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[Beta] UGX Mod Standalone v1.1.0 (updated 1/3/2016)

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Created 8 years ago
by treminaor
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Pragmatist
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there is a different box altogether in UGX mod.1.1. The coffin

Yes, I am aware of this. It is the coffin box that isn't operational in my case.
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Yes, I am aware of this. It is the coffin box that isn't operational in my case.
are you sure you don't have any other old box prefabs on your map? dunno why this would happen honestly.
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are you sure you don't have any other old box prefabs on your map? dunno why this would happen honestly.

Nope, absolutely sure. It's just 'ugx_random_box_start.map'. And I have also attempted alternating it with the 'ugx_random_box.map'. Still resultless.
Last Edit: January 09, 2016, 08:47:56 am by Sidzzz
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Nope, absolutely sure. It's just 'ugx_random_box_start.map'. And I have also attempted alternating it with the 'ugx_random_box.map'. Still resultless.
I used the prefab on multiple maps with no issues. Are you sure other UGX features are working? Are the wall weapon boxes working?
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I used the prefab on multiple maps with no issues. Are you sure other UGX features are working? Are the wall weapon boxes working?



Here's a picture, to put things slightly more explicitly.

And I'm using a simple one-room test map for this, and the things I've implemented into it such as wall weapons, perks and pack-a-punch are all fully operational. I haven't tested the Elemental machine yet, however.
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The script clearly isn't running at all. It looks to me like you have a script conflict where one file is overriding mine, but since the other features that are weapon related are working I have no fucking clue what to suggest to you.
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The script clearly isn't running at all. It looks to me like you have a script conflict where one file is overriding mine, but since the other features that are weapon related are working I have no fucking clue what to suggest to you.

I'm not sure if this'll help at all, but here's what occurs under the influence of a game mode like Gun Game,



It seems to imply that the hintstring isn't entirely inactive
Last Edit: January 09, 2016, 11:42:23 am by Sidzzz
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I'm not sure if this'll help at all, but here's what occurs under the influence of a game mode like Gun Game,

(Image removed from quote.)

It seems to imply that the hintstring isn't entirely inactive

Do you only have 1 box in the map? I think I had this problem as well, and had to add both the start box and the other box prefab for it to work.
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Do you only have 1 box in the map? I think I had this problem as well, and had to add both the start box and the other box prefab for it to work.
Nope, just 1. But I shall attempt your proposed solution and report the outcome.

Double Post Merge: January 09, 2016, 04:56:37 pm
Yep, it worked perfectly! Thank you very much! :)
Last Edit: January 09, 2016, 05:30:08 pm by Sidzzz
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Anyone have a fix for this? I am able to play my map for like 1 minute until this happens everytime
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Anyone have a fix for this? I am able to play my map for like 1 minute until this happens everytime
(Image removed from quote.)
theres a tag missing on a model, itll be crashing when that model comes into view
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2 new bugs found:
when I hold the trigger on ADS Only, it spams the message instead of showing only once.
and
When Downing with ADS Only, you loose all your ammo on both guns.
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Anyone have a fix for this? I am able to play my map for like 1 minute until this happens everytime

Place the ugx_sentry prefab.map under your map where no player will ever see it.
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I am still getting the coop bug, even after updating my files.

Also the elmental machine just has a pink waw missing model thing when the power is off. The model appears once power is on though

nvm. The manual install did not update my files fully. Had to use the ugx mod helper.
Last Edit: January 10, 2016, 04:42:04 am by thezombiekilla6
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I am still getting the coop bug, even after updating my files.

Also the elmental machine just has a pink waw missing model thing when the power is off. The model appears once power is on though

nvm. The manual install did not update my files fully. Had to use the ugx mod helper.

Same here. With more than 3 people it don't work anymore.

 
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