
Posts
2,148
Respect
350Add +1
Forum Rank
King of the Zombies
Primary Group
Donator ♥
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
dlc3_zone_init()
add_adjacent_zone( "start_zone","zone1","enter_zone1",true );
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Everything I've seen about this insinuates it's for "one way"
Just to indicate one leads in the other but not "back" to the first - so would stop zombies spawning in that zone but not others?
I'll check the function later but I'm pretty sure that's what it does ( example sliding in to one zone, if in the zone you slide "from" they won't spawn in the zone you slide "to" even if it's active )
zones[ zones.size ] = "this zone"
//...
level.DLC3.initialZones = zones;