UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Setting Up Custom Perk Shaders

broken avatar :(
Created 7 years ago
by Noobforlunch
0 Members and 1 Guest are viewing this topic.
12,636 views
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 19 December 2015
Last active: 2 years ago
Posts
18
Respect
Forum Rank
Legless Crawler
Primary Group
Member
×
Noobforlunch's Groups
Noobforlunch's Contact & Social Links
In Black Ops 3 Mod Tools previous to now, you had to use a mod to override most anything that was embedded in the game. After that last update you do not have to do this.

The first step to getting custom perk icons working is to make the icons, you can do this in Photoshop.

Once you have your perk shaders made and exported as a .tiff file format you can drop them into the texture_assets folder in the root of the mod tools.

After this we are going to go into APE I recommend making an entirely custom GDT to keep yourself from losing the perks later on down the road if an update were to happen that would overwrite the GDT. I named mine perk_icons so it would be easy to find.

After this you need to create as many images as you plan to override perks. The settings of the image should be as follows:
specialty_giant_juggernaut_zombies
specialty_giant_marathon_zombies
specialty_giant_quickrevive_zombies
specialty_giant_fastreload_zombies
specialty_giant_ads_zombies
specialty_giant_three_guns_zombies
specialty_giant_doubletap_zombies
specialty_giant_widows_wine_zombies
specialty_blue_electric_cherry_zombies


Then the settings here you should use:

After doing that you should now be good to go with saving APE. Next thing we have to do is edit the zone file. You can find the zone file by right clicking inside the launcher like this:



After you have you zone file open all you need to do now is add these as you would for which perk icons you made:
Code Snippet
Plaintext
image,specialty_giant_juggernaut_zombies
image,specialty_giant_marathon_zombies
image,specialty_giant_quickrevive_zombies
image,specialty_giant_fastreload_zombies
image,specialty_giant_ads_zombies
image,specialty_giant_three_guns_zombies
image,specialty_giant_doubletap_zombies
image,specialty_giant_widows_wine_zombies
image,specialty_blue_electric_cherry_zombies
Then you will be good to go.
Last Edit: December 16, 2016, 05:33:29 am by Noobforlunch
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 18 February 2015
Last active: 1 month ago
Posts
63
Respect
Forum Rank
Rotting Walker
Primary Group
Member
My Contact & Social Links
More
×
Blink-420's Groups
Blink-420's Contact & Social LinksBlink-420
Can you do this for power up shaders? Or even the default hud?
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 19 December 2015
Last active: 2 years ago
Posts
18
Respect
Forum Rank
Legless Crawler
Primary Group
Member
×
Noobforlunch's Groups
Noobforlunch's Contact & Social Links
This will work for powerups, as far as hud goes all we can edit currently for images of that is the DPAD.
broken avatar :(
×
broken avatar :(
Location: de-
Date Registered: 18 August 2013
Last active: 5 years ago
Posts
70
Respect
Forum Rank
Rotting Walker
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
Personal Quote
A lot of HD texture for WaW
×
TheKillerey's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
TheKillerey's Contact & Social LinksTheKillerey
We can change all textures ingame. You only need this method and the image names ;)
broken avatar :(
×
broken avatar :(
Location: es
Date Registered: 21 September 2014
Last active: 7 years ago
Posts
28
Respect
Forum Rank
Legless Crawler
Primary Group
Member
×
Minepro14's Groups
Minepro14's Contact & Social Links
the minigun powerup shader dont work for me :(
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 19 December 2015
Last active: 2 years ago
Posts
18
Respect
Forum Rank
Legless Crawler
Primary Group
Member
×
Noobforlunch's Groups
Noobforlunch's Contact & Social Links
the minigun powerup shader dont work for me :(
What issue are you having? The minigun is already made in APE so you just have to edit it there.
broken avatar :(
×
broken avatar :(
Location: es
Date Registered: 21 September 2014
Last active: 7 years ago
Posts
28
Respect
Forum Rank
Legless Crawler
Primary Group
Member
×
Minepro14's Groups
Minepro14's Contact & Social Links
What issue are you having? The minigun is already made in APE so you just have to edit it there.

where? i have created a new image and like perks i have added

image,t7_hud_zm_powerup_giant_deathmachine
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 19 December 2015
Last active: 2 years ago
Posts
18
Respect
Forum Rank
Legless Crawler
Primary Group
Member
×
Noobforlunch's Groups
Noobforlunch's Contact & Social Links
where? i have created a new image and like perks i have added

image,t7_hud_zm_powerup_giant_deathmachine
Inside APE you need to search deathmachine there will be a material and an image  you need to put both in the zone as well after editing them so you just do
Code Snippet
Plaintext
material,materialname
and
Code Snippet
Plaintext
image,imagename
broken avatar :(
×
broken avatar :(
Location: se
Date Registered: 30 September 2016
Last active: 7 years ago
Posts
1
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
×
Gberqz's Groups
Gberqz's Contact & Social Links
Anyone know why my APE does not save things?
I added the shaders in there still when i restart ape (after saving ofcourse) they're gone.

Help? :)
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 7 January 2015
Last active: 5 years ago
Posts
87
Respect
Forum Rank
Rotting Walker
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
Signature
---{ AGC's Releases }---
AGC's Black Ops 2 Shader Pack! - http://modme.co/index.php?view=topic&tid=629
AGC's Origins Hud! - http://modme.co/index.php?view=topic&tid=1022

---{ AGC's Tutorials }---
Fix Custom Weapons Not Going Into The Box! - http://modme.co/index.php?view=topic&tid=696
×
Wild_LD's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
This will work for powerups, as far as hud goes all we can edit currently for images of that is the DPAD.

Do you know how to edit the dpad image? I've been looking for a tutorial but can't find anything and I can't figure out on my own :/
Last Edit: January 09, 2017, 07:32:56 am by AGC Trolling

 
Loading ...