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Im not sure but i think this is impossible. I dont know
MrDunlop4
Impossible? But my custom shotgun never shows up, neither does the ae4 but the Thundergun does almost every time...
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Impossible? But my custom shotgun never shows up, neither does the ae4 but the Thundergun does almost every time...
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I could be wrong but I always thought it had to do with the number given to it in zombiemode_weapons.gsc.
I think your looking for the weight arg in dlc3_code.gsc. Looks like you use a function to determine the weight:
There is a stock function for the ray gun, tesla gun and monkeys, but they are quite complicated and make the guns more likely to appear in the box after a certain number of rolls of not seeing it I believe, but there is no simple number you can just change to make guns more rare/common. Also probably you didn't add the guns in dlc3code.gsc if you don't ever get them in a test map which from the looks of your video has no more than 10 guns in it.
On a side note why are all the guns you mentioned not from BO2, I thought you were spending all your time working really hard on making a BO2 mod? ???
There is a stock function for the ray gun, tesla gun and monkeys, but they are quite complicated and make the guns more likely to appear in the box after a certain number of rolls of not seeing it I believe, but there is no simple number you can just change to make guns more rare/common. Also probably you didn't add the guns in dlc3code.gsc if you don't ever get them in a test map which from the looks of your video has no more than 10 guns in it.
On a side note why are all the guns you mentioned not from BO2, I thought you were spending all your time working really hard on making a BO2 mod? ???
Because you don't read the BIG ALL CAPS WORDS WHICH SAY THE BOI GUNS ARE FOR SOMETHING ELSE!
And you didn't read my whole answer to your 'help' question and just focused on the side note...
I really don't care anymore, obviously I'm not help to the zombie community so yea