this maps been 95% since the beginning if that makes sense. Im really looking forward to this map, alcatraz and firing range. Truthfully its like waiting on christmas or income tax checks. the good thing is the longer these maps take the better there probably going to be
Wow! I like your attention to detail!! really looking forward to this. hope the game play matches the work, cuz this will be one killer map. props in advance
Haven't worked on this map radiant-wise in a while, been waiting for ugx 1.1 However, scripting wise, I have been playing around with it a bit.
My map, if players want, requires them to search and find several items and to build, or repair things just like in bo2 zombies. But, in my map, since I am a VERY basic scriptor, once the item has been found and added to the trigger, it happens as soon as the player presses F. I want it to function the way it does in bo2, where the player will have the parts, and when they are at the build able table the player does the knuckle crack animation and there is a hud bar there for about 5 seconds for the part to be completely added. I'm not sure how to script that at all. So i am asking for someone's help for anyone who could make this possible.