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thanks for the feedback, and another question. Is there any merit to making buildings inside cod radiant and exporting them to maya then unity, given I don't know how to use blender. Also am I allowed to distribute my game if it contains things built in cod radiant?
How bout when they mentioned how amazing it was for them to have "high resolution textures on the viewarms" and on the dog. I lost my shit at that point.
They talk about LODs as if its some new system that they just invented which is total crap. The lean feature? wow that's new, never seen them do that before. Upgraded viewarms textures? you could have done that anytime? They take the modern warfare franchise and change the name and singleplayer idea, you still think the multiplayer is going to be different? The thing people were complaining about in MW3? I would doubt it. I personally am not impressed, my opinion may change about the game as we see more but it sounds like they are talking to five year olds in their tech trailer, which granted they are but it doesn't justify feeding the community crap.
I wanted to join the UGX Team. Not really I just got the game and starting playing custom maps, always had a passion to figure out how things on computers work. After I saw the UGX UMP on project X from then on I was a UGX Fanboy and would do anything to get on the team
yes, i also tried that but the same thing happens, would i have to re-rig the whole model for it to work correctly? i dont know what else to think of...
cant seem to scale the gun ( smaller ) , is their a tut about this. thanks