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Mr. Elemental
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Community Mapper Elite
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
Absolutely beautiful, but please make sure to include a story of some sort. This is looking amazing and I hope you make the PHD fix public, but I don't want to just play a feature map. Most maps lately don't have a story and it's all about what guns you can get, which, at this point, isn't so hard, thanks to Lime. Please don't forget some of us would prefer quality over content.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I agree Quality of content... However, I'd rather see the focus on gameplay rather than a story. This map looks SO good but I'm hoping the "flow" of the map isn't taking a back seat to scenery.
Looking forward to this map!!! 8)
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
Everything is being taken very seriously about this map. My initial plan right now is to get the mapping done along with the mod. Once those are done, there will be a lot of focus on the easter eggs and story of the map, and I already have a sequel planned for this map.
I am not currently working on this, but here's a little sneak peak of the next project:
(Image removed from quote.)
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I hope for everyone's sake the weapons in your BO1 mod have the correct weapon stats, sounds, models, hideTags, and damage because it's gotten really tiring to see people reusing the same broken BO1 weapons pack that they found on another site in every map
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
it will calibrate your gun to have identical damage, rate of fire, reload time, swap time, mobility, and ADS speed. If not maybe you could have a wiki where those stats are available.
Question: Ive been using the BO1 weapons files, and then converting them in the weapons editor. Are the stats perfectly matched to BO1 when I do that or damage not 1:1?
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Well the thing is with the sounds any why they are the same is because there is limits on sfx so many guns sound the same
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I hope for everyone's sake the weapons in your BO1 mod have the correct weapon stats, sounds, models, hideTags, and damage because it's gotten really tiring to see people reusing the same broken BO1 weapons pack that they found on another site in every map
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
You can. Just make it a moving image and make it the background. Thats what they did for the smoke on the normal menu