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[Release] UGX Mod Standalone v1.0.4

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Created 11 years ago
by treminaor
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People see the videos again, i tried watching it 2 times and all work perfect without errors
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Hi.
I've followed the guide and it all works. However when i lauch the map i get a 1600 sound limit exceded error. I have done everything in the faq solution. What should i do?
Thanks,
Luke
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Hi.
I've followed the guide and it all works. However when i lauch the map i get a 1600 sound limit exceded error. I have done everything in the faq solution. What should i do?
Thanks,
Luke

must have installed it wrong   :-\
try it again xD
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Please, Please, Please some one help me...
I have spend a bout 2 years on a map and its done but I keep getting a "1600 sound limit exceeded" error!
What is wrong!!
Someone please help

Post Merge: February 24, 2013, 10:13:52 am
please someone help. im at the point when im really depressed that ive spent years and can't get it to work. :'(
Last Edit: February 24, 2013, 10:13:52 am by flukey.lukey
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Please, Please, Please some one help me...
I have spend a bout 2 years on a map and its done but I keep getting a "1600 sound limit exceeded" error!
What is wrong!!
Someone please help

Post Merge: February 24, 2013, 10:13:52 am
please someone help. im at the point when im really depressed that ive spent years and can't get it to work. :'(
It says right on the front page to create a backup because we are not responsible for loss of work...
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Please, Please, Please some one help me...
I have spend a bout 2 years on a map and its done but I keep getting a "1600 sound limit exceeded" error!
What is wrong!!
Someone please help

Post Merge: February 24, 2013, 10:13:52 am
please someone help. im at the point when im really depressed that ive spent years and can't get it to work. :'(

1. save your .map file
2. remove all other files associated with your map name.(make sure to backup any custom scripts that you have.)
3.regenerate files with "UGX Script Placer"
4.repeat Trem's amazing tut on installing the "UGX Standalone Mod"
5.then compile and enjoy....
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Please, Please, Please some one help me...
I have spend a bout 2 years on a map and its done but I keep getting a "1600 sound limit exceeded" error!
What is wrong!!
Someone please help

Post Merge: February 24, 2013, 10:13:52 am
please someone help. im at the point when im really depressed that ive spent years and can't get it to work. :'(
1600 sound limit exceeded is hardly an error to worry about losing work with. It's simply just an error, it doesn't mean anything is broken or lost...

Your map is obviously custom since you've spent so long on it so I assume you already have custom sounds of your own in it - remove some of the custom sounds and see if the error goes away. If it does, you can put your custom sounds back and we will help you remove some  hidden sounds that you don't need instead :)

If the error doesn't go away, you either haven't removed enough sounds or you don't know how to remove sounds correctly.
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After setting objectives to true, and calling the thread/making the objectives in my map's gsc, the objectives do not show up in game. Anyone know why?
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After setting objectives to true, and calling the thread/making the objectives in my map's gsc, the objectives do not show up in game. Anyone know why?
Do you see the objectives option in your menu? Did you update your UI folder to the menu files included in the very latest UGX Mod release? Did you recompile your ugx mod mod.ff in order to update to the new UI files?
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Fallout Assault Center - Released!

Z ASYLUM - WIP  https://ugx-mods.com/forum/index.php/topic,15236.msg150610.html#msg150610

Xbl, psn, and steam username is nickst98
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mod.ff on last step was missing i had a mod.csv
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Maps In Progress:

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I've been so excited to implement this into a new map but I seem to keep getting the same error.

Code Snippet
Plaintext
 Server script compile error
Could not find script 'animscripts/dog_init'
[See console for details]

I've followed the tutorial videos very closely, (multiple times might I add), yet I still keep getting this same error.

Here is a Youtube video I recorded to show the error happening: http://www.youtube.com/watch?v=1xjq3g3jWck.

I will attach my console.log file so if anyone wants to take a look at it then they can. I'm not sure if it's a problem with my game files or if its a silly mistake on my part but I've read the FAQ's, searched around, and attempted creating about 5 maps following the tutorial videos and I don't know what else to try. Hopefully one of you can help me :) I can't wait to start mapping once this is working.

The name of the map is "ugx_test2"[/s]

---[EDIT]---  Turns out that it wasn't a problem with the UGX mod but a problem with my game files. After a clean install of World At War, I tried to create a map normally without the mod and I still got the same error. Time for some problem solving :p
Last Edit: February 25, 2013, 10:13:01 pm by lpsssmdlj
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I've been so excited to implement this into a new map but I seem to keep getting the same error.

Code Snippet
Plaintext
 Server script compile error
Could not find script 'animscripts/dog_init'
[See console for details]

I've followed the tutorial videos very closely, (multiple times might I add), yet I still keep getting this same error.

Here is a Youtube video I recorded to show the error happening: http://www.youtube.com/watch?v=1xjq3g3jWck.

I will attach my console.log file so if anyone wants to take a look at it then they can. I'm not sure if it's a problem with my game files or if its a silly mistake on my part but I've read the FAQ's, searched around, and attempted creating about 5 maps following the tutorial videos and I don't know what else to try. Hopefully one of you can help me :) I can't wait to start mapping once this is working.

The name of the map is "ugx_test2"[/s]

---[EDIT]---  Turns out that it wasn't a problem with the UGX mod but a problem with my game files. After a clean install of World At War, I tried to create a map normally without the mod and I still got the same error. Time for some problem solving :p

Are you compiling your map's _patch.ff file? I used to get this error before compiling my mapname_patch.ff, but after doing that the error was fixed and I could play normally.
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mod.ff on last step was missing i had a mod.csv

anyone know what i did wrong
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anyone know what i did wrong
I'm not exactly sure what you're asking but to get a mod.ff you have to compile it first. If you mean it was missing after using the UGX Project Mover, then tick the Copy box before moving it again.
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I'm not exactly sure what you're asking but to get a mod.ff you have to compile it first. If you mean it was missing after using the UGX Project Mover, then tick the Copy box before moving it again.

oh yeah ill try that, just reinstalled before adding ugx mod, i gave up trying to fix my bugs and now it works. my playermodels no longer default to default actor!
Last Edit: February 26, 2013, 06:25:24 am by nickst98

 
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