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[Release] UGX Mod Standalone v1.0.4

HOT
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Created 11 years ago
by treminaor
0 Members and 2 Guests are viewing this topic.
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i get a bad token "\" in line 14 of mapname.gsc (its the createart\mapname_art.gsc) how do i fix this
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If Java had true garbage collection, most programs would delete themselves upon execution.
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i get a bad token "\" in line 14 of mapname.gsc (its the createart\mapname_art.gsc) how do i fix this
Paste Line 13 and 14 into a codebox as a reply.
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Code Snippet
Plaintext
	// Must Change These To Your Maps
level.DLC3.createArt = maps\createart\11map_art::main;
level.DLC3.createFX = maps\createfx\11map_fx::main;

thats line 13,14 and 15

Code Snippet
Plaintext
main()
{
level.DLC3 = spawnStruct(); // Leave This Line Or Else It Breaks Everything

line 9 - 12
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You can't have numbers in your mapname I don't think. "11map" is creating a syntax error.
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oh thanksi never thought of that i will test but my map asylum v2 is called v2beta officially and i dont have problems with that
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oh thanksi never thought of that i will test but my map asylum v2 is called v2beta officially and i dont have problems with that
It's the name you give the map fastfile/scripts that causes the number issue, not hte name of the folder. If your fastfile was called v2beta then cod must just have a problem with numbers at the beginning of the filename.
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BO3 Modtools Alpha
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you're right it worked thanks (great mod)

 
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