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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
is the radiant lighting always like this or just changed briefly for the sake of the picture? just curious
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Try adding some ambiance to the map so that the map doesn't sound/look boring. For this kind of map I think it'd look great if you added in rain and stormy clouds/thunder SFX to make it a bit more appealing
Imo it seems kinda boring to me if you get to roam the ENTIRE map freely as it was in the original game...I think you should also block off certain parts of the map or add obstacles that block your way.
Another suggestion I have: do you plan on adding underground sections? The original game had tunnels below the map that you could access.
Lastly...I'm not sure if the engine will be able to support this but if you ever consider putting an easter egg in this map you should add in one of the Secret Levels from the game and have players actually attempt to complete it
http://youtu.be/kmoU5dtKvi0
Not saying you have to add this level specifically but just wanted to show others who haven't played the game how some of the Secret Levels look like.