
Title: Re: (WIP) Oil Rig
Post by: InFInIX on June 28, 2014, 10:20:59 am
Holy shit, then, nevermind I do have >100 posts. Time flies when you're having fun?
so true! :D
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on June 29, 2014, 07:01:50 pm
I don't think post counts really matter, what does matter is people's mentality
I'd rather someone who watches and posts infrequently with feedback and gives suggestions for improvements than someone who spams worthless posts like 'OMG, when is this out? I want it now, now, NOW!'

Heck I have been back and forth with Activision's Support team and they don't care about stuff we pay for so when modders test and even update their content they're already beyond the realm of 'professionalism'

My advice to all modders, particularly the ones who are recent to the scene, is to get trustworthy and useful testers who will do all they can to break the map - not out of spite but so you can then plug the holes and make the first release, not the 6th [...] as polished as possible

On top of that, try and be realistic, don't attempt to recreate Origins as your 1st map as you'll likely run into a myriad of headache-inducing bugs and it could put you off modding
Keep it relatively simple, preferably not a box map with a bazillion perks and a PP wallbuy...

Make sure that if you do port perks and weapons that they are as accurate as possible in look, sound and feel - been a multitude of maps where feature lists have given the young ones their first boner but come release [unfortunate pun...] you can see they've just grabbed second rate ports and the result is disappointment

Bottom line, get all the pieces right [from all things creative down to proper testers checking everything possible] and the final product will be well-received and the feedback will only encourage progression and even better creations :)

TL;DR? Focus on quality rather than quantity and post counts don't mean as much as many may would lead you to believe
Don't rush, test thoroughly and test everything and you'll go far

ON TOPIC: How's progress? Seen a lot of potential on this topic, look forward to hearing more on it
Title: Re: (WIP) Oil Rig
Post by: timelordalex on June 29, 2014, 07:28:12 pm
da fuq
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on June 29, 2014, 11:40:07 pm
da fuq
dont you worry about a thing Alex ( ͡° ͜ʖ ͡°) not one thing...
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on July 03, 2014, 02:59:45 am
Any update, or a public beta download man?  :)
Title: Re: (WIP) Oil Rig
Post by: SoulTaker on July 04, 2014, 06:13:06 pm
Any update, or a public beta download man?  :)
He said that he won't be updating till near completion so don't expect new pictures or updates for a while.
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on July 05, 2014, 04:00:42 am
Oh, ok  :P
Title: Re: (WIP) Oil Rig
Post by: Chunkdogg9 on July 05, 2014, 06:54:24 am
I don't think post counts really matter, what does matter is people's mentality
I'd rather someone who watches and posts infrequently with feedback and gives suggestions for improvements than someone who spams worthless posts like 'OMG, when is this out? I want it now, now, NOW!'

Heck I have been back and forth with Activision's Support team and they don't care about stuff we pay for so when modders test and even update their content they're already beyond the realm of 'professionalism'

My advice to all modders, particularly the ones who are recent to the scene, is to get trustworthy and useful testers who will do all they can to break the map - not out of spite but so you can then plug the holes and make the first release, not the 6th [...] as polished as possible

On top of that, try and be realistic, don't attempt to recreate Origins as your 1st map as you'll likely run into a myriad of headache-inducing bugs and it could put you off modding
Keep it relatively simple, preferably not a box map with a bazillion perks and a PP wallbuy...

Make sure that if you do port perks and weapons that they are as accurate as possible in look, sound and feel - been a multitude of maps where feature lists have given the young ones their first boner but come release [unfortunate pun...] you can see they've just grabbed second rate ports and the result is disappointment

Bottom line, get all the pieces right [from all things creative down to proper testers checking everything possible] and the final product will be well-received and the feedback will only encourage progression and even better creations :)

TL;DR? Focus on quality rather than quantity and post counts don't mean as much as many may would lead you to believe
Don't rush, test thoroughly and test everything and you'll go far

ON TOPIC: How's progress? Seen a lot of potential on this topic, look forward to hearing more on it

I agree 100% with this tbh.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 10, 2014, 09:06:13 pm
OK a little update just to show a little of the 'new' map and to let you guys know this map is still very much alive and well. As I said before it's now based on the MW2 Oil Rig mission, but just to clarify this is not supposed to be a 100% remake but it's pretty damn near (IMO) :P (Note: this is not the finished product and I'm currently mapping my ass off trying to get this finished ASAP)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2Fmwwjmc.jpg&hash=e38eb4046ed49ee771e7b384b93134a935ddae81)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Fr1a7ue.jpg&hash=faad13b24f937c2a8513f35c941757763a6c3a23)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi62.tinypic.com%2F4t5zwi.jpg&hash=47feb200979c0b862ed5025e2126627a1308caae)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F16bd954.jpg&hash=81f0e0b87adf6cde7ec53b808d93dd6f089a5274)



Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on July 10, 2014, 09:19:03 pm
Why do you want to get this finished "ASAP"?
Title: Re: (WIP) Oil Rig
Post by: fatboypro on July 10, 2014, 09:25:41 pm
well you shouldn't rush your map. also map looks amazing! :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 10, 2014, 09:27:22 pm
Why wouldn't I? I didn't mean I'm rushing it I just mean I'm trying to get as much mapping done as I can while I have the time because there's still a lot left to do.
Title: Re: (WIP) Oil Rig
Post by: fatboypro on July 10, 2014, 09:30:35 pm
don't rush the mapping just do a good job.
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on July 10, 2014, 09:52:44 pm
By the way, if you don't mind me asking (not sure if this has already been answered yet), have you finally decided if this map will have some sort of EE to it? :)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 10, 2014, 10:37:51 pm
Pretty sure you already asked this and I already answered this but yes there will be...what it will be hasn't been decided yet though  :P
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on July 10, 2014, 11:11:53 pm
Sorry, that wasn't exactly what I meant to ask xD

I wanted to ask if you have decided what the EE will be about (which I guess I know already because you just told me right now lol)
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on July 11, 2014, 12:48:53 am
Nice! New update, i excited to play Project Nova, Project Viking and Oil Rig  ;D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on August 07, 2014, 12:51:26 am
Haven't updated in a while so here's a new aerial pic, top deck not done but mapping is about 80% finished. OP updated with full weapons list.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F2lmxrhd.jpg&hash=75aba24d7bd37d7c8004d1edba174f5b4d42480a)
Title: Re: (WIP) Oil Rig
Post by: johndoe on August 07, 2014, 01:05:16 am
Haven't updated in a while so here's a new aerial pic, top deck not done but mapping is about 80% finished, will update OP with full weapons list shortly.

(http://i59.tinypic.com/2lmxrhd.jpg)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQH0Lo2J.gif&hash=2be77293e63807344a2916f64ea7f60a91a94f5a)
Title: Re: (WIP) Oil Rig
Post by: SoulTaker on August 07, 2014, 03:05:55 am
Looks amazing still  :rainbow: good job Stevie.
 :)
Title: Re: (WIP) Oil Rig
Post by: n123q45 on August 07, 2014, 03:07:58 am
dat hud tho? y not make you own one, itll make things more interesting
Title: Re: (WIP) Oil Rig
Post by: FreeFall on August 07, 2014, 01:36:37 pm
Is that red light the location of the box or location of perks similar to what's in Alpha solitary? Anyway, great work Stevie!
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on August 07, 2014, 02:05:58 pm
Is that red light the location of the box or location of perks similar to what's in Alpha solitary? Anyway, great work Stevie!
No, I think thats the box because hes using the one from MOTD - so it would glow red. Nice job Steve btw! ;)
Title: Re: (WIP) Oil Rig
Post by: Guilhermex12 on August 08, 2014, 11:05:12 pm
Amazing  :rainbow:
Title: Re: (WIP) Oil Rig
Post by: MAK911 on September 09, 2014, 03:14:46 am
I saw your trailer today. That map looks AWFUL! That starting room area I told you about? It is 100% a training spot. Your box is ugly as hell too. n1 did a shit job porting that. Your map has absolutely 0 outside aesthetics and really? You needed 2 different form of stupid bosses and like 10 wonder weapons? That's just trying to cover your ass for a bad map. 0/10 because fuck feature map! At least ATTEMPT to make a story!
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on September 09, 2014, 03:21:00 am
I saw your trailer today. That map looks AWFUL! That starting room area I told you about? It is 100% a training spot. Your box is ugly as hell too. n1 did a shit job porting that. Your map has absolutely 0 outside aesthetics and really? You needed 2 different form of stupid bosses and like 10 wonder weapons? That's just trying to cover your ass for a bad map. 0/10 because fuck feature map! At least ATTEMPT to make a story!

1. The map looks stunning

2. Redspaces map has 100x more features then this map and is also super fun

3. n1 naturally does a bad job at pretty much everything  :troll:

4. Nacht is a classic and it didn't have a story

5. Have you played the map yet to judge it?

6. This map plays really smooth and thats saying a lot on my mediocre laptop :P

8. Adding a lot of weapons are bosses just gives more variety on how you play the map

9. It is his custom map so he is allowed to add what he likes

10. If you don't like it you dont have to play it

11. I skipped number 7  :o
Title: Re: (WIP) Oil Rig
Post by: MrSlagovich on September 09, 2014, 03:29:46 am
Well this should be fun *grabs popcorn*
Title: Re: (WIP) Oil Rig
Post by: treminaor on September 09, 2014, 03:38:48 am
I saw your trailer today. That map looks AWFUL! That starting room area I told you about? It is 100% a training spot. Your box is ugly as hell too. n1 did a shit job porting that. Your map has absolutely 0 outside aesthetics and really? You needed 2 different form of stupid bosses and like 10 wonder weapons? That's just trying to cover your ass for a bad map. 0/10 because fuck feature map! At least ATTEMPT to make a story!
Tell us how you really feel, Mak!  ::)

I'd be great if you could express displeasure without completely disrespecting two people and an entire map in the process.
Title: Re: (WIP) Oil Rig
Post by: tomikaze on September 09, 2014, 03:44:34 am

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkhEtVkB.jpg%3F1&hash=69d3861f40be6071d2adccbefb626626f844ca5f)
Title: Re: (WIP) Oil Rig
Post by: MAK911 on September 09, 2014, 03:47:45 am
1. The map looks stunning

2. Redspaces map has 100x more features then this map and is also super fun

3. n1 naturally does a bad job at pretty much everything  :troll:

4. Nacht is a classic and it didn't have a story

5. Have you played the map yet to judge it?

6. This map plays really smooth and thats saying a lot on my mediocre laptop :P

8. Adding a lot of weapons are bosses just gives more variety on how you play the map

9. It is his custom map so he is allowed to add what he likes

10. If you don't like it you dont have to play it

11. I skipped number 7  :o

Nacht was a classic because it was the first zombies map. It was also given a story in the BO rendition, I believe.

If n1 ported a shitty version, just because it LOOKS like the original version doesn't mean you have to use it.

There is nothing I hate more than a features map. There is no creativity in them. They just pluck from other people's maps and work and nothing interesting comes out of them. Why the fuck are there panzer soldats, radiation zombies, and nova crawlers ALL IN THE SAME MAP WITH NO SIGNS OF RADIATION DAMAGE? At least try.

Redspace's map I haven't played and I probably won't. I respect what he does for the community, but I don't like people just grabbing stuff from him and saying,"It would look cool here!" and making shit in a box.

Also, if you're going to use the BEAUTIFUL Storm PSR, use it's GOOD textures, not some black ones because you were too lazy to put the actual effort into retexturing it. And don't fuck up the reload anims either. I'm pretty sure half the gun completely disappears in the middle of that reload.

Swags you better grab a LOT of popcorn because you're in for the long haul.

Double Post Merge: September 09, 2014, 03:52:36 am
Tell us how you really feel, Mak!  ::)

I'd be great if you could express displeasure without completely disrespecting two people and an entire map in the process.

I feel like n1 lied to Gun to just give his unfinished shit away and ruin how it all should actually look.
I feel like feature maps shouldn't exist ever. It's not that hard to come up with a story.
I feel like this map is from another CoD or somewhere else but I can't put my finger on it.
I feel like the map is just another throw together of different shit without putting the right things together because "Fuck history. Time travel."-Zelinsky 1:1
That's how I feel.
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on September 09, 2014, 04:08:40 am
just a question, what trailer are we talking about?
Title: Re: (WIP) Oil Rig
Post by: Dust on September 09, 2014, 04:09:23 am
I feel like feature maps shouldn't exist ever. It's not that hard to come up with a story.

You want a story, go read a book. Not every map has to have a back story of how the place came to exist and who controlled it and when.

You make it seem like you have played the map before which I am pretty sure you havent. Instead of judging it before release why dont you wait for it to come out, play it, and then judge it.


Plus where is this so called Trailer that you have seen that made you judge it so harshly?
Title: Re: (WIP) Oil Rig
Post by: SoulTaker on September 09, 2014, 04:24:50 am
Lol I guess mapping for pure fun is illegal now...
Title: Re: (WIP) Oil Rig
Post by: jjbradman on September 09, 2014, 04:39:04 am
Lol I guess mapping for pure fun is illegal now...
it was ilegal since people began to complain to map makers on forums.(this was avoided on custom cod by making the site unaccesible 99.9% of the time  :please:)
Title: Re: (WIP) Oil Rig
Post by: DuaLVII on September 09, 2014, 04:54:10 am
Nacht was a classic because it was the first zombies map. It was also given a story in the BO rendition, I believe.

If n1 ported a shitty version, just because it LOOKS like the original version doesn't mean you have to use it.

There is nothing I hate more than a features map. There is no creativity in them. They just pluck from other people's maps and work and nothing interesting comes out of them. Why the fuck are there panzer soldats, radiation zombies, and nova crawlers ALL IN THE SAME MAP WITH NO SIGNS OF RADIATION DAMAGE? At least try.

Redspace's map I haven't played and I probably won't. I respect what he does for the community, but I don't like people just grabbing stuff from him and saying,"It would look cool here!" and making shit in a box.

Also, if you're going to use the BEAUTIFUL Storm PSR, use it's GOOD textures, not some black ones because you were too lazy to put the actual effort into retexturing it. And don't fuck up the reload anims either. I'm pretty sure half the gun completely disappears in the middle of that reload.

Swags you better grab a LOT of popcorn because you're in for the long haul.

Double Post Merge: September 09, 2014, 03:52:36 am
I feel like n1 lied to Gun to just give his unfinished shit away and ruin how it all should actually look.
I feel like feature maps shouldn't exist ever. It's not that hard to come up with a story.
I feel like this map is from another CoD or somewhere else but I can't put my finger on it.
I feel like the map is just another throw together of different shit without putting the right things together because "Fuck history. Time travel."-Zelinsky 1:1
That's how I feel.

Special thanks for wasting your time writting all this, I'm sure changes will be now made everywhere because of your time sacrifice.

There is nothing I hate more than a features map. There is no creativity in them. They just pluck from other people's maps and work and nothing interesting comes out of them. Why the fuck are there panzer soldats, radiation zombies, and nova crawlers ALL IN THE SAME MAP WITH NO SIGNS OF RADIATION DAMAGE? At least try.

Played Jetsea, a lot of fun to play, If it has loads of bosses, does it matter?
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fthumb%2F4%2F49%2FFail.svg%2F140px-Fail.svg.png&hash=f6b6dc3f37fb1d17d3053b8d44d015db5ed1069b)

Redspace's map I haven't played and I probably won't. I respect what he does for the community, but I don't like people just grabbing stuff from him and saying,"It would look cool here!" and making shit in a box.
Interesting reason not to play it.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fthumb%2F4%2F49%2FFail.svg%2F140px-Fail.svg.png&hash=f6b6dc3f37fb1d17d3053b8d44d015db5ed1069b)

I feel like feature maps shouldn't exist ever. It's not that hard to come up with a story.

ATTENTION! All map makers who can't be assed making a story to their maps and prefer to have it crammed with features, please stop now!!
... NEXT!
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fthumb%2F4%2F49%2FFail.svg%2F140px-Fail.svg.png&hash=f6b6dc3f37fb1d17d3053b8d44d015db5ed1069b)

I feel like this map is from another CoD or somewhere else but I can't put my finger on it.
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.gametrailers.com%2Fside-mission%2Ffiles%2F2012%2F08%2FCOD-MW3-Content-Pack-4.2.jpg&hash=08270be2146c503f0034dc9658074d663d2d6a14)
Maybe it's inspired from it, but certainly has a very different layout.

I feel like the map is just another throw together of different shit without putting the right things together because "Fuck history. Time travel."-Zelinsky 1:1
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2F3.bp.blogspot.com%2F-IY2ldmfWpiA%2FUcrps4KHieI%2FAAAAAAAAGPA%2FoiQynuISB4s%2Fs1600%2Fgr.jpg&hash=b6c2da0a0acfe8b96c2166463243be4870252de6)
Title: Re: (WIP) Oil Rig
Post by: MrSlagovich on September 09, 2014, 04:56:55 am
Surely this topic won't be locked? it's a great source of entertainment!
Title: Re: (WIP) Oil Rig
Post by: RamboBadass on September 09, 2014, 05:10:55 am
lol wow wtf!?!?!
Title: Re: (WIP) Oil Rig
Post by: SoulTaker on September 09, 2014, 05:31:32 am
What I want to know is what trailer is he even talking about...
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on September 09, 2014, 06:42:46 am
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.gametrailers.com%2Fside-mission%2Ffiles%2F2012%2F08%2FCOD-MW3-Content-Pack-4.2.jpg&hash=08270be2146c503f0034dc9658074d663d2d6a14)
Maybe it's inspired from it, but certainly has a very different layout.

Wasnt this map almost straight from MW2s Wetwork?
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg4.wikia.nocookie.net%2F__cb20110511092703%2Fcallofduty%2Fimages%2F4%2F49%2FWetwork.jpg&hash=583b6da511aec6a739d567bf336acb1116eac6fa)
I think Stevie said this somewhere in comments? Cant bother to look from all this spam
Title: Re: (WIP) Oil Rig
Post by: BluntStuffy on September 09, 2014, 06:54:04 am
Lol, well that was entertaining  ;D


What I want to know is what trailer is he even talking about...

This, i would like to know too  ???

Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on September 09, 2014, 06:55:15 am
This, i would like to know too  ???
Well isn't that the question of the day?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on September 09, 2014, 10:42:57 am
What the...??

First of all Mak you're a joke...I can't be bothered to type out a lengthy response to all of your inane incoherent ramblings, I'm sure from the feedback so far you can see everyone agrees with you though...you also seem like an angry young man, I guess that's what prolonged lack of female (and maybe human? I don't know how often Mummy allows visitors down to the basement) contact can do to a man...

But I don't believe I sent you the map, so my question is WHAT IN THE ACTUAL FUCK ARE YOU GOING ON ABOUT?!?
You're basing your ill-educated, unbased, biased, idiotic opinions on a minute and a half of heavily edited footage?

And my bad, nova crawlers belong in abandoned Nazi movie theatres, the Pentagon, the fucking Moon, and Chinese skyscrapers, wtf are they doing on an oil rig, that's just silly...

But by all means can you enlighten us with the full Treyarch zombies canon since you feel it's so important (how do you know my map doesn't have a story btw?) last time I checked it was all in the imagination of a little girl, but feel free to correct me there...


N.B. The Storm's anims are perfect and textures are perfect, they were made by Tito who knows INFINITELY more about textures than you will ever do, so another fail there to add to the ever growing list Mak  :D Oh and don't worry Mak, you won't be playing this map anyhow, so you can rest easy  ;)

Edit: I just saw what you meant by the Storm, how you can fail to see that that was video editing and not the actual reload anim is literally beyond belief, you lost any tiny, pathetic last morsel of credibility that you never had right there buddy.
Title: Re: (WIP) Oil Rig
Post by: RamboBadass on September 09, 2014, 10:53:56 am
Lol +1
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on September 09, 2014, 11:48:12 am
What the...??

First of all Mak you're a joke...I can't be bothered to type out a lengthy response to all of your inane incoherent ramblings, I'm sure from the feedback so far you can see everyone agrees with you though...you also seem like an angry young man, I guess that's what prolonged lack of female (and maybe human? I don't know how often Mummy allows visitors down to the basement) contact can do to a man...

But I don't believe I sent you the map, so my question is WHAT IN THE ACTUAL FUCK ARE YOU GOING ON ABOUT?!?
You're basing your ill-educated, unbased, biased, idiotic opinions on a minute and a half of heavily edited footage?

And my bad, nova crawlers belong in abandoned Nazi movie theatres, the Pentagon, the fucking Moon, and Chinese skyscrapers, wtf are they doing on an oil rig, that's just silly...

But by all means can you enlighten us with the full Treyarch zombies canon since you feel it's so important (how do you know my map doesn't have a story btw?) last time I checked it was all in the imagination of a little girl, but feel free to correct me there...


N.B. The Storm's anims are perfect and textures are perfect, they were made by Tito who knows INFINITELY more about textures than you will ever do, so another fail there to add to the ever growing list Mak  :D Oh and don't worry Mak, you won't be playing this map anyhow, so you can rest easy  ;)

Edit: I just saw what you meant by the Storm, how you can fail to see that that was video editing and not the actual reload anim is literally beyond belief, you lost any tiny, pathetic last morsel of credibility that you never had right there buddy.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAHV59CP.jpg&hash=5fe74c1171117e68554d5b4fe9dc9b79cc523e32)
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on September 09, 2014, 11:49:27 am
What the...??

First of all Mak you're a joke...I can't be bothered to type out a lengthy response to all of your inane incoherent ramblings, I'm sure from the feedback so far you can see everyone agrees with you though...you also seem like an angry young man, I guess that's what prolonged lack of female (and maybe human? I don't know how often Mummy allows visitors down to the basement) contact can do to a man...

But I don't believe I sent you the map, so my question is WHAT IN THE ACTUAL FUCK ARE YOU GOING ON ABOUT?!?
You're basing your ill-educated, unbased, biased, idiotic opinions on a minute and a half of heavily edited footage?

And my bad, nova crawlers belong in abandoned Nazi movie theatres, the Pentagon, the fucking Moon, and Chinese skyscrapers, wtf are they doing on an oil rig, that's just silly...

But by all means can you enlighten us with the full Treyarch zombies canon since you feel it's so important (how do you know my map doesn't have a story btw?) last time I checked it was all in the imagination of a little girl, but feel free to correct me there...


N.B. The Storm's anims are perfect and textures are perfect, they were made by Tito who knows INFINITELY more about textures than you will ever do, so another fail there to add to the ever growing list Mak  :D Oh and don't worry Mak, you won't be playing this map anyhow, so you can rest easy  ;)

Edit: I just saw what you meant by the Storm, how you can fail to see that that was video editing and not the actual reload anim is literally beyond belief, you lost any tiny, pathetic last morsel of credibility that you never had right there buddy.
+1  :lol:
Title: Re: (WIP) Oil Rig
Post by: eliudjb on September 09, 2014, 01:04:56 pm
(http://i.imgur.com/khEtVkB.jpg?1)

HAHAHAHA!  :lol:
Title: Re: (WIP) Oil Rig
Post by: EAT13 on September 09, 2014, 01:11:11 pm
 :troll: +1
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on September 09, 2014, 01:27:03 pm
Wasnt this map almost straight from MW2s Wetwork?
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg4.wikia.nocookie.net%2F__cb20110511092703%2Fcallofduty%2Fimages%2F4%2F49%2FWetwork.jpg&hash=583b6da511aec6a739d567bf336acb1116eac6fa)
I think Stevie said this somewhere in comments? Cant bother to look from all this spam

Yeah, Stevie mentioned somewhere that he scrapped the previous version of Oil Rig and re-mapped it so that it would be identical to one of the levels from MW2 (something like that)
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on September 09, 2014, 02:19:10 pm
I love making trailers for people...... :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on September 09, 2014, 02:30:34 pm
I present the (now infamous) Oil Rig trailer made by Chromastone10 -

http://youtu.be/RpXPjGGaZ9k (http://youtu.be/RpXPjGGaZ9k)

(See if the eagle eyed viewers out there can spot the Storm reload is actually video editing and NOT the actual reload anim.....and if there's any other things in the video that needed to be pointed out for those of you who lack basic brain functions, just let me know ;) )

P.S. I don't think Mak likes it very much....
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on September 09, 2014, 02:47:56 pm
I present the (now infamous) Oil Rig trailer made by Chromastone10 -

http://youtu.be/RpXPjGGaZ9k (http://youtu.be/RpXPjGGaZ9k)

(See if the eagle eyed viewers out there can spot the Storm reload is actually video editing and NOT the actual reload anim.....and if there's any other things in the video that needed to be pointed out for those of you who lack basic brain functions, just let me know ;) )

P.S. I don't think Mak likes it very much....
  :rainbow: :rainbow: :rainbow: i want it!
Title: Re: (WIP) Oil Rig
Post by: Official_TSG_ on September 09, 2014, 03:16:24 pm
Treyarch Can never make a map better than this!!!
Title: Re: (WIP) Oil Rig
Post by: haxman123 on September 09, 2014, 03:33:59 pm
This looks epic. Reminds me of gulag from mw2
Title: Re: (WIP) Oil Rig
Post by: Demolishization on September 09, 2014, 04:31:00 pm
[removed by moderator]
Title: Re: (WIP) Oil Rig
Post by: JBird632 on September 09, 2014, 06:05:30 pm
I present the (now infamous) Oil Rig trailer made by Chromastone10 -

http://youtu.be/RpXPjGGaZ9k (http://youtu.be/RpXPjGGaZ9k)

(See if the eagle eyed viewers out there can spot the Storm reload is actually video editing and NOT the actual reload anim.....and if there's any other things in the video that needed to be pointed out for those of you who lack basic brain functions, just let me know ;) )

P.S. I don't think Mak likes it very much....
A remix of the white stripes, good choice Chroma :)
Also, beautiful as always stevie!
Title: Re: (WIP) Oil Rig
Post by: nikzaks on September 09, 2014, 06:21:24 pm
Why is pictures in video grey?
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Foi59.tinypic.com%2F2lmxrhd.jpg&hash=4d05029177f57a77ca1d264d2c693081f5589bb2)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2F822283711eb735c4204b0d80dcaec335.png&hash=5f617269872ea2f37b7371202f47e55066882907)
Title: Re: (WIP) Oil Rig
Post by: SoulTaker on September 09, 2014, 06:25:58 pm
Looking beautiful Stevie. Dat Venom X though !
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on September 09, 2014, 06:30:31 pm
Why is pictures in video grey?
(http://oi59.tinypic.com/2lmxrhd.jpg)
(http://i.gyazo.com/822283711eb735c4204b0d80dcaec335.png)

Yeh I thought that too, think Chroma's brightness is a tad too high lol  :P
Title: Re: (WIP) Oil Rig
Post by: timelordalex on September 09, 2014, 06:43:38 pm
cool trailer Stevie, am looking forward to this
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on September 09, 2014, 08:00:20 pm
Awesome trailer, was already looking forward to this map and now I simply cannot wait for the day to come  :)

+1 to Stevie and chroma
Title: Re: (WIP) Oil Rig
Post by: n123q45 on September 10, 2014, 01:23:54 am

3. n1 naturally does a bad job at pretty much everything  :troll:

wut did i do except complain about collision? also who was always going down first?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on September 10, 2014, 11:35:36 am
wut did i do except complain about collision? also who was always going down first?

He's referring to the mystery box, not you whining about 'collision' when there was nothing wrong with it  ::) :P
Title: Re: (WIP) Oil Rig
Post by: eliudjb on September 10, 2014, 12:55:51 pm
Oh god the trailer is so damn good! Just a question Steve, Is the map a whole playable area, or just some areas? I mean, in comparation with the MW2 one.


Keep forward :D
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on September 10, 2014, 07:57:21 pm
<Removed by Moderator>

Asking betas is against the rules nowadays, author will ask, if needed
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on September 10, 2014, 11:54:03 pm
When is this map coming out? Feels like 10 years ago you started :troll: :rainbow:
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on September 11, 2014, 12:05:16 am
my comment was a joke!!! what the heck? why was it removed lol it was clearly a joke that i was asking for the beta.
Title: Re: (WIP) Oil Rig
Post by: SajeOne on September 11, 2014, 12:07:04 am
my comment was a joke!!! what the heck? why was it removed lol it was clearly a joke that i was asking for the beta.
It doesn't say in the rules that "asking for betas is allowed if it is a joke". Regardless of your intentions it's against the rules and was removed.
Title: Re: (WIP) Oil Rig
Post by: Gunoftruth on September 11, 2014, 12:07:39 am
my comment was a joke!!! what the heck? why was it removed lol it was clearly a joke that i was asking for the beta.

your not allowed have two accounts...  ::) But good map anyways to stay on topik
Title: Re: (WIP) Oil Rig
Post by: n123q45 on September 11, 2014, 12:08:40 am
When is this map coming out? Feels like 10 years ago you started :troll: :rainbow:
around the same time as ugx mod 1.1(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.blifaloo.com%2Fimages%2Fnever.png%23Never%2520300x300&hash=07f8f4eb4e9ad1c9aa16cf8031a8a1640b89c67a)
Title: Re: (WIP) Oil Rig
Post by: treminaor on September 11, 2014, 12:10:47 am
around the same time as ugx mod 1.1(http://www.blifaloo.com/images/never.png#Never%20300x300)
For fucks' sake can we stay on the topic here... This is a WIP for OIL RIG, not a place for people to dump their comments.

And n1 you're right you will never be able to play it.
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on September 11, 2014, 12:14:06 am
you will never be able to play it.

<Remvoed spam> also stevie, I like who made the trailer for your map :}
Title: Re: (WIP) Oil Rig
Post by: n123q45 on September 11, 2014, 12:16:24 am
For fucks' sake can we stay on the topic here... This is a WIP for OIL RIG, not a place for people to dump their comments.

And n1 you're right you will never be able to play it.
i did beta test this map ( even though we had 300 ping ) <Removed spam>  NOTE: never let stevie host. TO GET BACK ON TOPIC the map should be out soon. theres a few stuff he has to fix, but its looking good so far
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on September 11, 2014, 12:31:10 am
I leave for an hour or so and I come back to find this mess...

When is this map coming out? Feels like 10 years ago you started :troll: :rainbow:

Fucking tell me about it...
Title: Re: (WIP) Oil Rig
Post by: greazb on September 12, 2014, 06:54:20 pm
:rainbow: :rainbow:
Title: Re: (WIP) Oil Rig
Post by: geh233 on September 13, 2014, 06:13:11 am
Read pages 19-22 for the new season of "Real Housewives of UGX"
Title: Re: (WIP) Oil Rig
Post by: jimmygoody1234 on September 14, 2014, 03:24:24 pm
This map looks amazing lol well done
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on September 16, 2014, 12:41:18 am
Read pages 19-22 for the new season of "Real Housewives of UGX"
Lol. It still a map treyarch will never beat
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on September 16, 2014, 01:09:04 am
Lol. It still a map treyarch will never beat

But could infinityward? lol ;)
Title: Re: (WIP) Oil Rig
Post by: jorgep28 on September 16, 2014, 01:12:41 am
Read pages 19-22 for the new season of "Real Housewives of UGX"
3 days without entring to the forums, and this 10 minutes reading comments have been the funniest of my week

Also about the map, it looks amazing, especially that venom X!  8)
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on September 16, 2014, 01:17:13 am
Yeah, its fantastic

VERY hard though, dont even try standing still lol ;)
Title: Re: (WIP) Oil Rig
Post by: Amy Rose on September 16, 2014, 01:33:36 am
Wow :o, some shots were fired on this topic... Let us not forget the ones we lost in said war, n1, mak's interest... ehhh, actuality never-mind... VERY nice work here Stevie! Can't wait to play! :D
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on September 16, 2014, 03:39:39 am
Wow :o, some shots were fired on this topic... Let us not forget the ones we lost in said war, n1, mak's interest... ehhh, actuality never-mind... VERY nice work here Stevie! Can't wait to play! :D

I feel like i need to look at the older comments now lol
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on September 16, 2014, 10:56:45 pm
But could infinityward? lol ;)
hmm let's see... (insert nope.avi)
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on September 16, 2014, 11:10:28 pm
hmm let's see... (insert nope.avi)
lol, it was a joke as this is a remake of the MW2 map
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on September 17, 2014, 06:24:42 pm
:fap:

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F21owpzt.jpg&hash=6a27d3422fd3ee4569dfd47be0987c4f5a02647b)
Title: Re: (WIP) Oil Rig
Post by: Dust on September 17, 2014, 06:39:57 pm
:fap:

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F21owpzt.jpg&hash=6a27d3422fd3ee4569dfd47be0987c4f5a02647b)

wow!, is it sync duel wield or proper duel wield?
Title: Re: (WIP) Oil Rig
Post by: eliudjb on September 17, 2014, 06:55:39 pm
:fap:

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F21owpzt.jpg&hash=6a27d3422fd3ee4569dfd47be0987c4f5a02647b)

 :rainbow: :rainbow: The best PHD on custom map I've ever seen
Title: Re: (WIP) Oil Rig
Post by: RonanMerriman on September 17, 2014, 07:19:19 pm
Beautiful. Epic work!
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on September 17, 2014, 07:25:47 pm
:fap:

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F21owpzt.jpg&hash=6a27d3422fd3ee4569dfd47be0987c4f5a02647b)
I look forward to more and more that comes out this map! and the PHD is done very well.  :)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on September 17, 2014, 07:26:13 pm
It is epic work indeed, but all credit goes to the king of crazy viewmodel shit - offthewall  ;D

And yeh thezombiekilla6 they are sync fire (wall hasn't released his ultimate d/w's anywhere yet) which is how they are in UGX mod v1.1 as well so I'm told.


Title: Re: (WIP) Oil Rig
Post by: nikzaks on September 17, 2014, 07:39:07 pm
:fap:

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F21owpzt.jpg&hash=6a27d3422fd3ee4569dfd47be0987c4f5a02647b)

Spoiler: click to open...
http://www.youtube.com/watch?v=0vvFmXalP1o
Spoiler: click to open...
http://www.youtube.com/watch?v=np89zAJqfqU
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on September 17, 2014, 07:42:01 pm
Spoiler: click to open...
http://www.youtube.com/watch?v=0vvFmXalP1o
Spoiler: click to open...
http://www.youtube.com/watch?v=np89zAJqfqU

And why did you link this? Stevie already said about Wall not yet releasing them
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on September 17, 2014, 07:42:28 pm
:fap:

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F21owpzt.jpg&hash=6a27d3422fd3ee4569dfd47be0987c4f5a02647b)
Do you have dive to prone in this map stevie?

Double Post Merge: September 17, 2014, 07:44:11 pm
And why did you link this? Stevie already said about Wall not yet releasing them
stevie said he hasn't yet released his BO style dual wielding system for W@W yet, not D2P
Title: Re: (WIP) Oil Rig
Post by: BluntStuffy on September 17, 2014, 08:00:23 pm
It is epic work indeed, but all credit goes to the king of crazy viewmodel shit - offthewall  ;D

You Lucky sob..  ;)
Title: Re: (WIP) Oil Rig
Post by: treminaor on September 17, 2014, 11:15:30 pm
....... :poker:
How revolutionary, setting up a perk machine correctly. It's almost as if you didn't copy and paste some stupid broken one that only uses a black model or off model  :mother:
Title: Re: (WIP) Oil Rig
Post by: Wunderful on September 18, 2014, 12:13:23 am
:fap:

Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F21owpzt.jpg&hash=6a27d3422fd3ee4569dfd47be0987c4f5a02647b)

That looks hawt. This map is looking pretty good Stevie :3
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on September 18, 2014, 12:20:46 am
How revolutionary, setting up a perk machine correctly. It's almost as if you didn't copy and paste some stupid broken one that only uses a black model or off model  :mother:
IKR, im just as amazed! :P
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on September 18, 2014, 01:00:21 am
Enough with this repetitive garbage please.

Rorke, any more offensive remarks from you and you will be reported.

Stevie & Cowman, this bullshit has gone on far too long and people are just getting sick fed up with it now. You are both just as bad as each other. I can only see the best course being a ban for both of you if it persists.

Let's just move on from it now before it comes to that because I can assure you both, the clock is definitely ticking on that one.
Title: Re: (WIP) Oil Rig
Post by: MrSlagovich on September 18, 2014, 01:12:30 am
orly
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on September 18, 2014, 01:20:12 am
orly

I post this, and it's an immediate warning for 'spamming'... :poker:

Just lock this thread please, I'm done with it.


Title: Re: (WIP) Oil Rig
Post by: SajeOne on September 18, 2014, 12:09:53 pm
I post this, and it's an immediate warning for 'spamming'... :poker:
No it's not right, I'm figuring out why that was posted right now.
Title: Re: (WIP) Oil Rig
Post by: Lukkie1998 on January 04, 2015, 04:18:04 pm
Unlocked on the request of Steviewonder87.

Lukkie1998
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 04, 2015, 04:41:05 pm
Map is almost complete, pretty much just the EE left to complete now.
Spoiler: click to open...
Loadscreen -
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F2lvbvwm.jpg&hash=85fb6368af16639cbf955b6e6c943e59bc442314)

Added some BO1/2 reticles and JBird's Hud as seen on Snowglobe -
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi62.tinypic.com%2F2mo6ret.jpg&hash=779b5eea37ad814ba8ccdb38c10168037acade29)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F210exrl.jpg&hash=911c1273506bfb37a6698ac2c47d0084efd561ab)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Frusnxz.jpg&hash=6bca10eabcceb29e3f4e57ac446f8e789fe257fe)
Added some new guns (including a couple from Titanfall - most using Stuffy's ammo counter, might add one or 2 AW guns before release) -
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2F14t54df.jpg&hash=da46a7cb2ea843b8a1b7bb02ef97cbc9333e7fde)
Title: Re: (WIP) Oil Rig
Post by: greeniezk5 on January 04, 2015, 04:42:31 pm
Yeh I was thinking about that, are there normally boats near oil rigs though?  ??? I was maybe gonna have some EE thing where you have to shoot something on a boat really far away and you need a sniper to do it...
not sure about boats but your more likely to see helicopters near an oil rig ferrying in crew and supplies, although there not used to having people sniping them :P
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on January 04, 2015, 05:40:00 pm
I can not wait to come out !, I think oil rig will become my favorite map!
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on January 04, 2015, 11:28:55 pm
on an oil rig, far away from the mainland, 4 hero's must put their differences behind themselves to fight infinite scuba zombies and radioactive former employees. With now two years in the making,
This... Is... coast of the dead (or Oil Rig for short)
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on January 04, 2015, 11:37:39 pm
on an oil rig, far away from the mainland, 4 hero's must put their differences behind themselves to fight infinite scuba zombies and radioactive former employees. With now two years in the making,
This... Is... coast of the dead (or Oil Rig for short)
"Coast" is actuality the underscore name for Call of the Dead, and having that and "of the Dead" gives a decent amount of confusion when putting the two together...
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on January 05, 2015, 12:11:27 am
"Coast" is actuality the underscore name for Call of the Dead, and having that and "of the Dead" gives a decent amount of confusion when putting the two together...
It was that, Gulf of the dead as gulf of mexico or Surf of the dead (but i ruled out surf of the dead because of confusion with surfboarding). that was all i could think of.
Title: Re: (WIP) Oil Rig
Post by: theMCjunkie1 on January 05, 2015, 01:11:53 am
cool looking map!!
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 05, 2015, 01:34:32 am
AW Bulldog  :P

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F2kil9c.jpg&hash=ab506ef03dd8ebe871ca1774e4727bcbdaaee84e)
Title: Re: (WIP) Oil Rig
Post by: JBird632 on January 05, 2015, 01:37:12 am
AW Bulldog  :P

(http://i58.tinypic.com/2kil9c.jpg)
Love the sleek white look to it, although Im not a huge fan of the gun in AW - still pretty cool man!
Title: Re: (WIP) Oil Rig
Post by: tomikaze on January 05, 2015, 01:43:21 am
on an oil rig, far away from the mainland, 4 hero's must put their differences behind themselves to fight infinite scuba zombies and radioactive former employees. With now two years in the making,
This... Is... coast of the dead (or Oil Rig for short)
I like where you're going with this. Four heroes of a certain civil rights movement oil each other up and lay out on the coast before making their way to this rig full of men who need to be converted to a new way of life. Ba da ba ba ba, I'm lovin' it.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 05, 2015, 01:47:00 am
Love the sleek white look to it, although Im not a huge fan of the gun in AW - still pretty cool man!
Thanks, I also made this version, but I'm leaning more towards the white one - http://gyazo.com/03d578edcb0ad03918948cdfbcd3e51b (http://gyazo.com/03d578edcb0ad03918948cdfbcd3e51b)
Title: Re: (WIP) Oil Rig
Post by: JBird632 on January 05, 2015, 03:07:34 am
Thanks, I also made this version, but I'm leaning more towards the white one - http://gyazo.com/03d578edcb0ad03918948cdfbcd3e51b (http://gyazo.com/03d578edcb0ad03918948cdfbcd3e51b)
Thats a tough one, I like both, but personally I was more leaning towards the yellow one myself lol
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on January 05, 2015, 03:23:31 am
definitely go with the yellow striped one. mmhm oh yeh!
Title: Re: (WIP) Oil Rig
Post by: RonanMerriman on January 05, 2015, 08:02:01 am
I'd go with the yellow one, suites the map more what with hazard stripes and such  :P
Title: Re: (WIP) Oil Rig
Post by: MrDunlop4 on January 05, 2015, 09:30:34 am
Hey

Looks really nice dude

Cant wait to play this map :)

MrDunlop4
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on January 05, 2015, 10:23:55 am
When saw this topic had been unlocked via an email alert I couldn't wait to sign-in and check this out  :D

Easily one of the most anticipated maps in memory and both versions of that Bulldog look awesome though I agree the Yellow & Black seems more appropriate

Regardless which is chosen I'm so pleased to see this project continue and look forward to further updates with a keen eye  :)
Title: Re: (WIP) Oil Rig
Post by: monkeyfunky on January 05, 2015, 12:54:17 pm
YES YES YES YESS This is one of the maps I've been waiting for forever I know me and my friends are gonna have a blast playing it.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 05, 2015, 02:40:22 pm
After some consumer feedback might go with the yellow one then, it does look pretty badass in-game tbf  :P
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F11wczt1.jpg&hash=d8b2a0cf1265ac2f6aa8cd884c51eb0aa85a3394)
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on January 05, 2015, 02:49:02 pm
After some consumer feedback might go with the yellow one then, it does look pretty badass in-game tbf  :P
(http://i58.tinypic.com/11wczt1.jpg)

Stevie, may i suggest that the bulldog be stock black, and once pack-a-punched it gets the stripes, or maybe it gets the color and the stripes are animated and its called 'the hazard'
Title: Re: (WIP) Oil Rig
Post by: Wymiatacz on January 07, 2015, 06:53:28 pm
nice man i love it, mw2 ftw
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 07, 2015, 09:12:04 pm
AW S-12 added :P

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F2f07okh.jpg&hash=def076a21fc9643fb75c34a7aad9cd340f1ca387)
Title: Re: (WIP) Oil Rig
Post by: MakeCents on January 07, 2015, 09:25:53 pm
AW S-12 added :P

(http://i60.tinypic.com/2f07okh.jpg)

Nice. Is that the one that has electricity going down the barrel?

Edit: Never mind, it isn't. Still nice though. Really seems to fit your map.
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on January 07, 2015, 09:31:40 pm
AW S-12 added :P

(http://i60.tinypic.com/2f07okh.jpg)
Glad to see the HUD is finally fixed, the 1st one was ugly IMO. Looks very nice Stevie! :D
Title: Re: (WIP) Oil Rig
Post by: simpelsat on January 07, 2015, 09:40:19 pm
like the black ops style hud. cand wait to play the map
P.S. did Jbird made it
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on January 08, 2015, 12:30:32 am
like the black ops style hud. cant wait to play the map
P.S. did Jbird made it
actually it is JBirds hud from Snowglobe, but with different colors
Title: Re: (WIP) Oil Rig
Post by: JBird632 on January 08, 2015, 01:30:59 am
actually it is JBirds hud from Snowglobe, but with different colors
And with the wreath removed, but the custom ammo counter fits :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 08, 2015, 02:07:42 am
Well I thought JBird's Christmas wreath with a bit of tinkering looked like a life ring http://assets.academy.com/mgen/86/10095986.jpg?is=500,500 (http://assets.academy.com/mgen/86/10095986.jpg?is=500,500) and the Christmas stripes could be replaced with hazard stripes to fit the map, turned out pretty well I reckon  :)
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on January 08, 2015, 02:41:09 am
Well I thought JBird's Christmas wreath with a bit of tinkering looked like a life ring http://assets.academy.com/mgen/86/10095986.jpg?is=500,500 (http://assets.academy.com/mgen/86/10095986.jpg?is=500,500) and the Christmas stripes could be replaced with hazard stripes to fit the map, turned out pretty well I reckon  :)
Haha Never Noticed!
Title: Re: (WIP) Oil Rig
Post by: simpelsat on January 08, 2015, 02:48:52 pm
whell it realy did look good. :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 10, 2015, 11:59:55 pm
Added AW RDS and Holo, also ARX and MK14-EBR to replace the M14 -

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi61.tinypic.com%2Fwrhslk.jpg&hash=0f6deda365c9f7e07e6d3f4b7c0ddb5b14649a05)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi62.tinypic.com%2F2j2t0km.jpg&hash=4c078bebfdbaa2e289c3abf6ff41c5a538c47ddc)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2Fehfyoh.jpg&hash=f9d8557be6d5ba580752e1dae98a12e44ee9c69b)(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2Fx3hj0l.jpg&hash=e6c4ddfc3ab6c967632da9d8b6348a5381a73bc0)

Also Bluntstuffy is working hard on completing the EE steps...
Title: Re: (WIP) Oil Rig
Post by: rutenguten on January 11, 2015, 01:17:42 am
Good stuff bro. Also that holo is called the auto focus sight  :D.
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on January 11, 2015, 02:26:24 am
Good job stevie and blunt. good freaking job
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on January 11, 2015, 04:41:29 am
This map for me is the most anticipated, I REALLY wanna get my hands on it! GG no re m8...
Title: Re: (WIP) Oil Rig
Post by: MAK911 on January 11, 2015, 04:55:15 am
Added AW RDS and Holo, also ARX and MK14-EBR to replace the M14 -

(http://i61.tinypic.com/wrhslk.jpg)(http://i62.tinypic.com/2j2t0km.jpg)(http://i58.tinypic.com/ehfyoh.jpg)(http://i58.tinypic.com/x3hj0l.jpg)

Also Bluntstuffy is working hard on completing the EE steps...
Those textures............................................. I WANT SO BAD! MK-14! Come to me!
Title: Re: (WIP) Oil Rig
Post by: Gunoftruth on January 11, 2015, 05:25:47 am
cool map. cant wait. does ur weapons have offical anims?? ???
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 11, 2015, 06:45:43 pm
cool map. cant wait. does ur weapons have offical anims?? ???
No, all my guns use M16 rigs... :troll:
Title: Re: (WIP) Oil Rig
Post by: rutenguten on January 11, 2015, 06:54:37 pm
No, all my guns use M16 rigs... :troll:


Lol I have a hard time picturing that with the bulldog.
Title: Re: (WIP) Oil Rig
Post by: Needsmorewub on January 11, 2015, 07:42:48 pm
Very nice Stevie looks sick!
Keep it up :)
Title: Re: (WIP) Oil Rig
Post by: MrZereze on January 11, 2015, 08:21:51 pm
this map looks so amazing<3 i cant wait to get my hands on it xD
Title: Re: (WIP) Oil Rig
Post by: BluntStuffy on January 12, 2015, 03:33:08 pm
Oh dear...


Looks like you made yourself a new friend for life! I love your people skills  :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 12, 2015, 03:34:42 pm
Looks like you made yourself a new friend for life! I love your people skills  :D
You're just jealous  ;D
Title: Re: (WIP) Oil Rig
Post by: sevengpluke on January 12, 2015, 05:04:18 pm
Added AW RDS and Holo, also ARX and MK14-EBR to replace the M14 -

(http://i61.tinypic.com/wrhslk.jpg)(http://i62.tinypic.com/2j2t0km.jpg)(http://i58.tinypic.com/ehfyoh.jpg)(http://i58.tinypic.com/x3hj0l.jpg)

Also Bluntstuffy is working hard on completing the EE steps...

How did you get the textures aligned perfectly? UV un-wrapping or that's How it looks in AW or did you texture It precisely using the original texture as a reference.
Title: Re: (WIP) Oil Rig
Post by: Cold_banana on January 12, 2015, 05:10:13 pm
I love how you ported the the variant textures for the aw guns they look epic!
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on January 21, 2015, 01:37:37 am
EE is almost complete now, just gotta bug test and make sure everything works as it should and map will be released (might add one or two last minute features though  ;)). I have opened up the Request Beta option, I will only be selecting a couple of good 'actual' beta testers (like 3 or 4) i.e. people who will actually find bugs and report them, and not just people who want early access to the map. If you are interested can you also send me a short PM explaining why you want to/should beta test the map. Thanks  :)
Title: Re: (WIP) Oil Rig
Post by: master102200 on January 21, 2015, 01:41:30 am
Wow this looks really good for your first map, can't wait to play it
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on January 21, 2015, 03:13:35 am
Do you want the beta testers to be sending you the bugs here in the topic or via PMing?
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on January 21, 2015, 07:11:51 am
Inb4 20 requests from users that have 0 posts :poker:
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on January 21, 2015, 09:55:15 am
lol, yea have fun completing this, Stevie has a talent for making wonderful maps that seem to be against me owning Jug for more than a minute lol

 :nyan:
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on January 21, 2015, 03:25:36 pm
Inb4 20 requests from users that have 0 posts :poker:

 :troll:

Unless the map were a box map or a small poorly designed map, users like the one you speak of will probably try and use their opportunity to get selected as a tester :please:
Title: Re: (WIP) Oil Rig
Post by: rustyandme on January 21, 2015, 05:23:12 pm
WOW! Just wow! That looks awesome! Keep up the work!
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on January 27, 2015, 08:15:17 am
Just a reminder that no matter how good this map is, it will NEVER come close to the AMAZING five remake, like it wont even be good compared to that, the five remake was so good its just amazing  :troll:

nah only joking stevie, this is really great work, you deserve more praise then you get, first time mappers like you are rare
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on January 27, 2015, 10:11:00 am
Honestly the job he has done here is awesome

I hope your all good at running for your lives lol
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on January 30, 2015, 01:50:39 pm
any progress images?
Title: Re: (WIP) Oil Rig
Post by: MrSlagovich on January 30, 2015, 02:14:22 pm
any progress images?
I'm getting sick of you posting on every topic either asking for progress or pictures. If there was anything to show the topic would already be updated.
Title: Re: (WIP) Oil Rig
Post by: DodgeMe on January 30, 2015, 02:16:29 pm
Yea lol
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on January 31, 2015, 02:27:33 am
plus its been said 100 times already, hes pretty much done the mapping, hes just finishing the rest. What exactly do you want him to show?
Title: Re: (WIP) Oil Rig
Post by: 0815Hunter on February 03, 2015, 04:58:01 pm
I, I can't,.. just... c..cAn't wAit for it..jeEs  :rainbow:

 ;)
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on February 13, 2015, 09:33:51 pm
Reminds me of the oil rig in MW2, cant wait look really good.
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on February 14, 2015, 12:26:32 am
Reminds me of the oil rig in MW2, cant wait look really good.
Thats cause it is, another guy said the same thing and stevie replied saying that he was aiming for a close replication of the rig
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on February 27, 2015, 01:37:13 am
Hows it going Stevie? updates?
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on February 27, 2015, 02:03:16 am
Thats cause it is, another guy said the same thing and stevie replied saying that he was aiming for a close replication of the rig
its close to identical, he did a great job
Title: Re: (WIP) Oil Rig
Post by: MARINES-64 on March 01, 2015, 01:13:27 am
looks like an awsome map  ;)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on March 06, 2015, 07:40:32 pm
OK, haven't updated in a little while, still need to sort out the last couple bugs then will send out to a couple of the beta testers, map is REALLY close to release though, and as is always the way added some new stuff -

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi60.tinypic.com%2F314uwc4.jpg&hash=d1769c919792c867909e3e56d4ae7e807de96bf3)
AE4 with reload and barrel fx
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi62.tinypic.com%2F30dckxv.jpg&hash=c7d4351b84bbc9cbec667cd82546d5425b02bc46)
Storm PSR with charge fx and new function
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2F2nlbwc9.jpg&hash=6b1ee31c6d87983d6cb4350c51ecedf6486d8e54)
Thundergun with BO1 fx
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi59.tinypic.com%2F16gzo0.jpg&hash=8138810a97d96a552871e68ffa685c06fdbbb3cd)
Redid Acid Gat/VW textures
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi57.tinypic.com%2Fvo36mc.jpg&hash=d585c5e7d1552783a27d9f74f570711a663fe0cc)
Added SAC3 (and a few other guns) and 3rd person akimbo anims/models

And a bunch of other stuff...
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on March 06, 2015, 07:48:38 pm
OK, haven't updated in a little while, still need to sort out the last couple bugs then will send out to a couple of the beta testers, map is REALLY close to release though, and as is always the way added some new stuff -

(http://i60.tinypic.com/314uwc4.jpg)
AE4 with reload and barrel fx
(http://i62.tinypic.com/30dckxv.jpg)
Storm PSR with charge fx and new function
(http://i57.tinypic.com/2nlbwc9.jpg)
Thundergun with BO1 fx
(http://i59.tinypic.com/16gzo0.jpg)
Redid Acid Gat/VW textures
(http://i57.tinypic.com/vo36mc.jpg)
Added SAC3 (and a few other guns) and 3rd person akimbo anims/models

And a bunch of other stuff...
WoW so cool! great job Stevie. ;)
Title: Re: (WIP) Oil Rig
Post by: mentality on March 07, 2015, 12:16:59 am
daayyum son
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on March 07, 2015, 12:26:38 am
OK, haven't updated in a little while, still need to sort out the last couple bugs then will send out to a couple of the beta testers, map is REALLY close to release though, and as is always the way added some new stuff -

(http://i60.tinypic.com/314uwc4.jpg)
AE4 with reload and barrel fx
(http://i62.tinypic.com/30dckxv.jpg)
Storm PSR with charge fx and new function
(http://i57.tinypic.com/2nlbwc9.jpg)
Thundergun with BO1 fx
(http://i59.tinypic.com/16gzo0.jpg)
Redid Acid Gat/VW textures
(http://i57.tinypic.com/vo36mc.jpg)
Added SAC3 (and a few other guns) and 3rd person akimbo anims/models

And a bunch of other stuff...
These look so cool
Title: Re: (WIP) Oil Rig
Post by: tudark on March 07, 2015, 01:31:33 am
Those weapons are looking sexy , wow.
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on March 07, 2015, 02:14:47 am
I have just one word, WOW :o. The detail looks absolutely amazing, the guns look so great and just seems like this, and leviathan, WOULD give Treyarch a run for their money, like seriously, an oil rig and an submerged Nazi research station. This is just incredible. can't wait to hear more about this map later on down the track.
Keep it up, the whole community has lots of faith in you.
Regards,
J.N
Title: Re: (WIP) Oil Rig
Post by: MrSlagovich on March 07, 2015, 02:58:27 am
Nice one Stevie my boi
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on March 07, 2015, 03:09:44 am
'The mapping is strong with this one'
Title: Re: (WIP) Oil Rig
Post by: SarcyMoFo on March 07, 2015, 11:27:58 am
*Stand up and give an enthusiastic round of applause*
Absolutely awesome stuff!  :D

Seeing stuff like this helps to forget that Treyarch's next release is still 8 months away
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on March 07, 2015, 03:00:57 pm
*Stand up and give an enthusiastic round of applause*
Absolutely awesome stuff!  :D

Seeing stuff like this helps to forget that Treyarch's next release is still 8 months away
Treyarch is making another call of duty? :troll:
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on March 07, 2015, 03:20:21 pm
Treyarch is making another call of duty? :troll:

Yes, we just dont know the name OR if it will have zombies.. but we know its confirmed *illuminati confirmed* this year!
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on March 07, 2015, 03:44:24 pm
Yes, we just dont know the name OR if it will have zombies.. but we know its confirmed *illuminati confirmed* this year!

I can guarantee right now 100% that zombies will be returning, though to be honest I think that is pretty obvious anyway.
Title: Re: (WIP) Oil Rig
Post by: x_xMayheMx_x on March 08, 2015, 09:41:13 am
OK, haven't updated in a little while, still need to sort out the last couple bugs then will send out to a couple of the beta testers, map is REALLY close to release though, and as is always the way added some new stuff

Those guns look amazing Stevie. You  are very talented man. So excited for it's full release, I've been talking about this map to a lot to people on my stream lol. I think I have them just as hyped as I am.
Title: Re: (WIP) Oil Rig
Post by: X0master on March 09, 2015, 11:57:56 pm
OK, haven't updated in a little while, still need to sort out the last couple bugs then will send out to a couple of the beta testers, map is REALLY close to release though, and as is always the way added some new stuff -

(http://i60.tinypic.com/314uwc4.jpg)
AE4 with reload and barrel fx
(http://i62.tinypic.com/30dckxv.jpg)
Storm PSR with charge fx and new function
(http://i57.tinypic.com/2nlbwc9.jpg)
Thundergun with BO1 fx
(http://i59.tinypic.com/16gzo0.jpg)
Redid Acid Gat/VW textures
(http://i57.tinypic.com/vo36mc.jpg)
Added SAC3 (and a few other guns) and 3rd person akimbo anims/models

And a bunch of other stuff...
So much sexy weapons  :rainbow:
Title: Re: (WIP) Oil Rig
Post by: SmoothCreamPie on March 12, 2015, 03:07:08 am
I've been lurking on this post for a while now and to see all the progress and achievements you've made in this is amazing. Keep up the awesome work! Its people like you and maps like this one that helped me decide to build a gaming PC! :)

 :rainbow:
Title: Re: (WIP) Oil Rig
Post by: blackrock555 on March 12, 2015, 10:19:19 pm
stevie keep it up, looks freakin smexy as hell :D
Title: Re: (WIP) Oil Rig
Post by: timelordalex on March 12, 2015, 11:16:54 pm
Well i've been out of touch with this scene for a while, i thought this map was cancelled? if its back on track, great news, looks great
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on March 12, 2015, 11:23:56 pm
Well i've been out of touch with this scene for a while, i thought this map was cancelled? if its back on track, great news, looks great

I don't think it was ever cancelled, but I can tell you now this map will blow you away mate. Played it earlier this evening and can't believe how good it is!

It looks amazing, has so many awesome weapons that look and act like the real deal, and then there is the size. Damn is the map huge!

This one is going to go down a storm upon release. Stevie should be very proud of what he has accomplished here.
Title: Re: (WIP) Oil Rig
Post by: timelordalex on March 12, 2015, 11:26:31 pm
I don't think it was ever cancelled, but I can tell you now this map will blow you away mate. Played it earlier this evening and can't believe how good it is!

It looks amazing, has so many awesome weapons that look and act like the real deal, and then there is the size. Damn is the map huge!

This one is going to go down a storm upon release. Stevie should be very proud of what he has accomplished here.

good cause the reason i somewhat left the scene is that there was nothing to keep me here, ive heard this and leviathan are close to release so i anticipate them
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on March 12, 2015, 11:27:50 pm
I don't think it was ever cancelled, but I can tell you now this map will blow you away mate. Played it earlier this evening and can't believe how good it is!

It looks amazing, has so many awesome weapons that look and act like the real deal, and then there is the size. Damn is the map huge!

This one is going to go down a storm upon release. Stevie should be very proud of what he has accomplished here.

it is an amazing map, that is if it doesnt crash on round 3  :troll: :troll: :troll:

im just kidding stevie i lov u plz dont hurt me ;-;
Title: Re: (WIP) Oil Rig
Post by: timelordalex on March 12, 2015, 11:28:48 pm
it is an amazing map, that is if it doesnt crash on round 3  :troll: :troll: :troll:

im just kidding stevie i lov u plz dont hurt me ;-;

ive just downloaded your exo map i discovered chroma, hope thats good
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on March 12, 2015, 11:41:55 pm
it is an amazing map, that is if it doesnt crash on round 3  :troll: :troll: :troll:

im just kidding stevie i lov u plz dont hurt me ;-;

Didn't crash for me or anyone else who played with us, so...
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on March 13, 2015, 12:06:24 am
Didn't crash for me or anyone else who played with us, so...

it did last time i tested it, but he fixed it so no worries
Title: Re: (WIP) Oil Rig
Post by: eithan on March 13, 2015, 10:48:13 am
looks like a good map looks 10/10 never seen a map with such good datiles... god job
Title: Re: (WIP) Oil Rig
Post by: Trezla on March 13, 2015, 06:16:25 pm
Simply Amazing. Nuff said.
Title: Re: (WIP) Oil Rig
Post by: UserBob on March 13, 2015, 06:57:03 pm
The FX for that AE4 looks so fucking good, can't wait Stevie :o
Title: Re: (WIP) Oil Rig
Post by: gr00t on April 21, 2015, 01:50:26 am
Stevie any updates?

It looked like Oil Rig and BluntStuffy's Project Relinquished (http://ugx-mods.com/forum/index.php?topic=3364.0) were nearing completion and in testing.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 21, 2015, 07:24:14 am
Well I've managed to find a workaround for the fx limit which opens up like 100+ extra spaces and also managed to find a technique to save on tons of memory (so I'm back at the weapon limit now :) ) been testing it out co-op and solo and uncovered a few minor and major bugs that are mostly sorted now. Also added this -

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2Fe36692b667697263505fcab0e45b794e.jpg&hash=3bef673cc6ec614368e0825cb48f83f784f1e1a9)
Title: Re: (WIP) Oil Rig
Post by: gr00t on April 21, 2015, 09:35:14 am
Well I've managed to find a workaround for the fx limit which opens up like 100+ extra spaces and also managed to find a technique to save on tons of memory (so I'm back at the weapon limit now :) ) been testing it out co-op and solo and uncovered a few minor and major bugs that are mostly sorted now. Also added this -

(http://i.gyazo.com/e36692b667697263505fcab0e45b794e.jpg)

Thanks for the update :)

Nice add on with the Cauterizer.  Stuffy's channel  kind of gave away the surprise though. ;)  Good luck bug hunting and great work as always.
Title: Re: (WIP) Oil Rig
Post by: eliudjb on April 21, 2015, 07:29:25 pm
Congrats for your new Mapper insign  :D I hope that forum status motivates you to finally finish this great work and release it  :nyan:
Title: Re: (WIP) Oil Rig
Post by: Donkey22 on April 21, 2015, 09:32:02 pm
Dat cel 3 though. Whats that I see on the left D pad?!?!?!  ::)
Title: Re: (WIP) Oil Rig
Post by: JBird632 on April 21, 2015, 09:45:53 pm
Whats that I see on the left D pad?!?!?!  ::)
Probably the grenade launcher for his other weapon...
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on April 21, 2015, 09:47:35 pm
Probably the grenade launcher for his other weapon...
SKULLCRUSHER!!!!
Title: Re: (WIP) Oil Rig
Post by: arceus on April 21, 2015, 10:35:31 pm
nice Q.E.D's  ::)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 22, 2015, 02:04:32 am
SKULLCRUSHER!!!!
Yeh that would be the Skullcrusher or the Strain 25

nice Q.E.D's  ::)
Speaking of those, best to be careful where you throw them... :troll:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2F0c32d87495fe9282387c35c004e8bd46.jpg&hash=cf42f6060fbd860057de2680291dc60136d258c5)
Title: Re: (WIP) Oil Rig
Post by: MZslayer11 on April 22, 2015, 02:15:21 am
Looks like its coming along very nicely! I'm definitely looking forward to this map.  :D
Title: Re: (WIP) Oil Rig
Post by: tudark on April 22, 2015, 02:21:07 am
oh man this is looking sweet , we will have to combine skills  on a map one day, Im so jealous you have the cauterizer.
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on April 22, 2015, 04:20:42 am
Speaking of those, best to be careful where you throw them... :troll:
(http://i.gyazo.com/0c32d87495fe9282387c35c004e8bd46.jpg)

Shit aye, if only there was a way to reverse the effect, like the hacker. Oh well, just a query, will the zombies go for it, or is it player picked up only?
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on April 22, 2015, 12:57:45 pm
(http://i.gyazo.com/0c32d87495fe9282387c35c004e8bd46.jpg)
the texture of the M16 are just like the original! :o

Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 22, 2015, 01:06:01 pm
Shit aye, if only there was a way to reverse the effect, like the hacker. Oh well, just a query, will the zombies go for it, or is it player picked up only?
Only zombies can pick it up, which is how it was in Moon I believe.
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on April 25, 2015, 10:20:05 pm
in moon, players could too
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 25, 2015, 10:31:32 pm
in moon, players could too
Not according to this vid..

www.youtube.com/watch?v=3ZZ9w6z-k3Q (http://www.youtube.com/watch?v=3ZZ9w6z-k3Q#ws)
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on April 25, 2015, 10:36:00 pm
pretty sure its wrong, as i "know" i picked one up before

plus the wiki doesnt say its zombie specific either

http://callofduty.wikia.com/wiki/Quantum_Entanglement_Device (http://callofduty.wikia.com/wiki/Quantum_Entanglement_Device)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 25, 2015, 10:38:21 pm
pretty sure its wrong, as i "know" i picked one up before

plus the wiki doesnt say its zombie specific either

http://callofduty.wikia.com/wiki/Quantum_Entanglement_Device (http://callofduty.wikia.com/wiki/Quantum_Entanglement_Device)
What's 'wrong' the gameplay of people actually playing Moon? ;D
Title: Re: (WIP) Oil Rig
Post by: x_xMayheMx_x on April 25, 2015, 11:56:44 pm
maybe at some point over the last 4 years it was changed in one of the 3 patches...

Not trying to argue here but Moon is my favorite map, I still play it ALL the time and know all the ins and outs of this map.  The only way to get a free perk from a QED is to throw it at a perk machine. You wont see a green perk bottle or anything just some white looking bubbles floating up in your view but even this is extremely rare.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 26, 2015, 12:12:49 am
Not trying to argue here but Moon is my favorite map, I still play it ALL the time and know all the ins and outs of this map.  The only way to get a free perk from a QED is to throw it at a perk machine. You wont see a green perk bottle or anything just some white looking bubbles floating up in your view but even this is extremely rare.
This is in the map also...but I didn't want everyone to know this  :-X
Title: Re: (WIP) Oil Rig
Post by: x_xMayheMx_x on April 26, 2015, 12:32:49 am
This is in the map also...but I didn't want everyone to know this  :-X

 :o gimmie  ;D Im going to love this map
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on April 26, 2015, 12:37:43 am
yup, yes you will
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 26, 2015, 12:58:04 am
:o gimmie  ;D Im going to love this map
Well it's quite a big map, but smaller than Leviathan, so it will be about a 2/10 replayability ;D
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on April 26, 2015, 01:09:06 am
Well it's quite a big map, but smaller than Leviathan, so it will be about a 2/10 replayability ;D

I don't know about that. I managed to open up all of Leviathan by round 12 in a solo game, but it took me to 15 on a really good run to open up just to PaP on this map and that was me leaving about 10 doors unopened.

Basically... your map is BIG!

Replay value? I would defintely put it up their with Leviathan, so I can easily see it getting a 40/40. Though, I expect the jealousy to run wild, so I can image their will be some who hate on you for making a map that only others can dream of producing.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on April 26, 2015, 01:17:45 am
I don't know about that. I managed to open up all of Leviathan by round 12 in a solo game, but it took me to 15 on a really good run to open up just to PaP on this map and that was me leaving about 10 doors unopened.

Basically... your map is BIG!

Replay value? I would defintely put it up their with Leviathan, so I can easily see it getting a 40/40. Though, I expect the jealousy to run wild, so I can image their will be some who hate on you for making a map that only others can dream of producing.
Hmm, I still think Leviathan is bigger, but if it is actually bigger then that means 0/10 replayability right? Fuck...

Edit: Actually on release I'll make a special version for InFInIX with just the spawn area closed off and none of those nasty debris and doors and stuff so he might be able to play it more than once :)
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on April 26, 2015, 01:20:17 am
Quote
Not trying to argue here but Moon is my favorite map, I still play it ALL the time and know all the ins and outs of this map.  The only way to get a free perk from a QED is to throw it at a perk machine. You wont see a green perk bottle or anything just some white looking bubbles floating up in your view but even this is extremely rare.
People thought you would occasionally see one of these around the bounce pads in the air, jsut before the powerup vanished. Not sure if it were ever proven though. Allegidly that was the only way to obtain more than 4 on moon, but since then the QED ability was discovered so im not sure

You defo get the red one out of the QEDs though

Quote
Well it's quite a big map, but smaller than Leviathan, so it will be about a 2/10 replayability ;D

Nah leviathan is just more "spaced out" whereas yours is large but compact. Both still have a significant amount of floor space on which we are able to travel

Plus you have several floors, but theres a really nice gap between them so you can easily tell if a downed player is above, below or on your current floor :)
Title: Re: (WIP) Oil Rig
Post by: x_xMayheMx_x on April 26, 2015, 01:24:14 am
Well it's quite a big map, but smaller than Leviathan, so it will be about a 2/10 replayability ;D

When I was blessed with the chance to play this in its early stages with you and Harry I remember the map being pretty huge and very epic, honestly this will rival Leviathan for best custom map made imo  :D Now gimmie  :rainbow: just kidding, but really cant wait
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on April 26, 2015, 02:15:40 am
wait you played with me? Which were you? lol
Title: Re: (WIP) Oil Rig
Post by: asael_kenway on April 26, 2015, 02:21:42 am
Hey guys when this map will be release? Cant wait to play it ;D
Title: Re: (WIP) Oil Rig
Post by: x_xMayheMx_x on April 26, 2015, 02:56:55 am
wait you played with me? Which were you? lol

It was a couple months back and my waw is mayhem217 we only played thatq 1 time and im not that memorable of a guy  :alone:
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on April 26, 2015, 03:08:19 am
Ah crap, I remember now. My bad bro, your not a forgettable guy, we should play again sometime!  ;)
Title: Re: (WIP) Oil Rig
Post by: adfgdagasdf2 on May 03, 2015, 03:55:19 pm
Holy hell its been a year since this was announced... I'm still hyping over this! Any news on a release date?
Title: Re: (WIP) Oil Rig
Post by: NGcaudle on May 04, 2015, 03:02:20 pm
Is there gonna be a custom juggernaut boss from MW2  ::)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 04, 2015, 04:34:32 pm
Is there gonna be a custom juggernaut boss from MW2  ::)
I can categorically rule that out.
Spoiler: click to open...
:troll:
Title: Re: (WIP) Oil Rig
Post by: x_xMayheMx_x on May 04, 2015, 06:14:30 pm
Is there gonna be a custom juggernaut boss from MW2  ::)

I'm hoping for more mini panzers that he had on Christmas warehouse  :please:
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on May 05, 2015, 06:37:51 am
i just want the tranzit avagrado, except not over powered like in 'the swan' but more like the actual tranzit one. and to get rid of him you can use a water gun hahah
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on May 05, 2015, 07:04:01 am
I'm hoping for more mini panzers that he had on Christmas warehouse  :please:

:kidding:
Title: Re: (WIP) Oil Rig
Post by: InFInIX on May 05, 2015, 06:43:27 pm
I'm hoping for more mini panzers that he had on Christmas warehouse  :please:
I like them  :lol:
looks good for your "first map"  :D
Title: Re: (WIP) Oil Rig
Post by: MrDunlop4 on May 06, 2015, 10:22:15 am
I like them  :lol:
looks good for your "first map"  :D

First map? His second map.
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 06, 2015, 11:06:34 am
First map? His second map.

Christmas was joint and rushed(2 months), first proper map with his time allocation and theme, also the wip was up before Christmas maps so... :P
Title: Re: (WIP) Oil Rig
Post by: InFInIX on May 06, 2015, 12:58:29 pm
First map? His second map.
This will be my first (released) map, mapping is about 50% done although it is fully playable as of now  :)
:gusta:
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 08, 2015, 07:51:10 am
Don't mean to be mean, but this map is basically showing off how good Bluntstuffy and Stevie can port stuff. Sorry for hurting any feelings
Title: Re: (WIP) Oil Rig
Post by: johndoe on May 08, 2015, 09:56:16 am
Don't mean to be mean, but this map is basically showing off how good Bluntstuffy and Stevie can port stuff. Sorry for hurting any feelings
are you having a fucking laugh? do you think stevie ported the map too?
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on May 08, 2015, 10:06:14 am
Don't mean to be mean, but this map is basically showing off how good Bluntstuffy and Stevie can port stuff. Sorry for hurting any feelings
You what!

Stevie has painstakingly spent months on every little tiny detail and Stuffy has practically and completely recoded just about every aspect and painstakingly fixed every bug!?
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 08, 2015, 10:51:43 am
Don't mean to be mean, but this map is basically showing off how good Bluntstuffy and Stevie can port stuff. Sorry for hurting any feelings

honestly thought you were better than this :(
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on May 08, 2015, 11:13:28 am
Don't mean to be mean, but this map is basically showing off how good Bluntstuffy and Stevie can port stuff. Sorry for hurting any feelings

Someone definitely chose wrong words to say :please:

Map definitely gets better and better with every update :) Maybe we should finally bury our hatchets and not always go judge each others stuff, Stevie, just for sake of it. Getting tired of holding grudges with some people :)
Title: Re: (WIP) Oil Rig
Post by: BluntStuffy on May 08, 2015, 11:42:36 am
Don't mean to be mean, but this map is basically showing off how good Bluntstuffy and Stevie can port stuff. Sorry for hurting any feelings

 :'( Jiffy?

The map obviously can't be ported, its 'just' a remake like any other.. A very good remake that is..  :) Every Brush / model / pathnode / script_struct w/e is placed by Stevie.
Sure a lot of feature's use ported models or animations, but that doesnt mean it's not all scripted by hand. I've only used 2 or 3 Black Ops scripts maybe that i 'ported' to straight WaW. Most scripts are made from scratch..
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 08, 2015, 12:04:15 pm
wait I'm confused, does Jiffy actually think the map is ported? if so that is a huge compliment, although looking at the screenshots I can see specific areas have more detail than the mw2 version + extended area etc as stevie told me
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 08, 2015, 12:12:07 pm
You what!

Stevie has painstakingly spent months on every little tiny detail and Stuffy has practically and completely recoded just about every aspect and painstakingly fixed every bug!?

Well, now that i know that, I apologies for my earlier comment, which was made without thinking. So, to Stevie, Please forgive me, as i didn't think about posting that comment, which was basically the literal meaning of 'poking shit'. Again, truly sorry, and i'll just watch this topic without saying anything more.

Double Post Merge: May 08, 2015, 12:15:04 pm
:'( Jiffy?

The map obviously can't be ported, its 'just' a remake like any other.. A very good remake that is..  :) Every Brush / model / pathnode / script_struct w/e is placed by Stevie.
Sure a lot of feature's use ported models or animations, but that doesnt mean it's not all scripted by hand. I've only used 2 or 3 Black Ops scripts maybe that i 'ported' to straight WaW. Most scripts are made from scratch..
Now, i Feel guilty, as i love both of your guys work, and i literally just took a massive dump on it by being an arrogant human being. Sorry To everyone involved with this map, as mentioned earlier, I will not say anything more on this topic, Unless there's an update that looks nice.
Please forgive me stuffy, your work for this community is outstanding :-[ :'(

Double Post Merge: May 08, 2015, 12:17:36 pm
wait I'm confused, does Jiffy actually think the map is ported? if so that is a huge compliment, although looking at the screenshots I can see specific areas have more detail than the mw2 version + extended area etc as stevie told me
Now i'm confused, i'm not sure if your saying i complimented him, or straight up insulted him. If you help me out with that, that would be greatly appreciated smasher.
P.S. I am better than that, it's just sometimes i just say before i speak (I do it more IRL, sadly) :-X
Title: Another Public Apologie (For Steviewonder87 and BluntStuffy)
Post by: JiffyNoodles on May 08, 2015, 12:51:48 pm
Dear Stevie and BluntStuffy,
Earlier on, i had made a rather horrendous comment, on your W.I.P 'Oil Rig'. It basically said that i you and BluntStuffy had just copy and Pasted the MW2 oil rig straight from the game itself, when in fact both you and Blunt have worked many glorious man hours into making the weapons and making the map itself. This is rather hypocritical on my behalf, in a way, since I don't even have the slightest clue on how to make a map, yet alone port a weapon. So, from me to you, I extend a digital Hand shake, as a sign of internet peace (since i can't give you a real one, since you guys are both on the other side of the world to me). Anyway, I hope you except my apologie, and let us rekindle our vague yet real relationship.
Regards,
JiffyNoodles
P.S. Trem, if you read this, please take 2 respect off of me as I deserve to lose something for what i have done.
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 08, 2015, 12:53:02 pm
Well, now that i know that, I apologies for my earlier comment, which was made without thinking. So, to Stevie, Please forgive me, as i didn't think about posting that comment, which was basically the literal meaning of 'poking shit'. Again, truly sorry, and i'll just watch this topic without saying anything more.

Double Post Merge: May 08, 2015, 12:15:04 pm
Now, i Feel guilty, as i love both of your guys work, and i literally just took a massive dump on it by being an arrogant human being. Sorry To everyone involved with this map, as mentioned earlier, I will not say anything more on this topic, Unless there's an update that looks nice.
Please forgive me stuffy, your work for this community is outstanding :-[ :'(

Double Post Merge: May 08, 2015, 12:17:36 pm
Now i'm confused, i'm not sure if your saying i complimented him, or straight up insulted him. If you help me out with that, that would be greatly appreciated smasher.
P.S. I am better than that, it's just sometimes i just say before i speak (I do it more IRL, sadly) :-X

we all post stupid shit sometimes, don't worry about it, the way you said it made me think that you thought the oilrig map was ported from mw2, when its not stevie individually draws and mutilates every brush and patch, my point was that if you thought that his map was ported, it should be taken as a compliment as you have just mistaken his incredibly detailed map as an official infinity ward map, but anyway, I'm sure its all cleared up now so don't worry about it
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 08, 2015, 01:02:04 pm
Someone definitely chose wrong words to say :please:

Map definitely gets better and better with every update :) Maybe we should finally bury our hatchets and not always go judge each others stuff, Stevie, just for sake of it. Getting tired of holding grudges with some people :)
Thanks, and agreed. :)

Don't mean to be mean, but this map is basically showing off how good Bluntstuffy and Stevie can port stuff. Sorry for hurting any feelings
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.quickmeme.com%2Fimg%2F0d%2F0d5c813d26faaee075a700189458bffa8e4e9fc5fd4f50c5e90c6c3bfa71211a.jpg&hash=0d4a3e463d66cf76a6df97c3d1e6ee228f5d3060)
Title: Re: (WIP) Oil Rig
Post by: TheScotchGuy on May 08, 2015, 01:08:42 pm
omg the laughing fit is real, you cant be doing this funny shit to no stoner people... funny shit lol
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 08, 2015, 01:39:00 pm
Thanks, and agreed. :)
(http://www.quickmeme.com/img/0d/0d5c813d26faaee075a700189458bffa8e4e9fc5fd4f50c5e90c6c3bfa71211a.jpg)
... :poker:
Title: Re: (WIP) Oil Rig
Post by: Utamia on May 08, 2015, 01:46:18 pm
this maps looks cool i'll be sure to give it a try when its out
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on May 08, 2015, 02:08:54 pm
Why is it mods only come here to warn people when i post something, i feel like a black man in a ferguson police station, yet when everyone else goes off topic not a single 'trem' or 'DBZ' in sight...sigh.
Title: Re: (WIP) Oil Rig
Post by: Lukkie1998 on May 08, 2015, 02:14:35 pm
Why is it mods only come here to warn people when i post something, i feel like a black man in a ferguson police station, yet when everyone else goes off topic not a single 'trem' or 'DBZ' in sight...sigh.
Probably because it's always you who posts these stupid/nonsense comments on a topic. ( 90% of all your posts)

Lukkie1998
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on May 08, 2015, 02:16:24 pm
Probably because it's always you who posts these stupid/nonsense comments on a topic. ( 90% of all your posts)

Lukkie1998

yeah 90% but when im an unarmed black man ya'll act like im resisting arrest and you shoot me, and all i did was ask where the nearest kfc is
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 08, 2015, 02:27:15 pm
yeah 90% but when im an unarmed black man ya'll act like im resisting arrest and you shoot me, and all i did was ask where the nearest kfc is
Better safe than sorry.
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 08, 2015, 03:30:29 pm
Better safe than sorry.

 :lol:
Title: Re: (WIP) Oil Rig
Post by: Ramiabdh on May 08, 2015, 05:31:13 pm
I would like to go back on-topic with a little update please ::)
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 08, 2015, 05:34:27 pm
I would like to go back on-topic with a little update please ::)
I second that, I would like to get back on topic with...a full release of the map right now please.
Take into account that I did say please as well.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 08, 2015, 06:11:54 pm
The map is done there will be no more updates on this WIP, just need to confirm the g-spawn error is completely fixed.
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 08, 2015, 07:08:18 pm
Don't mean to be mean, but this map is basically showing off how good Bluntstuffy and Stevie can port stuff. Sorry for hurting any feelings

Well, having played the map extensively (Thank you Stevie), I can confirm the map is actually a LOT more than just a playground for various "good" ports. The map looks absolutely amazing for a start, is probably on the same scale as Leviathan and could easily pass as a Treyarch map.

It has an amazing BO2 look and feel to it, and some really nice features but the balancing of the map is similar to that of a harder Treyarch map so you are unlikely to see many of these good weapons or secrets unless you play the map at least a dozen or so times... if you are good.

Rather than just throw around stupid comments for the sake of it, which seems to be quite often these days, how about you just wait till the map is out and actually appreciate just how talented Stevie (& Blunt) actually are.

I think you will be pleasantly surprised. ;)
Title: Re: (WIP) Oil Rig
Post by: chromastone10 on May 08, 2015, 07:18:15 pm
Well, having played the map extensively (Thank you Stevie), I can confirm the map is actually a LOT more than just a playground for various "good" ports. The map looks absolutely amazing for a start, is probably on the same scale as Leviathan and could easily pass as a Treyarch map.

It has an amazing BO2 look and feel to it, and some really nice features but the balancing of the map is similar to that of a harder Treyarch map so you are unlikely to see many of these good weapons or secrets unless you play the map at least a dozen or so times... if you are good.

Rather than just throw around stupid comments for the sake of it, which seems to be quite often these days, how about you just wait till the map is out and actually appreciate just how talented Stevie (& Blunt) actually are.

I think you will be pleasantly surprised. ;)

ya the map is really hugging huge, looks ultra sexy, and overall feels like a real zombie map, it is very challenging too so dont expect some half aced map just meant for guns like... other mappers
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 08, 2015, 09:08:21 pm
But u broke your promise to stevie and bluntstuffy XD
bugger, well, I'll just make comment where comments due. Such as saying that I'm glad that Stevie and Blunt have 99% completed the map, and are finalising the map. So keep up the good work  :cute:
Title: Re: (WIP) Oil Rig
Post by: Donkey22 on May 08, 2015, 09:12:31 pm
ya the map is really hugging huge, looks ultra sexy, and overall feels like a real zombie map, it is very challenging too so dont expect some half aced map just meant for guns like... other mappers
well, at least we'll get a smexy challenging map. Haven't had one of those since project viking. This could be it......
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 08, 2015, 09:24:32 pm
well, at least we'll get a smexy challenging map. Haven't had one of those since project viking. This could be it......

*cough* leviathan *cough*
Title: Re: (WIP) Oil Rig
Post by: gr00t on May 15, 2015, 06:50:43 pm
The map is done there will be no more updates on this WIP, just need to confirm the g-spawn error is completely fixed.

the anticipation

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fmedia.giphy.com%2Fmedia%2FLo4zc2zvdPzP2%2Fgiphy.gif&hash=3f3212910acc9ef5ca21326c4f88db150f9f0731)
Title: Re: (WIP) Oil Rig
Post by: Donkey22 on May 15, 2015, 09:14:08 pm
*cough* leviathan *cough*
oops my bad XD
Title: Re: (WIP) Oil Rig
Post by: adfgdagasdf2 on May 16, 2015, 10:54:39 pm
The map is done there will be no more updates on this WIP, just need to confirm the g-spawn error is completely fixed.

(https://s-media-cache-ak0.pinimg.com/736x/b7/a5/b5/b7a5b5d9a27386d1f9024c71f92584b4.jpg)
Title: Re: (WIP) Oil Rig
Post by: adfgdagasdf2 on May 17, 2015, 12:57:59 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fhugelolcdn.com%2Fcomments%2F1729200.gif&hash=fb21348620af5bff7e4049390581b5de17dd4580)
Title: Re: (WIP) Oil Rig
Post by: SmoothCreamPie on May 17, 2015, 07:01:01 pm
When this released I'm going to be so excited, all the work and progress you've shown look really great! Still amazes me the talent the people on this site have. Great work, can't wait for it to be released!  :rainbow:
Title: Re: (WIP) Oil Rig
Post by: bportjoey on May 18, 2015, 11:02:13 pm
Maybe this is none of my business, but is a issue I find extremely irritating.  Why do you guys keep giving dalikjd exclusive access to stream your maps for his personal benefit?  He is very ungrateful NEVER giving you guys any credit in his videos you deserve, he just refers to you as "the dude who made this map" or the "map maker" Make sure you hit that like button.  He contributes absolutely nothing to this community and just takes takes takes!  After the whole dilemma with Red Space's Viking preview you think he would learn by now.  Never once have I heard him say thanks to UGX for hosting all of this wonderful content that I just take for my own personal gain.  He is too self indulging with no class.  Maybe I'm wrong but that's just my opinion.  since he's so good at taking he should take some pointers from the guys over at YAW (you always win) on how to properly showcase someone's hard work and show a little respect
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 19, 2015, 01:51:27 am
Amazing map  :rainbow:  I was wondering if you could input Ray Gun mk2 and Wonderwaffle as well.  And maybe change the WaW knifing to BO2 knifing cuz the BO2 knifing has quicker and better syncing animation with the zombies.
Thanks for reading :D
Title: Re: (WIP) Oil Rig
Post by: Jeff Jeff123 on May 19, 2015, 06:46:33 am
this is a great looking map but I can't find how to download it, plz help :)
Title: Re: (WIP) Oil Rig
Post by: Lukkie1998 on May 19, 2015, 03:05:10 pm
this is a great looking map but I can't find how to download it, plz help :)
This is a Work-In-Progress (WIP) map, meaning it's not available yet. Once it gets released, it will be available in the Maps Section (http://ugx-mods.com/forum/index.php?board=29.0) of UGX!

Lukkie1998
Title: Re: (WIP) Oil Rig
Post by: MZslayer11 on May 19, 2015, 03:08:44 pm
Amazing map  :rainbow:  I was wondering if you could input Ray Gun mk2 and Wonderwaffle as well.  And maybe change the WaW knifing to BO2 knifing cuz the BO2 knifing has quicker and better syncing animation with the zombies.
Thanks for reading :D

Imo black ops 1 knifing is better than bo2. It's faster and has less lunge.
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 19, 2015, 03:14:01 pm
Imo black ops 1 knifing is better than bo2. It's faster and has less lunge.
and without Wunderwaffe I hate that weapon ... :D
Title: Re: (WIP) Oil Rig
Post by: MZslayer11 on May 19, 2015, 03:17:37 pm
and without Wunderwaffe I hate that weapon ... :D

I don't hate it but it is certainly overrated.
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 19, 2015, 03:19:51 pm
I don't hate it but it is certainly overrated.
Yes true.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 19, 2015, 03:46:47 pm
Maybe this is none of my business
Agreed.
In any case he refers to me by name in his video.

Amazing map  :rainbow:  I was wondering if you could input Ray Gun mk2 and Wonderwaffle as well.  And maybe change the WaW knifing to BO2 knifing cuz the BO2 knifing has quicker and better syncing animation with the zombies.
Thanks for reading :D
It's not WAW knifing it's BO1 knifing, which is identical to BO2 knifing as far as I can tell (and I've compared them).
MK2 is in the map and I'm not adding another wonder weapon (or any new weapons) especially not the Wunderwaffe lol. There is a semi-similar gun in the map already anyway ;)
Title: Re: (WIP) Oil Rig
Post by: vetita on May 19, 2015, 04:08:20 pm
when is this going to be realesed?
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on May 19, 2015, 04:26:59 pm
Agreed.
In any case he refers to me by name in his video.
It's not WAW knifing it's BO1 knifing, which is identical to BO2 knifing as far as I can tell (and I've compared them).
MK2 is in the map and I'm not adding another wonder weapon (or any new weapons) especially not the Wunderwaffe lol. There is a semi-similar gun in the map already anyway ;)
Hm, I prob was tired or something and didn't even notice it...lol
But thanks for replying though :D
Title: Re: (WIP) Oil Rig
Post by: MrDunlop4 on May 19, 2015, 05:24:40 pm
So now, where the users can see that this map is a Remake ???
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 19, 2015, 05:29:22 pm
So now, where the users can see that this map is a Remake ???
Even in 2015 Google Translate is still pretty shitty :-\
Title: Re: (WIP) Oil Rig
Post by: MrDunlop4 on May 19, 2015, 05:31:01 pm
Even in 2015 Google Translate is still pretty shitty :-\

Only idiots using Google Translate  8)
Title: Re: (WIP) Oil Rig
Post by: johndoe on May 19, 2015, 05:36:35 pm
Only idiots using Google Translate  8)
Has Anyone Really Been Far Even as Decided to Use Even Go Want to do Look More Like?
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 19, 2015, 06:25:47 pm
Has Anyone Really Been Far Even as Decided to Use Even Go Want to do Look More Like?

LOL
Title: Re: (WIP) Oil Rig
Post by: Alerion on May 19, 2015, 07:12:17 pm
Even in 2015 Google Translate is still pretty shitty :-\

Even in 2015 there are still natives that make fun of people who actually learn two languages :please:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 19, 2015, 07:39:07 pm
Even in 2015 there are still natives that make fun of people who actually learn two languages :please:
I have been teaching English to non-natives for about 4 years :please: And some of the natives on this site are put to shame by some of the bilingual members. I was taking the piss out of how shitty Google Translate is, not any individual.
Title: Re: (WIP) Oil Rig
Post by: MrZereze on May 19, 2015, 08:37:53 pm
I have been teaching English to non-natives for about 4 years :please: And some of the natives on this site are put to shame by some of the bilingual members. I was taking the piss out of how shitty Google Translate is, not any individual.

are you going to release the map very soon?? i saw MrDalekJd played the map and it looks so amazing!!! <3
Title: Re: (WIP) Oil Rig
Post by: gr00t on May 19, 2015, 08:38:40 pm
Even in 2015 there are still natives that make fun of people who actually learn two languages :please:

Exposure to different languages and cultures can be a wonderful thing.
People that are intolerant to that are just ignorant.

Back to the map...

So what's up with the Homer Simpson alien heads?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 19, 2015, 09:08:57 pm
Exposure to different languages and cultures can be a wonderful thing.
People that are intolerant to that are just ignorant.

Back to the map...

So what's up with the Homer Simpson alien heads?
Homer Simpson alien heads? ???
You mean these?

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.cubeupload.com%2F41YmCX.jpg&hash=c177802a21cb5dc248041095ffcdabc837393f29)
Title: Re: (WIP) Oil Rig
Post by: gr00t on May 19, 2015, 09:27:58 pm
Homer Simpson alien heads? ???
You mean these?

(http://i.cubeupload.com/41YmCX.jpg)

Yeah sorry.  It was a little difficult to make out the exact shape in Dalek's vid.

I assume it's just a re-skinned teddy easter egg.
Title: Re: (WIP) Oil Rig
Post by: ZachMaster69 on May 19, 2015, 10:44:36 pm
download link? or am i just dumb
Title: Re: (WIP) Oil Rig
Post by: Dust on May 19, 2015, 10:46:53 pm
download link? or am i just dumb

This is in the WIP section(work in progress) meaning the map is NOT out yet, once it is released it will be available here: http://ugx-mods.com/forum/index.php?board=29.0 (http://ugx-mods.com/forum/index.php?board=29.0)
Title: Re: (WIP) Oil Rig
Post by: vinnyz500 on May 19, 2015, 11:56:31 pm
Stevie, why do your shadows render as if the map is a giant model? I noticed a similar effect when I was clipping my map port for spongebob map, shadows loaded in shorter range and sorta faded, but structural it's different. Am I insane?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 20, 2015, 12:04:49 am
Stevie, why do your shadows render as if the map is a giant model? I noticed a similar effect when I was clipping my map port for spongebob map, shadows loaded in shorter range and sorta faded, but structural it's different.
I have no idea what you mean lol
Am I insane?
You'd have to ask a professional, but I'm inclined to say yes :P
Title: Re: (WIP) Oil Rig
Post by: ConnorKen619 on May 20, 2015, 01:12:11 am
Can I play the map plz :-\
Title: Re: (WIP) Oil Rig
Post by: vinnyz500 on May 20, 2015, 02:59:22 am
I have no idea what you mean lolYou'd have to ask a professional, but I'm inclined to say yes :P
I'll try to get some pics to show you why my brain is broken tomorrow
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on May 20, 2015, 03:17:46 am
The panzers in dalek's vids gave me a heart attack, besides the OP 3 spawning in after the other. The Panzer's literally flying at you made it a jump scare purpose
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 20, 2015, 03:24:11 am
The panzers in dalek's vids gave me a heart attack, besides the OP 3 spawning in after the other. The Panzer's literally flying at you made it a jump scare purpose
*puts hand to ear* do you hear that, sounds like someone's complaining about a feature again :troll:
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on May 20, 2015, 03:27:05 am
*puts hand to ear* do you hear that, sounds like someone's complaining about a feature again :troll:
No I'm just saying I enjoy the suprisement, but having one+ every 3 rounds is a little op. Like just let only one come in every 10 rounds
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 20, 2015, 05:20:01 am
No I'm just saying I enjoy the suprisement, but having one+ every 3 rounds is a little op. Like just let only one come in every 10 rounds
Well, i'm sorry man. But your not wrong.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 20, 2015, 10:14:50 am
No I'm just saying I enjoy the suprisement, but having one+ every 3 rounds is a little op. Like just let only one come in every 10 rounds
OP like in Origins? Once every 10 rounds... :facepalm: And no-one's forcing you to play the map, there are plenty of easy maps out there you can try :)
Title: Re: (WIP) Oil Rig
Post by: romenballs on May 21, 2015, 01:28:17 am
looks great cant wait to use venom-x in zombies
Title: Re: (WIP) Oil Rig
Post by: vetita on May 21, 2015, 01:36:35 pm
how many days before play able????
want it soooo bad
Title: Re: (WIP) Oil Rig
Post by: MARINES-64 on May 21, 2015, 04:06:48 pm
looks like an awesome map stevie  :)
Title: Re: (WIP) Oil Rig
Post by: Ncredible_Tony on May 21, 2015, 08:47:31 pm
Saw DalekJD play this on youtube and instantly wanted the map for myself.. Can't wait til it's released
Title: Re: (WIP) Oil Rig
Post by: KnivingCombat777 on May 21, 2015, 09:47:22 pm
Looks like the release is gonna be soon now that JD is playing it early
Title: Re: (WIP) Oil Rig
Post by: SliqKilla on May 21, 2015, 11:57:11 pm
im losing interest in playing this having watched 4 episodes of Dalek and Liam spoilers
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 22, 2015, 12:00:17 am
im losing interest in playing this having watched 4 episodes of Dalek and Liam spoilers
I'm not, i've never been more keen to do it for myself.
Title: Re: (WIP) Oil Rig
Post by: ninjaman1806 on May 22, 2015, 01:40:06 am
looks badass, cant wait to play it
Title: Re: (WIP) Oil Rig
Post by: udk115 on May 22, 2015, 04:33:12 pm
All aboard the hype train , next stop  awesome town , population this map and Stevie!  ;D
Title: Re: (WIP) Oil Rig
Post by: toasteroven on May 22, 2015, 07:41:26 pm
stevewonder87, i was wondering if when you release this map, if you make a .exe installer, can you also make a .zip or a .rar download, and i cant wait to play this map once it comes out.
Title: Re: (WIP) Oil Rig
Post by: A7OM!CAS7 on May 22, 2015, 10:12:01 pm
When can we expect this to come out? Im falling asleep of waiting (?
Title: Re: (WIP) Oil Rig
Post by: killingerk on May 22, 2015, 10:25:43 pm
love the map
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on May 23, 2015, 02:47:28 am
so now that youtubers have played it, how much longer "roughly" untill a public release?
Title: Re: (WIP) Oil Rig
Post by: Bwc66930 on May 23, 2015, 03:20:29 am
youtubers try to find easter egg before release, so no one else can find out ee on there own unless they dont watch videos and not be entertained
Title: Re: (WIP) Oil Rig
Post by: MentalMango on May 23, 2015, 06:03:42 am
Dude...Looks soo good. I would suggest bulldog and honey-badger as ghost guns.
Title: Re: (WIP) Oil Rig
Post by: DankNinja on May 23, 2015, 07:14:02 am
Just watch medalikjd play this map, it looks amazing, can't wait until it comes out  ;D ;D ;D :D
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 23, 2015, 08:48:45 am
youtubers try to find easter egg before release, so no one else can find out ee on there own unless they dont watch videos and not be entertained
Well, i'm pretty sure someone has to discover the easter egg for any map, and when they do, if they are the 1st to do so, i'm pretty sure they would want the world to know about it (i know i would, especially if it took me forever to do).
Title: Re: (WIP) Oil Rig
Post by: party7319 on May 23, 2015, 02:09:50 pm
Wow this looks impressive, I can't Wait. Is there going to be any early access?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 23, 2015, 03:57:11 pm
Wow this looks impressive, I can't Wait. Is there going to be any early access?
Sure. My paypal is available 24/7 any time of the day or night buddy ;)
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on May 23, 2015, 04:22:50 pm
stevie.. when does public get a slice of this wonderful cake you baked?
Title: Re: (WIP) Oil Rig
Post by: KnivingCombat777 on May 23, 2015, 04:32:11 pm
I think its weird he gave it to JD, YAW and spiderbite are better in zombies
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 23, 2015, 04:40:16 pm
I think its weird he gave it to JD, YAW and spiderbite are better in zombies

spiderbite is not better, i dont like either of them, but yaw is defiantly good
Title: Re: (WIP) Oil Rig
Post by: TheTailsDoll on May 23, 2015, 05:38:49 pm
Too many first posts on this thread. I've kept my mouth shut for three months, watching all the progress and seeing every photo... and I had a heart attack when Dalek began playing this legendary map not even a week ago.

Y U TORTURE US LIKE DIS STEVIE?
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 23, 2015, 09:48:28 pm
I think its weird he gave it to JD, YAW and spiderbite are better in zombies
Spider is the same as Dalek, except Dalek knows when to be grateful, Unlike NGT.
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 23, 2015, 10:02:08 pm
Spider is the same as Dalek, except Dalek knows when to be grateful, Unlike NGT.

neither of them are any good to the community, yaw hosts competitions and is actually an active meber
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 23, 2015, 10:33:58 pm
neither of them are any good to the community, yaw hosts competitions and is actually an active meber
true, but at least this time, Dalek was grateful for his early access, made up for his mistakes. and you're right, Meaty and Gunns are active members of the zombies community, by hosting comps (if there are more things they have done/doing please let me know).
Title: Re: (WIP) Oil Rig
Post by: Ramiabdh on May 23, 2015, 11:13:34 pm
Too many first posts on this thread. I've kept my mouth shut for three months, watching all the progress and seeing every photo... and I had a heart attack when Dalek began playing this legendary map not even a week ago.

Y U TORTURE US LIKE DIS STEVIE?

I have to agree with you. But then again, I wouldn't wanna play the map while it's incomplete, I like it when it has the full potential of the mapper put to it. Maybe I understood early release in a wrong way, but I know an early release won't be like a public one, would it?
Title: Re: (WIP) Oil Rig
Post by: enderbrine21rs on May 24, 2015, 04:53:00 am
dude this looks so fricken cool, cant wait to play :)
Title: Re: (WIP) Oil Rig
Post by: Tox1cVenom99 on May 24, 2015, 02:21:21 pm
Map Creator when you say bo2 model for the Galil and B01 everything else does that mean reload?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 24, 2015, 06:39:58 pm
Map Creator when you say bo2 model for the Galil and B01 everything else does that mean reload?
It means fire sound and reload sounds. That weapon list on the OP is way outdated anyway I will change it.
Title: Re: (WIP) Oil Rig
Post by: Silencedshot10 on May 25, 2015, 02:11:50 am
Hey, First off your map looks amazing nice job. Secondly, are you still giving out beta versions? I requested beta, and I would love to see this amazing map for myself.
Title: Re: (WIP) Oil Rig
Post by: gr00t on May 25, 2015, 05:02:26 am
Stevie are there multiple endings to the EE? 

time based completion of final step, etc?

Happy ending? =/
Title: Re: (WIP) Oil Rig
Post by: Whos_Kev on May 25, 2015, 08:51:15 am
Great looking Map, but seriously, it's like beeing in the PSN vs Xbox Live DLC release Chaos with this. Some peoples get a early Version of the Map (Xbox) and onthers need to wait (PSN). Most likley they get spoiled by the content the peoples are uploading on YouTube and stuff. And thats what fu**ing sucks. I didn't watched any Videos of the map yet, but i can already tell, im not going to be that amazed anymore.

Not hating or anything... but thats a big minus right there. :/ (at least for me) But still it's all the decision of the Map maker.
Title: Re: (WIP) Oil Rig
Post by: monkeyfunky on May 25, 2015, 11:14:11 am
Great looking Map, but seriously, it's like beeing in the PSN vs Xbox Live DLC release Chaos with this. Some peoples get a early Version of the Map (Xbox) and onthers need to wait (PSN). Most likley they get spoiled by the content the peoples are uploading on YouTube and stuff. And thats what fu**ing sucks. I didn't watched any Videos of the map yet, but i can already tell, im not going to be that amazed anymore.

Not hating or anything... but thats a big minus right there. :/ (at least for me) But still it's all the decision of the Map maker.
I'm more upset at the people chosen to play this map. I think it would be better if it were members of the ugx community. People like chromastone10 Jbird Awesomepieman people that can appreciate all the work that went into a map. Ever since mrdalekjd's project viking video and his clickbait titles but Liam doesn't seem as bad
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 25, 2015, 11:16:29 am
Great looking Map, but seriously, it's like beeing in the PSN vs Xbox Live DLC release Chaos with this. Some peoples get a early Version of the Map (Xbox) and onthers need to wait (PSN). Most likley they get spoiled by the content the peoples are uploading on YouTube and stuff. And thats what fu**ing sucks. I didn't watched any Videos of the map yet, but i can already tell, im not going to be that amazed anymore.

Not hating or anything... but thats a big minus right there. :/ (at least for me) But still it's all the decision of the Map maker.
As a PS3 player I've had to wait an extra month for all the DLC maps since BO1, did that make me enjoy the maps less when they finally came out? No. Did I still play the shit out of them? Yes. And seeing as you haven't seen the videos I don't get your logic at all. Either way, I'm not gonna lose any sleep because some random guy I just found out existed 5 mins ago won't be as amazed as he would have been. :)
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 25, 2015, 11:34:51 am
As a PS3 player I've had to wait an extra month for all the DLC maps since BO1, did that make me enjoy the maps less when they finally came out? No. Did I still play the shit out of them? Yes. And seeing as you haven't seen the videos I don't get your logic at all. Either way, I'm not gonna lose any sleep because some random guy I just found out existed 5 mins ago won't be as amazed as he would have been. :)

and... POW, right in the feels
Title: Re: (WIP) Oil Rig
Post by: arceus on May 25, 2015, 01:13:09 pm
As a PS3 player I've had to wait an extra month for all the DLC maps since BO1, did that make me enjoy the maps less when they finally came out? No. Did I still play the shit out of them? Yes. And seeing as you haven't seen the videos I don't get your logic at all. Either way, I'm not gonna lose any sleep because some random guy I just found out existed 5 mins ago won't be as amazed as he would have been. :)
ditto. :P
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on May 25, 2015, 01:25:28 pm
that'll teach ya
Title: Re: (WIP) Oil Rig
Post by: Blackbelt_5 on May 25, 2015, 02:12:33 pm
This map looks amazing!!!! I have seen lots of videos of it online when does it come out!!!!!!!!!!!!
Title: Re: (WIP) Oil Rig
Post by: alex-125 on May 25, 2015, 02:29:34 pm
When I saw this :
https://www.youtube.com/watch?v=5JLNVBARisk (https://www.youtube.com/watch?v=5JLNVBARisk)

I was just  :rainbow:  :rainbow:  :rainbow:  :rainbow:
Title: Re: (WIP) Oil Rig
Post by: UndeadGaming on May 25, 2015, 02:52:27 pm
Cant Wait To Play this map man its so awesome  :rainbow:
Title: Re: (WIP) Oil Rig
Post by: TOXICRICHTOFEN on May 25, 2015, 03:41:36 pm
This looks amazing. It kinda reminds me of Redspace's "Project Viking" map but without all the scripting from every map in Black Ops II. I really want to play it now lol. ;)
Title: Re: (WIP) Oil Rig
Post by: Whos_Kev on May 25, 2015, 04:09:11 pm
As a PS3 player I've had to wait an extra month for all the DLC maps since BO1, did that make me enjoy the maps less when they finally came out? No. Did I still play the shit out of them? Yes. And seeing as you haven't seen the videos I don't get your logic at all. Either way, I'm not gonna lose any sleep because some random guy I just found out existed 5 mins ago won't be as amazed as he would have been. :)

I'm just telling my opinion. Im also a PS3 dude and know that it sucks to get spoiled, onthers having fun and you still need to wait. And as PS3 player you should know this VERY well. Im sorry, but you're message kinda makes me loose respect in you. Not the fact that it comes out later (still your decision) bothers me, but this answer was just... well, not really nice. Sucks that you don't really respect my opinion, but its ok. Its good to know the mappers Person.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 25, 2015, 06:03:01 pm
I'm just telling my opinion. Im also a PS3 dude and know that it sucks to get spoiled, onthers having fun and you still need to wait. And as PS3 player you should know this VERY well. Im sorry, but you're message kinda makes me loose respect in you. Not the fact that it comes out later (still your decision) bothers me, but this answer was just... well, not really nice. Sucks that you don't really respect my opinion, but its ok. Its good to know the mappers Person.
As a PS3 player you should be used to this treatment then anyway, maybe I'm getting my revenge on those XBOX people who got everything first and I'm now taunting them the same way? :P

How about you exercise a little patience and let me do whatever the hell I choose to with my OWN map and quit whining. If you don't wanna play it anymore, then don't, guess what - I don't particularly care. And I don't wanna hear about what random people think I should do with my own map, it gets released when it gets released end of story. I have my reasons for letting Dalek and Liam play it first and that's that. I don't need to answer myself to anyone.
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 25, 2015, 06:23:02 pm
As a PS3 player you should be used to this treatment then anyway, maybe I'm getting my revenge on those XBOX people who got everything first and I'm now taunting them the same way? :P

How about you exercise a little patience and let me do whatever the hell I choose to with my OWN map and quit whining. If you don't wanna play it anymore, then don't, guess what - I don't particularly care. And I don't wanna hear about what random people think I should do with my own map, it gets released when it gets released end of story. I have my reasons for letting Dalek and Liam play it first and that's that. I don't need to answer myself to anyone.

Agreed. Your map, your rules. People should not be talking about respect without first respecting your choices on what you do with your work.

I think it's safe to the map is a mere few days away from release, so please people... Have a little more patience. It will be worth it, I promise.
Title: Re: (WIP) Oil Rig
Post by: Whos_Kev on May 25, 2015, 06:45:43 pm
As a PS3 player you should be used to this treatment then anyway, maybe I'm getting my revenge on those XBOX people who got everything first and I'm now taunting them the same way? :P

How about you exercise a little patience and let me do whatever the hell I choose to with my OWN map and quit whining. If you don't wanna play it anymore, then don't, guess what - I don't particularly care. And I don't wanna hear about what random people think I should do with my own map, it gets released when it gets released end of story. I have my reasons for letting Dalek and Liam play it first and that's that. I don't need to answer myself to anyone.

WOW!

All i said was that i dont like the Idea of giving Maps to onther peoples early. Whats the problem with this? I can wait as long as you want and yes, you can do whatever you want. I never said something different since i don't force peoples to anything. Period.

I know it's you're Thread and Map, but you can still show some respect for the peoples that are going to play you're Map, don't you think? Because that up there wasn't anything near this.
Title: Re: (WIP) Oil Rig
Post by: Whos_Kev on May 25, 2015, 06:55:09 pm
@steviewonder87 I just read you're PM now, its all ok now :) But for some reason i can't write PM's... oh well
Title: Re: (WIP) Oil Rig
Post by: MasterDurp on May 26, 2015, 12:17:52 am
when do u think this will be done
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on May 26, 2015, 01:28:03 am
@steviewonder87 I just read you're PM now, its all ok now :) But for some reason i can't write PM's... oh well
I believe you need 20 approved posts first
Title: Re: (WIP) Oil Rig
Post by: TheTailsDoll on May 27, 2015, 12:22:43 pm
So I also hear that stevie has a tendency to abandon projects? I hope that that won't happen but...

I don't have time for mapping, and I usually empathize with all kinds of people, but if I were in charge of my own map, I would think of it like a school project. Work real hard on it, show it to my friends and peers and even my teacher before I present it to class.

If I showed it to my peers and my teacher who's name is Dalek, hypothetically speaking, and they both like it, then I'd be happy to a brim! But no matter what anyone says, no matter how much effort I put in or praise I received, it is still an `E` because I haven't presented my project to the class.

I am down to the core a realist. I wouldn't talk this way if I wasn't worried something was at risk. We already have that new industrial WIP from stevie. Trends aren`t changing I assume?

Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on May 27, 2015, 01:40:10 pm
So I also hear that stevie has a tendency to abandon projects? I hope that that won't happen but...

I don't have time for mapping, and I usually empathize with all kinds of people, but if I were in charge of my own map, I would think of it like a school project. Work real hard on it, show it to my friends and peers and even my teacher before I present it to class.

If I showed it to my peers and my teacher who's name is Dalek, hypothetically speaking, and they both like it, then I'd be happy to a brim! But no matter what anyone says, no matter how much effort I put in or praise I received, it is still an `E` because I haven't presented my project to the class.

I am down to the core a realist. I wouldn't talk this way if I wasn't worried something was at risk. We already have that new industrial WIP from stevie. Trends aren`t changing I assume?

When has Stevie ever abandoned a map
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 27, 2015, 03:37:32 pm
So I also hear that stevie has a tendency to abandon projects? I hope that that won't happen but...

I don't have time for mapping, and I usually empathize with all kinds of people, but if I were in charge of my own map, I would think of it like a school project. Work real hard on it, show it to my friends and peers and even my teacher before I present it to class.

If I showed it to my peers and my teacher who's name is Dalek, hypothetically speaking, and they both like it, then I'd be happy to a brim! But no matter what anyone says, no matter how much effort I put in or praise I received, it is still an `E` because I haven't presented my project to the class.

I am down to the core a realist. I wouldn't talk this way if I wasn't worried something was at risk. We already have that new industrial WIP from stevie. Trends aren`t changing I assume?
I take great offence to this, I never leave things unfini
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on May 27, 2015, 03:46:45 pm
So I also hear that stevie has a tendency to abandon projects? I hope that that won't happen but...

Well considering the fact that Stevie has only made 2 maps to date, one being his colaboration Warehouse Christmas map, which was released without issue and this map being his first independant map which is 99.999% finished and will be released, I can only suggest you stop listening to whoever it was that filled your head with fabrication.

They obviously have no idea what they are talking about and should probably be avoided in future.
Title: Re: (WIP) Oil Rig
Post by: Zombie-Slayer935 on May 27, 2015, 03:59:04 pm
Cant wait to play this map! Looks extremley decent man. Always expect a Brit to make some supberb stuff!
Title: Re: (WIP) Oil Rig
Post by: BluntStuffy on May 27, 2015, 04:55:26 pm
I take great offence to this, I never leave things unfini
;D


So I also hear that stevie has a tendency to abandon projects? I hope that that won't happen but...


Hmm, could be Stevie made a map that took over a year to complete, has a 40page WIP and then just decide's to abandon it..
Could also be there's some last minute stuff, that needs attention to make sure the map is being released with it's full potential..
You pick the most Obvious one..
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 27, 2015, 05:59:57 pm
Hmm, could be Stevie made a map that took over a year to complete, has a 40page WIP and then just decide's to abandon it..
Could also be there's some last minute stuff, that needs attention to make sure the map is being released with it's full potential..
You pick the most Obvious one..

the former :troll: that stevie always abandoning stuff with only a few days left
Title: Re: (WIP) Oil Rig
Post by: LEHMA1 on May 27, 2015, 08:12:57 pm
When will u put the dl link i hav waited too much 4 dis map  :alone:
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 27, 2015, 09:02:35 pm
So I also hear that stevie has a tendency to abandon projects? I hope that that won't happen but...

I don't have time for mapping, and I usually empathize with all kinds of people, but if I were in charge of my own map, I would think of it like a school project. Work real hard on it, show it to my friends and peers and even my teacher before I present it to class.

If I showed it to my peers and my teacher who's name is Dalek, hypothetically speaking, and they both like it, then I'd be happy to a brim! But no matter what anyone says, no matter how much effort I put in or praise I received, it is still an `E` because I haven't presented my project to the class.

I am down to the core a realist. I wouldn't talk this way if I wasn't worried something was at risk. We already have that new industrial WIP from stevie. Trends aren`t changing I assume?
http://www.youtube.com/watch?v=qLKhxjfG03A (http://www.youtube.com/watch?v=qLKhxjfG03A)
Also, I understand that your a realist (so am i) but Stevie has finished every project he has started (as far as me and the rest of the community know).
Title: Re: (WIP) Oil Rig
Post by: tomikaze on May 27, 2015, 09:29:28 pm
I also want to come to Stevie's aid during this dark hour. Other than that one burning orphanage he fled from he has never abandoned anything in his life! When he starts something, by George, he finishes it. He threatened to kill me once in jest, but I fully expect that I will die by his hand one day because Steven Wonder does not go back on his word EVER! Stevie Wonder may be blind but I can tell your for certain, justice is not. You mess with the bull, you're gunu get the horns - and the horns are razor sharp for they have been sharpening themselves on the bones of sub 20 post naysayers for years now. Fear the Wonder, kiddies!
Title: Re: (WIP) Oil Rig
Post by: Bwc66930 on May 27, 2015, 09:45:05 pm
So I also hear that stevie has a tendency to abandon projects?
meow he has abandon projects in a corner

no one knows about these projects
Title: Re: (WIP) Oil Rig
Post by: TheTailsDoll on May 27, 2015, 09:48:10 pm
Sorry for being edgy. I didn't want Oil Rig to Rest In Pepperoni.
Title: Re: (WIP) Oil Rig
Post by: gr00t on May 27, 2015, 10:14:11 pm
All this whining and drama..  :trollface:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.troll.me%2Fimages2%2Fleave-britney-alone%2Fleave-stevie-alone.jpg&hash=b899058789336656708a3c4d7e0c04c11f4cf43a)
Title: Re: (WIP) Oil Rig
Post by: TheTailsDoll on May 27, 2015, 10:20:22 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FcWgwzIy.png&hash=0fb0101dcc4cef4d5fd0dfee8b747dbbb45fe9c4)
Title: Re: (WIP) Oil Rig
Post by: smasher248 on May 27, 2015, 10:59:01 pm
Sorry for being edgy. I didn't want Oil Rig to Rest In Pepperoni.

what a great entrance to the community
Title: Re: (WIP) Oil Rig
Post by: TheTailsDoll on May 27, 2015, 11:50:36 pm
I know, right? Kicking the doors down on this thread. Now imma say this as if it hasn't been said before.

Love the custom weapons. Absolutely love them. My favorite map Purple Dimension with the BRS custom weapon from BWC will always be number one, but Oil Rig is so darn close you might as well say the space between them is nonexistent.

As for the travesty with me saying and pointing fingers at stevie... Im overdramatic. This thread was temporarily down in page 24 and I thought it would be down bcuz I dunno obama or something. The whole incomplete maps thing was from someone else, but I was not going to let myself write a single sentence and leave it like that.

Super sorry stevie! Please keep up with your work!
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 28, 2015, 12:00:40 am
I also want to come to Stevie's aid during this dark hour. Other than that one burning orphanage he fled from he has never abandoned anything in his life! When he starts something, by George, he finishes it. He threatened to kill me once in jest, but I fully expect that I will die by his hand one day because Steven Wonder does not go back on his word EVER! Stevie Wonder may be blind but I can tell your for certain, justice is not. You mess with the bull, you're gunu get the horns - and the horns are razor sharp for they have been sharpening themselves on the bones of sub 20 post naysayers for years now. Fear the Wonder, kiddies!
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2l5k7.jpg&hash=35f0480cee06858dcf506b92fdf4dc35e2931d49)
Title: Re: (WIP) Oil Rig
Post by: TOXICRICHTOFEN on May 29, 2015, 06:43:55 pm
I was just asking. You really didn't need to say all that; a simple no will do Steviewonder. Later.
Title: Re: (WIP) Oil Rig
Post by: kierondobbs on May 29, 2015, 09:33:25 pm
When does this map come out because it looks incredible
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 30, 2015, 06:58:00 am
I was just asking. You really didn't need to say all that; a simple no will do Steviewonder. Later.

This is your first post -

This looks amazing. It kinda reminds me of Redspace's "Project Viking" map but without all the scripting from every map in Black Ops II. I really want to play it now lol. ;)

I don't see a question, nor do I see a response from me to your post. Which begs the question wtf are you on about? ???
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 30, 2015, 08:32:45 am
This is your first post -

I don't see a question, nor do I see a response from me to your post. Which begs the question wtf are you on about? ???
@toxicrichtofen
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FItJB523.jpg&hash=0c9830511036390919e69af21e3044a66b4eeebc)
Title: Re: (WIP) Oil Rig
Post by: jacobwilki01 on May 30, 2015, 07:33:54 pm
More guns, it would be cool to see custom perk bottles, but adding more guns would make the map better. Like you said, only a couple people really care about the bottles. Most maps don't even have custom perk bottles so I wouldn't care. I like the Ammomatic as well, nice look to it, and nice detail with the map.  :D
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 30, 2015, 08:58:00 pm
More guns, it would be cool to see custom perk bottles, but adding more guns would make the map better. Like you said, only a couple people really care about the bottles. Most maps don't even have custom perk bottles so I wouldn't care. I like the Ammomatic as well, nice look to it, and nice detail with the map.  :D
Lol. The post you are replying to is about a year old :poker: This map already has an obscene amount of guns, and the perk bottles are all in there too (found a solution for that ages ago.)
Title: Re: (WIP) Oil Rig
Post by: Donkey22 on May 30, 2015, 09:01:46 pm
More guns, it would be cool to see custom perk bottles, but adding more guns would make the map better. Like you said, only a couple people really care about the bottles. Most maps don't even have custom perk bottles so I wouldn't care. I like the Ammomatic as well, nice look to it, and nice detail with the map.  :D
lol " more guns " he says   :D. This map has went above and beyond on the amount of guns there are in that box. Even the new ones to custom zombies like the cel 3 and the storm.
Title: Re: (WIP) Oil Rig
Post by: alex-125 on May 30, 2015, 09:04:57 pm
I'm just so excited to try this map out ! Hope you finish it soon :)
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 30, 2015, 09:13:23 pm
Lol. The post you are replying to is about a year old :poker: This map already has an obscene amount of guns, and the perk bottles are all in there too (found a solution for that ages ago.)
whenever i hear someone say an 'obscene' amount of guns, i just think of Borderlands 2:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.blogcdn.com%2Fwww.joystiq.com%2Fmedia%2F2010%2F03%2Fborderlandsguns.jpg&hash=8f7413819677ed835635b24c25969a75868608bb)
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on May 30, 2015, 10:55:15 pm
whenever i hear someone say an 'obscene' amount of guns, i just think of Borderlands 2:
(http://www.blogcdn.com/www.joystiq.com/media/2010/03/borderlandsguns.jpg)

Yeah but that picture is from Borderlands 1  :poker:
Title: Re: (WIP) Oil Rig
Post by: Mr_Ritzy on May 31, 2015, 12:15:43 am
map better than cod advanced warfare
Title: Re: (WIP) Oil Rig
Post by: myceynoo on May 31, 2015, 04:32:54 am
What does ammomatic do? (didnt you explained it right?)
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 31, 2015, 09:57:31 am
Yeah but that picture is from Borderlands 1  :poker:
It was the 1st thing that google gave me  :please:
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on May 31, 2015, 10:29:44 am
It was the 1st thing that google gave me  :please:
:lol:
Borderlands is one of my favourite games so as soon as I saw the picture I laughed
Title: Re: (WIP) Oil Rig
Post by: UndeadGaming on May 31, 2015, 11:13:12 am
Still Waiting For Oil Rig......  :troll:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 31, 2015, 11:26:10 am
Still Waiting For Oil Rig......  :troll:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2Feddfca847b64375839d8bfac3c161b5c.png&hash=bed0333cd5a248ed6055c5c167c3b46842cfde16)
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 31, 2015, 11:34:05 am
:lol:
Borderlands is one of my favourite games so as soon as I saw the picture I laughed
Love Borderlands 2, I actually Play as maya, as her power is awesome (plus i play with friends so being the medic style character is fun)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 31, 2015, 11:43:55 am
Love Borderlands 2, I actually Play as maya, as her power is awesome (plus i play with friends so being the medic style character is fun)
Cool story bro. Now if you'd kindly take your Borderlands discussion to a spam thread like this one here - http://ugx-mods.com/forum/index.php?topic=6888.0 (http://ugx-mods.com/forum/index.php?topic=6888.0) - that'd be great. Thanks for your cooperation. :)
Title: Re: (WIP) Oil Rig
Post by: RBRT on May 31, 2015, 11:45:38 am
Still Waiting For Oil Rig......  :troll:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fs2.quickmeme.com%2Fimg%2F7c%2F7cb6b19bf813177bd799ed528114dae1b72fb6a64ba98c885b732230c6d03800.jpg&hash=a3dd1f82695a11ba9328bcec9e00c562b3536b4d)
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on May 31, 2015, 12:16:22 pm
Cool story bro. Now if you'd kindly take your Borderlands discussion to a spam thread like this one here - http://ugx-mods.com/forum/index.php?topic=6888.0 (http://ugx-mods.com/forum/index.php?topic=6888.0) - that'd be great. Thanks for your cooperation. :)

 :troll:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FA5qJ3jS.jpg&hash=c05df5bc151e1f42bc835daf02f91804fa8c721d)
Title: Re: (WIP) Oil Rig
Post by: SajeOne on May 31, 2015, 02:52:21 pm
:troll:
<Image Removed>
Be careful about what info you give out. ;)
Title: Re: (WIP) Oil Rig
Post by: WIL-H on May 31, 2015, 03:00:37 pm
What does ammomatic do? (didnt you explained it right?)

Ammomatic gives a Max Ammo to the player using it.
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on May 31, 2015, 03:08:51 pm
Be careful about what info you give out. ;)

What? Saje is alive? Who would have known
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on May 31, 2015, 09:04:22 pm
Cool story bro. Now if you'd kindly take your Borderlands discussion to a spam thread like this one here - http://ugx-mods.com/forum/index.php?topic=6888.0 (http://ugx-mods.com/forum/index.php?topic=6888.0) - that'd be great. Thanks for your cooperation. :)
ok
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on May 31, 2015, 10:06:04 pm
Be careful about what info you give out. ;)

Sorry and Thank You for blocking it out.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 31, 2015, 10:10:01 pm
Sorry and Thank You for blocking it out.
Oh too late for that now, I've sold your IP address to a man in Uganda for 50 Ugandan dollars, fuck knows what he wanted it for :troll:
Title: Re: (WIP) Oil Rig
Post by: Ramiabdh on May 31, 2015, 10:13:13 pm
Oh too late for that now, I've sold your IP address to a man in Uganda for 50 Ugandan dollars, fuck knows what he wanted it for :troll:

Well ip addresses change periodically don't they?? 8)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on May 31, 2015, 10:17:17 pm
Well ip addresses change periodically don't they?? 8)
Then why bother hiding it? Anyway don't tell him that he's already give me the money :P
Title: Re: (WIP) Oil Rig
Post by: Ramiabdh on May 31, 2015, 11:30:47 pm
Then why bother hiding it? Anyway don't tell him that he's already give me the money :P

On one condition, that I share half the money paid :troll:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 01, 2015, 12:20:02 am
On one condition, that I share half the money paid :troll:
Deal.

Spoiler: click to open...
25 Ugandan Shillings is actually worth 1 cent, I'm not joking ;D
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 01, 2015, 12:26:32 am
Deal.

Spoiler: click to open...
25 Ugandan Shillings is actually worth 1 cent, I'm not joking ;D
and 5 Chilean Pesos :lol:
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on June 01, 2015, 02:23:55 am
so much for getting us back on topic :troll:
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on June 01, 2015, 03:01:46 am
who wants to talk about this terrible map anyway? Would have been 100x better if hed just made a box map in less than a day  :troll:

The detail is unnecessary, the guns are ported waaaay to well, theres far too many doors, and the scripts are almost bug free - which is unnacceptable  :troll:
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 01, 2015, 04:28:39 am
who wants to talk about this terrible map anyway? Would have been 100x better if hed just made a box map in less than a day  :troll:

The detail is unnecessary, the guns are ported waaaay to well, theres far too many doors, and the scripts are almost bug free - which is unnacceptable  :troll:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Frazorramonaflowers.tumblr.com%2Fpost%2F77151741960&hash=5996b1106d98b9080699f7658090e99fa243ba92)
Title: Re: (WIP) Oil Rig
Post by: pashan on June 03, 2015, 02:28:37 am
who wants to talk about this terrible map anyway? Would have been 100x better if hed just made a box map in less than a day  :troll:

The detail is unnecessary, the guns are ported waaaay to well, theres far too many doors, and the scripts are almost bug free - which is unnacceptable  :troll:

agreed  :troll:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.reactiongifs.com%2Fwp-content%2Fuploads%2F2013%2F01%2Fagree-nod.gif&hash=fff964264b0ed2f82d14d2114875ddb98f123e88)
Title: Re: (WIP) Oil Rig
Post by: CyberMan1011 on June 03, 2015, 03:26:27 am
(http://razorramonaflowers.tumblr.com/post/77151741960)

What picture were you trying to post? I don't see anything
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 03, 2015, 04:05:13 am
What picture were you trying to post? I don't see anything
It was the GIF of Batista givign the thumbs down

Double Post Merge: June 03, 2015, 04:05:16 am
What picture were you trying to post? I don't see anything
It was the GIF of Batista givign the thumbs down
Title: Re: (WIP) Oil Rig
Post by: Bwc66930 on June 03, 2015, 09:02:22 am
It was the GIF of Batista givign the thumbs down

Double Post Merge: June 03, 2015, 04:05:16 am
It was the GIF of Batista givign the thumbs down
Why say it twice :poker:
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 03, 2015, 09:04:18 am
Why say it twice :poker:
Did I? it must've glitched :facepalm:
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on June 03, 2015, 09:32:11 am
yeah does that to me quite often if the page hangs when i comment
Title: Re: (WIP) Oil Rig
Post by: MechromancerX on June 03, 2015, 11:54:25 am
yeah does that to me quite often if the page hangs when i comment

You can copy what you said, then click preview, if it was posted during the lag you can see it as the first post at the "topic summary", so then you won't need to click post again, if it isn't there, click "Post" again, but i guess you already knew this :P . I have this problem sometimes too.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 03, 2015, 12:01:27 pm
Never happens to me.


Never happens to me.
Title: Re: (WIP) Oil Rig
Post by: NikolaiBelinski on June 03, 2015, 12:10:45 pm
why not both?
Title: Re: (WIP) Oil Rig
Post by: SacredFlame9 on June 03, 2015, 01:25:05 pm
Good Map  :)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 03, 2015, 02:23:24 pm
why not both?
Both what? ???
Title: Re: (WIP) Oil Rig
Post by: GdayitsVishnu on June 03, 2015, 02:31:25 pm
stevie what exactly is your new forum pictue of? i hp it is a baked potato with sour cream
Title: Re: (WIP) Oil Rig
Post by: xJimmy33 on June 03, 2015, 02:42:12 pm
stevie what exactly is your new forum pictue of? i hp it is a baked potato with sour cream


"It's a Japanese snack"

Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on June 03, 2015, 03:42:15 pm
You can copy what you said, then click preview, if it was posted during the lag you can see it as the first post at the "topic summary", so then you won't need to click post again, if it isn't there, click "Post" again, but i guess you already knew this :P . I have this problem sometimes too.
when i use my work pc, i literally have no idea its happened until the page refreshes and i see its there twice. I usually just edit my post and delete the duplicate.

Ocasionally it pops the message "someone posted while you were writing" and i see it was me, but the rest of the times i just suddenly see a double post lol

Good to know though, ill keep that in mind in future ;)
Title: Re: (WIP) Oil Rig
Post by: GalaxyBoy on June 04, 2015, 01:30:45 pm
 steviewonder87 is possible to try this map?I saw some videos on youtube of your map and it looks really nice.
Title: Re: (WIP) Oil Rig
Post by: TheTailsDoll on June 06, 2015, 04:29:17 am
Stevie don't know that Stevie be bringing all kinds of first posters on his thread.

Stevie don't know he be bringing the next generation of mapping for zahmbies.

Steeeeeevieeeeee.
Title: Re: (WIP) Oil Rig
Post by: euphoric on June 06, 2015, 11:00:36 pm
any update on this? would love to play it soon
Title: Re: (WIP) Oil Rig
Post by: DeliveredMoon on June 07, 2015, 07:26:38 pm
maybe add limbo and magnetron from aw exo zombies infection and carrier  :) and good map when realese
Title: Re: (WIP) Oil Rig
Post by: ShotgunRagtime on June 08, 2015, 03:33:34 pm
Stevie, if I "donate" $5 via PayPal will you go ahead and release the map now?
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 08, 2015, 03:55:45 pm
Stevie, if I "donate" $5 via PayPal will you go ahead and release the map now?
No, feel free to donate anyway though :P
Title: Re: (WIP) Oil Rig
Post by: Noxes5431 on June 08, 2015, 05:21:28 pm
No, feel free to donate anyway though :P

Lol
Title: Re: (WIP) Oil Rig
Post by: smasher248 on June 08, 2015, 06:22:21 pm
No, feel free to donate anyway though :P

"donating is a great way to support your favourite mappers"
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 08, 2015, 06:49:51 pm
maybe add limbo and magnetron from aw exo zombies infection and carrier  :) and good map when realese
OK good idea. I will wait another month for AW DLC to drop on PC and then a few more weeks to try and get decent ports. ;)
Title: Re: (WIP) Oil Rig
Post by: RBRT on June 08, 2015, 07:37:55 pm
OK good idea. I will wait another month for AW DLC to drop on PC and then a few more weeks to try and get decent ports. ;)

Why not wait until BO3 and get ports of those zombies? Heck, you could even get the weapons while you're at it.  :rainbow:

That would only be another 7 months. Thats's not that bad.  :troll:
Title: Re: (WIP) Oil Rig
Post by: Blackbelt_5 on June 08, 2015, 08:13:43 pm
Hell we might as well wait for all of the black ops 3 DLC too don't want to leave those weapons out  :troll:
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on June 08, 2015, 08:51:25 pm
Quote
No, feel free to donate anyway though :P
lol

OK good idea. I will wait another month for AW DLC to drop on PC and then a few more weeks to try and get decent ports. ;)
Im thinking i might grab that too, gotta see how my finances go this month
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 08, 2015, 11:35:30 pm
OK good idea. I will wait another month for AW DLC to drop on PC and then a few more weeks to try and get decent ports. ;)
:poker:
Title: Re: (WIP) Oil Rig
Post by: vinnyz500 on June 09, 2015, 01:02:28 am
<----- Caitlyn wonder wants this map to release :troll:
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 09, 2015, 01:28:04 am
<----- Caitlyn wonder wants this map to release :troll:
Dat photoshop :poker:
Title: Re: (WIP) Oil Rig
Post by: sevengpluke on June 09, 2015, 02:57:39 am
<----- Caitlyn wonder wants this map to release :troll:

So does this guy. :D
Title: Re: (WIP) Oil Rig
Post by: TheTailsDoll on June 10, 2015, 06:49:51 am
So... I am typing this from my phone since my brother decided to break my computer.

We wont be getting another gaming pc. If we do get a pc, it will be one that buffers when its playing NES and Gameboy ports.

Ffs Stevie, you could've given a little update or a process progression of your map instead of changing your avatar five times! Whatever, fine, procrastination is a virtue. I might as well look at all of the tutorials on YouTube and waste my college effort and time to learn how to code COD and start my own map designs before I see anything out of this.
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 10, 2015, 11:16:37 pm
So... I am typing this from my phone since my brother decided to break my computer.

We wont be getting another gaming pc. If we do get a pc, it will be one that buffers when its playing NES and Gameboy ports.

Ffs Stevie, you could've given a little update or a process progression of your map instead of changing your avatar five times! Whatever, fine, procrastination is a virtue. I might as well look at all of the tutorials on YouTube and waste my college effort and time to learn how to code COD and start my own map designs before I see anything out of this.
ok? why the hate? can't you just be patient as every other person has been waiting for this, or UGX requiem public release, Project containation, Kino: Rebirth, FS Nuketown and Ray1235's Aftermath mod. So, just put a cap on your hate, and i'm sorry for your loss, but shit happens, and unfortunately, it happened to you.
with regards,
Jiffy :)
P.S. Stevie, you haven't replied to my PM, please respond
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on June 11, 2015, 03:12:03 am
For al those who are impatient that Stevie is procrastinating for 'no good reason', be glad he didn't do this...
OK so since no-one is able to fix the 400fx error I'm getting - http://ugx-mods.com/forum/index.php?topic=2656.0 (http://ugx-mods.com/forum/index.php?topic=2656.0) - and I'm sick to death of reinstalling the mod tools over and over trying to fix this and getting nowhere, this map is effectively cancelled... :'( This topic can be closed
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 11, 2015, 08:40:11 pm
Anyway, is the g spawn error still there? The zombies glitch still with the venom x?  Is there any game breaking bug that makes loading the map impossible?
No (well maybe at very high rounds - which many Treyarch maps have also I might add- but I don't think so), no and no. And there was never a problem with the Venom X. People just randomly assumed that, the weird 'ignore me/god mode' bug was due to the EMP crawlers, which I was aware of before Dalek and Liam's videos (I just thought it was fixed) but should be fixed now.

I mean charging for beta isn't a bad idea... But with that being said, wouldn't everyone just wait for the full release so they didn't have to pay if so bothered by it..? I'm just stating the fact of opinion here...
Judging by the comments, waiting is not in most people's repertoire...
Title: Re: (WIP) Oil Rig
Post by: ShotgunRagtime on June 11, 2015, 10:56:21 pm
Wow, I didn't think that people would assume that my post jokingly offering Stevie a "donation" (I used the "" in the original post too) meant that Stevie was actually giving out beta in exchange for $.

It was a JOKE guys. Please, stop trolling the thread because of a joke.

Sorry to Stevie and everyone else involved with this debacle.
Title: Re: (WIP) Oil Rig
Post by: treminaor on June 12, 2015, 06:59:45 am
Cleaned up all the most recent trash, this topic just keeps going further and further off the rails. Going to leave it locked for a short period of time.
Title: Re: (WIP) Oil Rig
Post by: killingerk on June 16, 2015, 12:23:09 am
look good cant wt to see more
Title: Re: (WIP) Oil Rig
Post by: SmoothCreamPie on June 17, 2015, 01:27:41 am
Hey! This map looks great Stevie, and I don't want to join a huge fight or anything so I apologize if this has already been asked, I haven't read through every page haha. Is there any update on what your working on with the map right now? Final fixes, big bugs, or overall improvement? I'm really curious and can't wait to try this map out! :)  :D
Title: Re: (WIP) Oil Rig
Post by: Spaceman99 on June 19, 2015, 03:06:54 pm
AWESOMEEEEEEEE!!!!!!!!! :rainbow: :rainbow: :rainbow:
When this map will be relased
Cant Wait :) :)
Title: Re: (WIP) Oil Rig
Post by: Eliminator786 on June 22, 2015, 03:16:13 am
When are you going to release map download? :'(
Title: Re: (WIP) Oil Rig
Post by: smasher248 on June 22, 2015, 05:35:06 pm
When are you going to release map download? :'(

just dont...
Title: Re: (WIP) Oil Rig
Post by: Capatcha on June 22, 2015, 05:56:07 pm
 When will it be released? And did you custom script the "Venom X"? Great looking map and detailed easter egg. I like the way you underlined STORMS in the poster about the buoys. Cannot wait till release.  ;D
Title: Re: (WIP) Oil Rig
Post by: Donkey22 on June 22, 2015, 06:52:47 pm
When will it be released? And did you custom script the "Venom X"? Great looking map and detailed easter egg. I like the way you underlined STORMS in the poster about the buoys. Cannot wait till release.  ;D
But... if he releases it... then il have nothing else to excite me about... :'(
Title: Re: (WIP) Oil Rig
Post by: adfgdagasdf2 on June 22, 2015, 06:59:15 pm
But... if he releases it... then il have nothing else to excite me about... :'(

Fracture's Nuketown? Nuketown 1984? Project Contamination? Industrial Estate?

We need a boost, there hasen't been a stellar map released in awhile (Outside of IZaRTaX's Town Remake)
Title: Re: (WIP) Oil Rig
Post by: Kaleb924 on June 22, 2015, 07:34:51 pm
This map looks amazing! I can't wait until it comes out! Great work!
Title: Re: (WIP) Oil Rig
Post by: grimm328 on June 24, 2015, 07:54:03 am
are you still working on it if so when do you plan to release it
Title: Re: (WIP) Oil Rig
Post by: ibounce on June 24, 2015, 08:00:46 pm
This is still being worked on, right? Been waiting for this since I saw the videos on Youtube.  Hope you're still at it, good job so far! :)
Title: Re: (WIP) Oil Rig
Post by: DnF_Acer_ll on June 24, 2015, 10:33:22 pm
Plz let me play this map its so amazing
Title: Re: (WIP) Oil Rig
Post by: PokeR988 on June 25, 2015, 03:28:30 am
Its possible get the beta yet? I see some gameplays on Youtube =)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on June 25, 2015, 04:33:33 am
We need a boost, there hasen't been a stellar map released in awhile
Nonsense.

http://ugx-mods.com/forum/index.php?topic=7184.0 (http://ugx-mods.com/forum/index.php?topic=7184.0)
http://ugx-mods.com/forum/index.php?topic=7160.0 (http://ugx-mods.com/forum/index.php?topic=7160.0)
http://ugx-mods.com/forum/index.php?topic=6888.0 (http://ugx-mods.com/forum/index.php?topic=6888.0)

 :please:
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on June 25, 2015, 04:57:33 am
Nonsense.

http://ugx-mods.com/forum/index.php?topic=7184.0 (http://ugx-mods.com/forum/index.php?topic=7184.0)
http://ugx-mods.com/forum/index.php?topic=7160.0 (http://ugx-mods.com/forum/index.php?topic=7160.0)
http://ugx-mods.com/forum/index.php?topic=6888.0 (http://ugx-mods.com/forum/index.php?topic=6888.0)

 :please:

OMFG, couldn't stop laughing  :lol:
Title: Re: (WIP) Oil Rig
Post by: RBRT on June 25, 2015, 11:14:01 am
Nonsense.

http://ugx-mods.com/forum/index.php?topic=7184.0 (http://ugx-mods.com/forum/index.php?topic=7184.0)
http://ugx-mods.com/forum/index.php?topic=7160.0 (http://ugx-mods.com/forum/index.php?topic=7160.0)
http://ugx-mods.com/forum/index.php?topic=6888.0 (http://ugx-mods.com/forum/index.php?topic=6888.0)

 :please:
10/10 Would Laugh Again :lol:

Title: Re: (WIP) Oil Rig
Post by: Mrsora on June 27, 2015, 07:59:25 pm
I watched MrDalekJD play this and it looks exceptionally well made. I can tell that a lot of work was put into it. This goes to show you just how much custom zombies has improved and evolved.
Title: Re: (WIP) Oil Rig
Post by: Nexgen_Star on June 29, 2015, 06:58:15 pm
When are you releasing it?
Title: Re: (WIP) Oil Rig
Post by: adfgdagasdf2 on July 02, 2015, 08:44:43 pm
I have a feeling Stevie has a secret agenda to keep us on the edge of our seats forever.
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on July 02, 2015, 09:18:35 pm
I have a feeling Stevie has a secret agenda to keep us on the edge of our seats forever.
I think he was being serious when he said he was going to wait for the LZ-52 Limbo From AW
Title: Re: (WIP) Oil Rig
Post by: smasher248 on July 02, 2015, 10:55:42 pm
I think he was being serious when he said he was going to wait for the LZ-52 Limbo From AW

most likely :(
Title: Re: (WIP) Oil Rig
Post by: tomikaze on July 02, 2015, 11:00:24 pm
I'm from Alabama and there are 3 things that I believe in for sure: UFOs, Sasquatch, and that Oil Rig is still going to be released.
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on July 02, 2015, 11:40:20 pm
I'm from Alabama and there are 3 things that I believe in for sure: UFOs, Sasquatch, and that Oil Rig is still going to be released.
I wasn't saying he wasn't going to release it, it's just that we have to wait for Stevie to get his hands on the Limbo, which will be an eternity
Title: Re: (WIP) Oil Rig
Post by: arun2000 on July 03, 2015, 10:39:25 am
well the map be up for downlond any time soon :D:D:D? :nyan: :nyan: :nyan:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 03, 2015, 04:45:38 pm
well the map be up for downlond any time soon :D:D:D? :nyan: :nyan: :nyan:
Yes.
Title: Re: (WIP) Oil Rig
Post by: lilrifa on July 03, 2015, 04:53:47 pm
Yes.
I'm not sure if you're trolling or if you're actually serious.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 03, 2015, 04:55:51 pm
I'm not sure if you're trolling or if you're actually serious.
I'm serious.



Spoiler: click to open...
Spoiler: click to open...
Spoiler: click to open...
Spoiler: click to open...
Spoiler: click to open...
:troll:
Title: Re: (WIP) Oil Rig
Post by: Bwc66930 on July 03, 2015, 06:24:36 pm
I'm serious.



Spoiler: click to open...
Spoiler: click to open...
Spoiler: click to open...
Spoiler: click to open...
Spoiler: click to open...
:troll:
Seriously trolling. Seems legit
Title: Re: (WIP) Oil Rig
Post by: tomikaze on July 03, 2015, 06:44:20 pm
Nobody trolls harder, faster or longer than Stevie...even on his own thread.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6Ox4sUF.jpg%3F1&hash=11b797d8463980b5dbbc72f1d8b13969b7c6625f) (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZJZ66XF.jpg%3F1&hash=fc8cb177f79e26b644c51b20afed52d98c07465f)
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on July 03, 2015, 10:07:54 pm
I'm not sure if you're trolling or if you're actually serious.
This is Stevie we are talking about, just think about that for a moment, then you will have your answer.
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on July 03, 2015, 10:50:25 pm
Meh, its not as exciting as it was before mrdalekjd played. I lost interest when the video was made.
Title: Re: (WIP) Oil Rig
Post by: adfgdagasdf2 on July 03, 2015, 11:24:16 pm
Meh, its not as exciting as it was before mrdalekjd played. I lost interest when the video was made.

I've held back from watching videos until its released. It's almost like not jacking off for months on end.
Title: Re: (WIP) Oil Rig
Post by: DeathBringerZen on July 03, 2015, 11:27:09 pm
I've held back from watching videos until its released. It's almost like not jacking off for months on end.

(https://i.warosu.org/data/fa/img/0076/54/1390453608239.png)
Title: Re: (WIP) Oil Rig
Post by: x_xMayheMx_x on July 04, 2015, 01:40:04 am
Since this is in such high demand for its release, might I suggest releasing to certain individuals based upon a 3-5 page essay explaining such things as; Why do you want to play oil rig; What does Custom Zombies mean to you; What you would do to make the world a better place if you won the chance to play Oil Rig; If Oil Rig was a third world country how would you try to feed the hungry and treat the diseased and bring clean water to its inhabitants.

Spoiler: click to open...
Im not really sure  how to properly use a semicolon and I felt I would tread the waters of this semicolon elitist world in the above statement. Just thought I would share this bit of information about myself.

                                           
Spoiler: click to open...
:troll:
Title: Re: (WIP) Oil Rig
Post by: MZslayer11 on July 04, 2015, 03:14:59 am
Since this is in such high demand for its release, might I suggest releasing to certain individuals based upon a 3-5 page essay explaining such things as; Why do you want to play oil rig; What does Custom Zombies mean to you; What you would do to make the world a better place if you won the chance to play Oil Rig; If Oil Rig was a third world country how would you try to feed the hungry and treat the diseased and bring clean water to its inhabitants.

Spoiler: click to open...
Im not really sure  how to properly use a semicolon and I felt I would tread the waters of this semicolon elitist world in the above statement. Just thought I would share this bit of information about myself.

                                           
Spoiler: click to open...
:troll:

Or you could just release it  :poker:
Title: Re: (WIP) Oil Rig
Post by: Bwc66930 on July 04, 2015, 05:07:55 am
Or you could just release it  :poker:
or cancel it  :troll:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 04, 2015, 09:21:06 am
Since this is in such high demand for its release, might I suggest releasing to certain individuals based upon a 3-5 page essay explaining such things as; Why do you want to play oil rig; What does Custom Zombies mean to you; What you would do to make the world a better place if you won the chance to play Oil Rig; If Oil Rig was a third world country how would you try to feed the hungry and treat the diseased and bring clean water to its inhabitants.

Spoiler: click to open...
Im not really sure  how to properly use a semicolon and I felt I would tread the waters of this semicolon elitist world in the above statement. Just thought I would share this bit of information about myself.

                                           
Spoiler: click to open...
:troll:
Sorry man but...

Spoiler: click to open...
incorrect usage of the semi-colon :P
Title: Re: (WIP) Oil Rig
Post by: ManEatingPotatoe on July 06, 2015, 05:53:09 am
This is gonna be amazing!
Title: Re: (WIP) Oil Rig
Post by: silvan on July 07, 2015, 11:38:46 am
What is the release date. can't wait
this is looking amazing
Title: Re: (WIP) Oil Rig
Post by: Bwc66930 on July 07, 2015, 07:04:58 pm
i love how new users post here first, thinking youll reply back to them on when the map will be out :P
Title: Re: (WIP) Oil Rig
Post by: SmoothCreamPie on July 07, 2015, 07:23:41 pm
If this releases before I go back to school I'll be so excited! I finally finished watching MrDalekJD's playthrough and I'm very intrigued.  :o
Title: Re: (WIP) Oil Rig
Post by: Crowzo on July 09, 2015, 03:59:19 pm
I'm DYING for this map, it looks so good from when MrDalekJD played it, and the limbo will be so good when added, even though I didn't play Exo Zombies or even like AW or the look of Exo Zombies, the limbo was a decent weapon.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 10, 2015, 09:08:46 am
The Limbo isn't being added people... :poker:
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on July 10, 2015, 09:22:35 am
The Limbo isn't being added people... :poker:
I realised this already Stevie, Was just waiting for you to clarify it for everone else :gusta:
Title: Re: (WIP) Oil Rig
Post by: RBRT on July 10, 2015, 11:58:53 am
The Limbo isn't being added people... :poker:

Does this mean stevie actually doesn't have eternal patience?
Title: Re: (WIP) Oil Rig
Post by: freefire1990 on July 10, 2015, 12:18:00 pm
Does this mean stevie actually doesn't have eternal patience?
  :lol:
Title: Re: (WIP) Oil Rig
Post by: tomikaze on July 10, 2015, 12:36:23 pm
The Limbo isn't being added people... :poker:
If I know Stevie at all this means one thing...Limbo confirmed!
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on July 10, 2015, 12:44:07 pm
And meanwhile, I'm sitting here not knowing what The Limbo is.
Title: Re: (WIP) Oil Rig
Post by: smasher248 on July 10, 2015, 01:41:46 pm
And meanwhile, I'm sitting here not knowing what The Limbo is.

play advanced warfare dlc3 or better yet, www.google.com (http://www.google.com)
Title: Re: (WIP) Oil Rig
Post by: Crowzo on July 10, 2015, 02:38:19 pm
I do have a suggestion for a weapon, which if not in already is the Paralyzer, it's a great weapon, and extremely fun to use, :)
Also maybe you could add a part to the Easter egg to do with the Paralyzer ;p

Just an Idea, it'd be fun.
Title: Re: (WIP) Oil Rig
Post by: DeletedUser on July 10, 2015, 03:38:38 pm
And meanwhile, I'm sitting here not knowing what The Limbo is.
WW in Carrier...
Title: Re: (WIP) Oil Rig
Post by: TOXICRICHTOFEN on July 10, 2015, 07:10:40 pm
well the LZ-52 Limbo is still fairly new people
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 12, 2015, 09:05:25 pm
I do have a suggestion for a weapon, which if not in already is the Paralyzer, it's a great weapon, and extremely fun to use, :)
Also maybe you could add a part to the Easter egg to do with the Paralyzer ;p

Just an Idea, it'd be fun.
I think its safe to say theres no room for that, and being able to fly would likely invlove him having to go reclip half the map lol
Title: Re: (WIP) Oil Rig
Post by: pipeburg on July 12, 2015, 11:45:15 pm
This map looks awsome, please finish it so we can play, by how it looks it will be in a leviathan kind of level or even further.  :D :D :D :D :D. fully on board with playing this map as soon as posible

A cool ide for a weapon would be the gersh device, it was so awome back in bo1 so plase in this map it would be awsome, onlymaybe remove the teleport thing it has and it cant kill the booses so its not so op :nyan: :nyan:, just saying but still looks super awsome
Title: Re: (WIP) Oil Rig
Post by: Spaceman99 on July 13, 2015, 08:02:38 am
I do have a suggestion for a weapon, which if not in already is the Paralyzer, it's a great weapon, and extremely fun to use, :)
Also maybe you could add a part to the Easter egg to do with the Paralyzer ;p

Just an Idea, it'd be fun.
the paralyzer will be useless at least he could add the elemental staffs

Another question in this map are there ALL the verrsion of the venom-x
like the lightning,the fire and plants(forgot names)?
Title: Re: (WIP) Oil Rig
Post by: Crowzo on July 13, 2015, 03:28:20 pm
I think its safe to say theres no room for that, and being able to fly would likely invlove him having to go reclip half the map lol
It's not like you can fly out, there's a barrier I believe, but it'd still be awesome :p
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 13, 2015, 03:38:53 pm
This map looks awsome, please finish it so we can play, by how it looks it will be in a leviathan kind of level or even further.  :D :D :D :D :D. fully on board with playing this map as soon as posible

A cool ide for a weapon would be the gersh device, it was so awome back in bo1 so plase in this map it would be awsome, onlymaybe remove the teleport thing it has and it cant kill the booses so its not so op :nyan: :nyan:, just saying but still looks super awsome
Gershes are already in the map and you can teleport with them.

the paralyzer will be useless at least he could add the elemental staffs

Another question in this map are there ALL the verrsion of the venom-x
like the lightning,the fire and plants(forgot names)?

Yeh I could 'at least' add all the Staffs ::) No I was going to have all the Venoms but I decided to just the original Venom-X in the end.
Title: Re: (WIP) Oil Rig
Post by: thekrorer567 on July 13, 2015, 06:45:19 pm
I would definitely add more guns instead because it doesn't matter what the  bottle looks like because you only see each one for like five seconds anyway. It looks fantastic!
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on July 13, 2015, 08:05:01 pm
I would definitely add more guns instead because it doesn't matter what the  bottle looks like because you only see each one for like five seconds anyway. It looks fantastic!

How many people are actually still reading this old info and thinking its still a thing? :poker:
Title: Re: (WIP) Oil Rig
Post by: tomikaze on July 13, 2015, 08:10:52 pm
How many people are actually still reading this old info and thinking its still a thing? :poker:
Elitist comment is elitist.

(Hitman, throws new member to the ground and kicks him repeatedly)
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on July 13, 2015, 08:12:54 pm
Elitist comment is elitist.

(Hitman, throws new member to the ground and kicks him repeatedly)

*Picks up Tomi and throws him out of window* (╯°□°)╯︵ ┻━┻
Title: Re: (WIP) Oil Rig
Post by: Scobalula on July 13, 2015, 08:15:44 pm
*Picks up Tomi and throws him out of window* (╯°□°)╯︵ ┻━┻

*Proceeds to dance with Hitman* ヽ༼ຈل͜ຈ༽ノ
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 13, 2015, 08:41:44 pm
How many people are actually still reading this old info and thinking its still a thing? :poker:
Haha, idk they must read the topic from the beginning and not read the dates, or they think the last 50 pages of comments were all in the last week or something ;D
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 13, 2015, 10:33:59 pm
I would definitely add more guns instead because it doesn't matter what the  bottle looks like because you only see each one for like five seconds anyway. It looks fantastic!
The bottles are all in one weaponfile already, the map has like 100+ weapons already...

Quote
Haha, idk they must read the topic from the beginning and not read the dates, or they think the last 50 pages of comments were all in the last week or something
Lol yea, with 0 work inbetween lol
Title: Re: (WIP) Oil Rig
Post by: silenceHD on July 15, 2015, 08:52:57 pm
hey, i really like how this map looks, is there anyway to download and play it?
Title: Re: (WIP) Oil Rig
Post by: hoobadooba on July 16, 2015, 03:36:45 am
when is this gonna be released iv been waiting ages for it
Title: Re: (WIP) Oil Rig
Post by: Lukkie1998 on July 16, 2015, 09:29:39 am
when is this gonna be released iv been waiting ages for it

hey, i really like how this map looks, is there anyway to download and play it?

Nope you can't play it yet, as the map isn't released to the public yet. There is no planned release date, so you just have to sit and wait for its release.

Lukkie1998
Title: Re: (WIP) Oil Rig
Post by: tras6501 on July 18, 2015, 07:46:07 am
Is there a download link anywhere? i cant find one on any site.........
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 19, 2015, 02:59:57 am
...

W - Work
I - "In"
P - progress...
Title: Re: (WIP) Oil Rig
Post by: tomikaze on July 19, 2015, 03:03:55 am
Gosh, this map has been done for months now, is it ever going to be released because I'm...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FaonEhB6.jpg&hash=43881157b00630f1da9524433a529301d144351f)
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 19, 2015, 10:52:06 am
Gosh, this map has been done for months now, is it ever going to be released because I'm...
(http://i.imgur.com/aonEhB6.jpg)
It will be released once Slayer accepts he's wrong and removes his profile pic, how about that? :troll:
Title: Re: (WIP) Oil Rig
Post by: smasher248 on July 19, 2015, 12:05:29 pm
It will be released once Slayer accepts he's wrong and removes his profile pic, how about that? :troll:

YES thats perfect!
Title: Re: (WIP) Oil Rig
Post by: Sam Joberns on July 19, 2015, 01:15:10 pm
PLZ REPLY TO ME. When are you going to release this epic map stevie. :nyan:
Title: Re: (WIP) Oil Rig
Post by: tomikaze on July 19, 2015, 01:51:14 pm
It will be released once Slayer accepts he's wrong and removes his profile pic, how about that? :troll:
Wow, Oh WOW! Stevie I think you just won the negotiation championship. Check & mate  ;D
Title: Re: (WIP) Oil Rig
Post by: conn6orsuper117 on July 19, 2015, 05:45:02 pm
If MZslayer cannot have the freedom to have a symbol of history as his own particular picture, I cannot be apart of this group anymore.
Title: Re: (WIP) Oil Rig
Post by: smasher248 on July 19, 2015, 05:49:19 pm
If MZslayer cannot have the freedom to have a symbol of history as his own particular picture, I cannot be apart of this group anymore.

good point, im gonna make my new profile pic the swastica
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on July 19, 2015, 05:51:52 pm
good point, im gonna make my new profile pic the swastica

:kidding:
Title: Re: (WIP) Oil Rig
Post by: SmoothCreamPie on July 19, 2015, 06:21:50 pm
This thread is crazy 50+ pages of people asking the same question and bickering with each other  :troll: I love it.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 19, 2015, 06:25:49 pm
If MZslayer cannot have the freedom to have a symbol of history as his own particular picture, I cannot be apart of this group anymore.
When America bans the flag (which will be shortly) will you leave America too? :lol: :lol:
Title: Re: (WIP) Oil Rig
Post by: gr00t on July 19, 2015, 07:25:52 pm
It will be released once Slayer accepts he's wrong and removes his profile pic, how about that? :troll:

MZslayer11 no longer has the confederate flag as his profile pic.  So when is the release date? :troll:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 19, 2015, 07:42:55 pm
MZslayer11 no longer has the confederate flag as his profile pic.  So when is the release date? :troll:
Should be about 2 weeks-ish.
Title: Re: (WIP) Oil Rig
Post by: Dust on July 19, 2015, 07:45:30 pm
Should be about 2 weeks-ish.

-ish. so more like 2 months  :troll:
Title: Re: (WIP) Oil Rig
Post by: hoobadooba on July 19, 2015, 10:12:07 pm
wow really steave can we please have the map please <3
Title: Re: (WIP) Oil Rig
Post by: KnivingCombat777 on July 20, 2015, 12:22:35 am
-ish. so more like 2 months  :troll:
You are completely wrong Killa, we are talking about Stevie here
If it was any other mapper, it would release in 2 weeks
But it is Stevie, so we will have a different release date:
The release date is August 14th, 2016 - 05:48:34, the actual time of the MW2 campaign mission were Oil Rig is based off
So that makes about 1 year and 1 month from now
You're welcome
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 20, 2015, 12:23:44 am
You are completely wrong Killa, we are talking about Stevie here
If it was any other mapper, it would release in 2 weeks
But it is Stevie, so we will have a different release date:
The release date is August 14th, 2016 - 05:48:34, the actual time of the MW2 campaign mission were Oil Rig is based off
So that makes about 1 year and 1 month from now
You're welcome
that... is ridiculously good memory of basic cod trivia lol
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on July 20, 2015, 12:25:09 am
that... is ridiculously good memory of basic cod trivia lol

Or just Wiki info, just saying
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 20, 2015, 12:26:50 am
Or just Wiki info, just saying
:gusta:
Title: Re: (WIP) Oil Rig
Post by: KnivingCombat777 on July 20, 2015, 12:29:53 am
Or just Wiki info, just saying
Detective Hitman at your service, I've been caught :troll:
Title: Re: (WIP) Oil Rig
Post by: HitmanVere on July 20, 2015, 12:35:25 am
Detective Hitman at your service, I've been caught :troll:

Google is amazing machine, gotta say  :accepted:
Title: Re: (WIP) Oil Rig
Post by: Scobalula on July 20, 2015, 12:40:56 am
Google is amazing machine, gotta say  :accepted:

Now if only 90% of people would learn to use it.
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 20, 2015, 12:42:35 am
Now if only 90% of people would learn to use it.
Will never happen

I see people posting stuff like "What does PHD flopper do?" after searching, finding, applying - eventually being accepted and coming back to write the post on my facebook group - without ever finding google - despite the fact they probably used google to find facebook...

todays internet logic
Title: Re: (WIP) Oil Rig
Post by: SmoothCreamPie on July 20, 2015, 02:16:49 am
Now if only 90% of people would learn to use it.

Wtf is google...   :troll:
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on July 20, 2015, 10:18:25 am
In my honest opinion, the more people are asking for this, the longer it will take. Stevie is like a beast that needs to be fed, and you are all feeding him with you cries of desperation. So basically, the sooner everyone stops bitching about it never releasing, the sooner the map will be released.
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 20, 2015, 10:24:49 am
In my honest opinion, the more people are asking for this, the longer it will take. Stevie is like a beast that needs to be fed, and you are all feeding him with you cries of desperation. So basically, the sooner everyone stops bitching about it never releasing, the sooner the map will be released.
And you're like a bitch that needs to whine :troll: It's not even in my hands, but it should be about 2 weeks.
Title: Re: (WIP) Oil Rig
Post by: Andy Whelan on July 20, 2015, 10:42:00 am
And you're like a bitch that needs to whine
At last, someone has found my true form :pffft:
Title: Re: (WIP) Oil Rig
Post by: BluntStuffy on July 20, 2015, 11:22:42 am
And you're like a bitch that needs to whine :troll: It's not even in my hands, but it should be about 2 weeks.

Meh, not entirely true. You could technically release it today..  :troll: :alone:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 20, 2015, 11:55:15 am
Meh, not entirely true. You could technically release it today..  :troll: :alone:
Coming from the man with 2 WIPs like 1-2 years old and still no release in sight :troll:
Title: Re: (WIP) Oil Rig
Post by: Scobalula on July 20, 2015, 11:59:35 am
Coming from the man with 2 WIPs like 1-2 years old and still no release in sight :troll:

(https://33.media.tumblr.com/2c8a085957d65228fdd430e96c718296/tumblr_inline_np3jtipTta1snyar7_500.gif)
Title: Re: (WIP) Oil Rig
Post by: BluntStuffy on July 20, 2015, 01:22:06 pm
Coming from the man with 2 WIPs like 1-2 years old and still no release in sight :troll:

I wonder on what map i've spend about 6 - 8 months, delaying my own WIP's.. Hmmm, can't think of it.. 

:P
Title: Re: (WIP) Oil Rig
Post by: tomikaze on July 20, 2015, 01:50:29 pm
Quote
I wonder on what map i've spend about 6 - 8 months, delaying my own WIP's.. Hmmm, can't think of it.. 
:P
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg.pandawhale.com%2Fpost-18125-senor-chang-oh-snap-gif-sPWY.gif&hash=7c1f67ad4ede1507dbe9c68b734745be81605227)

- Edited by Harry Bo21 - You forgot to add the quote tags around stuffys quote
Title: Re: (WIP) Oil Rig
Post by: Crowzo on July 20, 2015, 02:59:32 pm
And you're like a bitch that needs to whine :troll: It's not even in my hands, but it should be about 2 weeks.
I'm stupid so if I'm reading that properly it's 2 weeks till release? ooooooooooooooooooooooo
Title: Re: (WIP) Oil Rig
Post by: Spaceman99 on July 20, 2015, 09:45:59 pm
I'm stupid so if I'm reading that properly it's 2 weeks till release? ooooooooooooooooooooooo
yep :troll: :troll: :troll:
Title: Re: (WIP) Oil Rig
Post by: gr00t on July 21, 2015, 01:36:03 am
I wonder on what map i've spend about 6 - 8 months, delaying my own WIP's.. Hmmm, can't think of it.. 

:P

there was also the two months spent on Christmas Warehouse.
Some great ingenuity and humor in that map (toy monkey panzer soldats)

Sad to see project nova delayed, it was really shaping up nicely (bonecrusher & flame trap, siliquifier, falling perk machines, side game, etc)
Title: Re: (WIP) Oil Rig
Post by: Sir Swaggington on July 21, 2015, 05:14:05 pm
Okay, so I have to ask - when is the estimated release date for this map? I am DYING to try this out!
Title: Re: (WIP) Oil Rig
Post by: smasher248 on July 23, 2015, 02:09:10 pm
Okay, so I have to ask - when is the estimated release date for this map? I am DYING to try this out!

please read previous comments as most of them are asking the eta which was answered by the op
Title: Re: (WIP) Oil Rig
Post by: Oil Rig on July 23, 2015, 06:39:10 pm
Can everyone just stop asking about if I'm coming out?! I'm just not ready yet. It's not an easy thing I'm doing here, please be patient with me.
Title: Re: (WIP) Oil Rig
Post by: hoobadooba on July 23, 2015, 10:18:11 pm
yeah good point friend
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 25, 2015, 02:08:55 am
Can everyone just stop asking about if I'm coming out?! I'm just not ready yet. It's not an easy thing I'm doing here, please be patient with me.
Ive been "inside" you  ::)

Quote
(toy monkey panzer soldats
This is how i can instantly tell what youtube playthrough you watched

Where did everyone get the idea that they are mokeys? JD Dalek of course

Panzer sounds, Panzer model ( albeit smaller ), Panzer attacks and effects - JDDalek - Must be a monkey  >:(

Does it look like one? No
Does it "sound" like one? No
Does it "act" like one? No
Do we ultimately have any reason of assuming it to be a monkey anymore than we could assume its a toaster? No

lol :D
Title: Re: (WIP) Oil Rig
Post by: ZE~Skullcrusher on July 25, 2015, 07:05:29 am
Im so hyped about this map  :rainbow:
Title: Re: (WIP) Oil Rig
Post by: JiffyNoodles on July 25, 2015, 07:53:26 am
Ive been "inside" you  ::)
This is how i can instantly tell what youtube playthrough you watched

Where did everyone get the idea that they are mokeys? JD Dalek of course

Panzer sounds, Panzer model ( albeit smaller ), Panzer attacks and effects - JDDalek - Must be a monkey  >:(

Does it look like one? No
Does it "sound" like one? No
Does it "act" like one? No
Do we ultimately have any reason of assuming it to be a monkey anymore than we could assume its a toaster? No

lol :D
That final line just made my night :lol:
Title: Re: (WIP) Oil Rig
Post by: steviewonder87 on July 25, 2015, 10:43:37 am
Can everyone just stop asking about if I'm coming out?! I'm just not ready yet. It's not an easy thing I'm doing here, please be patient with me.
My map's gay? :o When were you planning to tell me?

Ive been "inside" you  ::)
This is how i can instantly tell what youtube playthrough you watched

Where did everyone get the idea that they are mokeys? JD Dalek of course

Panzer sounds, Panzer model ( albeit smaller ), Panzer attacks and effects - JDDalek - Must be a monkey  >:(

Does it look like one? No
Does it "sound" like one? No
Does it "act" like one? No
Do we ultimately have any reason of assuming it to be a monkey anymore than we could assume its a toaster? No

lol :D
Your irrational hatred of Dalek has clouded your judgement, that map was made for the YAW contest ;D
Title: Re: (WIP) Oil Rig
Post by: Bwc66930 on July 25, 2015, 03:24:34 pm
My map's gay?
I knew it all along!!!!!!!
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 25, 2015, 07:08:18 pm
My map's gay? :o When were you planning to tell me?
Your irrational hatred of Dalek has clouded your judgement, that map was made for the YAW contest ;D
made "for" but JDs video i watched, both his and YAW called them monkeys ;)
Title: Re: (WIP) Oil Rig
Post by: MAK911 on July 25, 2015, 07:21:47 pm
Do we ultimately have any reason of assuming it to be a monkey anymore than we could assume its a toaster? No
Damnit Harry! Now I have to go make a toaster boss!
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 25, 2015, 07:28:47 pm
Damnit Harry! Now I have to go make a toaster boss!
Please do!

They had toaster androids in Space Quest 6 lol was a mockery of the BORG from star trek
Title: Re: (WIP) Oil Rig
Post by: Noto on July 25, 2015, 08:55:06 pm
I can't wait to play this map  ;)
Title: Re: (WIP) Oil Rig
Post by: dobbie18595 on July 25, 2015, 09:09:15 pm
I was wondering when this map is going to be released. It looks unreal
Title: Re: (WIP) Oil Rig
Post by: gr00t on July 26, 2015, 07:14:36 am
Quote
(toy monkey panzer soldats
This is how i can instantly tell what youtube playthrough you watched

Where did everyone get the idea that they are mokeys? JD Dalek of course

Panzer sounds, Panzer model ( albeit smaller ), Panzer attacks and effects - JDDalek - Must be a monkey  >:(

Does it look like one? No
Does it "sound" like one? No
Does it "act" like one? No
Do we ultimately have any reason of assuming it to be a monkey anymore than we could assume its a toaster? No

lol :D
CC: all apologies to bluntstuffy, steviewonder, and MrDalekJD. :troll:

ZOMBIE CHRISTMAS WAREHOUSE ★ Call of Duty Zombies Mod (Zombie Games)
https://youtu.be/6AKXOl4i0xM?t=38m26s

Quote from: YouAlwaysWin
38:30 Guns: Whoa what's that on the floor dude?
38:33 Guns: Oh, a crazy looking robotic monkey or something.

38:57 Meaty: Oh there's another monkey, right.

39:12 Meaty: Dude I've got a crazy monkey chasing me.
39:23 Meaty: Mechanical monkey of doom.
39:26 Meaty: Listen to him, he's pissed.

40:01 Meaty: Is that because we have double points and monkeys?
40:01 Meaty: Those monkeys must be worth a lot.
Title: Re: (WIP) Oil Rig
Post by: Harry Bo21 on July 26, 2015, 07:41:25 am
jd called em that too, but i think only coz he is a sheep and prob watched YAWs first lol