Weapon Chance

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by GerardS0406
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How do you change the chance of a weapon coming out of the box?
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Hey

Im not sure but i think this is impossible. I dont know :/

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Hey

Im not sure but i think this is impossible. I dont know :/

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Impossible? But my custom shotgun never shows up, neither does the ae4 but the Thundergun does almost every time...
Last Edit: February 22, 2015, 09:38:03 pm by GerardS0406
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Impossible? But my custom shotgun never shows up, neither does the ae4 but the Thundergun does almost every time...

Hmm ask a scripter. I think a scripter knows more than me about this :D

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Impossible? But my custom shotgun never shows up, neither does the ae4 but the Thundergun does almost every time...
Do you mean it literally never shows up, or that it rarely shows up, 'cause if it doesn't show up at all then you obviously didn't add it properly.
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I could be wrong but I always thought it had to do with the number given to it in zombiemode_weapons.gsc.

so here is an example:
include_zombie_weapon_ugx("m60", 						"M60", 							3000,	true,	undefined,									undefined, 	"vox_mg",  		4);

at the very end of the script the number "4" is the rarity of the gun coming out of the box.

Like I said I've never messed with it but I think that is how it's done.
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I could be wrong but I always thought it had to do with the number given to it in zombiemode_weapons.gsc.
No if u read what the function does that number is actually the number of variants for the voiceover quotes that the players would say when you buy the weapon.
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I think your looking for the weight arg in dlc3_code.gsc. Looks like you use a function to determine the weight:

	include_weapon( "ray_gun", true, ::factory_ray_gun_weighting_func );
Last Edit: February 22, 2015, 11:19:29 pm by daedra descent
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I think your looking for the weight arg in dlc3_code.gsc. Looks like you use a function to determine the weight:

	include_weapon( "ray_gun", true, ::factory_ray_gun_weighting_func );
There is a stock function for the ray gun, tesla gun and monkeys, but they are quite complicated and make the guns more likely to appear in the box after a certain number of rolls of not seeing it I believe, but there is no simple number you can just change to make guns more rare/common. Also probably you didn't add the guns in dlc3code.gsc if you don't ever get them in a test map which from the looks of your video has no more than 10 guns in it.

On a side note why are all the guns you mentioned not from BO2, I thought you were spending all your time working really hard on making a BO2 mod?  ???
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There is a stock function for the ray gun, tesla gun and monkeys, but they are quite complicated and make the guns more likely to appear in the box after a certain number of rolls of not seeing it I believe, but there is no simple number you can just change to make guns more rare/common. Also probably you didn't add the guns in dlc3code.gsc if you don't ever get them in a test map which from the looks of your video has no more than 10 guns in it.

On a side note why are all the guns you mentioned not from BO2, I thought you were spending all your time working really hard on making a BO2 mod?  ???
This ^ :P
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There is a stock function for the ray gun, tesla gun and monkeys, but they are quite complicated and make the guns more likely to appear in the box after a certain number of rolls of not seeing it I believe, but there is no simple number you can just change to make guns more rare/common. Also probably you didn't add the guns in dlc3code.gsc if you don't ever get them in a test map which from the looks of your video has no more than 10 guns in it.

On a side note why are all the guns you mentioned not from BO2, I thought you were spending all your time working really hard on making a BO2 mod?  ???
Because you don't read the BIG ALL CAPS WORDS WHICH SAY THE BOI GUNS ARE FOR SOMETHING ELSE! ;)
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Because you don't read the BIG ALL CAPS WORDS WHICH SAY THE BOI GUNS ARE FOR SOMETHING ELSE! ;)
And you didn't read my whole answer to your 'help' question and just focused on the side note...:poker:
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And you didn't read my whole answer to your 'help' question and just focused on the side note...:poker:
I really don't care anymore, obviously I'm not help to the zombie community so yea  :lol:  :alone:
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I really don't care anymore, obviously I'm not help to the zombie community so yea  :lol:  :alone:
:ok:
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:ok:
BTW for your actual response not just the side note, adding guns to dlc3code is one of the most basic things in adding guns so why would I forget that?

 

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