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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
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Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I recently had a similar problem in clientscripts, if you can get the rock2_target.origin to print and it still isn't working. Then you may have to convert it to an integer (shouldn't need to with this, but I'm just trying to help).
Or you know just manually define the origin.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Messed around with it more, got it to work in a different part of the script where I was able to use 'self' but still can't use it this way. For this particular part I would need to rewrite all of it to get it working with self but if nothing helps I might do that.
Previously the rock vars were defined in a different function and passed along as it was threaded, I tried defining them in the actual function and it still didn't work.