I recently had a similar problem in clientscripts, if you can get the rock2_target.origin to print and it still isn't working. Then you may have to convert it to an integer (shouldn't need to with this, but I'm just trying to help).
I recently had a similar problem in clientscripts, if you can get the rock2_target.origin to print and it still isn't working. Then you may have to convert it to an integer (shouldn't need to with this, but I'm just trying to help).
Yeah he could probably do that for this if the origin is predictable. The other day when I was struggling with the same issue (getplayerangles() as a clientdvar in clientscripts), the only solution for the moveto() problem was my previous post.
Messed around with it more, got it to work in a different part of the script where I was able to use 'self' but still can't use it this way. For this particular part I would need to rewrite all of it to get it working with self but if nothing helps I might do that.
Previously the rock vars were defined in a different function and passed along as it was threaded, I tried defining them in the actual function and it still didn't work.
Messed around with it more, got it to work in a different part of the script where I was able to use 'self' but still can't use it this way. For this particular part I would need to rewrite all of it to get it working with self but if nothing helps I might do that.
Previously the rock vars were defined in a different function and passed along as it was threaded, I tried defining them in the actual function and it still didn't work.
Saying all this doesn't mean a thing if somewhere the ents are undefined.