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[Approved] Estate v1.1 (Estate of the Dead)

POLLHOTPINNED
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Created 9 years ago
by jei9363
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Poll

Question: If I remix this map for Christmas should I have it be

daylight heavy snow
22 (23.7%)
nighttime heavy snow
34 (36.6%)
daylight flurries
20 (21.5%)
nighttime flurries
17 (18.3%)

Total Members Voted: 90

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Hey if you had tons of fun on playing my maps please DONATE :)

play ESTATE now, and claim your mansion back from the undead!
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Looking good :) How come we don't hear from you until a contest comes round anymore Bam? ::)

And do you play on minimum settings, the resolution looks kinda funky :P

haha yeah its for rapid testing. And yeah I got my internship in CO again, so I got multiple projects going on.. so its hard to get myself to work on something for the hell of it :P

Double Post Merge: July 06, 2015, 03:23:23 am
update 3

map will feature BO weapons. Got about half done. so not much mapping done today






Last Edit: July 08, 2015, 01:25:44 am by jei9363
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focusing on finishing up the BO1 weapons. tinkering with the idea of using an iPhone to activate different traps that're home appliances that double as zombie traps (sprinkler with acid/dryer that ejects a flame/garage door closes and zombies kill themselves sliding into it and all you hear are thuds  :P)
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(Image removed from quote.)
(Image removed from quote.)

focusing on finishing up the BO1 weapons. tinkering with the idea of using an iPhone to activate different traps that're home appliances that double as zombie traps (sprinkler with acid/dryer that ejects a flame/garage door closes and zombies kill themselves sliding into it and all you hear are thuds  :P)

Looking good Bam, like the idea about the iPhone, would be cool. :D
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donate to purplemanwomen www.paypal.me/bwc66930
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looking nice, the thing i liked was the purple zombie eyes :))
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Did the perks get their proper fixes and
What kind of weapons will the map include (its fine if you dont tell to save us from spoilers)
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looking nice, the thing i liked was the purple zombie eyes :))
Of course you do  :P

(Image removed from quote.)
(Image removed from quote.)

focusing on finishing up the BO1 weapons. tinkering with the idea of using an iPhone to activate different traps that're home appliances that double as zombie traps (sprinkler with acid/dryer that ejects a flame/garage door closes and zombies kill themselves sliding into it and all you hear are thuds  :P)
love the iPhone idea and I see the mapping comming along very nicely. Excited for this.

map will feature BO weapons. Got about half done. so not much mapping done today
Idk if Bo weapons really fit this map style. This is a good example of a map where AW weapons would be a good fit.  I'd reccomend those, if you can get them. But it's your map you can do what you want ;)
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Of course you do  :P
love the iPhone idea and I see the mapping comming along very nicely. Excited for this.
Idk if Bo weapons really fit this map style. This is a good example of a map where AW weapons would be a good fit.  I'd reccomend those, if you can get them. But it's your map you can do what you want ;)

you're probably right.. just not sure if id have the bandwidth to add making the weaponfile to my porting pipeline (i have a fulltime job this summer). BO had modtools so you get the weapon file with all the stats (also sounds). I want to get my BO weapon mod done, gave up the last time because of the dreaded converter.

averaging 2 a night with the standard of all the anims/sounds/models are right. Then ill add in muzzleflashes and work on color correction


Last Edit: July 08, 2015, 04:26:29 am by jei9363
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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you're probably right.. just not sure if id have the bandwidth to add making the weaponfile to my porting pipeline (i have a fulltime job this summer). BO had modtools so you get the weapon file with all the stats (also sounds). I want to get my BO weapon mod done, gave up the last time because of the dreaded converter.

averaging 2 a night with the standard of all the anims/sounds/models are right. Then ill add in muzzleflashes and work on color correction

(Image removed from quote.)
(Image removed from quote.)

I never got the weapon files? Nor did 2 other people i asked? Am I right in thinking you have to extract them from iwds or something?

Coz we all installed the same mod tools, and none of us got a weapons folder in raw ( I do have them though, got them elsewhere )
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I never got the weapon files? Nor did 2 other people i asked? Am I right in thinking you have to extract them from iwds or something?

Coz we all installed the same mod tools, and none of us got a weapons folder in raw ( I do have them though, got them elsewhere )

They are found in root/main/iw_00.iwd. The entire weapons folder is in there so just drag it to raw/weapons or where ever you want.
 
Root is the directory that your black ops is installed
Last Edit: July 08, 2015, 05:32:46 am by thezombiekilla6
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here is the current state of my weapons list

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here is the current state of my weapons list

(Image removed from quote.)
http://tf3dm.com/3d-model/iphone-6-7226.html
Make sure to have the newest one ;)
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http://tf3dm.com/3d-model/iphone-6-7226.html
Make sure to have the newest one ;)

MAK911, always here to provide the community with models when needed.  :gusta:
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here is the current state of my weapons list

(Image removed from quote.)

What about the stats? (aw gawd i feel like such a critic. :-[ )

http://tf3dm.com/3d-model/iphone-6-7226.html
Make sure to have the newest one ;)

That is one awesome model.
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They are found in root/main/iw_00.iwd. The entire weapons folder is in there so just drag it to raw/weapons or where ever you want.
 
Root is the directory that your black ops is installed
thanks, been trying to suss that for ages as i know id seen trem use those files in a converting weapons video :)
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humble beginnings (new to custom weapons  :P)



 
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