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[WIP] UGX Mod Standalone v1.1

HOT
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Created 11 years ago
by treminaor
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The type of controller you use is regardless as long as it has PC drivers and can be emulated as an Xbox 360 for Windows controller. For instance MotionJoy can emulate a PS3 controller to be recognized as an X360 controller.

Beyond 3rd party tools there is no extended compatibility and we are not in charge of which controllers work with a 6+ year old game.
So, to use an Xbox One controller all I have to do is have the drivers installed and plugged in? Or am I missing something? Also, I really hope that there is a wireless connecter than I can buy for the Xbox One controller, because I know that there is one that works for the Xbox 360 controller. Also, are there settings for controllers in game? Like sensitivity and vibration? I know that some PC games have that, like Battlefield 4, and if there aren't in game settings, I hope that there is a way to enable vibration.
Last Edit: February 28, 2014, 07:28:16 pm by BioAftermath
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If Java had true garbage collection, most programs would delete themselves upon execution.
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Very impressive Trem (& Co). Completely showing Treyarch up if I do say so myself.

This is the type of thing that Treyarch should have done with the traps in Black Ops 2. How could the electric trap not work like yours did? And the fire trap!?! Just brilliant.

Seriously cannot wait to get to try some of these features out. Soon... so soon.  :D
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☭ Soviet Commander ☭
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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The video must not be done processing, it won't load.
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The video must not be done processing, it won't load.
It's been processed for over an hour and has comments, so it should be fine.
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It's been processed for over an hour and has comments, so it should be fine.

Must be an issue with YouTube then, a few other videos don't work either and i already cleared my cache.  :-\
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Must be an issue with YouTube then, a few other videos don't work either and i already cleared my cache.  :-\
try with this link: http://www.youtube.com/v/HHZHBiZNciI
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try with this link: http://www.youtube.com/v/HHZHBiZNciI

Yeah i got it to work now, its all YouTubes fault.
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Oh, I got this feature idea in my map, and I thought that I was the first one to start make something like this, now this mod has that feature.

Haha, well done UGX!  :)
Last Edit: March 04, 2014, 06:27:13 am by Ege115
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Is the running animation sped up with Stamin-Up like the Stamin-Up in the Bamskater BO perks? I hope it isn't, because it's not supposed to be and it annoying when it is. Also, will mappers be able to add their own traps to the trap machine?
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Is the running animation sped up with Stamin-Up like the Stamin-Up in the Bamskater BO perks? I hope it isn't, because it's not supposed to be and it annoying when it is. Also, will mappers be able to add their own traps to the trap machine?
No, the animation is not sped up.

And technically yes, but I don't expect many will.
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No, the animation is not sped up.

And technically yes, but I don't expect many will.
Good. Also, are the shaders in the chaos mode final? Because you know that I'm a guy who likes neat shaders, and the ones in chaos mode (in my opinion) are anything but that.
Last Edit: March 06, 2014, 04:03:19 am by BioAftermath
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Good. Also, are the shaders in the chaos mode final? Because yiu know that I'm a guy who likes neat shaders, and the ones in chaos mode (in my opinion) are anything but that.
There is no pleasing you -_-
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There is no pleasing you -_-
That's not true. And you're basing that off of a comment I made on the shaders used in the chaos mode? I'm releasing 3 sets of shaders for perks, and I'll make some for the shaders in chaos mode. I was just asking because the shaders for steady aim, bandoleer, and extreme conditioning looked unfinished and was wondering if they added new ones. I was just asking a question...
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Will UGX 1.1 have support for vibration for the Xbox 360 controller and the Xbox One when its driver will be released? Also, can you add an auto-aim setting for controllers? That's what I'm used to on console, and I think that it would be a good addition for zombies with a controller.

 
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