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Contact Support - Help Center Get help on the UGX Discord. Join it now!eh you can use tombmx xmodelconverter with this it goes very easy or just search for anything of this you need all stuff or it wont work:D
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Snipers work because they dont really use ADS anims. It just puts an image on the screen of a scope.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
It works now, I just had to use the original file from MW1.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
It works now, I just had to use the original file from MW1.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
No I had the right animations, its something different in the file that caused it to work, maybe all of those variables between the reload time and the gunmodel.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
i had the same ADS problem only if i use veiwhands from MW4 the ADS for the mw4 guns work, BUT the mutliplayer weapons i use get all screwed up and have invisible textures and stuff???
Did you change the handModel in the weapon file to viewmodel_hands_no_model (which defaults it to the one set in the loadout file) or viewhands_black_kit, its prob set to dempseys hands in the weapons file.
Hi Rollon, i already done this before. One's you have all the Xanim animation, you will need modify each one Xanim.
For Examlple. viewmodel_p90_first_time_pullout
1. Now, edit this with Notepad++
2. Scroll down, or search this code: weap_p90_first_lift_plr
#This time, you will need a custom soundaliases
3. Know change the Note-track name.
4. Save.
5. Build Mod
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That's all.